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Please readjust the insane VR content nerf

  • Armianlee
    Armianlee
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    "Middle Ground"

    Yeah, right.

    Basic circle of complaints on ESO Forums:
    1) Users: Fix game/class/bug
    2) Zenimax Online: Brings servers down and fixes issues and deploys patches.
    3) Users: OMG SERVERS ARE DOWN!!!!!
    4) Zenimax Online: Brings servers back up!
    5) See 1)

    VR10 Sword and Board Templar (Heavy Armour), Ebonheart Pact
    LVL 25 Sorcerer, Daggerfall Covenant
    LVL 28 DK, Ebonheart Pact
    LVL 15 Nightblade, Altmari Dominion
  • mw8472_ESO
    mw8472_ESO
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    Denaia wrote: »
    I think that the VR content was nerfed way too hard and should be readjusted. Please stop this 33 to 50% nerf and bring it back to a more normal 5 or 10% nerf. This is absolutely insane and totally ruining the game.

    What is worst is that no one from zenimax has responded ever since we found out how hard the nerf was. I was always hopeful the game would get well at some point, but this is making me lose faith very very quickly. I am just sick and tired of the fact that we get 1.no information 2.lies (there would just be a readjustment that would still keep the game challenging) 3.no responses to complaints 4.it takes WAY too long to fix. And yes about point 4 I understand it's hard, but there are way too many problems that get fixed way too slowly and most likely the vr content problems we have now will never be fixed either.

    Please please do something about it, I am just sick and tired of the fact that the wrong decisions are made constantly.

    I did before and after comparison of mob hit points. They only reduced it 10%.
  • IceDread
    IceDread
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    I'm atm only vr3 . However I was surprised and also glad when I faced the difficulties in the first second and third vr zone that I currently reside in. When it became more challenging and where a mistake could kill you it became a lot more fun.
    What was annoying however was if you had a skill or two you wanted to lvl but didnt fit in to your build it became annoying, however there were usually away around that anyway.

    I've not tried it today, so I can not say if I like it or not yet, but I hope the difficulties are still there. Well with some builds there were never any difficulties really but with other more fun builds there were.. and it would be sad if the difficulties that might have scared some kids away no longer are present.

  • yelloweyedemon
    yelloweyedemon
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    sigh. The only thing that needed a change was the rewards from questing in V zones.

    It was fun questing in some challenging solo content in an MMO for once. I guess lazy people who do not want any challenge had to ruin it for everyone and the devs had to listen to them.

    "Veteran" content now is just another copy of 1-50 zones. What's the point of doing them?
  • steveb16_ESO46
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    sigh. The only thing that needed a change was the rewards from questing in V zones.


    No amount of rewards will get people to do content they don't want to do. VR is bleeding Zen's money. That's why they changed things and as they have said - will continue to change things. This is just an emergency, 'do something, do something, anything now' response. In the next few months they'll build it into something different and better. But hard-mode has gone forever.

    Meanwhile anything that helps people get through VR as quickly as possible helps. It helps them retain subs.

    Those who don't like it can speak with their money, which is what people have been doing. It's the only language they listen to.

    If you don't like it -cancel your sub and let them know the reason. Nothing else will get you heard.

  • Attorneyatlawl
    Attorneyatlawl
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    Shunravi wrote: »
    Swampster wrote: »
    Why do people who've already completed the VR content care anyway?

    1. Competative nature
    2. It required the use of the games combat mechanics. We already had the problem with inexperienced v12s who had grinded the level without learning the mechanics.
    3. Players like me, who did the content with stamina melee, or other 'inferior' builds felt balancing was in order, certainly, not a nerf.
    4. This sets a bad precident for future content, as a good number left other titles for being to easy, and now this is following the same path.
    5. Making it easier lessens the prestiege of certain accomplishments, again competative nature. but like with the v12 thing, the title becomes essentially worthless.

    Don't get me wrong, I'm still going to have fun in the game, and it will be nice to see more in the vet zones, but zeni seems to be going a bit hard and fast with its changes. (BE being a good example, the cost increase, or the regen hit, not both.)

