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Respec should be free

  • Fairydragon3
    Fairydragon3
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    eliisra wrote: »
    I don't care so much about the money. I care about putting 250+ points back every single bloody time, only to change one morph.

    It's painful to do all that clicking twice a months (after a patch that broke or changed something). I get CTS by repeatable clicking. I blame ZoS for my the pain in my right arm atm.

    It's even more problematic how some morphs have much needed PvP utility while others are crucial for Trials. So I can either be good in PvP or PvE. Thanks for that awesome design.

    Just let us spend skill points on learning both morphs and be done with it. Than a re-spec can cost 100k for all I care.

    Yeah this is not a new problem to MMOs. Oh how many times did i have to redo a respec becasue I made a mistake when investing one point into something use less.

    Have you tried going out to find more skill points, and if you have most of them already, how is 30k expensive to you, which is not even the max cost for a respec
  • Mataata
    Mataata
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    I just wish it was a little cheaper.
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  • nerrollus
    nerrollus
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    Kos wrote: »
    I see no reason why we have to pay for respec.
    It stops people from experimenting and playing their class better. It increases the grinding time in game. Grinding to even get skill points through all zones is enough to put some people off...
    In the 'Road Ahead' ZOS admitted veteran zones are "too grindy", but I think the same goes for skills' system (and perhaps other aspects of the game).
    Article also mentioned: "whenever we introduce a major change to a skill line, we will be offering a free respec to players who have invested points in that line".
    Why not offer a free respec at any time? What is the benefit for the players of current method of achieving respec? Of course it artificially increases the game time and perhaps earns more time so in devs' minds it will earn them more coin, but it decreases enjoyment and discourages people from trying to find the style they like best and ultimately may lead to frustration.
    I claim giving respec for free would benefit both players and the dev studio.
    Or if they really want it to be earned (I don't understand why though) then why not make it interesting? Many people complain about rewards, why not create world boss who would award free respec as a reward? What an enjoayable reward. I don't see people complaining even if they needed to group to kill such boss, because the reward would be meaningful.

    As much as I'd love to not have to pay, I feel it should remain as a paid service if nothing else a gold sink.


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  • hk11
    hk11
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    I think it should be free too.
  • kieso
    kieso
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    Free respecs leads to abuse of the crafting system.

    Your choices should matter. If you really want to respec that badly, you'll find a way to raise the money. Try a bake sale!

    The crafting system didn't cross my mind, you make a good point actually. I'd rather aim for being able to choose a skill to respec and pay for then.
  • Anath_Q
    Anath_Q
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    EQ2 has evolved to a free respec system, with the option to save a few different skill point profiles that you can swap to depending on what you are doing - raiding, soloing, PvP, etc. The flexibility is wonderful and I hope the skill point system in ESO evolves to something similar down the road.

    EQ2 didn't start this way...you'd get a free respec per month. Any subsequent respecs that same month would cost an increasing amount of gold per respec (second respec: 10g, third respec: 100g, fourth respec: 1000g, etc).

    A similar approach would work well in ESO...it would allow players to explore skills/morphs or tweak their skill point profiles without breaking their wallets (especially for casual players or lower level toons with few points to misallocate and few gold pieces). It would still function as a gold sink and still motivate players to think about the choices they are making, but result in fewer players made destitute by a bad morph selection.

    Edited by Anath_Q on July 9, 2014 5:03PM
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  • Lodestar
    Lodestar
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    Pele wrote: »
    Your idea of having respec as a boss drop is interesting.

    Ah the Respec trials in CoH springs to mind. Had to earn it by playing/ Course, if your build was extremely gimped, it was going to be tough.
  • MonkeyAssassin24
    MonkeyAssassin24
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    Free respecs, no.

    Another shrine to pay to undo all morphs would be a much better middle ground solution.
    On second thought, let's not go to the forums. 'Tis a silly place.
  • nerrollus
    nerrollus
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    Free respecs, no.

    Another shrine to pay to undo all morphs would be a much better middle ground solution.

    YES!

    Ragnarok Blackfist - Templar of the Ebonheart Pact
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  • Laerania_ESO
    Laerania_ESO
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    A decent mmorpg design has several goldsinks but with low prices, barely symbolic. That way people can make choices.

    Goldsinks: Inventory, Travels, Mounts, Housing system, Barber shop, Auction House, repairs, respects, crafting recipes/ingredients.
  • pborerb16_ESO
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    This game has so many skill points available, so many skyshards and quest rewards... if you use skill points only for the skills you're actually using (and save additional points for later), you will typically have so many surplus skill points at VR levels that you can easily learn additional new skills without respeccing.

    (Edit: Of course that doesn't help if you want to change a morph, I agree)
    Edited by pborerb16_ESO on July 9, 2014 7:17PM
  • liquid_wolf
    liquid_wolf
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    Not free.

