Do you think veteran content is too hard?

  • fethry8oeb17_ESO
    No
    non taken if you know what i mean with nes turtles... :D
  • fethry8oeb17_ESO
    No
    and i did finish cadwells's gold with 2hsword / bow 2xheavy 5x med armor, after hitting my head several times to wall i was vr5, i'm just saynig those mobs has diriculous tackts how to attack them and it's killer for a game. ofc you can do it almost all chars with, fighters guild your choice ,except undead clearly fighters, not to mention you have to have 2,5k health almost just to survive one boss attack if you don't get safe fast enough
  • Elad13
    Elad13
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    Yes
    I voted yes because a high % of the no votes still acknowledge that there is a problem....except for the guy that said no you just should name it "are you bad at this game"...translation meaning you should be playing my character. How anyone can say that clearly shows how unaware they are that there are a ton of different characters and roles and players.
  • fethry8oeb17_ESO
    No
    i acknowledge that there's a serious problem with mob mechanics... which makes it a damn insane but not imbossible
  • Veshal
    Veshal
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    No
    It's not too hard, its too monotonous.
    Veshal of Elderblade
  • fethry8oeb17_ESO
    No
    now you come to lvling, which is TOO monotonous! because it comes to grind...

    i have 3 vet chars one with i cleared caldwels is now v6, and sorc v2 and temp v2 , so what now, questing ? cracglorn? GRIND and i'm still not v12. Thou i can make v12 gear :P
    Edited by fethry8oeb17_ESO on July 7, 2014 2:17PM
  • phairdon
    phairdon
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    No
    What makes it monotonous for me is replaying the same maps & quests for veteran content when you have more than one character. This being said it is no different than doing world completion for alts in gw2. Same maps, same events, way points, poi's et cetera.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • Orchish
    Orchish
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    No
    No, just tedious.
  • fethry8oeb17_ESO
    No
    vr comparison i mean this game has difficulty level of youtube.com/watch?v=iADvyr8oDD0

    to the end...
    Edited by fethry8oeb17_ESO on July 7, 2014 2:33PM
  • hamon
    hamon
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    Yes
    Audigy wrote: »
    hamon wrote: »
    Audigy wrote: »
    RatsnevE wrote: »
    KariTR wrote: »
    So do play the story on alts through levels 1 - 50.
    That is exactly what I am happy to do. I just wish too that I wouldn't lose achievements from character to character in each alliance. I don't think this was by ZOS or Bethesda design though. And just maybe when I finish each character at the end of each alliance I'll have a favorite Khajiit NB to take on into new Veteran areas. Unfortunately though I don't have enough remaining play time to finish the three alliances with.

    MMOs always work like that though ;)

    There will be things you can not see or do, achievements that you might not get, items that are out of reach etc.

    Believe me when I say that in over 10 years of WOW, I still lacked about 30% of the achievements in that game :D Mostly those based on festival activities or questing ^^

    In my opinion ZO made two mistakes.

    1. Releasing Craglorn for VR 1

    This drove many players away from the old VR zones, as Crag offered better rewards and easier encounters. Those not so skilled in solo play now didn't find like minded players and started to complain.

    2. Not stating that VR is not story content, but additional content for max level players like Raids or Dungeons are

    The story of the game does finish at 50, the VR´s are additional content for those not interested in trials or alt play.

    garbage. its more levelling content (the clue is in the fact that you still level up as you do it)
    so trying to paint it as end game is fail. if it was abitional content for those who dont want to alt and lvl 50 was level cap then nobody would mind at all how hard it was

    You are wrong.

    1-50 is the level and story content. VR´s were for those who want more, just like raids and pvp is.

    VR´s are just like raids later optional ways to improve your character. If you only came for the story, then you don't need to do this. That's not hard to understand is it?

    its leveling content , if you cant see that i guess your just being stubborn or well....

    heres how we define leveling content.

    is there equipment available that you can't equip due to being too low LEVEL to wear it? answer is YES
    is there dungeons you cant access due to being too low LEVEL to enter? answer is YES
    are there stat increases you will get as you further increase your characters LEVEL . answer is YES

    does that help clear it up for you?