    Edit: 6. A good many feel that this did not touch in one of the biggest issues; interesting content. Why help and build sympathy for another alliance if one of the big endgame draws is bashing each other's faces in? It ruins the spirit of the alliance war.

    Quoted for truth. I personally didn't find much of it "hard" but it was at least interesting unlike the 1-50 curve where you could fall asleep during boss fights and still be fine. Dumbing down content to be super-easy doesn't actually help people, it just lets them get through to the next thing to complain about being too hard, instead of encouraging them to improve and actually play the game.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • kitsinni
    kitsinni
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    .. and the award for the post with the most exaggeration and some just out and out lies about what the new content is like goes to .. this post!!!! Great job just reposting what you guys saw others say and not even trying it yourself first!
  • Attorneyatlawl
    Attorneyatlawl
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    Laura wrote: »
    seriously is it really fun to anyone to just not even think while you play? do some of you guys die in game and think its the games fault and not yours?

    I think they probably do :(. It's always lag, imbalance, bad game design, teammates/groupmates, inferior class, overpowered enemies, or stubbing their toe during the fight's fault, NEVER theirs. Seems to be a trend in gaming nowadays.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • dream.beyond.orangeb14_ESO
    I am satisfied with the nerf. Thank you for not making me spend all my in game gold on repairs and allowing me to gain experience in new skills lines. VR zones are not for challenges and wipes, they are for earning experience and gold and having a relaxing evening questing! If you want a challenge go to a dungeon
  • Saltypretzels
    Saltypretzels
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    disagree with the OP
  • Attorneyatlawl
    Attorneyatlawl
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    I am satisfied with the nerf. Thank you for not making me spend all my in game gold on repairs and allowing me to gain experience in new skills lines. VR zones are not for challenges and wipes, they are for earning experience and gold and having a relaxing evening questing! If you want a challenge go to a dungeon

    Actually, the original stated intent and design of them was that they would be difficult for solo players and often require people to duo, as a tough open-world post-50 content landmass. Relaxing and earning gold was meant for 1-50 ;) per many many interviews before launch.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    sigh. The only thing that needed a change was the rewards from questing in V zones.


    No amount of rewards will get people to do content they don't want to do.

    If WoW taught us anything, it was that the masses will take the fastest path to the biggest reward. It doesn't matter if they like the content or not.

    I do agree with the idea behind your post that this might be the first step and other things are to come, but the idea that the reward is not a driving factor in a whole lot of peoples gaming habits is silly.
  • dream.beyond.orangeb14_ESO
    I am satisfied with the nerf. Thank you for not making me spend all my in game gold on repairs and allowing me to gain experience in new skills lines. VR zones are not for challenges and wipes, they are for earning experience and gold and having a relaxing evening questing! If you want a challenge go to a dungeon

    Actually, the original stated intent and design of them was that they would be difficult for solo players and often require people to duo, as a tough open-world post-50 content landmass. Relaxing and earning gold was meant for 1-50 ;) per many many interviews before launch.

    Then their design intent was flawed. Go back to craglorn, your 0.016 percent commentary is not helpful. You don't have to deal with these zones right now, we do.
    Edited by dream.beyond.orangeb14_ESO on July 8, 2014 4:48PM
  • niocwy
    niocwy
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    Just expressing my opinion here :
    1-50 was easy as ***. So easy it was just brainless button mashing.
    Vet pre-patch was also easy, but I had to use my brain again. Better, but still a cakewalk.
    Vet post patch is, in fact, somewhere in between. But it sure feels like 1-50 again.

    I was disappointed in veteran difficulty pre-patch anyway, so now I'm just 'meh'.
    Look at my profile picture. Visualize that muffin...smelling it...taking a bite...
    Are you hungry now ?
    Good.
  • AZRainman
    AZRainman
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    It's quite obvious a lot of people are posting nonsense or are employees for other games, since at least half the NPCs "HAVE NOT" changed in hitpoints or damage output in VR zones.



  • mumok
    mumok
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    No. Leave it alone. Stick to your guns this time ZOS. It was a good decision.
  • mumok
    mumok
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    Evandus wrote: »
    I'm curious. Has this suggested 25-33% reduction affected the group dungeon content as well?

