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And so it begins...

  • hamon
    hamon
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    14jxk6s.png

    but we should all respect and admire these sort of elitists , and bow down and worship them... and if they see us fawning over them enough they might teach us how to be like them.

  • Mahogany
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    Sapphy24 wrote: »
    "kicked from the dungeon/raid/whatever" cause your dps isn't high enough.

    Let's unpack what you mean by "high enough". If it's the difference between 900DPS and 1000DPS, sure, the guy kicking you is probably a ***. If it's the difference between you pulling 300 DPS with a hodgepodge medium/heavy 2 hander build and 1000DPS with a stick and a dress, then yes.. he's in the right for calling you out on it.

    Regardless of what build you're currently using, if you want to participate in endgame content you need to pull your weight. If you can't do that, you are wasting your groupmates' time. End of story.

  • Shiv
    Shiv
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    I think the point everyone is missing is not the elitest attitude reflected in the zone chat but the fact that if everyone felt the same way as this particular person there would litterally be no one but a certain group of said players available to do it.
    That being said its kinda hard to get completions on end game content when everyone is looking for the optimal build and your achieves to this point.
    If you dont give the up and coming the chance to try it they will never have the Needed requirements to do what you ask.

    Now i could really care less about end-game content coming from a DAOC raised mmo life (more PVP based ideas SO Fix Cyrodiil) but i have seen this in most of the mmo's i have played and having been a GM in numerous games since Daoc have always tried to take the time to guide the new end game players in the hopes that it adds to the available player pool when going forward in content.

    Good hunting, ill be in Cyrodiil when I get more then 10fps on wabbajack ;).
    Shiv-Dragonknight- vr11
    Warshiv- Nightblade- vr9
    Ex-Gm DAOC Rah D StreeA-Hibernia
    (50+ toons on Daoc All Hibernia)
  • SFBryan18
    SFBryan18
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    Because one players choices reflect the entire community... Right.
  • DeLindsay
    DeLindsay
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    14jxk6s.png

    Just wait until 1.3 with most sets being Stamina based to help Stamina builds. I'm not sure if that alone will be enough to bring Stamina based DPS up to Magicka based DPS levels but if it does comments like that in chat will be over with, except for elitists who still won't care and force you to play how they want you to play for their raid.
  • Cody
    Cody
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    why i will never play craglorn:/ I love my bow:) why use a stick when I can shoot an arrow into someones knee?:) the guy should have just said "only Light armor staff builds" that's basically what it is from what iv heard:/
  • Soothy
    Soothy
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    DeLindsay wrote: »
    14jxk6s.png

    Just wait until 1.3 with most sets being Stamina based to help Stamina builds. I'm not sure if that alone will be enough to bring Stamina based DPS up to Magicka based DPS levels but if it does comments like that in chat will be over with, except for elitists who still won't care and force you to play how they want you to play for their raid.

    It's more of a case of stamina regeneration to simply having more stamina.
    ¸.·´¯`·.´¯`·.¸¸.·´¯`·.¸><(((º>
  • DeLindsay
    DeLindsay
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    Soothy wrote: »
    DeLindsay wrote: »
    14jxk6s.png

    Just wait until 1.3 with most sets being Stamina based to help Stamina builds. I'm not sure if that alone will be enough to bring Stamina based DPS up to Magicka based DPS levels but if it does comments like that in chat will be over with, except for elitists who still won't care and force you to play how they want you to play for their raid.

    It's more of a case of stamina regeneration to simply having more stamina.

    I'm guessing you haven't previewed the PTS changes to all set gear yet then have you? ZoS didn't just toss a few +Stamina set bonuses on them, they completely reworked the sets and MOST of them now are superior for Stamina users. They added TONS of Physical Crit, Stamina regen and Weapon Damage to set bonuses to bring Stamina builds to within ~4% Crit value of the current FOTM Crit Magicka builds, and they won't have to use Inner Light to get 20% of that value either ;)
  • Artemiisia
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    my trail experience has been great, I started out as a survivalist, people in trails always saw that I didnt die that easy, since I have played mmo for 4-5 years I have learned how to move and what to look out for.

