Wut? You'll be able to go to any Cyrodiil campaign and go to any keep that is owned by a guild in your faction and use their store to buy stuff.ok the first one means that 1. the buyer and sellers will have to goto the pvp zone. and hope that you goto the right pvp instance (a 1 out of 9 chance) and then go to one store your clan has control of (and x out of x chance) for someone to buy what you are selling.
Forcing PVEers to PVP is BAD, forcing them to do it simply to trade is positively asinine.Wut? You'll be able to go to any Cyrodiil campaign and go to any keep that is owned by a guild in your faction and use their store to buy stuff.ok the first one means that 1. the buyer and sellers will have to goto the pvp zone. and hope that you goto the right pvp instance (a 1 out of 9 chance) and then go to one store your clan has control of (and x out of x chance) for someone to buy what you are selling.
Conversely, anyone in your faction will be able to buy your stuff if your guild owns a keep.
That really isn't all that bad ...
;-)
Woah now, lets just wait till it appears in PTS before you go making judgements eh?
And why for [snip] sake wont they just admit they were wrong and put normal auction houses ingame like everyone has asked for.
Wut? You'll be able to go to any Cyrodiil campaign and go to any keep that is owned by a guild in your faction and use their store to buy stuff.ok the first one means that 1. the buyer and sellers will have to goto the pvp zone. and hope that you goto the right pvp instance (a 1 out of 9 chance) and then go to one store your clan has control of (and x out of x chance) for someone to buy what you are selling.
Conversely, anyone in your faction will be able to buy your stuff if your guild owns a keep.
That really isn't all that bad ...
;-)
ok let me see if i can make it easier to understand. the shops in the pvp zone. it is like having 9 different malls in 9 different towns. and unless you use alts you can access 3-4 every 24 hours. each mall have what 20-30 stores. that are constantly changing ownership at random times. no real consistency.
the pve one. your guild has to win a secret bid. which means unless your guild is able to make that money back you guild will not break even. so all i have to do is goto there shop. check there prices and then stand next to there shop and spam chat with lower prices.
Wut? You'll be able to go to any Cyrodiil campaign and go to any keep that is owned by a guild in your faction and use their store to buy stuff.ok the first one means that 1. the buyer and sellers will have to goto the pvp zone. and hope that you goto the right pvp instance (a 1 out of 9 chance) and then go to one store your clan has control of (and x out of x chance) for someone to buy what you are selling.
Conversely, anyone in your faction will be able to buy your stuff if your guild owns a keep.
That really isn't all that bad ...
;-)
Reading comprehension is something that should have a higher priority in schools everywhere in the world...
Why would I say such a thing? Because so few people seem to have an acceptable level of it.
Here's what I mean (From July 8 The Road Ahead, what the comments above were motivated and inspired by........):
"•Store updates: anyone in your alliance can browse your guild store in Cyrodiil if your guild owns a keep.
•Traders: The Gold Coast Trading Company will establish kiosks throughout the cities of Tamriel. The merchants running the kiosks can be hired by guilds on a weekly basis (via auction) to act as a portal to their guild’s store, which can be browsed by any player in the guild’s alliance. Auctions use a blind bidding process and are held once a week per merchant."
I propose that comments should be more thoroughly thought-out before posting (that goes for the entire forums). Or at least reflect a higher level of attention to detail and nuances of meaning.
P.S. ZOS's official response to this: "And why for f**k sake wont they just admit they were wrong and put normal auction houses ingame like everyone has asked for[?]" has either gone unnoticed, or comprehension is to blame again. Or maybe the pervasively pesky penchant of people to instinctively abhor that with which they are unfamiliar is the ignoble culprit.
So here's another chance to turn the light-bulb on:
ZOS has said (paraphrased): they do not want a "normal" global auction house system because it allows players to avoid challenging or unique or even important content, or otherwise legitimately earning hard-to-achieve, rare, or special items, simply by waiting for them to show up on the global auction house.
"But who cares?!!" you surely cry.
