Dleatherus wrote: »@krayiss
PvP in wabba is working more or less as it should mainly because the emperor farmers want to get the title in the fastest and easiest way for as many members in on the scheme as possible - and for now that isn't in wabba
D.
PlagueMonk wrote: »So DC is holding 5 of the 6 scrolls and the majority of the keeps right now and instead of AD trying to get their keeps/scrolls back they are attacking EP? (along with DC of course). Real BS that you are helping DC catch up, can't win w/o help?
I thought the idea was that the two underdogs would team up to take out the king on the hill but all I ever see is AD (the kings atm) and DC (AD's lapdogs apparently) teaming up to attack EP endlessly. Really gets tiresome and discouraging to have to constantly fight a 2 front war.
Well Zenimax your "system" is failing.
Dleatherus wrote: »I had hoped that more populated campaigns would make this kind of collusion impossible - I guess it was wishful thinking
are you sure it's collusion - wabba (NA) seems to have a large enough population that the number of legit players in any alliance would not make this possible?
that said, this is EXACTLY why the solution proposed by some of not letting 'former emperor' buffs apply unless you can hold the throne for more than 3 days is a failed suggestion
all that would happen is that some of the most influential guilds in the 3 alliances would coordinate so that they would work in 3 day cycles of attacking/defending and the emperor farming would still continue as usual, just at a much slower pace
these guilds could also arrange AP farm fight clubs amongst each other just like already happens in some of the emp farming campaigns
ZOS actually cares greatly about the PvP system - they just have a very borked response/communication system that is slowly ( and painfully) getting better
D.
To sum up:
1. Dueling when a campaign gets slow is not fun, it is "farming".
2. When the campaign DOES pick up, attacking me instead of the other guy, is "farming" because I hate having to defend.
3. Using tactics that work well is "farming".
4. Not hoarding Emp for 90 straight days is "farming".
Wow. We should soon solve the world's hunger problems with all this "farming".
Here is the thing. Different people get different things out of this game. Some people like to fight because the combat itself is stimulating. Is this "kill farming"? Is this not ok? How about people who like to craft and sell stuff. Is that gold farming now?
All is fair in love and war. If the game mechanics allow it, then it is allowed. Period. If ZOS decides something is exploitive, they will patch it. Otherwise...STOP CRYING. Just stop, and you know who you are. This forum has become the most miserable and self-indulgent whine-fest I have seen on the Internets for a while, and this saying a lot considering the Internets. If Wabba is not a level playing field of all places, you aren't gonna get one.
Don't like smurfs? Fight em. Don't have enough guys? Work on your social skills and recruit. Don't like Emp farmers? Get more AP and HOLD the crown your own self! Don't like dying? Get better or stop playing PVP but by all means...turn off the faucets.
Mechanics matter, motive doesn't. ZOS can set the ground rules through code and we all must play within them... but you don't get to control people's reasons for playing. Ever. If my goal is to get Emp for every single person in my guild (it's not) and you take a dim view of me on that basis...guess what? Tough. Don't want me to pass out crowns like candy to all my buddies? Stop me. I dare you. You say you can't because me and my buddies all use ____ or spam ___ or put oilpots on the ___ or whatever? Too bad, you lose. Learn to put oilpots on the _____ then. PVP has winners, and losers. It is competitive, so compete. Maybe the other alliances are "colluding" to take you out because your alliance is weak, and the sharks smell blood. Sucks to be you.
That's why they call it "Player vs Player". Something that may be the subject of a fundamental misunderstaning. It isn't player vs. Flag, or player vs. wall. Stop holding players accountable to the rules in your head...those don't matter. Some people follow the rules in their head instead of the real rules, and expect others to do the the same. When they don't win, they accuse others of cheating. This is not a realistic expectation. They are not cheating, they are simply playing within the real rules.
http://www.sirlin.net/articles/playing-to-win-part-1.html
This is a worthwhile read for all PVPers.
Dleatherus wrote: »I had hoped that more populated campaigns would make this kind of collusion impossible - I guess it was wishful thinking
are you sure it's collusion - wabba (NA) seems to have a large enough population that the number of legit players in any alliance would not make this possible?
that said, this is EXACTLY why the solution proposed by some of not letting 'former emperor' buffs apply unless you can hold the throne for more than 3 days is a failed suggestion
all that would happen is that some of the most influential guilds in the 3 alliances would coordinate so that they would work in 3 day cycles of attacking/defending and the emperor farming would still continue as usual, just at a much slower pace
these guilds could also arrange AP farm fight clubs amongst each other just like already happens in some of the emp farming campaigns
ZOS actually cares greatly about the PvP system - they just have a very borked response/communication system that is slowly ( and painfully) getting better
D.
To sum up:
1. Dueling when a campaign gets slow is not fun, it is "farming".
2. When the campaign DOES pick up, attacking me instead of the other guy, is "farming" because I hate having to defend.
3. Using tactics that work well is "farming".
4. Not hoarding Emp for 90 straight days is "farming".
Wow. We should soon solve the world's hunger problems with all this "farming".
Here is the thing. Different people get different things out of this game. Some people like to fight because the combat itself is stimulating. Is this "kill farming"? Is this not ok? How about people who like to craft and sell stuff. Is that gold farming now?
All is fair in love and war. If the game mechanics allow it, then it is allowed. Period. If ZOS decides something is exploitive, they will patch it. Otherwise...STOP CRYING. Just stop, and you know who you are. This forum has become the most miserable and self-indulgent whine-fest I have seen on the Internets for a while, and this saying a lot considering the Internets. If Wabba is not a level playing field of all places, you aren't gonna get one.