    Not that I saw. I did veteran BC last night and it was just as hard as the last time.
  • Inco
    Inco
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    The BIGGEST Complaint by people (Including me) was going from 1-50 was such a MASSIVE spike in required skills that most folks just stopped. INB4 (L2P Inco) - I've been VR12 since the first week Craglorn hit (VR10 before it hit) and did it on a Templar healer... so yea... it SUCKED ALOT leveling for me the old fashioned way.

    The SECOND was the fact you had to GRIND forever and save every kitty in the tree and find magic beans for another person while doing every Anchor, Boss, Dungeon as the same time in order to be VR10 by the time you finished the 2nd VR Zone. (Main reason I refuse to level another VR toon)

    Did they NERF it too much? Most likely not, but I would agree it's a good thing that they are working to address the massive swing in skills needed in VR1+ areas. Some people want to LEAVE now? Sure, but most likely not as many that have already left due to VR content areas being a complete disaster. Might be too little to late, but better late than never. Keep in mind CONSOLE version of this game deploys soon and it needs to be fine tuned more before then. (Yes you could call us BETA II version on the PC) - LOL
  • Arundo
    Arundo
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    mumok wrote: »
    No. Leave it alone. Stick to your guns this time ZOS. It was a good decision.

  • NerfEverything
    NerfEverything
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    I just soloed a VR10 public dungeon, two world bosses and two dolomens... completely naked.

    It was fun, and challenging, but became trivial the instant a second person shows up.
  • kitsinni
    kitsinni
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    I just soloed a VR10 public dungeon, two world bosses and two dolomens... completely naked.

    It was fun, and challenging, but became trivial the instant a second person shows up.

    Oh yeah I just soloed vet coh naked with bare hands
  • NerfEverything
    NerfEverything
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    Edit: Don't feed the trolls ^
    Edited by NerfEverything on July 8, 2014 6:27PM
  • DeLindsay
    DeLindsay
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    All ZoS did as far as I can tell, that and every Guild member that quested in Vet zones before and after patch 1.2 (Craglorn), is they fully reverted enemies back to pre-1.2 levels, health and damage output. You can still die if you stand in stupid, but the same can be said about 1-50 as well. Before Cralgorn VR weren't much harder than 1-50. Patch 1.2 brought the health and damage output up by about 30%, along with increasing our VP experience for killing enemies, and there was a bug for a few days where they turned god mode on for all VR enemies where nobody could solo 2 enemies.

    ZoS fixed the bug (mostly) but left the increased health/damage/VP increase alone. There were still several threads up to and including this past weekend with continued complaints that VR enemies would randomly 1-shot them, although the problem was much less persistent than it was for those few days after 1.2. Monday it looks like they fully reverted all VR enemies health and damage output to pre-1.2, and probably for good this time. They hinted at the fact that they aren't happy that more players didn't see the vision they had for VR.

    Keep in mind too, NOBODY will be happy with everything. If they re-up the health/damage output then there will be a whole new list of threads complaining it's too difficult again. Unfortunately for this topic ZoS isn't going to win and some part of the player base will be left unhappy.
  • kitsinni
    kitsinni
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    kitsinni wrote: »
    I just soloed a VR10 public dungeon, two world bosses and two dolomens... completely naked.

    It was fun, and challenging, but became trivial the instant a second person shows up.

    Oh yeah I just soloed vet coh naked with bare hands

    Poor attempt at trolling. Reported

    Reported for posting about what you reported.
  • iaintoff
    iaintoff
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    Can all the ones who complete vr content only collect a variation of cad wells gold achievement, e.g. A revised title such as

    Cad wells gold pooseeey award or some other title equally befitting, thanks.

    Oh we'll more easier meat for the Zerg I guess.
    Edited by iaintoff on July 8, 2014 6:32PM
  • NerfEverything
    NerfEverything
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    DeLindsay wrote: »
    Keep in mind too, NOBODY will be happy with everything. If they re-up the health/damage output then there will be a whole new list of threads complaining it's too difficult again. Unfortunately for this topic ZoS isn't going to win and some part of the player base will be left unhappy.