    One thing I lacked though at first was my dps (around 400), even as a sorcerer I had made some small, (not wrong) skill choices, that works perfectly alright in a solo pve and even in pvp.

    I just did what most dont, I asked one of the other sorcerer to help me to improve my game, and if they see you actually have other worthy skill like not dying so easy :) maybe because of lack of dps in pve, I had to move more. 22k and 30 m later, im pulling 950 average dps on a boss.

    My advice if you wanna improve or have a function in other places that requires grouping/trails/raids ask how, instead of getting angry.




    on a sidenote:
    Some one asked in a post, why cant they do it polity, how can they recruit other people without posting what they are looking for, not possible.

    What I find more rude, is there are actually people that are sending "fan mail" to those that recruit in craglorn....
  • Soothy
    Soothy
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    DeLindsay wrote: »
    Soothy wrote: »
    DeLindsay wrote: »
    14jxk6s.png

    Just wait until 1.3 with most sets being Stamina based to help Stamina builds. I'm not sure if that alone will be enough to bring Stamina based DPS up to Magicka based DPS levels but if it does comments like that in chat will be over with, except for elitists who still won't care and force you to play how they want you to play for their raid.

    It's more of a case of stamina regeneration to simply having more stamina.

    I'm guessing you haven't previewed the PTS changes to all set gear yet then have you? ZoS didn't just toss a few +Stamina set bonuses on them, they completely reworked the sets and MOST of them now are superior for Stamina users. They added TONS of Physical Crit, Stamina regen and Weapon Damage to set bonuses to bring Stamina builds to within ~4% Crit value of the current FOTM Crit Magicka builds, and they won't have to use Inner Light to get 20% of that value either ;)

    Bit hard to at work :) Thanks for the information, appreciate it :)
    ¸.·´¯`·.´¯`·.¸¸.·´¯`·.¸><(((º>
  • Hilgara
    Hilgara
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    Artemiisia wrote: »
    Huckdabuck wrote: »

    Why did you invoke a mod?

    thinking he dont like sarcasms and irony, which in this case people are just being funny and having some fun with the OPs picture that dont involve around trail requirements

    what I dont understand though, this cant be a surprise to anyone, in every mmo if you dont have the necessary specs and requirements for the bosses. of course you shouldnt be in the raid, until you have.



    This is rubbish. Most well made raids make it NESSESSARY to have a good mix of all classes and abilities in any game. Really cleaver raids make the buffs each class brings synergise off each other to make them even stronger.
    Edited by Hilgara on July 11, 2014 8:20AM
  • fromtesonlineb16_ESO
    fromtesonlineb16_ESO
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    Haxer wrote: »
    NOOOOOOOooooooooooo.....


    that's really lame. Why can't people like that be banned.
    Banned on what ground? If he's the group leader he gets to set the requirements.

    Yes, it's being an elitist jerk but he has the perfect right to be one if he wants. It's always open to those that don't like it to form their own group.
  • augyr
    augyr
    I don't see what's so elitist about this. The guy wants an optimal setup for the raid, you don't have to join his group and you could make your own.
    Blame zenimax for poor design instead.
  • Swampster
    Swampster
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    Hilgara wrote: »
    This is rubbish. Most well made raids make it NESSESSARY to have a good mix of all classes and abilities in any game. Really cleaver raids make the buffs each class brings synergise off each other to make them even stronger.

    Hmm this is getting a bit too regular, but yet again I find myself agreeing here..

    I think the point of this whole thread isn't about being upto snuff to go raiding, I think anyone who's ever raided successfully is fully aware of what's needed..

    Yes different raids can require a different emphasis, be it a DPS race, vs a more tactical fight.. and yes some might even have a very specific requirement of a specific type of skill, like ranged dps, cc, aoe or whatever however there's usually always a good reason to have a mix of skills and abilities available brought by different classes..

