Should Dyes should be crafted, Not Based on Achievements?

Malpherian
Malpherian
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As everyone is aware the new Dye system is all the rage, However.. Something many of you may not be aware of is that in order to Dye your armor, You actually need to acquire the dyes, "On Each Character".

Well, that's easy enough you think... No it isn't. In fact most of the Nicer, more valuable (In terms of desire) and rarer dyes are in fact and will in fact, be unavailable for most of the ESO population.

Wait? What? That's right. They are based SOLELY on achievements, and these better and higher quality more desired DyE's Are only unlocked via PvP, and High end Craglorn achievements.

In my Opinion this is wrong and does not fit the "Play as you Want" mentality of the game, since in essence this system forces you to do PvP or High End PvE, even if you only want to play PvE content, or Only want to do PvP Content, or just Solo and RP. If you do not get the achievements, you wont be able to dye your armor.

My suggestion, is to allow Dyes to be made through Alchemy, Via Plants that are already in game. It is a quick fix, and can be expanded on later. But will make Dyes an economical asset, and give people a reason to level Alchemy.

Edited by Malpherian on July 12, 2014 5:02PM

Should Dyes should be crafted, Not Based on Achievements? 219 votes

Yes - make Dyes available through Crafting
24%
TabbycatGothicindytims_ESOAnrikTreacheryWhitePawPrintswafant412b14a_ESODaethzdarbchile1b14_ESOdaryl.rasmusenb14_ESOotis67MalpherianMercyKillingAmsel_McKay0zzyNazon_KattsGythralmartinhpb16_ESOZennorAllPlayAndNoWork 54 votes
No - Keep them restricted to the Achievement System
60%
ZOS_EdLynchVuronfirekittenLauraNekOnOkOfastolfv_ESOdoublestickjock7_ESOk9mouseFreshmango55bosmern_ESOGalenWaltzFisshIorailMaverick827dannymcgr81b14_ESOers101284b14_ESOIllumousRatatouilleGreyleaf 132 votes
No - But Dyes should be dropped as loot (Like Motifs) Also
9%
GilvothEatitappleIlawyndeAnelliumkrees28b14_ESOsc0rpb16_ESOBugCollectorWodwocharlotte_reynoldsb16_ESOBlooddancerSimen.askeland89b16_ESOmar42freeHurbsterOrchishKavidZrakiepreeviousGanacampoUnholyPerfectionCptnDrunk 21 votes
Other - Read Comment
5%
Phantaxfromtesonlineb16_ESOrotiferukKariTRHamfastRammanjeffThe_SadistSaavujTheosisNight_Watchsirstonemeraldbay 12 votes
  • ExiledKhallisi
    ExiledKhallisi
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    No - Keep them restricted to the Achievement System
    No, people who actually do the content deserve reward for their effort
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  • Saavuj
    Saavuj
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    Other - Read Comment
    You don't have to get it on each character. After you unlock it on one character, it is available to the ACCOUNT.
  • Fissh
    Fissh
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    No - Keep them restricted to the Achievement System
    Think about.....why on earth would you want to pigeon hole yourself in a market by only having a particular color(s) for sale? Its makes perfect sense to sale the crafted armor as is and let the purchaser make his own color decisions with the colors he/she has earned.
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  • DenverRalphy
    DenverRalphy
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    No - Keep them restricted to the Achievement System
    Malpherian wrote: »
    As everyone is aware the new Dye system is all the rage, However.. Something many of you may not be aware of is that in order to Dye your armor, You actually need to acquire the dyes, "On Each Character".
    Incorrect. Dyes are account wide. Once one character unlocks it, then all characters get to use it.
    Wait? What? That's right. They are based SOLELY on achievements, and these better and higher quality more desired DyE's Are only unlocked via PvP, and High end Craglorn achievements.
    Actually, very few of them are achieved through PvP and Craglorn. Additionally, they're not really the most desirable.

    Edited by DenverRalphy on July 12, 2014 5:10PM
  • indytims_ESO
    indytims_ESO
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    Yes - make Dyes available through Crafting
    Tying dye colors to achievements is silly.
  • KariTR
    KariTR
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    Other - Read Comment
    Your OP is so full of misinformation, any positive or negative vote based upon that information will result in skewed statistics.
  • hk11
    hk11
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    No - Keep them restricted to the Achievement System
    i like them as achievements. having them be craftable just allows for the moneychangers to ask outrageous prices for some obscure plant or object.

    no thanks
  • Shadowcaster_9481
    Shadowcaster_9481
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    No - Keep them restricted to the Achievement System
    Having them tied to achievements is a good idea imo. It gives people a way to show that they accomplished something difficult. If they were widely available to everyone for zero time investment (please dont say leveling alchemy is a time investment) then within three days every single person you see will be a clone wearing Skyrim daedric colors...
  • Tannakaobi
    Tannakaobi
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    No - Keep them restricted to the Achievement System
    Malpherian wrote: »
    In my Opinion this is wrong and does not fit the "Play as you Want" mentality of the game, since in essence this system forces you to do PvP or High End PvE, even if you only want to play PvE content,

    Not at all, take Black for example, there are three. One is for PVP one is for PVE solo and the last is unknown, but probably will be story or group content.

