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World bosses - does no-one care about them anymore?

  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    World bosses ceased to be worth it after ZOS nerfed the hell out of their drops as their only means of trying to stem the bot armies, same for dungeon bosses and other things.
  • Akiainavas
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    I turn off the chat. Don't like my game being spammed by guild and trade ads all the time. Also don't really care about world bosses that much - I kill all of them once, and then "only if i'm around".
  • Hilgara
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    haven't found one that I couldn't solo as long as I have standard up on the DK or VoB on the NB
    Edited by Hilgara on July 23, 2014 7:06AM
  • KariTR
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    @Mortuum would you mind sharing your build/strategy for those 3 mob bosses? I know a lot of people struggle with them solo.

    Keep them CC'd and pick them off one at a time.
  • SirAndy
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    AngryNord wrote: »
    ... have people completely stopped caring? ... everyone turns off general chat for "immersion"?
    Neither. I usually solo them ...
    ;-)
  • jambam817_ESO
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    As a VR3 Medium & 2handed Orc Sorc focused on AOE DPS and a bit of utility with Resto Staff, I can't solo world bosses at-level.
    Since im not pure magika and Resto was a side thought once i hit Vet (because sorcs have next to no healing class skills), I don't heal for all that much and its just Regeneration.

    So don't feel bad if you can't solo them. I don't.

    I'll wait around on others sometimes, or just move on.
  • rekina
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    They are just soloable
    If you can't solo them sit and wait until someone shows up, that's how I did before I started soloing them
    Edited by rekina on July 23, 2014 5:56PM
  • Nhines
    Nhines
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    Solo those as well as dolmens on my templar. Most weren't super hard before the nerf as it was, except for a storm atronach, and the couple with multiple stranglers. Those make me feel like a pinball.

    If someone asks in zone chat and I'm either by it or it's close to a shrine I'll help out whether I've already done it or not, but a lot of times I'll run there and no one will be around, with the WB still up. :neutral_face:
  • zgrssd
    zgrssd
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    AngryNord wrote: »
    Nine out of ten times, calls for going against world bosses tend to get ignored, have people completely stopped caring? Or is it just that everyone turns off general chat for "immersion"?
    My experience is very different from yours. Excluding a few bosses that are far away from wayshrines and really late/off hours, I never had a issue either finding players already at the spot or finding someone via /zone chat.

    I did every boss. And have no issues finding people to do bosses with in Vet area.
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  • OrangeTheCat
    OrangeTheCat
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    I never cared about the world bosses. I've helped to kill only a handful. I don't know why. I guess I am just not an achievement hound.
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Everything pretty much depends on one thing to me. Can the mobs be knocked down. If yes, it is doable, if no, it might be doable but if there is more then one probably not.

    But if you can knock it down then nothing else matters.
  • blueline
    blueline
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    AngryNord wrote: »
    Nine out of ten times, calls for going against world bosses tend to get ignored, have people completely stopped caring? Or is it just that everyone turns off general chat for "immersion"?

    well the "old" common grinding way was doing POIs. now its craglorn and nobody cares anymore about the old.

    There are still POI tours in non-Craglorn zones happening....I spent 2 hours yesterday in VR Malabal Tor with a spontaneously formed PUG group of 4 complete strangers (now we aren't strangers!) after answering a call for help at a WB. A number of other players joined in ungrouped along the way.

    I would say it sometimes takes a little patience in the higher VR zones - and the closer to prime time you log in makes a difference. I live in US West Coast so by 2 am local time, it is crickets in game!!

    Also, help perpetuate the positive aspect of spontaneous grouping this game affords - when you are on and just farting around, answer up when others are LFM, kill their target and then ask for reciprocation for a target you've wanted to do. This very often leads to a POI group created on the fly, and potentially a new name or two on your friends list for future stuff.
  • Mortuum
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    @Mortuum would you mind sharing your build/strategy for those 3 mob bosses? I know a lot of people struggle with them solo.