    I just want the ability to be able to reset a particular category or grouping of skills instead of all at once.
  • Kos
    Kos
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    OP, r u crazy? in that case why not just give us all the abilities at once, only thing different between people would be their class
    Excellent idea. Of course all skills should be available from the start. I don't understand why do we always have to stick to the most boring aspect of MMOs which is having to farm every single thing instead of enjoying the challenge and the gameplay. Either give skills to all players to play with from the beginning or make it really interesting acquiring those skills.
    I think the best way to picture what I want to say is trying to level an alt. There may be some masochists out there who would enjoy this process, but I gave up after two sessions... Grinding in any game kills it for me.
    Edited by Kos on July 9, 2014 7:22PM
  • purple-magicb16_ESO
    purple-magicb16_ESO
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    emeraldbay wrote: »
    In my opinion, it doesn't need to be free. However, it does need to be more in-depth. You shouldn't have to go "all or nothing" if you just want to change a skill or two. I'm fine with the price of 100 gold per skill point, but I'm definitely not fine with having to pay 25k just to change one morph or get rid of one unused skill.

    Yes.
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  • pborerb16_ESO
    pborerb16_ESO
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    The main issue here seems to be indeed the changing of morphs. Gaining additional skills should rarely be a problem even without respec, as said above, as there are so many skill points available, if you don't always use them all up just because you have them.
  • SFBryan18
    SFBryan18
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    Free respecs leads to abuse of the crafting system.

    The community does not consider alternate pack mule characters which multiply inventory space as abuse, so I don't think this should be considered abuse as well. I mean, swapping skill points so you can craft one type of armor, and then instantly deleting them so you'll have more skill points for something else would obviously give an advantage, but so does stacking 8 times more inventory items so you can have every type of crafting supply you need.
  • FatalDarkness
    FatalDarkness
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    As other have pointed out, making respecs free would result in skill choices being less meaningful. Besides, Zenimax decided it should be one of the games gold sinks (for better or for worse).

    On the other hand, given the nature of the class/skill system in this game and the fact that you can't really know how a skill or morph will work out for you until you've already committed, and the fact that some players are hitting veteran content and finding their choices put them at a disadvantage, the system should be a bit more forgiving. What I think would make sense is a sliding system as seen in other games and as suggested by Anath_Q above:
    Any subsequent respecs that same month would cost an increasing amount of gold per respec (second respec: 10g, third respec: 100g, fourth respec: 1000g, etc).

    Another possibility that might feel more ESO like is perhaps a rare consumable item that could be used to refund a single skill/morph to allow for small corrections. But if nothing else, the option to respect a single skill line would be nice.
  • KatzMainTank
    KatzMainTank
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    Maybe an increasing increment price would be fair? 5g first time, 25g the next and so on. That should give ample time for players to what specs they enjoy. Or maybe purchasing a dual ability which allows switching between two different load outs, at a much steeper price though.
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  • [Deleted User]
    [Deleted User]
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  • AZRainman
    AZRainman
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    1 free respec per month....use it or lose it.
  • Dahkoht
    Dahkoht
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  • PBpsy
    PBpsy
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    Free no but dual spec even with a change fee would be awesome. It is a pain to change roles at the moment or go between an optimal pve build to an optimal pvp build.
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  • Jultzy
    Jultzy
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    As other mentioned it's a gold sink which is good. Trust me, I know games with a mass money inflation and those games are by far worse than a respec cost. It even destroys the game in almost all ways of playing it.


    PBpsy wrote: »
    Free no but dual spec even with a change fee would be awesome. It is a pain to change roles at the moment or go between an optimal pve build to an optimal pvp build.

    This one I've thought about many times, but then I realize they have the weapon swap system and maybe thats their way of having dual spec. I still would like dual spec a lot but I'm not to sure it's needed :/
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  • notimetocare
    notimetocare
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    Jultzy wrote: »
    As other mentioned it's a gold sink which is good. Trust me, I know games with a mass money inflation and those games are by far worse than a respec cost. It even destroys the game in almost all ways of playing it.


    PBpsy wrote: »
    Free no but dual spec even with a change fee would be awesome. It is a pain to change roles at the moment or go between an optimal pve build to an optimal pvp build.

    This one I've thought about many times, but then I realize they have the weapon swap system and maybe thats their way of having dual spec. I still would like dual spec a lot but I'm not to sure it's needed :/

    Quite right, 20k is not bad when its pretty easy to sit on 500k (im lazy at earning gold)
  • PBpsy
    PBpsy
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    Jultzy wrote: »
    As other mentioned it's a gold sink which is good. Trust me, I know games with a mass money inflation and those games are by far worse than a respec cost. It even destroys the game in almost all ways of playing it.


    PBpsy wrote: »
    Free no but dual spec even with a change fee would be awesome. It is a pain to change roles at the moment or go between an optimal pve build to an optimal pvp build.

    This one I've thought about many times, but then I realize they have the weapon swap system and maybe thats their way of having dual spec. I still would like dual spec a lot but I'm not to sure it's needed :/

    Yes in theory nut in practice there is so much more crap to a build that what weapon you are using at the moment especially after 1.6.

    I remember that I was able to change really fast in the first 2- 3 months or so, between dps and tank by just changing weapons. Doesn't work that well now.
    Edited by PBpsy on June 21, 2015 6:19PM
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