  • fethry8oeb17_ESO
    No
    Sooo just cap vet 12 and lets add paragon lvls so you might get better loot after running n1 runs and have para lvl 1+n1
  • Audigy
    Audigy
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    No
    hamon wrote: »
    Audigy wrote: »
    hamon wrote: »
    Audigy wrote: »
    RatsnevE wrote: »
    KariTR wrote: »
    So do play the story on alts through levels 1 - 50.
    That is exactly what I am happy to do. I just wish too that I wouldn't lose achievements from character to character in each alliance. I don't think this was by ZOS or Bethesda design though. And just maybe when I finish each character at the end of each alliance I'll have a favorite Khajiit NB to take on into new Veteran areas. Unfortunately though I don't have enough remaining play time to finish the three alliances with.

    MMOs always work like that though ;)

    There will be things you can not see or do, achievements that you might not get, items that are out of reach etc.

    Believe me when I say that in over 10 years of WOW, I still lacked about 30% of the achievements in that game :D Mostly those based on festival activities or questing ^^

    In my opinion ZO made two mistakes.

    1. Releasing Craglorn for VR 1

    This drove many players away from the old VR zones, as Crag offered better rewards and easier encounters. Those not so skilled in solo play now didn't find like minded players and started to complain.

    2. Not stating that VR is not story content, but additional content for max level players like Raids or Dungeons are

    The story of the game does finish at 50, the VR´s are additional content for those not interested in trials or alt play.

    garbage. its more levelling content (the clue is in the fact that you still level up as you do it)
    so trying to paint it as end game is fail. if it was abitional content for those who dont want to alt and lvl 50 was level cap then nobody would mind at all how hard it was

    You are wrong.

    1-50 is the level and story content. VR´s were for those who want more, just like raids and pvp is.

    VR´s are just like raids later optional ways to improve your character. If you only came for the story, then you don't need to do this. That's not hard to understand is it?

    its leveling content , if you cant see that i guess your just being stubborn or well....

    heres how we define leveling content.

    is there equipment available that you can't equip due to being too low LEVEL to wear it? answer is YES
    is there dungeons you cant access due to being too low LEVEL to enter? answer is YES
    are there stat increases you will get as you further increase your characters LEVEL . answer is YES

    does that help clear it up for you?

    Your insults wont help you and you try to cause a problem where none is present. In general I would ask you to please stop replying if you only insult other players at this forum, show some respect please. I don't know but I think you have quite a hostile attitude sometimes :(

    By the way,

    if I tell you that the VR zones are optional then I do this because they are. Nobody is forced to do them, especially now with Craglorn. You can improve your char in PVP, while doing dungeons or by simply moving towards Craglorn and then joining a group there.

    With each way you will get to VR 12, not once do you need to step into any of the VR zones. From there you can join any Trial that you wish to.

    Its impossible to deny this and those who want to still get the story from the VR zones, could simply make an alt.
    Edited by Audigy on July 7, 2014 3:13PM
  • fethry8oeb17_ESO
    No
    gm magery mastery +10 scroll who buys........



    lets wait for latest info about vr zones...?
    Edited by fethry8oeb17_ESO on July 7, 2014 3:11PM
  • steveb16_ESO46
    steveb16_ESO46
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    Yes
    Audigy wrote: »

    if I tell you that the VR zones are optional then I do this because they are. Nobody is forced to do them, especially now with Craglorn.

    Craglorn has all the skyshards does it? Or do they just get mailed us when we arrive because failing either of those VR is not 'optional' unless you want to be disadvantaged.
  • RatsnevE
    RatsnevE
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    Yes
    For me the story ends when you recover your soul. From that point on it is just the 'challenges' of leveling through Veteran and maybe becoming emperor but that is not a story--it's just a huge PvP fighting-fest.

    Repeating the main story two more times as Veteran is nothing but sandboxing.

