Maintenance for the week of September 15:
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)

FPS Issue Still Is Not Fixed - 1 Month of Unplayable PvP

  • FlatLine84
    FlatLine84
    ✭✭
    LrdRahvin wrote: »
    FlatLine84 wrote: »
    Welcome to the MMO community, sadly it's full of skill less, non competitive, stay at home dad, whiny babies that log in once a week to pick flowers or go fishing. I unsubed I will ride this horrible game till destiny comes out and I an reunited with my true calling FPS..

    lolwut

    Lol PVP is always second when you share living space with basket weaving carebears.
  • vanillexhope
    vanillexhope
    ✭✭✭
    I love ESO and I always defend it, but even I have to agree with this (not the roll back, just fixing the issue). Some of these updates probably feel like a slap in the face for some PvPers. I don't PvP at all, but I do feel bad for them.
  • Lkory
    Lkory
    ✭✭✭
    DemonNinja wrote: »
    So today's patch confirms that we will now be moving into the 1 month territory of unplayable PvP since the introduction of the FPS issue in Cyrodiil. I have to admit that I am totally and utterly appalled by the development teams efforts in finding a solution to this GAME BREAKING issue. @ZOS_JessicaFolsom‌ can we please get a fully detailed road map of how this is going to be addressed?

    If this was truly the "number one priority" as the developers have stated over and over today's patch notes would have lead off with "Fixed issue causing severe FPS drop for some players in PvP". Instead we got "we made the game more easy because the casual players complained enough."

    There was NOTHING broken about the VR content and the fact that your management and Production team assigned resources to this project over the FPS issue is disturbing. Fixing a game breaking bug that leaves the game unplayable for a large percentage of your player base should be where ALL your resources are assigned.

    I know this patch will leave at least one of the PvP guilds I am in dead as many have been testing this morning and are still getting sever FPS drops from 60+ FPS to 6 FPS. This is totally unacceptable.

    Come on now ZOS. If you dont know what the issue is, roll the servers back to 2.2 where the PvP was stable. Then work in the other fixes one at a time to identify what the issue truly was. I have never played an MMO where a truly game breaking bug has been left live for this length of time. I would personally be ashamed if I was working on this project.

    Ya sure my back end programmers have been reassigned to tweaking the mobs difficulty! :pensive:

    You know a back end programmer deals with shaders, dynamic light, net code, optimization, etc....

    And game designers deal with balance changes and things that are done within an game editor.

    Stop with the *** about things you cant even comprehend. Not the same job...
    Do you think they throw out all their resources out this week to hire more back end progs, then hire the game design team, they fired, next month because they are focusing? And if you do, i hope your boss fire you because you are not really needed right now, he might hire you in September again, who knows. At least he wont have to pay for your vacation... :open_mouth:

    Your statement sounds like a person who asks his janitor to do his tax reports.

    EDIT: And rolling back is a bad solution. Bye all the nightblades and temps. At least now peeps can roll an alt and not be completely intimidated by leveling Veteran levels all over again.
    Edited by Lkory on July 8, 2014 3:35AM
  • vanzan
    vanzan
    ✭✭✭
    Lkory wrote: »
    DemonNinja wrote: »
    So today's patch confirms that we will now be moving into the 1 month territory of unplayable PvP since the introduction of the FPS issue in Cyrodiil. I have to admit that I am totally and utterly appalled by the development teams efforts in finding a solution to this GAME BREAKING issue. @ZOS_JessicaFolsom‌ can we please get a fully detailed road map of how this is going to be addressed?

    If this was truly the "number one priority" as the developers have stated over and over today's patch notes would have lead off with "Fixed issue causing severe FPS drop for some players in PvP". Instead we got "we made the game more easy because the casual players complained enough."

    There was NOTHING broken about the VR content and the fact that your management and Production team assigned resources to this project over the FPS issue is disturbing. Fixing a game breaking bug that leaves the game unplayable for a large percentage of your player base should be where ALL your resources are assigned.

    I know this patch will leave at least one of the PvP guilds I am in dead as many have been testing this morning and are still getting sever FPS drops from 60+ FPS to 6 FPS. This is totally unacceptable.

    Come on now ZOS. If you dont know what the issue is, roll the servers back to 2.2 where the PvP was stable. Then work in the other fixes one at a time to identify what the issue truly was. I have never played an MMO where a truly game breaking bug has been left live for this length of time. I would personally be ashamed if I was working on this project.

    Ya sure my back end programmers have been reassigned to tweaking the mobs difficulty! :pensive:

    You know a back end programmer deals with shaders, dynamic light, net code, optimization, etc....

    And game designers deal with balance changes and things that are done within an game editor.

    Stop with the *** about things you cant even comprehend. Not the same job...
    Do you think they throw out all their resources out this week to hire more back end progs, then hire the game design team, they fired, next month because they are focusing? And if you do, i hope your boss fire you because you are not really needed right now, he might hire you in September again, who knows. At least he wont have to pay for your vacation... :open_mouth:

    Your statement sounds like a person who asks his janitor to do his tax reports.