    @forthewinn2 check your inbox mate sent you my build with all details you may need :) Have fun with it.

  • starlizard70ub17_ESO
    starlizard70ub17_ESO
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    Srugzal wrote: »
    KariTR wrote: »
    Solo them now...unthinkable a couple of weeks ago :(


    I just saw a VR9 take out a level 20 Dolmen solo. Yeah, that was certainly "heroic." I've soloed low level things, too. But where's the fun?

    To each his own, by all means. But hold the boasting, if you please...

    I'm guilty of doing this. I had to go back after I hit VR5 or so and do a few of the lower level Dolmans I missed for the achievement.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • LunaRae
    LunaRae
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    Is there a reason to do them more than once? Loot? Achievements for multiple completes?

    I definitely help people I know, either in guild or through friends, but once I've done them (which I've done all of them) I don't see a reason to take them on again.
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  • Elencha
    Elencha
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    When I was growing up, the answer to "Why doesn't anyone answer when I ask them to play with me?" was "They don't want to play with you..." The incentive to group is desire to do so. If grouping disappears when circumstance ceases to force it, one can safely assume that grouping wasn't desired to begin with. At least, that is what logic would suggest.
    I personally dislike grouping with anyone I don't know, so I group with my boyfriend and anything we can't do together, I don't do because I don't group with strangers and I resent the attempt to force me to do so.
  • MeowGinger
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    Srugzal wrote: »
    KariTR wrote: »
    Solo them now...unthinkable a couple of weeks ago :(


    I just saw a VR9 take out a level 20 Dolmen solo. Yeah, that was certainly "heroic." I've soloed low level things, too. But where's the fun?

    To each his own, by all means. But hold the boasting, if you please...

    I'm guilty of doing this. I had to go back after I hit VR5 or so and do a few of the lower level Dolmans I missed for the achievement.

    Also guilty of this. I recently discovered from a guild member (and then found in this thread) that certain bosses tend to spawn at anchors in each of the 2nd through 5th zones of your first alliance. There seem to be only 4 of Molag Bal's generals that can spawn in each of those zones.

    On the other hand, in Cyrodiil, veteran zones, and possibly your first non-starter zone, any of the 16 generals can spawn at a dolmen. If you're hunting for specific generals, you're better off clearing dolmens in your first alliance.
  • Mortuum
    Mortuum
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    Elencha wrote: »
    When I was growing up, the answer to "Why doesn't anyone answer when I ask them to play with me?" was "They don't want to play with you..." The incentive to group is desire to do so. If grouping disappears when circumstance ceases to force it, one can safely assume that grouping wasn't desired to begin with. At least, that is what logic would suggest.
    I personally dislike grouping with anyone I don't know, so I group with my boyfriend and anything we can't do together, I don't do because I don't group with strangers and I resent the attempt to force me to do so.

    @Elencha dont be like that :) Some of us, so called ''raiders'', ''hard core players'' or whatever, are really nice people. If you give us a chance, you might find out that you really like to group up for harder things, like dolmens, WBs or public dungeons.

    Dont limit yourself, try asking for help in zone and see what will happen. You have nothing to loose, and you can gain nice group experience, achievements and maybe even new friends to play with.

    I know a lot of people like you. Some of them really like grouping now after they meet nice and helpful players. Some of them actually became raiders too.

    No matter what you choose to do, have fun, it is most important thing :)

    Edited by Mortuum on July 24, 2014 12:34AM
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    Elencha wrote: »
    When I was growing up, the answer to "Why doesn't anyone answer when I ask them to play with me?" was "They don't want to play with you..." The incentive to group is desire to do so. If grouping disappears when circumstance ceases to force it, one can safely assume that grouping wasn't desired to begin with. At least, that is what logic would suggest.
    I personally dislike grouping with anyone I don't know, so I group with my boyfriend and anything we can't do together, I don't do because I don't group with strangers and I resent the attempt to force me to do so.

