Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6
We are currently investigating connection issues some players are having on the European megaservers. We will update as new information becomes available.

Bank space is limited? Why!

Logan9a
Logan9a
✭✭✭
Why would any rational person put a limit on bank space you can buy?

It is one of the few gold sinks in this game.

After reaching 240 spaces in the bank no more?


  • SantieClaws
    SantieClaws
    ✭✭✭✭✭
    ✭✭✭✭✭
    Because it amuses Molag Bal to make us endlessly log alts to shuffle our crafting mats around.
    Shunrr's Skooma Oasis - The Movie. A housing video like no other ...
    Find it here - https://youtube.com/user/wenxue2222

    Clan Claws - now recruiting khajiit and like minded others for parties, fishing and other khajiit stuff. Contact this one for an invite.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    https://www.imperialtradingcompany.eu/
  • Wizzo91
    Wizzo91
    ✭✭✭✭✭
    Item management?
    [EU]

    Wizzo - Stamina DK - 50 - DC
    Wizzox - Magicka NB - 50 - DC
    Vilest Wizz - Magicka Sorc - 50 - DC
    Wiser Wizz - Magicka NB - 50 - DC
    Wizzo X - Magicka NB - 50 - AD
    In Rainbows - Stam Sorc - 50 - AD
    Fake Plastic Tree - Stamplar - 50 - EP

    6XX CP

  • Fleymark
    Fleymark
    ✭✭✭✭✭
    Because when you've already spent nearly a million gold on bank space, you need to have it limited so "it limits your ability to do every craft." Lulz

    When you figure it out, let us know.

    Stupidest inventory system ever seen in an MMO.
  • Logan9a
    Logan9a
    ✭✭✭
    Wizzo91 wrote: »
    Item management?

    In a game about collecting stuff, it baffles me when management limits our ability to collect stuff.

  • Fleymark
    Fleymark
    ✭✭✭✭✭
    Logan9a wrote: »
    Wizzo91 wrote: »
    Item management?

    In a game about collecting stuff, it baffles me when management limits our ability to collect stuff.

    That's the thing...I've just recently started playing alts. Was finishing up glenumbra with one of them just yesterday and made the decision to not do the hard public dungeon in each zone. Not getting the skyshard and having an incompletion on every map is preferable to having to carry around every trophy or destroy them. Already have the main's trophies on a mule, don't need any more. With maps, it's getting tight.

    Grats to the visionary genius who divised this system. Your stupid inventory design is now encouraging me to skip content.
  • SirJesto
    SirJesto
    ✭✭✭
    Logan9a wrote: »
    Wizzo91 wrote: »
    Item management?

    In a game about collecting stuff, it baffles me when management limits our ability to collect stuff.

    The game is about collecting stuff?


    Is it called Elder Stuff Online?
  • Fleymark
    Fleymark
    ✭✭✭✭✭
    SirJesto wrote: »
    Logan9a wrote: »
    Wizzo91 wrote: »
    Item management?

    In a game about collecting stuff, it baffles me when management limits our ability to collect stuff.

    The game is about collecting stuff?


    Is it called Elder Stuff Online?

    Actually, it's Elder Everything is Stupid Easy Except Inventory Management Scrolls Online, apparently.

    It's easier to kill the boss of the game, solo, than it is to deal with inventory. 4 months into release they announce that they are scrapping and revamping the entire post 50 game that they originally designed....But are convinced that their vision and implementation of the worst inventory system ever is sound. Lol

    Ponder that.
  • SirJesto
    SirJesto
    ✭✭✭
    Fleymark wrote: »
    SirJesto wrote: »
    Logan9a wrote: »
    Wizzo91 wrote: »
    Item management?

    In a game about collecting stuff, it baffles me when management limits our ability to collect stuff.

    The game is about collecting stuff?


    Is it called Elder Stuff Online?

    Actually, it's Elder Everything is Stupid Easy Except Inventory Management Scrolls Online, apparently.