Don't like smurfs? Fight em. Don't have enough guys? Work on your social skills and recruit. Don't like Emp farmers? Get more AP and HOLD the crown your own self! Don't like dying? Get better or stop playing PVP but by all means...turn off the faucets.
Mechanics matter, motive doesn't. ZOS can set the ground rules through code and we all must play within them... but you don't get to control people's reasons for playing. Ever. If my goal is to get Emp for every single person in my guild (it's not) and you take a dim view of me on that basis...guess what? Tough. Don't want me to pass out crowns like candy to all my buddies? Stop me. I dare you. You say you can't because me and my buddies all use ____ or spam ___ or put oilpots on the ___ or whatever? Too bad, you lose. Learn to put oilpots on the _____ then. PVP has winners, and losers. It is competitive, so compete. Maybe the other alliances are "colluding" to take you out because your alliance is weak, and the sharks smell blood. Sucks to be you.
That's why they call it "Player vs Player". Something that may be the subject of a fundamental misunderstaning. It isn't player vs. Flag, or player vs. wall. Stop holding players accountable to the rules in your head...those don't matter. Some people follow the rules in their head instead of the real rules, and expect others to do the the same. When they don't win, they accuse others of cheating. This is not a realistic expectation. They are not cheating, they are simply playing within the real rules.
http://www.sirlin.net/articles/playing-to-win-part-1.html
This is a worthwhile read for all PVPers.
PlagueMonk wrote: »So DC is holding 5 of the 6 scrolls and the majority of the keeps right now and instead of AD trying to get their keeps/scrolls back they are attacking EP? (along with DC of course). Real BS that you are helping DC catch up, can't win w/o help?
I thought the idea was that the two underdogs would team up to take out the king on the hill but all I ever see is AD (the kings atm) and DC (AD's lapdogs apparently) teaming up to attack EP endlessly. Really gets tiresome and discouraging to have to constantly fight a 2 front war.
Well Zenimax your "system" is failing.
pitdemon_ESO wrote: »Dleatherus wrote: »I had hoped that more populated campaigns would make this kind of collusion impossible - I guess it was wishful thinking
are you sure it's collusion - wabba (NA) seems to have a large enough population that the number of legit players in any alliance would not make this possible?
that said, this is EXACTLY why the solution proposed by some of not letting 'former emperor' buffs apply unless you can hold the throne for more than 3 days is a failed suggestion
all that would happen is that some of the most influential guilds in the 3 alliances would coordinate so that they would work in 3 day cycles of attacking/defending and the emperor farming would still continue as usual, just at a much slower pace
these guilds could also arrange AP farm fight clubs amongst each other just like already happens in some of the emp farming campaigns
ZOS actually cares greatly about the PvP system - they just have a very borked response/communication system that is slowly ( and painfully) getting better
D.
To sum up:
1. Dueling when a campaign gets slow is not fun, it is "farming".
2. When the campaign DOES pick up, attacking me instead of the other guy, is "farming" because I hate having to defend.
3. Using tactics that work well is "farming".
4. Not hoarding Emp for 90 straight days is "farming".
Wow. We should soon solve the world's hunger problems with all this "farming".
Here is the thing. Different people get different things out of this game. Some people like to fight because the combat itself is stimulating. Is this "kill farming"? Is this not ok? How about people who like to craft and sell stuff. Is that gold farming now?
All is fair in love and war. If the game mechanics allow it, then it is allowed. Period. If ZOS decides something is exploitive, they will patch it. Otherwise...STOP CRYING. Just stop, and you know who you are. This forum has become the most miserable and self-indulgent whine-fest I have seen on the Internets for a while, and this saying a lot considering the Internets. If Wabba is not a level playing field of all places, you aren't gonna get one.
Don't like smurfs? Fight em. Don't have enough guys? Work on your social skills and recruit. Don't like Emp farmers? Get more AP and HOLD the crown your own self! Don't like dying? Get better or stop playing PVP but by all means...turn off the faucets.
Mechanics matter, motive doesn't. ZOS can set the ground rules through code and we all must play within them... but you don't get to control people's reasons for playing. Ever. If my goal is to get Emp for every single person in my guild (it's not) and you take a dim view of me on that basis...guess what? Tough. Don't want me to pass out crowns like candy to all my buddies? Stop me. I dare you. You say you can't because me and my buddies all use ____ or spam ___ or put oilpots on the ___ or whatever? Too bad, you lose. Learn to put oilpots on the _____ then. PVP has winners, and losers. It is competitive, so compete. Maybe the other alliances are "colluding" to take you out because your alliance is weak, and the sharks smell blood. Sucks to be you.
That's why they call it "Player vs Player". Something that may be the subject of a fundamental misunderstaning. It isn't player vs. Flag, or player vs. wall. Stop holding players accountable to the rules in your head...those don't matter. Some people follow the rules in their head instead of the real rules, and expect others to do the the same. When they don't win, they accuse others of cheating. This is not a realistic expectation. They are not cheating, they are simply playing within the real rules.
http://www.sirlin.net/articles/playing-to-win-part-1.html
This is a worthwhile read for all PVPers.
tl;dr: If you ain't cheatin' you ain't tryin
Hilarious
demonlkojipub19_ESO wrote: »ZoS should make a campaign or two for people with no moral integrity.