    What appears to be happening in ESO (at least from what I can see in discussions such as this) is that encounters seem to be being created with a requirement to exclude pretty much all but those with a very narrow set-up. That's just really poor and VERY lazy design!!
    Swampriel - Nightblade (Archer Build) - Ebonheart Pact - Veteran
    Swampess - DragonKnight - Eboheart Pact - Lowbie Faceroller
  • infraction2008b16_ESO
    infraction2008b16_ESO
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    Swampster wrote: »
    What appears to be happening in ESO (at least from what I can see in discussions such as this) is that encounters seem to be being created with a requirement to exclude pretty much all but those with a very narrow set-up. That's just really poor and VERY lazy design!!

    It's makes me wonder what the hell are they doing in internal/closed playtests, are they actually making sure testers are actually giving all classes and skill lines a run through or do they all just test the content with staffs and light armor?

  • Hilgara
    Hilgara
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    Swampster wrote: »
    What appears to be happening in ESO (at least from what I can see in discussions such as this) is that encounters seem to be being created with a requirement to exclude pretty much all but those with a very narrow set-up. That's just really poor and VERY lazy design!!

    It's makes me wonder what the hell are they doing in internal/closed playtests, are they actually making sure testers are actually giving all classes and skill lines a run through or do they all just test the content with staffs and light armor?

    Odly enough there was a vid recently of the devs doing a dungeon together (cant find it now) Guess what they were all wearing?
  • Swampster
    Swampster
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    It's makes me wonder what the hell are they doing in internal/closed playtests

    if I wanted to be facile about it I might say something like... "I'm not sure they even do that" ;)

    Swampriel - Nightblade (Archer Build) - Ebonheart Pact - Veteran
    Swampess - DragonKnight - Eboheart Pact - Lowbie Faceroller
  • nerevarine1138
    nerevarine1138
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    This is why DPS meters don't show other people's damage in this game: because number-crunching idiots ruin it for everyone.

    Melee builds are 100% viable. Does stamina still need some tweaking? Yes. But I'm usually the main damage-dealer in any group activity with my guild, even if someone else is using a destruction staff.
    ----
    Murray?
  • hk11
    hk11
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    Anastasia wrote: »

    Not sure you'll see a whole lot of that though especially when a greater number of primarily soloing folks who sail through the lowered difficulty in V+ 1-10 which was changed Monday,will be showing up and knocking on the door after V+12 without the gear and a few build choices to support their decision to start heading into endgame competition.

    It seems that you have confused ESO for a game with difficult group pve.

  • Thechemicals
    Thechemicals
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    So you screenshot a troll in chat and made a troll thread. Gj.
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • LonePirate
    LonePirate
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    Sapphy24 wrote: »
    and I thought I had left WoW far behind with its elitist morons, I suppose the next thing will be. "kicked from the dungeon/raid/whatever" cause your dps isn't high enough.

    I was kicked from a trials group within my primary guild because they thought my crit chance was too low and I am a DK.

    Since then, I have seen members of that group complete the trials with other groups; but I have never received a notification that the core group I was in has completed it together.
    Edited by LonePirate on July 11, 2014 12:54PM
  • Hilgara
    Hilgara
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    So you screenshot a troll in chat and made a troll thread. Gj.

    That's the sad part. It wasn't a troll. He genuinely did think this was a reasonable request. And to be honest the way they the game is balanced now it probably was for a pug doing a times run.

    If someone ever posted a guild run with these requirements I would leave the guild though. Failing with friends is better then winning with [snip]

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_LeroyW on July 11, 2014 2:46PM
  • Swampster
    Swampster
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    Hilgara wrote: »

    If someone ever posted a guild run with these requirements I would leave the guild though. Failing with friends is better then winning with [snip]

    Agreed (before the inevitable edit for subverting the swear filter!) :D

    [Moderator Edit: Edited quote from moderated post.]
    Edited by ZOS_LeroyW on July 11, 2014 2:47PM
    Swampriel - Nightblade (Archer Build) - Ebonheart Pact - Veteran
    Swampess - DragonKnight - Eboheart Pact - Lowbie Faceroller
  • Welid
    Welid
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    Solution: Create your own stamina bow/duelwield/2h raid. I have seen many players who don't want to use staff or full light armour so the right thing to do is create a raid for your self and prove you can do the trial with other builds and cater for this player base.

