brandon.coker101_ESO wrote: »I might be all wrong here...I'm just posting what it seems like to me.
I'm sure it's like this with every game to some degree but from the beginning it seems like the suits at Zenimax are crazy controlling or something. Like the devs can't say or do anything without approval from upper management.
I'm not why it seems like this any more than other games and I can't put my finger on it exactly but I do get this vibe....you guys see it too or is it just me?
Attorneyatlawl wrote: »brandon.coker101_ESO wrote: »AlexDougherty wrote: »Management controls the development and implementation of most games, so no.
The management usually listens to what developers say, since they are the ones who know what the game is roughly capable of. But they managers always have to approve what happens, and it usually has multiple layers. After all every MMO is a multi-million dollar business, they are not going to let anybody without sufficient standing in the company change anything, and responsibility shared is safer.
I know but it shows in ESO for some reason...you can see it more I guess.
I don't know, maybe it's just me...
It definitely shows more in this game; it's not just you.
Yes, yes, it does.
And I'm really sick of hearing about their latest appearance at Marketing Event of the Month Con where they will discuss what new is coming while the game continues to be grossly unbalanced, as it was when it released, a quarter of a year later.
There should be NO higher priority than fixing the broad sweeping balance issues in this game. There is no excuse for it at this point.
Marketing is definitely more influential than Quality Assurance. The "get it out now, we'll fix the bugs later" mindset is extraordinarily toxic.
Gaming is ruled by marketing and financial projections. Focus groups, lots of nice coloured charts and so on. They want to know what is going to do well before players have seen the gameplay.
I agree OP. IMO this game really seems to have a tunnel vision effect going on that is unshakable. I get an overwhelming "vibe" from them that its an "Our way or the highway " mentality.
The saddest part at least for me is that we have all seen this mentality bring otherwise amazing games down time and time and time again.
That being said. It has to be awful hard trying to please everyone. Business management isn't my background. So perhaps the "stick to your guns" mentality is the right way to go. Just a shame we cannot seem to find a happy medium.
But wait... there was this one game that managed to make 12 million people happy. Wonder how they did that.
brandon.coker101_ESO wrote: »I might be all wrong here...I'm just posting what it seems like to me.
I'm sure it's like this with every game to some degree but from the beginning it seems like the suits at Zenimax are crazy controlling or something. Like the devs can't say or do anything without approval from upper management.
I'm not why it seems like this any more than other games and I can't put my finger on it exactly but I do get this vibe....you guys see it too or is it just me?
isengrimb16_ESO wrote: »
Be thankful the suits here don't have to answer to ... *shudders* .... shareholders - who generally would know nothing about either business OR gaming, they're just people who had some money to loan and want lots back right now.
Malpherian wrote: »
As soon as Rift, and Tera, and Aion came out, WoW lost almost half it's subs. They went from 15 million to under 10 million. Over the years following, WoW has continuously been slowly bleeding it's subs, it now sits at around 4 million Subscriptions give or take a mill.
steveb16_ESO46 wrote: »Malpherian wrote: »
As soon as Rift, and Tera, and Aion came out, WoW lost almost half it's subs. They went from 15 million to under 10 million. Over the years following, WoW has continuously been slowly bleeding it's subs, it now sits at around 4 million Subscriptions give or take a mill.
WoW stands at 7.8 million subs from a peak of 12 according to statistica.
Every other MMO ever would kill for figures like that.
steveb16_ESO46 wrote: »isengrimb16_ESO wrote: »
Be thankful the suits here don't have to answer to ... *shudders* .... shareholders - who generally would know nothing about either business OR gaming, they're just people who had some money to loan and want lots back right now.
Where do you imagine Zenimax gets money from? A tree? Zenimax have investors like everyone else.
I worked in the gaming industry for many years and i can tell you from personal experience that "Made by gamers for gamers" is all but dead these days.brandon.coker101_ESO wrote: »you guys see it too or is it just me?
isengrimb16_ESO wrote: »steveb16_ESO46 wrote: »isengrimb16_ESO wrote: »
Be thankful the suits here don't have to answer to ... *shudders* .... shareholders - who generally would know nothing about either business OR gaming, they're just people who had some money to loan and want lots back right now.
Where do you imagine Zenimax gets money from? A tree? Zenimax have investors like everyone else.