    It's easier to kill the boss of the game, solo, than it is to deal with inventory. 4 months into release they announce that they are scrapping and revamping the entire post 50 game that they originally designed....But are convinced that their vision and implementation of the worst inventory system ever is sound. Lol

    Ponder that.

    The game is about collecting stuff?
  • emeraldbay
    emeraldbay
    ✭✭✭✭✭
    I believe they stated before that this limit was due to "technical limitations", so we'll see if they do something about it in the future.
  • Ninnghizhidda
    Ninnghizhidda
    ✭✭✭✭
    It is just another awesome Sheogorath prank.
  • Fleymark
    Fleymark
    ✭✭✭✭✭
    SirJesto wrote: »
    Fleymark wrote: »
    SirJesto wrote: »
    Logan9a wrote: »
    Wizzo91 wrote: »
    Item management?

    In a game about collecting stuff, it baffles me when management limits our ability to collect stuff.

    The game is about collecting stuff?


    Is it called Elder Stuff Online?

    Actually, it's Elder Everything is Stupid Easy Except Inventory Management Scrolls Online, apparently.

    It's easier to kill the boss of the game, solo, than it is to deal with inventory. 4 months into release they announce that they are scrapping and revamping the entire post 50 game that they originally designed....But are convinced that their vision and implementation of the worst inventory system ever is sound. Lol

    Ponder that.

    The game is about collecting stuff?

    For some people, it might be, yes.

    Even if you aren't a collector or hoarder, by the time you finish the main zones plus gold and silver in VR, you will have 15 trophies that you either have to carry around with you, bank, mule, or destroy. They come from the hardest public content, generally speaking, in every zone. This is before you get into fishing. All of this stuff could wind up being placeable in houses eventually. Then there are maps. They are rare enough to not just throw them out. Why should you have to destroy the things you earned anyway? What is the damage on the part of these developers that pretty much every other game, harder and more challenging games at that, don't seem to have a problem with. Just the fact that there are no personal banks show that these people are skipping down the yellow brick road with this.

    This malarkey about it limiting crafting is exactly that. Malarkey. It is no substantial limitation on crafting at all, and pretty much just annoys everybody on a daily basis. I'm in a situation now where half of my character slots are mules. There are some builds I'd like to try but can't until I level up crafting on the others and clear up some space. And it's starting to royally tick me off every time I log in.

    If you don't care about keeping the things you've earned that's, fine but don't expect everyone to be fine with it.

    And back to your original question, some people like to collect stuff, yes. I wasn't aware it was a specific design goal of this game to exclude those players.
    Edited by Fleymark on July 22, 2014 10:00AM
  • KhajitFurTrader
    KhajitFurTrader
    ✭✭✭✭✭
    ✭✭
    Come again? Elder Scrolls Games have always been about taking absolutely everything that isn't nailed down and stuffing into crates, chests, cupboards, sacks etc. in your house. Oh, wait...

    Anyway, a game with ES in its title is supposed to be a pack rat's paradise. Until now, I guess.
  • Akiainavas
    Akiainavas
    ✭✭✭
    And why would anyone expect an unlimited bank inventory ? Sry but this is a ridiculous idea.
  • Fleymark
    Fleymark
    ✭✭✭✭✭
    Come again? Elder Scrolls Games have always been about taking absolutely everything that isn't nailed down and stuffing into crates, chests, cupboards, sacks etc. in your house. Oh, wait...

    Anyway, a game with ES in its title is supposed to be a pack rat's paradise. Until now, I guess.

    QFT
  • Ninnghizhidda
    Ninnghizhidda
    ✭✭✭✭
    On a more serious note, at the very least they could make all those "special" items, like the trophies and maps mentioned, and also even pets, take NO space. Or just have some special area dedicated to them.

    It really is annoying to waste 10-20-30 .. whatever precious (and expensive) inventory slots to be able to store those items. And could anyone imagine, what if in the future we will be able to acquire / purchase more pets and such (that have just cosmetic / vanity value) and they all take even more space?