    Show some leardership instead of moaning.
  • Tremulous
    Tremulous
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    I've had no problem so far in dungeons on my dual wield NB. My dps even seems high. (200+ to 135 depending if I mess up my new rotation :expressionless: ) on a lvl 35 NB (source:TFC mod)

    I admit, I mainly use magic abilities but I've balanced this so my one stam attack provides me a good filler.

    I would even deal more damage if I wasn't trying to level up the WW line.
  • Erlindur
    Erlindur
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    It is simply Zenimax's fault. Just insert interesting mechanics into the fights and you could have less problems like that. For example, if one of the big bosses in a trial simply reflected ranged magic damage?
  • Aeratus
    Aeratus
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    Tremulous wrote: »
    I've had no problem so far in dungeons on my dual wield NB. My dps even seems high. (200+ to 135 depending if I mess up my new rotation :expressionless: ) on a lvl 35 NB (source:TFC mod)

    I admit, I mainly use magic abilities but I've balanced this so my one stam attack provides me a good filler.

    I would even deal more damage if I wasn't trying to level up the WW line.
    The lower level dungeons are not demanding on user builds at all. I've beaten lower level dungeons with 3-man parties without that much trouble.

    The first dungeon that is actually demanding on build is vet spindleclutch, whose first boss automatically wipes your party if your party's dps isn't high enough to kill him in 2 minutes.

    Then, craglorn, where you don't have a chance to even get into the trial groups if you're not of a certain build.
  • Heishi
    Heishi
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    You know, I solo'd almost everything 1-50 on my DW WW NB, didn't even bother to use the second weapon set most of the time(except group dungeons, public dungeons I did). I've used him since early access though all the bugs, glitches, and otherwise. I stopped with him part way through VR1 because I had some other stuff I wanted to do.

    I'm not inclined to change up what I want to do just because it doesn't mesh with what others think should be done. If people won't group because of my weapons and class, they're probably not the sort of people I want to group with any way so it works out.

    I like the idea of an MMO, playing with others and working together to overcome bigger and badder enemies and such. More often than not I end up soloing because digging through all the elitist and desk flippers is a pain.

    I went through the same stuff in WoW. Played part way through BC up to the 3.0 patch. I wanted to do my char a certain way, but at the higher levels the game literally removed the choice for me. I had many groups who wouldn't work with me because my stats. After I quit WoW, I more or less gave up on the whole grouping thing.

    Don't get me wrong, I've been in some awesome PUGs. I just don't put as much stock in "having" to group and trying to force myself through the irritation.

    Oddly in GW1 I had a lot of good groups, idk if it was just a different type of people in the fan base or what.
    And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.
  • Thechemicals
    Thechemicals
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    Hilgara wrote: »
    So you screenshot a troll in chat and made a troll thread. Gj.

    That's the sad part. It wasn't a troll. He genuinely did think this was a reasonable request. And to be honest the way they the game is balanced now it probably was for a pug doing a times run.

    If someone ever posted a guild run with these requirements I would leave the guild though. Failing with friends is better then winning with [snip]

    [Moderator Note: Edited per our rules on Cursing & Profanity]

    Dude trials are so easy to get into using pugs.
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • Cody
    Cody
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    DeLindsay wrote: »
    Soothy wrote: »
    DeLindsay wrote: »
    14jxk6s.png

    Just wait until 1.3 with most sets being Stamina based to help Stamina builds. I'm not sure if that alone will be enough to bring Stamina based DPS up to Magicka based DPS levels but if it does comments like that in chat will be over with, except for elitists who still won't care and force you to play how they want you to play for their raid.

    It's more of a case of stamina regeneration to simply having more stamina.

    I'm guessing you haven't previewed the PTS changes to all set gear yet then have you? ZoS didn't just toss a few +Stamina set bonuses on them, they completely reworked the sets and MOST of them now are superior for Stamina users. They added TONS of Physical Crit, Stamina regen and Weapon Damage to set bonuses to bring Stamina builds to within ~4% Crit value of the current FOTM Crit Magicka builds, and they won't have to use Inner Light to get 20% of that value either ;)
    link the post where they say this plz? I want to see this myself. as I nvr heard of this
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