NO...
It should be challenging! It's more fun... When they make these changes to difficulty (and sometimes raise xp), it's a SLAP in the face to the ppl who fought through it... who earned it..
So what do you care if you have already done it the hard way? You wanted challenging, you got challenging, you did it challenging. Just add to your signature that "I did veteran leveling before nerf" so everyone will know your great accomplishment.
NO...
It should be challenging! It's more fun... When they make these changes to difficulty (and sometimes raise xp), it's a SLAP in the face to the ppl who fought through it... who earned it..
So what do you care if you have already done it the hard way? You wanted challenging, you got challenging, you did it challenging. Just add to your signature that "I did veteran leveling before nerf" so everyone will know your great accomplishment.
Very funny... I'm currently lving a seccond char to 12 and not liking this at all. Never had any probs with V1-12, I simply don't see how or why ppl struggle.. it's already easy, to make it even easier makes it boring ^^
But my biggest problem with this, is that changes like this and changes like "double xp" in certain areas IS a big slap in the face for ppl who already done it...
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
NerfEverything wrote: »I would like an "Original Veteran" title for having played through the VR content as designed, before the whiners got it nerfed.
That being said, I personally do not like the changes, but I understand why others may like them.
The problem with the super easy VR levels is that you will end up with VR12s that do not have a mastery of their class, because they were able to level to the cap using a 2 skill rotation, standing in fire, never blocking.
Right now, if you group with VR12s, odds are that they aren't horrible players. They may have grinded anomalies, but for the most part they know how to block, and how to move out of the red circles.
Two weeks from now you will be grouped with VR12s trying to do VR level dungeons and getting wiped left and right because people will be playing like they did 1-50
I understand people who "just play for fun", and are happy now.
I play for fun too - but the fun comes from challenge as well.
So to me, it's pretty much gone, and after seeing which direction they chose for their game, I don't care where they're heading anymore.
If it's all for the casuals who want it easy going, that's fine.
Hope they have enough subscribers and get many more, hope their plan pays out well for them. I like this game and hope it gets more successfull.
Maybe the Singleplayer TES Fans stay a bit more now, after Vet being dumbed down that hard.
I'll go back to different MMOs, because I like it challenging and hard.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
ruze84b14_ESO wrote: »Do you not enjoy the difficulty of Craglorn, or veteran rank dungeons? Do you not enjoy the challenge of trials? Is the accomplishment of besting other players not valuable to you?
Is the only challenge you seek the solo quest chain from VR1-VR10, alt after alt after alt? Cause if so, I wish you the best of luck.
KraidenDove wrote: »You ARE A HERO! You should not be getting destroyed by trash mobs every five seconds
I'm allready VR12, I had to waste hours and sweat & tears to get to VR12. Why should it be easier for lazy people?
Reminds of the stories of my grandfather:
In my time i had to walk every day 30 kilometers to school. Thereby i had to fight wolves, snowstorms, the neighbours from the other village. And i was nearly naked. And i had to wear a giant rock on my head at the same time.
Valid argument. :-D
https://www.youtube.com/watch?v=Xe1a1wHxTyo&feature=kpI'm allready VR12, I had to waste hours and sweat & tears to get to VR12. Why should it be easier for lazy people?
Reminds of the stories of my grandfather:
In my time i had to walk every day 30 kilometers to school. Thereby i had to fight wolves, snowstorms, the neighbours from the other village. And i was nearly naked. And i had to wear a giant rock on my head at the same time.
Valid argument. :-D
ruze84b14_ESO wrote: »I understand people who "just play for fun", and are happy now.
I play for fun too - but the fun comes from challenge as well.
So to me, it's pretty much gone, and after seeing which direction they chose for their game, I don't care where they're heading anymore.
If it's all for the casuals who want it easy going, that's fine.
Hope they have enough subscribers and get many more, hope their plan pays out well for them. I like this game and hope it gets more successfull.
Maybe the Singleplayer TES Fans stay a bit more now, after Vet being dumbed down that hard.
I'll go back to different MMOs, because I like it challenging and hard.
Do you not enjoy the difficulty of Craglorn, or veteran rank dungeons? Do you not enjoy the challenge of trials? Is the accomplishment of besting other players not valuable to you?
Is the only challenge you seek the solo quest chain from VR1-VR10, alt after alt after alt? Cause if so, I wish you the best of luck.