Tintinabula wrote: »200 population cap per alliance. That will fix it.
The reason DC is blamed is the reports of zone chat encouraging people to try to crash the server...
dcman830_ESO wrote: »Dude, I'm not trying to blame DC, it's just the fact that when 200 of them show up, the server goes down. It's the server man... but they bring so much to 1 area it's over and crashes. They can zerg all they want do it up it's their right, I'm just mad the server can't handle the zerg.
dcman830_ESO wrote: »Dude, I'm not trying to blame DC, it's just the fact that when 200 of them show up, the server goes down. It's the server man... but they bring so much to 1 area it's over and crashes. They can zerg all they want do it up it's their right, I'm just mad the server can't handle the zerg.
Right, please let us know when 200 of your guys are showing up to take our keep/scroll so we can go somewhere else.
Seriously, what do you think is going to happen when you attack the scrolls. Of course the whole DC side shows up.
quakedawg_ESO wrote: »I doubt DC balls up like that to intentionally cause server issues. I could be wrong.
Is that one guild by the way? 60,70, or whatever it is seem to all be on team speak and somewhat coordinated. Well, as coordinated as 60+ can be
quakedawg_ESO wrote: »What is the name of the guild? A guildie said they had closer to 100 so I guess he was right. WoW!
Agree, I doubt their intent is to cause server issues. Fun to fight that many I must admit!
It's really funny that people are complaining about DC attacking with over 100 people. What's wrong with that? In warfare, the more the merrier!
You guys should be asking ZOS to fix this *** instead of complaining about DC.Same as always. DC forms a zerg ball and spams Healing Springs, server crashes and rollsback, they take the keep because AD pugs are cut off from the keep.
EDIT: They just crashed it a second time only 25 minutes later. Very effective tactic I must admit.
You can always get Luvboard to come drop a banner.
Anyone claiming it's not on purpose is an idiot. Before the server crashes and sometimes when it doesn't, the constant spam of healing springs (intentionally) causes skills to lock up so no one can attack. During this freeze period all you see is the DC zerg swarm both flags with 100 players each, capping both flags with superior numbers. Sometimes you'll even see them go back between flags completely ignoring the other alliance if they don't have that much of an advantage trying to cap. This has been observed by both factions and is the go to tactic for dethroning an AD or EP emp. You just can't be ignorant anymore to what's causing this. I agree ZOS needs to fix their servers, but doesn't take any blame away from DC.