    I am sure quite a lot of people fancy "vanity" items, in fact they have already been asking for more. Now tell me where all those "collectors" are going to store their proud collection of 100 such items.
  • zgrssd
    zgrssd
    ✭✭✭✭
    Logan9a wrote: »
    Why would any rational person put a limit on bank space you can buy?

    It is one of the few gold sinks in this game.

    After reaching 240 spaces in the bank no more?
    When you find a harddrive that does not get more expensive with increasing capacity and servers that costs the same wheter they service 100 thousend request per second or a 1 Billion, tell us.
    I would love to see how they broke the rules of Physics to archieve that.


    They cannot offer more bank space at the current time. Too high cost in scaling the servers up.
    The limit of bankspace is not the main issues anyway.
    That you need that much bank space, is the issue.

    Betwen Crafting Materials and Trophies the needed inventory space got a bit bigger then originally planned.
    I am pretty sure they are putting of a "Jewelry" crafting skill until they got thier solution implemented. No point adding even more inventory sink while there is already too much.

    Once they found a feasible way to store this data without too much extra server infrastrcuture, the bank and inventory space avalible will propably be appropirate.
    Don't buy a game that early if you want it fully polished. If you do anyway:
    Your choices. Your consequences. Welcome to the world of the Grown Ups.
    Elana Peterson (EU), Dominion, Imperial Sorc, Rune & Alchemy Crafting Char
    Leonida Peterson (EU), Daggerfall, Kajiit Nightblade, Tank & main Crafter
    Kurga Peterson (EU), Ebonhart, Ork Dragonknight, Provision Mule
    Coldblood Peterson (EU) Argonian Templer, Daggerfall, Healer
    Incendia Peterson (EU), Dominion, Dunmer Dragonknight, fire DPS & healer
    Haldor Belendor (EU), Ebonhart, Breton Sorcerer, Tank
    Fuliminictus Peterson (EU), Ebonhart, Altmer Sorcerer, Electric DPS

    Me babbling about PvE roles and Armor, Short Guide to Addon Programming (for Programmers)

    If you think anything I or somebody else said violates the Rules of this Forum, you are free to flag my posts. Till I get any notifcaion from this, I just asume you know you have no case against me or Zenimax disagrees with you.
  • Fleymark
    Fleymark
    ✭✭✭✭✭
    Akiainavas wrote: »
    And why would anyone expect an unlimited bank inventory ? Sry but this is a ridiculous idea.

    To get to the current max you have to spend something on the order of 800k.

    If someone has the means and wants to spend more than that, why limit them? Why would you care one way or the other?

    As said before, it just boggles the mind that aside from a few boss fights here and there, the most consistently challenging thing in this game is just keeping the stupid inventory sorted out because some dev thinks it's some kind of check on crafting...In a game that's just ridiculously easy in every other respect.

    I'm betting this is a Matt Firor pet project. I have no idea if he was behind similar decisions in DAoC but this smacks of that stupidity. In that game there was no market system for the longest time....when they finally put it in they made it so others part of housing which was very expensive and gold was not as easy to come by as it is here. If you played certain classes you were either extremely limited in your ability to farm cash, if you could at all or you had to roll alts to do it. Basically, participation in the marketplace as a seller was a luxury. And everybody scratched their heads as to why the economy always sucked. Meanwhile, there was a limit on the amount of gold an individual character could have, ostensibly to combat gold sellers. The list goes on and on...

    And it's like deja vu all over again, here. And just as ridiculous.

    Heck, at least in DAoC you had a shared bank, a personal bank, and you could get extra storage in your house. This is just a complete joke.
    Edited by Fleymark on July 22, 2014 10:17AM
  • KhajitFurTrader
    KhajitFurTrader
    ✭✭✭✭✭
    ✭✭
    I'd like to add that I'm well aware of the implications of ESO being a multiplayer game, and the fact that there's supposed to be some sort of "functional player economy".