    You want the dye? Do the achievement, and take your pick which you want to do.

    Your suggestion would require the need to do Alchemy or buy them, which would bring back bots. Another advantage of having dye linked to achievements is that more people will be looking for the same things so better grouping/guild options.
  • Amsel_McKay
    Amsel_McKay
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    Yes - make Dyes available through Crafting
    Make the achievement for pink and black the hardest ones in the game...
  • Kayvee
    Kayvee
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    No - Keep them restricted to the Achievement System
    There are already enough reasons to level Alchemy. Everyone will have access to basic dyes, so it's not that you're completely locked out of the feature.

    Since there isn't a whole lot of unique gear-sets and the few that do exist aren't always great for every build, the dye system is a way to show your prowess in the game, and display what content you have completed with just a passing glance from others.

    Also, they're not *ALL* locked behind PvP and Trials... there are dyes for hitting level 50 in professions and other achievements in that vein as well.

    I think it's an awesome way to do dyes, and it provides tangible rewards for completing achievements beyond an arbitrary number.
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  • Rammanjeff
    Rammanjeff
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    Other - Read Comment
    Dont really give a rats arse about silly armor dyes!
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  • zdkazz
    zdkazz
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    No - Keep them restricted to the Achievement System
    you have to work for those dyes and I love that
    now get to playing
  • jeradlub17_ESO
    jeradlub17_ESO
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    Yes - make Dyes available through Crafting
    Making dyes only unlock through achievements is a seriously stupid idea. Why should you be forced in to content you don't want to do just to get a color you want with no other way to get it? They should either available through alchemy or the armor crafter. But they didn't do that because that actually makes sense. ESO is in a race to see if they can make every wrong decision they possibly can.
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  • Tabbycat
    Tabbycat
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    Yes - make Dyes available through Crafting
    Why should I be forced to do content I don't want to in order to unlock a color?
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  • Audigy
    Audigy
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    No - Keep them restricted to the Achievement System
    Tabbycat wrote: »
    Why should I be forced to do content I don't want to in order to unlock a color?

    Why should someone be forced to do a crafting profession he doesn't want, in order to unlock a color?


    The achievement system is the most fair and logical in my opinion. While some will be incredible rare like the emperor red, most is available to everyone over time.
  • Malpherian
    Malpherian
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    Yes - make Dyes available through Crafting
    Well for one, You don;t have to do alchemy to get the dyes, you can simply BUY a dye color from an alchemist... Why that isn't apparently obvious to some of you all I have no idea. It's just like anything else with crafting.
  • Leijona
    Leijona
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    No - Keep them restricted to the Achievement System
    It doesn't force anybody to do anything.
    There are so many reds and blues and everything else that everybody should be able to find a red or blue or what so ever he likes without the need of becoming emporer and so on.

    Personally I expect myself not even to be able to see what red somebody wears, if it is the emporer red or another.
  • k9mouse
    k9mouse
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    No - Keep them restricted to the Achievement System
    Once one unlock a dye, it will be account wide. IE if a player unlocks red, then all chars of that player in that account can use the color red dye.
  • Night_Watch
    Night_Watch
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    Other - Read Comment
    (please dont say leveling alchemy is a time investment)

    In your opinion! Others will think differently. The tag line is 'play how you want' not play as others dictate. No offence meant.

    That said;

    Having dye tied (please - no jokes) to achievements is clearly not acceptable to some players as they may not want to do associated content.

    Would it not be just fabulous to have a dye you could only achieve from fishing? Catch 10,000 salmon to get the 'Salmon Pink' achievement with salmon pink dye reward. Maybe we could have PVP 'Blood Red' achievement with blood red dye reward.

    Thing is, not everyone wants to fish or to PVP. So what do we offer as a way for those people to get those dyes? Do we give an alternate way to get the dye or an alternate dye? What about a 'Dyed in the wool achievement' for those that collect every (other) dye and give a rarest of rare dye reward? But, no! That latter achievement and dye would mean we would be forced to fish or PVP!

    Crafting dyes could have many draw backs. There could instantly be an insane market for dyes that could easily see rarer dyes (or even not so rare) selling at huge prices and there could well be an instant way to rip off the buyer (or seller)! Something akin to this;
    • Chat(1): Selling uber rare dye at uber price.
    • Chat Frenzy.
    • Chat (55) I'll give you that price.
    • [Postal sale]
    • Chat(1) COD dye, Chat(55) holds dye in mail with no payment made - potentially endlessly.
    Or
    • Chat(1) COD dye that looks like uber dye but is worth much less in the hope of scamming Chat(55).
    Of course, this could apply to dye crafting ingredients too.

    What would happen if, say, plants could be used for crafting dyes? would this affect the alchemist? Could dye making be part of alchemy or would the alchemist be in direct competition with the dyer for materials? What about the clothier? Could not such a player complain that dyeing should be in their craft - that is making dyes as well as applying such. And, hey! How come just anyone can dye - surely dyes should only be applied by a clothier! ( >:) )

    I'm sure there is much more to the debate

    Personally, I would not want to craft dyes. Other players may well want to.

