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Wabba imploded. That's all she wrote.

  • wolfguard101
    wolfguard101
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    So I see lot about DC zergs here.. having seen as many EP and AD so called zergs why all the finger pointing... in fact lately we get the troll AD Emp group and 2 EP zergs regularly helping each other out having watched the EP and AD teams riding along together more than once this week with minimum of 30+ on each side.. As a DC player I regularly play with my guilds teams and I can say we rarely number more than 60 and even more rarely have all 60 in one place what we do is group up maybe 30-40 at breach to clear the keep AS do EP and AD in same circumstance.. usually with their spectacular Pulse skeleton group or the trolling multi boxer... In the end its none of the aboves fault that Zenimax servers cannot handle the capacity for current population caps and easy fix would be to lower said caps till they can we all hate the restarts and rollbacks and they certainly effect all 3 sides... I have been the one attacking a keep and desperately defending on only to get rolled back 15 mins either way very frustrating.

    So my main point is stop pointing fingers at anyone for being responsible that did not produce the code that runs the game... Its not the subscribers fault its the providers...

    Its a mass pvp open field campaign it is not feasible to expect us all to run around in 4 man gank groups all the time even if groups were that small you would still get several group together using teamspeak or similar to attack specific targets ...
  • Tintinabula
    Tintinabula
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    200 population cap per alliance. That will fix it.
  • TheBucket
    TheBucket
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    200 population cap per alliance. That will fix it.

    Terrible
    William Reignes
    Magic Nightblade - Rogue Bomber
    Creator of Thirsty Thief Build (Retired 1.5)
  • siledre
    siledre
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    everyone should have their own cyrodiil campaign.
  • Tintinabula
    Tintinabula
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    siledre wrote: »
    everyone should have their own cyrodiil campaign.
    agreed..instance each and every fight..heck its that way now anyways..I get a load screen after pressing invasion..might as well make an instance out of it.
  • IKilled007
    IKilled007
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    Kiljaz wrote: »
    The reason DC is blamed is the reports of zone chat encouraging people to try to crash the server...

    Now I have not seen that. At all. Trust me, DC was trying to dethrone the emperor -- the last thing we wanted was to get knocked offline before taking that last keep from him.
    The only substitute for victory is overkill.
  • ferzalrwb17_ESO
    ferzalrwb17_ESO
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    I have never seen, in zonechat, anyone encouraging server-crash. There was a lot of abuse between know-it-alls blaming the crashes on the zerg. At the de-throning crash there were a mass of AD,EP and DC so to blame DC is pretty ordinary there. However, what was said post-crash in zonechat was that it crashed as the keep was flipped. Perma was no longer Emp but the keep had been rolled back to yellow. Make sense of that.

    The next crash was Chalman. Again it was claimed the server crashed as the keep was flipping (not before). There was a LOT of DC there (I bailed as a result) but I've seen similar sized EP and AD zergs with cheesy rainbow trains etc.
  • freida
    freida
    Soul Shriven
    No the DC zerg is the largest on wabba. AD and EP do zerg, but they don't zergball (as much).

    That's all DC does nowadays. Roll around in that massive zergball.
  • Krinaman
    Krinaman
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    Dude, I'm not trying to blame DC, it's just the fact that when 200 of them show up, the server goes down. It's the server man... but they bring so much to 1 area it's over and crashes. They can zerg all they want do it up it's their right, I'm just mad the server can't handle the zerg.

    Right, please let us know when 200 of your guys are showing up to take our keep/scroll so we can go somewhere else.

    Seriously, what do you think is going to happen when you attack the scrolls. Of course the whole DC side shows up.
  • DontBeAfraid
    DontBeAfraid
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    who is "she" ?
    Marlic - Dragonknight - VR12 - Aldmeri Dominion - PvP Rank 29 - Ex-Emperor on Dawnbreaker - EU


  • k1llorbek1lled
    k1llorbek1lled
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    Krinaman wrote: »
    Dude, I'm not trying to blame DC, it's just the fact that when 200 of them show up, the server goes down. It's the server man... but they bring so much to 1 area it's over and crashes. They can zerg all they want do it up it's their right, I'm just mad the server can't handle the zerg.