    My 10 year old cousin, who has never played this game before, just killed the boss of a V10 dungeon after clearing it solo from the entrance. I spent no more than 5 minutes showing her how to play my Templar. She didn't die once and used no potions (probably forgot about them).

    This is supposed to be VETERAN content. Instead, it is content that a child that has never played this game before can do. There is something very wrong here.
  • NorthernFury
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    DeLindsay wrote: »
    Keep in mind too, NOBODY will be happy with everything. If they re-up the health/damage output then there will be a whole new list of threads complaining it's too difficult again. Unfortunately for this topic ZoS isn't going to win and some part of the player base will be left unhappy.

    My 10 year old cousin, who has never played this game before, just killed the boss of a V10 dungeon after clearing it solo from the entrance. I spent no more than 5 minutes showing her how to play my Templar. She didn't die once and used no potions (probably forgot about them).

    This is supposed to be VETERAN content. Instead, it is content that a child that has never played this game before can do. There is something very wrong here.

    I agree with you personally; one of my favorite things about ESO was the fact that you actually had to invest the time in planning your fights based on the number and types of mobs in an area, bosses, and using many different skills, including DPS, regens, and CC abilities. It was so refreshing to see that facerolling gained one nothing after a few levels. This enjoyment for this reason was selfish, because many players were having a hard time and quitting.

    Yes, it's kind of a LOLercoaster now.

    That being said, from a business standpoint, ZoS needs subscriptions, and they needed more people to interact with in VR zones. It was a business decision.

    Edited by NorthernFury on July 8, 2014 6:40PM

    Skadi Storm-Blade - VR14 Altmer Sorcerer
    Brynnhild Valkyrja - VR12 Nord DragonKnight
    Haakon Hardrada - VR12 Nord Templar
    Sanguine's Tester (retired)

    Cattle die
    kinsmen die
    all men are mortal.
    Words of praise
    will never perish
    nor a noble name.

    - The Havamal
  • RatsnevE
    RatsnevE
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    Denaia wrote: »
    I think that the VR content was nerfed way too hard and should be readjusted. Please stop this 33 to 50% nerf and bring it back to a more normal 5 or 10% nerf. This is absolutely insane and totally ruining the game.

    What is worst is that no one from zenimax has responded ever since we found out how hard the nerf was. I was always hopeful the game would get well at some point, but this is making me lose faith very very quickly. I am just sick and tired of the fact that we get 1.no information 2.lies (there would just be a readjustment that would still keep the game challenging) 3.no responses to complaints 4.it takes WAY too long to fix. And yes about point 4 I understand it's hard, but there are way too many problems that get fixed way too slowly and most likely the vr content problems we have now will never be fixed either.

    Please please do something about it, I am just sick and tired of the fact that the wrong decisions are made constantly.
    What I gather from the patch notes the VR content difficulty was made easier only in the alliance areas. That will be a big help to me playing solo not to have every VR battle so challenging. Give us a break. ZOS eased up on VR difficulty for a reason.

    I've heard there is more PvE content with a story in the works months away from now. Are you going to complain about that if it doesn't include PvP and challenging battles so casual solo PCs can stay frustrated? You've got all of Craglorn and Cyrodiil--enjoy.
  • DeLindsay
    DeLindsay
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    DeLindsay wrote: »
    Keep in mind too, NOBODY will be happy with everything. If they re-up the health/damage output then there will be a whole new list of threads complaining it's too difficult again. Unfortunately for this topic ZoS isn't going to win and some part of the player base will be left unhappy.

    My 10 year old cousin, who has never played this game before, just killed the boss of a V10 dungeon after clearing it solo from the entrance. I spent no more than 5 minutes showing her how to play my Templar. She didn't die once and used no potions (probably forgot about them).

    This is supposed to be VETERAN content. Instead, it is content that a child that has never played this game before can do. There is something very wrong here.

    Exactly my point, with the current iteration of VR "difficulty" YOU are unhappy. If they bring it back up we'll see a bunch of threads complaining that it's too hard again making THEM unhappy. As I said, on this topic ZoS cannot win, someone is going to be unhappy with the changes.
  • RatsnevE
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    I don't care... I'm sick and tired of battles being so challenging. I wish I could get through these two alliances before hardcore and kids kill me again.
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