    So to sum up, in a thread asking if any one groups up to do bosses any more, your answer is I don't know, I never did anyway. Thanks for the valuable insight.
  • Mortuum
    Mortuum
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    Elencha wrote: »
    When I was growing up, the answer to "Why doesn't anyone answer when I ask them to play with me?" was "They don't want to play with you..." The incentive to group is desire to do so. If grouping disappears when circumstance ceases to force it, one can safely assume that grouping wasn't desired to begin with. At least, that is what logic would suggest.
    I personally dislike grouping with anyone I don't know, so I group with my boyfriend and anything we can't do together, I don't do because I don't group with strangers and I resent the attempt to force me to do so.

    So to sum up, in a thread asking if any one groups up to do bosses any more, your answer is I don't know, I never did anyway. Thanks for the valuable insight.

    Dont bash her, she just stated how she feels about grouping, and there is nothing wrong with it. Idiotic comments wont help/change anything really. Dont forget solo/duo players are huge part of ESO playerbase, even if we prefer to group and do raids/PVP etc, we still need them, for game to survive, for new content, be it solo or group, to be developed.

    LOL is from me for being a jerk a bit :)

  • indytims_ESO
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    So, have we as players become to strong / good or is the game not that challenging to begin with? I'm a casual gamer and I'm actually not having any trouble at all wading through the massive world of Tamriel. I actually would like it if things were a bit harder.

    From the beginning, the vast majority of this game was made with the casual-soloer in mind. Yeah, there were/are a few exceptions, but it doesn't surprise me that 'bosses' can be solo'd or duo'd. TES were solo games, and though ESO is an "MMO", a great majority of this game is still heavily influenced by solo play, whether it's the easy-as-pie questing, or the super-basic-easy crafting skills, etc.

    The toughest bosses I've faced have actually been a few of the ones I've found in the solo-only main story line. Everything else I've come across so far has been a cakewalk.

    It's less fun because it's less of a challenge (for me at least), but it's still enjoyable.
  • Auralia
    Auralia
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    When someone was asking for help on a dolmen I turned up and no one was there, so don't bother anymore. If you ask for help you should wait and not leave 2 minutes later.
  • KariTR
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    Elencha wrote: »
    When I was growing up, the answer to "Why doesn't anyone answer when I ask them to play with me?" was "They don't want to play with you..." The incentive to group is desire to do so. If grouping disappears when circumstance ceases to force it, one can safely assume that grouping wasn't desired to begin with. At least, that is what logic would suggest.
    I personally dislike grouping with anyone I don't know, so I group with my boyfriend and anything we can't do together, I don't do because I don't group with strangers and I resent the attempt to force me to do so.

    Harsh parenting, small wonder you haven't learnt the art of socialising.

    I disagree with your 'logical' conclusion that grouping was not desired. I solo dolmens/world bosses, not because I don't desire a group, but because I desire a challenge more.

    ESO designed the game in a way that meant we didn't have to physically party to still fight general content as a group. We'd fight the enemy alongside each other more often than fighting together. I loved this design, as it was readily accessible and all inclusive.

    Now though, to get any challenge in my fights, I feel I am forced to solo. As another poster said; if I find myself entering a delve at the same time as someone else, I will go off and make a cup of coffee, so he or she can get their kills and I will get them when they respawn. The camaraderie and share-and-share-alike (no kill-stealing!) has been pretty much lost to the recent change.
  • nicholaspingasb16_ESO
    nicholaspingasb16_ESO
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    I solo them or, when I get there, there is another person usually.
    Sanguine's Beta Tester

  • cracker81
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    You can solo them now. I group to take turns on solo with my bro.
  • Elencha
    Elencha
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    So to sum up, in a thread asking if any one groups up to do bosses any more, your answer is I don't know, I never did anyway. Thanks for the valuable insight.
    I can see how you might have thought I was trying to be a wise*** there, but I really wasn't. My point wasn't that I don't know because I haven't done it, My point was that if people want to group, theoretically at least, they would. So given the the choice in a vacuum where neither of the two options is actually necessary, one would choose the option that best suits their desire.
    KariTR wrote: »
    Harsh parenting, small wonder you haven't learnt the art of socialising.

