So I saw a few other threads joking about this, and I thought to myself... You know.. that would actually be useful if someone actually took it seriously.... So without further adue, here is a current list of what I could find that was pertinent, and not a rage:
1.) The most common complaint since the latest patch has been about "Character Customization" in general.
People seem to want more choices when designing a character (Such as More hair choices), and the discussions on the Armor Dye System, seem to lean toward players desiring a dual acquisition system of some sort To accompany the current plans.rather then it solely being based on achievements. A Crafting, or Drop system have been suggested.
2.) I thought this would be the largest complaint but apparently Character looks score higher then game balance in the eyes of the players the last few weeks. ( I would assume that is a good sign).
Number 2 is Class Balance and Character Development, which the devs and the OTR interviews indicate is being worked on slowly, The most fervent suggestion or complaint seems to be for "More Freedom of Choice" when developing a Character, and the Imbalance between resource cost for Mana, and Stamina of abilities.
Suggestions have included more classes, more trait skills, New Resource systems (Such as Health), Making some of the class Abilities cost stamina rather then all being Mana Based, Including traits on different armor types which actually encourage players to use them over the Light, and Staff option which is currently the "Must have" for end game content.
3.) Number 3 issue is "Quest Bugs" there are still a ton of them being listed in the Customer support area, I wont list them here but devs you should take a look over there and see if you can quick fix those during regular maintenance. Especially since the new dye system is achievement based, and many of the colors achievements pertain to "entire Area Completion Achievements" which for most zones is not currently a possibility to achieve due to these bugs.
4.) VR as usual makes this list, although I have put it on the bottom due to the devs having a planned phase to fix most of the complaints I have seen on the forums since the last update. The general complaint however is the rewards system, which I believe is well known.
5. There are a few Immersion complaints, It seems quite a few players believe many of the mechanics of ESO to be Lore Breaking, These mostly pertain to VR content and you helping and assisting the other Alliances. The complaints also refer to the contradiction of this since with the current limited class system you are required to roll alts, and it has become more a grind fest that is rather boring, and pointless if you have already leveled a VR character. (Since you have already played through the entire quest-line of every single race on that one character).
The suggestion for this is to basically scrap the current VR areas (with the exception of Craglorn) for more unique Faction specific areas pertaining to the story of your Characters alliance, rather then those of another alliance your supposed be at war with, not helping.
After all, defeating Molag Bal is really the characters story, the Games Story is about the future of the Alliances and their continual struggle and vie for domination and power over the other Alliances, and well... Helping your enemy does not really seem like a realistic or even valid course of action to accomplish this...
So their complaint here is actually more of a valid point I suppose.
If I have missed anything you all are welcome to post it below, but please keep it serious and professional, no raging, this post is to help organize the top priorities "in players eyes" for the devs.
Edited by Malpherian on July 15, 2014 9:01PM