AlexDougherty wrote: »We could choose our body type in character creation, admittedly it was with sliders and there was no fat option. But I don't want to see a fat Argonian/Dumer/Khajiit/Etc.
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AlexDougherty wrote: »We could choose our body type in character creation, admittedly it was with sliders and there was no fat option. But I don't want to see a fat Argonian/Dumer/Khajiit/Etc.
...
"Large" body type on the triangle.
"Gut" slider maxed.
I made an overweight Khajiit alt named Gar'fi Oold.
AlexDougherty wrote: »We could choose our body type in character creation, admittedly it was with sliders and there was no fat option. But I don't want to see a fat Argonian/Dumer/Khajiit/Etc.
If you mean to cange after we started playing, they will probably add it in somewhere down the line.
NewBlacksmurf wrote: »AlexDougherty wrote: »We could choose our body type in character creation, admittedly it was with sliders and there was no fat option. But I don't want to see a fat Argonian/Dumer/Khajiit/Etc.
If you mean to cange after we started playing, they will probably add it in somewhere down the line.
There's definitely a fat option. Just spend more time
That said, it doesn't make sense for something like a Barber Shop to allow you to make your character bigger or not. Now, if you overeat or forget to eat/drink frequently...
MercyKilling wrote: »I personally find the "muscular" option for the female models to be underwhelming. I'd far more prefer to have a character model that looked more like this:
Not overly bulky and gross, but thick and muscular enough to make it BELIEVABLE this woman could swing a two handed weapon around for more than thirty seconds.
NakedSnake wrote: »MercyKilling wrote: »I personally find the "muscular" option for the female models to be underwhelming. I'd far more prefer to have a character model that looked more like this:
Not overly bulky and gross, but thick and muscular enough to make it BELIEVABLE this woman could swing a two handed weapon around for more than thirty seconds.
The muscular body looks exactly like that. You're character just isn't holding a flex pose 24/7.
MercyKilling wrote: »I personally find the "muscular" option for the female models to be underwhelming. I'd far more prefer to have a character model that looked more like this:
Not overly bulky and gross, but thick and muscular enough to make it BELIEVABLE this woman could swing a two handed weapon around for more than thirty seconds.
NakedSnake wrote: »Reality can be a shock I know but we cant all walk around looking like a comic book character all the time.
khele23eb17_ESO wrote: »
Also... for proper muscles you really need to go orc:
khele23eb17_ESO wrote: »The ladies look like they could kick some butt, dont they?
khele23eb17_ESO wrote: »NakedSnake wrote: »Reality can be a shock I know but we cant all walk around looking like a comic book character all the time.
Reality checks dont really apply to video game characters... nor should they.
khele23eb17_ESO wrote: »NakedSnake wrote: »Reality can be a shock I know but we cant all walk around looking like a comic book character all the time.
Reality checks dont really apply to video game characters... nor should they.
Actually the opposite is true. In order for fantasy to be believable, it can't stray too far from natural and physical laws.
MercyKilling wrote: »khele23eb17_ESO wrote: »
Also... for proper muscles you really need to go orc:
Yeaaaaah....no thanks.
That they do. No argument from me there. I just wish ALL female models could have that body style.
Edit:
I realize this is most likely just a pipe dream and it'll never happen, but....you also never know. For sure it'll never happen if nobody pipes up about it, that much is certain.