    In no way am I clamouring for "unlimited" space. But the limitations of the current systems are severe. Each play session, no small proportion of game time has to be used for bank organization, to avoid utter chaos down the road and characters being useless for play in the next session due to a full inventory. Any change that would improve space available (e.g. higher stack numbers for crafting materials, classes of items not counting toward the slot limit, etc.), exchange/organization of items between characters and between characters and bank, and ease of use, would be welcome indeed.
    Edited by KhajitFurTrader on July 22, 2014 10:23AM
  • Wizzo91
    Wizzo91
    ✭✭✭✭✭
    I still don't see your problems here. I have no item management problems what so ever and I craft in all professions. (4 of them maxed out)

    I have one mule, which holds my trophies, maps, costumes, etc.

    You probably randomly stuff everything you loot into your bank and don't think about the consequences.

    Maybe you should also start sorting items out that you will most likely never use again (everything under VR) and sell them.

    Of course there could be more space - but in my opinion not necessary.

    Edited by Wizzo91 on July 22, 2014 10:29AM
    [EU]

    Wizzo - Stamina DK - 50 - DC
    Wizzox - Magicka NB - 50 - DC
    Vilest Wizz - Magicka Sorc - 50 - DC
    Wiser Wizz - Magicka NB - 50 - DC
    Wizzo X - Magicka NB - 50 - AD
    In Rainbows - Stam Sorc - 50 - AD
    Fake Plastic Tree - Stamplar - 50 - EP

    6XX CP

  • abigfishy
    abigfishy
    ✭✭✭✭✭
    zgrssd wrote: »
    Logan9a wrote: »
    Why would any rational person put a limit on bank space you can buy?

    It is one of the few gold sinks in this game.

    After reaching 240 spaces in the bank no more?
    When you find a harddrive that does not get more expensive with increasing capacity and servers that costs the same wheter they service 100 thousend request per second or a 1 Billion, tell us.
    I would love to see how they broke the rules of Physics to archieve that.


    They cannot offer more bank space at the current time. Too high cost in scaling the servers up.

    You seriously think having 1000 Ore in a stack rather than 100 will break their servers? You aren't kidding us are you?
    Level 50 Characters
    USA
    Odette Skullcrusher Nord DK EP Tank
    Hannah Smithee Breton Templar DC Healer
    Charlotte of the Wild Bosmer NB EP DPS
    Rabbath Amman Dark Elf Sorc EP DPS
    Lovely Twinkle High Elf Sorc AD Tank
    Nepith Dark Elf Warden EP Healer
    Tupac Shakoor Redguard Sorc DC Tank
    Faire the Last Snow Elf Altmer Warden EP Ice Staff Tank
    EU
    Soul-Shriven Breton Sorc DC DPS
    Makush gro-Shurgal Orc DK DC Tank
    Cleopatra Tharn Imperial Sorc EP Healer
    Daenerys Targaryin Nord Templar DC Healer
    Zar Saarshar Khajiit NB DC Thief
    Celrith High Elf Sorc EP Assassin
    Falcar Dark Elf NB DC Necromancer
    Myriam Blaylock Breton NB EP Vampire
    Nivrillin Wood Elf NB DC Werewolf
  • DeLindsay
    DeLindsay
    ✭✭✭✭✭
    Logan9a wrote: »
    Why would any rational person put a limit on bank space you can buy?

    It is one of the few gold sinks in this game.

    After reaching 240 spaces in the bank no more?

    Every MMO has some form of limited inventory space, even Eve technically has a limit, although it's very high. Outside of this, beating a dead horse man.
  • Fleymark
    Fleymark
    ✭✭✭✭✭
    Wizzo91 wrote: »
    I still don't see your problems here. I have no item management problems what so ever and I craft in all professions. (4 of them maxed out)

    I have one mule, which holds my trophies, maps, costumes, etc.

    You probably randomly stuff everything you loot into your bank and don't think about the consequences.

    Maybe you should also start sorting items out that you will most likely never use again (everything under VR) and sell them.

    Of course there could be more space - but in my opinion not necessary.

    The classic "I have no problem so there is no problem" post.

    The fact that you have 4 of 6 crafts maxed just means you are ahead of the game. Depending on how you do your crafting, you are only going to have so many points to spend on it at any given time. Thus causing the inventory problem.