Well, a global auction house greatly increases the chances of these types of items showing up, in bulk, at increasingly low prices. Since they would also be readily accessible to virtually any- and everyone, the AH would effectively render the content, intended challenge, unique experience, careful design, and/or special nature of acquiring such desirable items moot, much faster and to a much greater degree, while also promoting the exponential acceleration of adopting lazy and exploitive play-styles, which cheapens the experience for players who actually earn these types of items and equipment.
In other words, it is done on principle, something regrettably and increasingly neglected these days; the tragic victim of the seemingly inexorable smothering visited upon it by the disreputable pursuit of immediate gratification.
And despite the way many of you clearly feel, it's also done for your benefit: to promote and support the enjoyment, sense of accomplishment, and right-to-pride that legitimately earning prized items should provide to you, the honored player.
Reading comprehension is something that should have a higher priority in schools everywhere in the world...
Why would I say such a thing? Because so few people seem to have an acceptable level of it.
I wouldn't say its more 'efficient' to spam zone chat. The kiosks and Cyrodil stores offer a way to access a broader public buyer-base.
In a sense, it offers both PvE and PvP oriented guilds a chance to disperse their wares across a broader market that still keeps the whole guild store feel.
Some of your concerns only seem to apply when you are looking for a specific guild store when you can probably make a deal within the guild stores available within each individual campaign.
As for the one regarding the kiosk 'price lowering' where you basically lower the price of an item based on its listing...I'm pretty sure it will be insignificant in the long run. Guilds by themselves cover a broader width of zones and items, being able to attain mats and other items from completely higher/lower level zones much faster than you can. Even if you were able to beat them on prices regarding regional mats or something, fact of the matter is, the guild's store probably has a lot more items of value than an individual player does.
This may not be as good as an AH, but it is an improvement to the guild store system, and one that was needed in imho.
You have 5 guild slots.
Or it does mean you did read it wrong.Reading comprehension is something that should have a higher priority in schools everywhere in the world...
Why would I say such a thing? Because so few people seem to have an acceptable level of it.
It all depends on how it's been wrote. You may read it differently than I do but that doesn't mean I am wrong, it just means it was wrote to ambiguous.
http://tvtropes.org/pmwiki/pmwiki.php/Main/MetaphoricallyTrueThe appropriate response to "That was true from a certain point of view" is usually, "On the other hand, from another certain point of view, it was a blatant lie."
Reading comprehension is something that should have a higher priority in schools everywhere in the world...
Why would I say such a thing? Because so few people seem to have an acceptable level of it.
It all depends on how it's been wrote. You may read it differently than I do but that doesn't mean I am wrong, it just means it was wrote to ambiguous.
English is great for that, being able to write paragraphs that mean nothing.
*coughs and clears throat*
Voilà! In view, a humble vaudevillian veteran, cast vicariously as both victim and villain by the vicissitudes of Fate.
This visage, no mere veneer of vanity, is a vestige of the vox populi, now vacant, vanished.
However, this valorous visitation of a by-gone vexation, stands vivified and has vowed to vanquish these venal and virulent vermin vanguarding vice and vouchsafing the violently vicious and voracious violation of volition.
The only verdict is vengeance; a vendetta, held as a votive, not in vain, for the value and veracity of such shall one day vindicate the vigilant and the virtuous. Verily, this vichyssoise of verbiage veers most verbose, so let me simply add that it's my very good honor to meet you and you may call me V.
*breathes*
That is English but I very much doubt many people would have a clue what he was saying
Remember English isn't everyone's 1st language either.
The actual problem is that only those in high end trading guilds will be able to trade using the system provided. Everyone else, still has to spam the chat channels.
With the update you can only buy, but honestly who wants to buy all the time? Money must be made as well to buy stuff and I for sure would need to sell first before I can buy.
Yet this wont work unless I join one of these guilds which most likely will demand a high entry fee, maybe its even a chance for third party trade networks to open their stores like that in game...
In my opinion ZO didn't think this through at all, its so exploitable and doesn't has any use for the average joe who is not in a guild that can afford a kiosk.
If you like small group PvP (2-4 players) and solo PvP check out my videohttps://youtube.com/watch?v=jechGImtFio
SPOILER: The first 40 seconds of the video contains a scene from the final Molag Bal boss fight!
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