It's not a public company. If you want to put money into them, well, Caveat Emptor, but they have no shares to sell, so that's a moot point. Any money you put into them would be on a personal basis, and herp de derp you for putting trust in a Roger Collins.
brandon.coker101_ESO wrote: »I might be all wrong here...I'm just posting what it seems like to me.
I'm sure it's like this with every game to some degree but from the beginning it seems like the suits at Zenimax are crazy controlling or something. Like the devs can't say or do anything without approval from upper management.
I'm not why it seems like this any more than other games and I can't put my finger on it exactly but I do get this vibe....you guys see it too or is it just me?
steveb16_ESO46 wrote: »isengrimb16_ESO wrote: »steveb16_ESO46 wrote: »isengrimb16_ESO wrote: »
Be thankful the suits here don't have to answer to ... *shudders* .... shareholders - who generally would know nothing about either business OR gaming, they're just people who had some money to loan and want lots back right now.
Where do you imagine Zenimax gets money from? A tree? Zenimax have investors like everyone else.
It's not a public company. If you want to put money into them, well, Caveat Emptor, but they have no shares to sell, so that's a moot point. Any money you put into them would be on a personal basis, and herp de derp you for putting trust in a Roger Collins.
Go check who their investors are, these are serious people and business runs the way business runs not like your entirely wrong imagining of it. people invest money for a return. it doesn't matter what sort of company it is.
It's their money and they expect it to come back in spades. and when it looks like it isn't going to they will start making sure things change.
brandon.coker101_ESO wrote: »I might be all wrong here...I'm just posting what it seems like to me.
I'm sure it's like this with every game to some degree but from the beginning it seems like the suits at Zenimax are crazy controlling or something. Like the devs can't say or do anything without approval from upper management.
I'm not why it seems like this any more than other games and I can't put my finger on it exactly but I do get this vibe....you guys see it too or is it just me?
It also has significant outlays; they have to recoup the development costs, the costs of spinning up server farms, the hiring process, etc...AlexDougherty wrote: »After all every MMO is a multi-million dollar business, they are not going to let anybody without sufficient standing in the company change anything, and responsibility shared is safer.
This may be, but I'm sick and tired of the entertainment software industry constantly and consistently releasing games that are broken and incomplete from the onset.
Other industries have high development and operating costs and highly speculative markets, yet they don't get away with what we, for some reason, allow the entertainment software industry to get away with. With those industries we use words like "defective" and "fraud" and file FTC complaints and class action lawsuits.
But for some reason, with this one, we make excuses and complain on message boards.
Been gaming for 35+ years, an MMO player for the last 15 and, trust me, it's getting worse not better. In that time the industry has gone from complete obscurity to the mainstream, surpassing all other forms of entertainment in sales, yet it just gets worse.
It's inexcusable.
poodlemasterb16_ESO wrote: »It also has significant outlays; they have to recoup the development costs, the costs of spinning up server farms, the hiring process, etc...AlexDougherty wrote: »After all every MMO is a multi-million dollar business, they are not going to let anybody without sufficient standing in the company change anything, and responsibility shared is safer.
This may be, but I'm sick and tired of the entertainment software industry constantly and consistently releasing games that are broken and incomplete from the onset.
Other industries have high development and operating costs and highly speculative markets, yet they don't get away with what we, for some reason, allow the entertainment software industry to get away with. With those industries we use words like "defective" and "fraud" and file FTC complaints and class action lawsuits.
But for some reason, with this one, we make excuses and complain on message boards.
Been gaming for 35+ years, an MMO player for the last 15 and, trust me, it's getting worse not better. In that time the industry has gone from complete obscurity to the mainstream, surpassing all other forms of entertainment in sales, yet it just gets worse.
It's inexcusable.
I'm 67, been gaming since Doom. It's not that bad. Unless you have managed to pick especially poorly written games, that is.
I have written software, was on several video driver team efforts in the Linux community and generally know whereof I speak.
This is my first MMO though and I love it, the community ... less so.
I think when games start costing over 40million no one associated with the company needs to make any (insert foot into mouth) statements that can drive millions of profit out the door..
Imagine a head dev say something as simple as... I prefer pvp and I'm not interested in raiding. Every other post on anything changing pve would be with some slant that of course... Because so and so isn't into pve.
It's gets even more trivial than that.. With every little thing a dev says.. I think devs should always pop in and offer nothing.. Just say... I like to read the forums to see what vibe I'm getting and I always hear you guys.. Sorry I can't elaborate.
Edit: for stuff. iPhone auto correct nightmares.