    Right, please let us know when 200 of your guys are showing up to take our keep/scroll so we can go somewhere else.

    Seriously, what do you think is going to happen when you attack the scrolls. Of course the whole DC side shows up.

    Well no [snip]. What is your point? I didn't say don't do it.

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_LeroyW on July 23, 2014 1:41PM
    stop the zerging
  • quakedawg_ESO
    quakedawg_ESO
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    I doubt DC balls up like that to intentionally cause server issues. I could be wrong.

    Is that one guild by the way? 60,70, or whatever it is seem to all be on team speak and somewhat coordinated. Well, as coordinated as 60+ can be :neutral_face:
    Pro Tip: Form a group of 4 and hang out with the zerg. Now you can claim you only run with 4. I'm l33t

    'I've never died in AvA. Undefeated!'
    'My group of 4 will often take on 100+ with no problem. I have videos to prove it'
    'All the abilities on my keyboard require real skill to spam'
  • IKilled007
    IKilled007
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    I doubt DC balls up like that to intentionally cause server issues. I could be wrong.

    Is that one guild by the way? 60,70, or whatever it is seem to all be on team speak and somewhat coordinated. Well, as coordinated as 60+ can be :neutral_face:

    There is a guild that can put together 2 to 4 groups of 24 on a regular basis now. But I am pretty sure they're not trying to crash the server. I am not privy to what goes on in their group or TS/Vent/Mumble chat though.
    Edited by IKilled007 on July 23, 2014 1:29PM
    The only substitute for victory is overkill.
  • quakedawg_ESO
    quakedawg_ESO
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    What is the name of the guild? A guildie said they had closer to 100 so I guess he was right. WoW!

    Agree, I doubt their intent is to cause server issues. Fun to fight that many I must admit!
    Pro Tip: Form a group of 4 and hang out with the zerg. Now you can claim you only run with 4. I'm l33t

    'I've never died in AvA. Undefeated!'
    'My group of 4 will often take on 100+ with no problem. I have videos to prove it'
    'All the abilities on my keyboard require real skill to spam'
  • c0rp
    c0rp
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    The fact of the matter is that the raw game mechanic of AOE CAPS CAUSES this behaviour in the first place. AoE CAPS are ruining cyrodiil. if @zos_BrianWheeler and @zos_MattFiror cant see this then they are blind.
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • IKilled007
    IKilled007
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    What is the name of the guild? A guildie said they had closer to 100 so I guess he was right. WoW!

    Agree, I doubt their intent is to cause server issues. Fun to fight that many I must admit!

    They go by EG -- I think they call themselves Eminent Gaming or something like that. (They're not good...)
    The only substitute for victory is overkill.
  • Vez
    Vez
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    aksyong wrote: »
    It's really funny that people are complaining about DC attacking with over 100 people. What's wrong with that? In warfare, the more the merrier!

    You guys should be asking ZOS to fix this *** instead of complaining about DC.
    Tripwyr wrote: »
    Same as always. DC forms a zerg ball and spams Healing Springs, server crashes and rollsback, they take the keep because AD pugs are cut off from the keep.

    EDIT: They just crashed it a second time only 25 minutes later. Very effective tactic I must admit.

    You can always get Luvboard to come drop a banner.

    It's really funny in a thread asking ZOS to fix this [snip], all you can see is "DC".

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_LeroyW on July 23, 2014 3:58PM
  • Vez
    Vez
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    Orchish wrote: »
    So it's DC's fault that the servers cannot handle the currently set pop cap?

    This is the exact opposite of what's been said in this thread. What's been said is that it's ZOS's fault that the servers cannot handle the DC megazergs.
  • Krinaman
    Krinaman
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    Vez wrote: »
    Orchish wrote: »
    So it's DC's fault that the servers cannot handle the currently set pop cap?

    This is the exact opposite of what's been said in this thread. What's been said is that it's ZOS's fault that the servers cannot handle the DC megazergs.

    When the server is locked for all 3 factions DC doesn't have any more players than the other factions.

