Since the time of the open Beta something that has worried me a lot is the absurd restrictions imposed by the developers on guilds with a small number of players.
I understand the need for some restrictions on certain features, it stops people from creating a lot of guilds just for bank space, and 10 players is a reasonable number to ask. HOWEVER the new patch notes for the pts server states:
[*] Once a heraldry has been designed, any guild member can purchase a tabard by visiting the Guild’s Store and searching for items of type ‘Guild Items’.
This implies that only guilds with 50+ members (and consequently a guild store) can have custom tabards.
ZOS needs to stop with the restrictions to small guilds, most of the time players that have a core group of friends and want for a more close experience or like to RP on the game world prefer to form smaller guilds, and this are the guilds that reap more benefits for updates like tabards, housing, etc
So i ask: Why ZOS hates small guilds? Why ZOS hates RPers? Why?
☙ War Dogs ❧
MMO, lore, quests, diversão, cerveja, mulher, carros, barcos, iates e outros tantos prazeres da carne!
Rage. Goddess, sing the rage of Peleus' son Achilles,
murderous, doomed, that cost the Achaeans countless losses,
hurling down to the House of Death so many sturdy souls…