    I don't think it was ever ZOS's intent for anyone to start off a new character in each alliance to avoid playing a more difficult to level and more challenging to fight Veteran in the other two alliances.

    I think it was their intent to offer an end-story where you recover your soul--but all that you only have to play one time through. They could easily have dragged that ending out to include exploring the other two alliances leaving the main story stages to advance only one time rather then trying to force you through the other two alliance main story repeats as Veteran.

    All the questing offers me a lot of 'fun' but I don't know what any of them are like outside of the three alliance regions. I gather they exist but more than anything there is more challenging PvE and PvP fighting. It isn't any of the challenging fighting or all the crafting or all the strategy that drew me to playing ZOS or ESO.

    I came to solo through a rich story with all the questing offered as far as I could. For me I'm not really playing much more then a grand multi-player RPG. For me it could easily have ended after spending $60 with the one free month and another for all the beta testing I've paid to do, but I bought $30 of more game time (60 days) and that was my undoing because all I can do with it now, short of dumping it as a loss, is to replay levels 1 - 50 over again two more times in the other two alliances.

    If ZOS wants to draw me into playing ESO for a year they are going to have to add more content that can be played solo along with more rich story line to follow (not just more sandboxing) and they are going to have to allow this new content to open up after only completing one alliance one time--no more repeating recovering your soul two more times.

    Time will tell for sure but I'm sitting here with the glass half-empty and draining slowly.
  • seitekisaki
    seitekisaki
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    No
    No, but for the love of god the nerf was good lol. I know magicka builds are the norm, but the poor stamina builds have a lot better time now. That play how you want is now much better. So now for the future as stamina builds get buffed they won't have to deal with such a penalty for choosing that build instead of destro/resto.
    Edited by seitekisaki on July 7, 2014 5:01PM
  • RatsnevE
    RatsnevE
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    Yes
    So many of you ppl who answer 'no' are weird because in the same breath you admit the game is 'tedious', 'monotonous', 'grinding', 'unbalanced' here and there, 'challenging', but not 'impossible'. I've got news for you...those are good reasons why I voted 'yes' in this poll. I don't think anyone has said the game beyond levels 1 - 50 was 'fun'. There is a big disconnect between 'fun' and 'challenging'.
    Edited by RatsnevE on July 7, 2014 5:05PM
  • Ulfgarde
    Ulfgarde
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    No
    I feel that this part of the game mostly requires you to group up and encourages you to try to beat it with your friends. However, due to the anti-social nature of the game, its almost always repelled and nobody bothers with it anymore. Most people who likely played other TES games prefer to solo instead anyway. As a Vet9 Templar, I can say that I blame myself in advance for not grouping up. Yet, imo, vet content remains fun to me because I can beat the level without a group and find some fun in it. Before the latest patch, I could take on 3-4 people with no problem; I needed a strategy and this was extremely important to my survival. I could see how people find it difficult, though. Not to be offensive to anyone, but not everyone applies much strategy, especially considering how easy most people claim the 1-50 content was. Perhaps it needed nerfing, but overall it was nice while it lasted.
    Edited by Ulfgarde on July 7, 2014 5:12PM
    Very athletic eso player
    PC EU
  • Logan9a
    Logan9a
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    No
    I'm surprised they haven't added a simple choice. You get to set it to either 'new and easier' or if you want 'old and hard', you get an XP bonus (kicks in after a certain period of time, say half an hour or an hour) and if you do the entire zone (all mandatory quests, for example) you get the achievement 'badass' or some such.
  • purple-magicb16_ESO
    purple-magicb16_ESO
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    Yes
    I like being challenged but there should be an upslope to it. After 50, VR just throws it at you and I wind up going back to 50 to lvl grind until I can beat a freakin' wasp! Save the big challenges for the bosses and dungeons. Lets face it, bugs on the side of the road just sittin there scratchin their butts are not there to challenge us, they're there for our xp benefit. I'm sorry but I shouldn't need to group in order to travel a road.
    I don't comment here often but when I do, I get [snip]
  • Anastasia
    Anastasia
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    No
    No, but for the love of god the nerf was good lol. I know magicka builds are the norm, but the poor stamina builds have a lot better time now. That play how you want is now much better. So now for the future as stamina builds get buffed they won't have to deal with such a penalty for choosing that build instead of destro/resto.