    And that's what's just so completely moronic about this system. It's supposed to be to limit crafting but there is already a limit on crafting...points. The farthest there are more than enough total points available in the game seems to distract everyone from the fact that those points aren't all available at once. So,while you are levelling up your toon and initial crafts, you have tons of mats you need to stick away till you can get to those trades.

    Prioritizing what to keep after you have everything skilled up is a no brainer. Duh. It's getting, say, 4 crafts up while levelling because you need the food and gear as you go AND storing everything you find for alchemy and enchanting for later when you have the points to do them that's the problem. Alchemy and enchanting mats are hard enough to come by that you would be crazy not to keep what you get along the way, but the other crafts are likely a higher priority while levelling.

    And this is all before you consider trophies, maps, research materials, etc. God forbid you actually have a sentimental attachment to a piece of gear you want to keep just because you do.

    This system is just absurd and your mileage is going to vary depending on how you prioritize and break down the crafting load at what stage in your toon or toons development.
  • Seroczynski
    Seroczynski
    ✭✭✭
    lol I don't understand how so many people can have problems with their inventory.

    I have two main characters (VR12 and VR3) and a new alt, no mules and 110 inventory slots on my main characters and 170 bank slots. I have all professions at 50 (except Enchanting) and can store more than I need for my crafting needs.

    No need to craft sub-50 items, so I sell those materials.
    No need to keep lame Trophies, so I destroy those.
    No need to keep on to items / gear I will never use, so I sell / deconstruct those.

    What's left is a bank full with VR crafting materials and items which are to be researched.
    Fleymark wrote: »
    The classic "I have no problem so there is no problem" post.
    Could be said the other way around as well mate. Not everyone has trouble with inventory management, but they don't open threads so they come in here and share their story.
    “To alcohol! The cause of, and solution to, all of life's problems.” ― Homer J. Simpson
  • kassandratheclericb14_ESO
    I now officially can not count high enough to count all the bank space threads on this forum. I can do Pi to the 5th decimal....

    :P
  • Akiainavas
    Akiainavas
    ✭✭✭
    Fleymark wrote: »
    If someone has the means and wants to spend more than that, why limit them? Why would you care one way or the other?

    Because one player should not be able to herd 1000000000 items. Simple as that. There should be a limit to your inventory, and there should be a limit to bank space.

    Why ? Many reasons. Let me give you an example from a game I should not name - you buy ALL the mats from auction house and relist them at 10 times the price, as a certain rich person who most likely had no life did - completely ruining the economy for months, even though we're talking about 1000+ stacks. With limited space he wouldn't be able to do it. That's just one example.

    Now, how many slots should we be able to have - that's a different question. But in my opinion, a limited number is necessary.
  • Fleymark
    Fleymark
    ✭✭✭✭✭
    Akiainavas wrote: »
    Fleymark wrote: »
    If someone has the means and wants to spend more than that, why limit them? Why would you care one way or the other?

    Because one player should not be able to herd 1000000000 items. Simple as that. There should be a limit to your inventory, and there should be a limit to bank space.

    Why ? Many reasons. Let me give you an example from a game I should not name - you buy ALL the mats from auction house and relist them at 10 times the price, as a certain rich person who most likely had no life did - completely ruining the economy for months, even though we're talking about 1000+ stacks. With limited space he wouldn't be able to do it. That's just one example.

    Now, how many slots should we be able to have - that's a different question. But in my opinion, a limited number is necessary.

    A guild could do the same thing.

    In fact, I would bet the farm that there are individuals in this game right now doing it with dead guilds that they have control of the bank. It's been discussed before here on the forums. A lot of guilds were formed around release that are now populated by inactive accounts and a leader who uses the bank as personal storage.

    You just don't see the effects up close and personal like the other game because there's no auction house here. But it's happening.

    Meanwhile those of us who don't exploit the guild system have to use half our character slots and generally have the pee annoyed out of us daily. This isn't a challenge. It's not a substantial limit on crafting. All it is is an annoying required trip to a filing cabinet once every play session or two.