    I disagree with your 'logical' conclusion that grouping was not desired. I solo dolmens/world bosses, not because I don't desire a group, but because I desire a challenge more.
    To your first point, I can only say :p ~~~~
    To your second point, fair enough, but I would say that that doesn't actually contradict my point. given the two options, in that particular context you prefer it alone for the sake of the challenge. I wasn't trying to imply that if people don't want to group for world bosses they never want to group for anything.
    Also, I do like the dynamic accidental grouping, if you will of being able to pitch in if you see a fight you can help with. I think that was a pretty nice idea on the part of the designers.
    Mortuum wrote: »
    @Elencha dont be like that :) Some of us, so called ''raiders'', ''hard core players'' or whatever, are really nice people. If you give us a chance, you might find out that you really like to group up for harder things, like dolmens, WBs or public dungeons.

    Dont limit yourself, try asking for help in zone and see what will happen. You have nothing to loose, and you can gain nice group experience, achievements and maybe even new friends to play with.

    I know a lot of people like you. Some of them really like grouping now after they meet nice and helpful players. Some of them actually became raiders too.

    No matter what you choose to do, have fun, it is most important thing :)
    I actually have met tons of very cool people in this game, even joined a guild, and I really wasn't expecting to. I just don't want to be involved in the politics that seems to surround grouping with strangers. The whole "this one is dumb because he didn't use this or that ability or press this or that button fast enough" thing. Just not my bag.
    Edited by Elencha on July 24, 2014 6:50AM
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    AngryNord wrote: »
    Nine out of ten times, calls for going against world bosses tend to get ignored, have people completely stopped caring? Or is it just that everyone turns off general chat for "immersion"?

    I soloed them with my Templar from normal to VR content. Now I go solo farming them for soul gems since I need a good amount of them at Cyrodiil.

    Nothing difficult to kill tbh. And 2 people can do Dolmens since 1.2.4. (one Templar) if they have brains though.
  • AngryNord
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    yeah yeah yeah, I get it all the l33t ones solo everything and those of us who actually want to do things together with others are just a bunch of idiots who should go play Farmville instead.
    Mods, please close this thread.
  • Circuitica
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    I usually duo them with my healer bf. When playing my solo character, I tend to wait a while for other players to appear. And yes, if I'm nearby someone who's asking for help, I will help even if I accomplished the boss a while ago.

    For me The Telesubi Ruins world boss in Bangkorai was one of the most difficult world bosses at the time.
    That's what a dose of reality does for you. Never touch the stuff myself.

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  • Fleymark
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    AngryNord wrote: »
    yeah yeah yeah, I get it all the l33t ones solo everything and those of us who actually want to do things together with others are just a bunch of idiots who should go play Farmville instead.
    Mods, please close this thread.

    I love that people take offense to the suggestion that the game is so easy that it's mostly soloable. It's nothing personal. Touchy much? It's just a fact of this game.

    Started an alt templar recently and was finishing up t1 Daggerfall in glenumbra the other day. Couldn't get people to come to bosses so I took a stab at soloing them. Of the ones I tried 2 I was able to solo and one I couldn't. I imagine the main variable is if you are a caster or not. It's not like I'm crazy uber on a level 16 templar...I push 2 buttons and kill anything I want, 3 if I need a heal, 4 if I really really need a heal. That's it. The game is just stupid easy.

    You can thank all of the people who whine about "forced grouping" (that term still makes me laugh) in an MMO. Once everything is made soloable people, shockingly, solo. LOL. How anyone is surprised by this is beyond me.

    Make a game mostly solo and it becomes a solo game. Because there's no reason to group. Welcome to the era of solo MMOs lol
    Edited by Fleymark on July 24, 2014 7:47AM
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