    I see what you did there.

    You've been so frustrated for so long with your stamina build that you are like the walking wounded. You lost sight of expecting ZOS to actually ATTEND to the stamina - magic ratio mess, and now are overwhelmed with relief and yes, even a hopeful kind of happiness because somehow, some way there has been some sort of a change that at least gives you a hope in hell of playing your soloing stamina character successfully.

    Am I right?

    I am glad for you. Really. I understand. Just as I extend compassion to the PvPr's that have had lag-hell for two weeks and are still being told, 'We're working on it!" by ZOS.

    My expectations for the other changes that ZOS should have done first and new answers that could have been created for those who need/want solo viability in all zones, through all content stands. I don't understand the 360-degree turn from original intent and design in this MMO pre launch, and I do not believe this is a quality answer (*nerfing V+1-10).

    I am also very sure there will be negative consequences that continue to unfold in other content coming up and in the first expansion, because of this nerf in V+1-10.

    But then, maybe I am discounting what additional nerf-age ZOS is planning to do in V+11 and 12 and other upcoming content during Phase II, III
    or IV of their 'just nerf the mobs in that zone a tad' implementation.




    Edited by Anastasia on July 7, 2014 6:52PM
  • Preachan
    Preachan
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    RatsnevE wrote: »
    I don't think anyone has said the game beyond levels 1 - 50 was 'fun'. There is a big disconnect between 'fun' and 'challenging'.

    That's just your opinion.
    To me, a challenging game is fun. A game without challenge isn't.
    That's just like playing with a godmode cheat. Not my pair of shoes. ;)

    So yeah, I liked veteran content as it was.
  • Loco_Mofo
    Loco_Mofo
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    No
    Everyone keeps talking about "massive" nerf. You don't know that.

    LOL we know now... MASSIVE NERF.

    As if there was any doubt.
  • _Eivar_
    _Eivar_
    No
    phairdon wrote: »
    My comment wasn't to be taken seriously lol
    But...but it's the interwebz, it =must= be taken seriously!

  • Beesting
    Beesting
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    I do think the difficulty borders on insane/impossible. I have parked my main at VR2. Im barely playing alts at this time praying zenimax fixes this before I tire of paying to bang my head into a wall.

    Anyone like to comment how the nerf to difficulty now relates to the suddenly and unintended ramp in dificulty at the end of june?

    Are the v zones now the same difficulty as before end of june or a lot easier?
    I hope someone that remembers stuff from a month ago can reply.
    Beesting, Bosmer Magica DK, AD EU, crafter
    Slager, Dunmer Magica DK, DC EU, pvp
    Farmer, Dunmer Magica DK, AD EU, trials build

    Every major patch looks like the end of the world but somehow i just cannot stop playing.
  • WhitePawPrints
    WhitePawPrints
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    No
    This thread should be remade now to see if people still think VR zones are too difficult.
  • Obscure
    Obscure
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    No
    Difficulty is relative to your skill level.

    If your any kind of good you can deal with VR content just fine...in Medium Armor...with Dual Wield and Bow. I know because that's exactly how I do it. I can solo every Dark Anchor, solo almost every world boss, and don't have any trouble completing any of the content outside of Craiglorn all by my onesies.

    Since the VR nerf it's become laughably easy. It was always tedious, and now it's just tedious and easy. I just want a mode selection so people can play the way they want against a difficulty they want and everyone can be happy. Then they need to improve the AI so that it's actually Artificial Intelligence and not Artificial Idiocy...self preservation isn't in their lines of code, and standing around to die in a fire seems like something they enjoy immensely.
  • Alphashado
    Alphashado
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    Yes
    With all do respect, this poll and thread should be closed since it was created pre nerf. The poll question applies to pre nerf content.
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