    As much as I can see that there may be problems linked to tying dye to achievements, I cannot think of a fairer way of imnplementing the new dyes. I write this fully understanding that, for various reasons, there is content that I am unlikely to take part in and thus there are likely to be dyes that I never use.

    Should we have to work for dyes? Yes! We absoloutely should. The arguements (points of view) in this debate seem to be all about what type of work we should do to enable the collecting of dyes.
    Edited by Night_Watch on July 12, 2014 8:11PM
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  • moxiesauce
    moxiesauce
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    No - Keep them restricted to the Achievement System
    It's a strict cosmetic feature. The Achievements earned should carry over for each character. It adds bragging rights even for alts.
  • Tabbycat
    Tabbycat
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    Yes - make Dyes available through Crafting
    They could have been dropped loot based on RNG tables. That would actually be the most fair.

    No crafting. No achievements. Just kill things and get a % chance of getting dye. The common dyes would have a greater chance. The rare dyes a tiny chance. That way everyone across the board would have a chance to get something whether they pvp or pve. If you kill something, you have a chance of getting the dye you want. You can even make them bind on pickup so you don't have to worry about bots or scammers. You can keep it so that if one character unlocks it, all your characters do.

    Random RNG drops from kills (PvP or PvE) makes more sense and is more fair across the board.
    Edited by Tabbycat on July 12, 2014 8:45PM
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  • Nazon_Katts
    Nazon_Katts
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    Yes - make Dyes available through Crafting
    Dunno why they're so keen on taking things away from us crafters. No craft-able bags, now no craft-able dyes. Could have given titles and skill points as rewards for achievements, which would have been much more fitting. They really don't want to have any meaningful economy in their game, methinks.
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  • dsalter
    dsalter
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    No - Keep them restricted to the Achievement System
    make them achi based BUT no emperor or any stupid "one at a time big shot" related ones as this is just a big middle finger to those who say... didnt get emperor, cant be brought into AA runs due to class etc
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  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    No - Keep them restricted to the Achievement System
    There's like multiple of every color. They did well, and I'm not even really into achievements.
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  • Artemiisia
    Artemiisia
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    No - Keep them restricted to the Achievement System
    Im gonna say NO, somethings should be special to get in this game
  • ers101284b14_ESO
    ers101284b14_ESO
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    No - Keep them restricted to the Achievement System
    I like it this way because it gives you a reason to get out there and do stuff. It gives you incentive to explore the world and not just the dye table. Also it's kind of a way to show off achievements with a quick glance. I tried it out on the PTS and some of the achievements are so simple you might have half the colors unlocked by the time they release it. I started a new character and by level 4 had 6 dyes unlocked.
  • Kizziexo
    Kizziexo
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    No - Keep them restricted to the Achievement System
    You guys really sound like brats and I mean that with no disrespect, just saying. If you really want the dye, work for it and do what you have to do. Just like getting certain other items in-game, you have to do something a certain way to get it. I don't get why people are complaining since it may not be what you wanna do, then don't do it. You have that choice and that shows how much that dye means to you.

    P.S. Dye doesn't effect gameplay so therefore it's not something you can say lessens your experience. It's a cosmetic choice that you choose to go for or not. Not all the dyes will be something I wanna do but i'll damn sure do it if I want that color, not complain.
  • Firestar_
    Firestar_
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    No - Keep them restricted to the Achievement System
    In my Opinion this is wrong and does not fit the "Play as you Want" mentality of the game, since in essence this system forces you to do PvP or High End PvE, even if you only want to play PvE content, or Only want to do PvP Content, or just Solo and RP

    Gotta love all the people who poopoo the idea without even looking at it.

    Did you log onto test?

    Did you even SEE what we're looking at before you open your mouth?

    I did. Guess what I found? A red that is PVP based. Not only that but you have to be Emperor to get it! How terrible that must be! I also found a red right next to it that looks so similar to it, I think I may have a tint blind (Hint: I don't. They're the same damned color) that is simply "Get Hero of the Pact Achievement".
    The same thing with a bright gold. One for PVE and one for PVP.

    Shock. I don't have to do a bit of PVP if I do not want to and I still get a gold/purple/silver/whatever the hell I want dye. I just have to work on it at the flavor of my choosing.
    th_0f72844a-ffb3-4f70-a8e7-9b43848518ac.png
    Edited by Firestar_ on July 12, 2014 9:38PM
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  • Nazon_Katts
    Nazon_Katts
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    Yes - make Dyes available through Crafting
    Still, dyes and their components could have added another desperately needed market. Right now we got limited flowers/pots, limited ingredients/food, unprocessed resources/tempers and the odd multi-trait set that make up the market.

    I find that kinda boring and tying dyes to achievements is yet another missed opportunity in making this games economy a more player driven one. But apparently that's not wanted and quite frankly a shame.
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