    At the time of the lag fest. Pretty much all of EP, AD, and DC were in the two DC home keeps. With a huge pile of EP stacked on a scroll outside one of them. Not exactly sure how it's only "DC megazergs" that are contributing to the problem.

  • Manoekin
    Manoekin
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    Anyone claiming it's not on purpose is an idiot. Before the server crashes and sometimes when it doesn't, the constant spam of healing springs (intentionally) causes skills to lock up so no one can attack. During this freeze period all you see is the DC zerg swarm both flags with 100 players each, capping both flags with superior numbers. Sometimes you'll even see them go back between flags completely ignoring the other alliance if they don't have that much of an advantage trying to cap. This has been observed by both factions and is the go to tactic for dethroning an AD or EP emp. You just can't be ignorant anymore to what's causing this. I agree ZOS needs to fix their servers, but doesn't take any blame away from DC.
  • Lowbei
    Lowbei
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    lol @ blaming a realm for ae caps that result in zergballs
  • Krinaman
    Krinaman
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    Yes, taking keeps and healing yourself is clearly an intentional attempt to crash the server.

    /rolleyes
  • Nala_
    Nala_
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    Manoekin wrote: »
    Anyone claiming it's not on purpose is an idiot. Before the server crashes and sometimes when it doesn't, the constant spam of healing springs (intentionally) causes skills to lock up so no one can attack. During this freeze period all you see is the DC zerg swarm both flags with 100 players each, capping both flags with superior numbers. Sometimes you'll even see them go back between flags completely ignoring the other alliance if they don't have that much of an advantage trying to cap. This has been observed by both factions and is the go to tactic for dethroning an AD or EP emp. You just can't be ignorant anymore to what's causing this. I agree ZOS needs to fix their servers, but doesn't take any blame away from DC.

    hes right, but its not all of us that are doing this. its only a single group.

  • Nala_
    Nala_
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    Krinaman wrote: »
    Yes, taking keeps and healing yourself is clearly an intentional attempt to crash the server.

    /rolleyes

    you shouldnt comment on things you know nothing about

  • Krinaman
    Krinaman
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    Nala_ wrote: »
    Krinaman wrote: »
    Yes, taking keeps and healing yourself is clearly an intentional attempt to crash the server.

    /rolleyes

    you shouldnt comment on things you know nothing about

    Considering I'm typically one of those players in those groups I'm pretty sure I do know something about it.
  • Bramir
    Bramir
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    I'm having a hard time believing DC is intentionally crashing the server or creating lag. I don't put it past a guild to do it however, but I'm still not buying it in this situation.

    The problem is the zergballs. These have to go away, and maybe server crashes will finally prompt Zenimax to do something about it...
  • Agrippa_Invisus
    Agrippa_Invisus
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    I doubt the crashes are intentional.

    The zergballing most certainly is. Once you get 2 raid groups blobbed onto one spot, they have mechanical immunity. If properly saturated with healers and purgers, you could ring them in oil pots and pour and be unlikely to kill many of them.

    In a realistic scenario (pushing a flag for instance), 2-4 oils isn't going to be much for 8-10 healers to power through assuming barriers/purges are up and going out. Add on top of that the fact that any player attacks hitting them are only hitting 6 out of the 50 players and you get mechanical immunity to damage.

    GG, ZOS
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Oktaine
    Oktaine
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    I don't think EG is intentionally crashing the server. But dropping 100 people into a zone all bunched together is certainly not helping things.
    Rokstag
  • shimmyatwa_ESO
    They don't spam healing springs to crash the server. They do it because it charges up their ultimates. I've seen AD and EP groups do the same thing. Then they can barrier/negate through your oils and take your children.

    It's amazing that when some people don't understand something they immediately think hacks, cheats and conspiracy.
    Edited by shimmyatwa_ESO on July 23, 2014 4:07PM
  • IKilled007
    IKilled007
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    It doesn't even matter if a faction is intentionally crashing the server. No faction should ever be able to cause it, and if the game wasn't so broken, no faction could. The only legitimate solution is to fix the game. See? See how that works? Fix. The. Game.
    Edited by IKilled007 on July 23, 2014 9:39PM
    The only substitute for victory is overkill.
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