    And it's not about "hoarding" either. So sick of hearing that. We are talking about having adequate storage for multiple toons doing multiple crafts without having to destroy what we have earned. Not having enough inventory per toon is ridiculous as is being forced to use a shared bank for everything else. You can't even store extra gear in the bank without it being mixed in with research items and showing up in the decon list on tools, for Pete's sake.

    You have compounding issues, here. There just isn't enough space to begin with and it's very poorly designed and implemented.
    Edited by Fleymark on July 22, 2014 11:24AM
  • Laerania_ESO
    Laerania_ESO
    ✭✭✭
    DeLindsay wrote: »
    Logan9a wrote: »
    Why would any rational person put a limit on bank space you can buy?

    It is one of the few gold sinks in this game.

    After reaching 240 spaces in the bank no more?

    Every MMO has some form of limited inventory space, even Eve technically has a limit, although it's very high. Outside of this, beating a dead horse man.
    - LotRO in a couple of hours create a free account = 2 characters x 45 slots + 120 personal bank slots; at lvl 15 standard house with chest upgradable up to 60 slots.

    - Tibia (2D game) has unlimited store space as long as the player own a house. Free accounts with 1k slots in each city depot. I'm talking of thousands of items.

    - Rift, personal vault 32 slots + 8 x Bag (biggest bag is 32 slots)

    5 characters are enough to make a guild and get access to a guild bank with 105 slots per tab.

    - SWTOR 80 inventory slots + cargo hold 80 x 5 bays per character.

    The list of F2P games with more inventory and storage space available than ESO is very long. How can you people still have guts to defend this?
    Edited by Laerania_ESO on July 22, 2014 12:01PM
  • Fleymark
    Fleymark
    ✭✭✭✭✭
    lol I don't understand how so many people can have problems with their inventory.

    I have two main characters (VR12 and VR3) and a new alt, no mules and 110 inventory slots on my main characters and 170 bank slots. I have all professions at 50 (except Enchanting) and can store more than I need for my crafting needs.

    No need to craft sub-50 items, so I sell those materials.
    No need to keep lame Trophies, so I destroy those.
    No need to keep on to items / gear I will never use, so I sell / deconstruct those.

    What's left is a bank full with VR crafting materials and items which are to be researched.
    Fleymark wrote: »
    The classic "I have no problem so there is no problem" post.
    Could be said the other way around as well mate. Not everyone has trouble with inventory management, but they don't open threads so they come in here and share their story.

    Another classic "I have no problem so there is no problem" post. An even better specimen than the earlier one, even.

    You have two vet level toons that you craft for and your bank is full? There's the first indication of a problem right there.

    Not everyone only wants to play vet levels. Or two toons. If you had 7 toons of various levels that you wanted to craft for, your bank situation would be a lot different, wouldn't it?

    In fact, this sums up the whole problem.....This ridiculous inventory system is supposed to limit crafting all crafts. But it doesn't. What it does limit is people just being able to play the game with the 8 character slots that they pay for. If your bank is full that means every new char has to always carry everything. It's absurd.

    You don't care to keep your trophies and destroy them? Good for you. Not everyone wants to destroy unique items they've earned.

    The items and gear "you will never use" is easy to sort out when you limit yourself to two of eight characters.

    I'm happy that it works for you. But to present yourself as typical of the hundreds of thousands of people playing this game or to suggest this is how everyone should Olay simply because of bank limitations is ridiculous.
    Edited by Fleymark on July 22, 2014 11:58AM
  • Logan9a
    Logan9a
    ✭✭✭
    Akiainavas wrote: »
    And why would anyone expect an unlimited bank inventory ? Sry but this is a ridiculous idea.


    If you're paying 80k gold for another 10 slots (or more), yeah. I'd expect unlimited bank space.

  • Fairydragon3
    Fairydragon3
    ✭✭✭✭
    in what MMO is there unlimited bank space?
Sign In or Register to comment.