    EDIT: And rolling back is a bad solution. Bye all the nightblades and temps. At least now peeps can roll an alt and not be completely intimidated by leveling Veteran levels all over again.

    The guy is frustrated and is not getting value for his money. He wants to vent, good luck to him


    [Moderator Note: Edited per our rules on Rude and Insulting comments]
    Edited by ZOS_JuhoJ on July 8, 2014 5:59AM
    Vanzan Lizardman - TKG

  • Lkory
    Lkory
    ✭✭✭
    vanzan wrote: »
    Lkory wrote: »
    DemonNinja wrote: »
    So today's patch confirms that we will now be moving into the 1 month territory of unplayable PvP since the introduction of the FPS issue in Cyrodiil. I have to admit that I am totally and utterly appalled by the development teams efforts in finding a solution to this GAME BREAKING issue. @ZOS_JessicaFolsom‌ can we please get a fully detailed road map of how this is going to be addressed?

    If this was truly the "number one priority" as the developers have stated over and over today's patch notes would have lead off with "Fixed issue causing severe FPS drop for some players in PvP". Instead we got "we made the game more easy because the casual players complained enough."

    There was NOTHING broken about the VR content and the fact that your management and Production team assigned resources to this project over the FPS issue is disturbing. Fixing a game breaking bug that leaves the game unplayable for a large percentage of your player base should be where ALL your resources are assigned.

    I know this patch will leave at least one of the PvP guilds I am in dead as many have been testing this morning and are still getting sever FPS drops from 60+ FPS to 6 FPS. This is totally unacceptable.

    Come on now ZOS. If you dont know what the issue is, roll the servers back to 2.2 where the PvP was stable. Then work in the other fixes one at a time to identify what the issue truly was. I have never played an MMO where a truly game breaking bug has been left live for this length of time. I would personally be ashamed if I was working on this project.

    Ya sure my back end programmers have been reassigned to tweaking the mobs difficulty! :pensive:

    You know a back end programmer deals with shaders, dynamic light, net code, optimization, etc....

    And game designers deal with balance changes and things that are done within an game editor.

    Stop with the *** about things you cant even comprehend. Not the same job...
    Do you think they throw out all their resources out this week to hire more back end progs, then hire the game design team, they fired, next month because they are focusing? And if you do, i hope your boss fire you because you are not really needed right now, he might hire you in September again, who knows. At least he wont have to pay for your vacation... :open_mouth:

    Your statement sounds like a person who asks his janitor to do his tax reports.

    EDIT: And rolling back is a bad solution. Bye all the nightblades and temps. At least now peeps can roll an alt and not be completely intimidated by leveling Veteran levels all over again.

    Get off your high horse and stop being a prick. The guy is frustrated and is not getting value for his money. He wants to vent, good luck to him

    Still. its a problem with the internet. I'll give him a point but on something he doesnt say.

    A lot of their optimization team is focusing on PS4/XB1 builds.
  • TRIP233
    TRIP233
    ✭✭✭
    DemonNinja wrote: »
    So today's patch confirms that we will now be moving into the 1 month territory of unplayable PvP since the introduction of the FPS issue in Cyrodiil. I have to admit that I am totally and utterly appalled by the development teams efforts in finding a solution to this GAME BREAKING issue. @ZOS_JessicaFolsom‌ can we please get a fully detailed road map of how this is going to be addressed?

    If this was truly the "number one priority" as the developers have stated over and over today's patch notes would have lead off with "Fixed issue causing severe FPS drop for some players in PvP". Instead we got "we made the game more easy because the casual players complained enough."

    There was NOTHING broken about the VR content and the fact that your management and Production team assigned resources to this project over the FPS issue is disturbing. Fixing a game breaking bug that leaves the game unplayable for a large percentage of your player base should be where ALL your resources are assigned.

    I know this patch will leave at least one of the PvP guilds I am in dead as many have been testing this morning and are still getting sever FPS drops from 60+ FPS to 6 FPS. This is totally unacceptable.

    Come on now ZOS. If you dont know what the issue is, roll the servers back to 2.2 where the PvP was stable. Then work in the other fixes one at a time to identify what the issue truly was. I have never played an MMO where a truly game breaking bug has been left live for this length of time. I would personally be ashamed if I was working on this project.

    The FPS issue isn't limited only to Cyrodiil. I've been having problems with it in Vet zones, (PvE, not just PvP), also Everything was wrong with Vet zone difficulty. I couldn't even beat story line zone bosses at the end of the zone with out help. Now I can finally defeat them by myself. With this fix to vet zones ZeniMax can finally live up to their original advertisement of playing the game solo if we so chose to.
  • Loco_Mofo
    Loco_Mofo
    ✭✭✭✭✭
    I unsubbed.

    I still have 3 months of game time left though. Yay 6 month sub plans.

    @ZOS_GinaBruno‌ @ZOS_JessicaFolsom‌ ...what is going on here? why can't they discover an issue?

    half of the DC PVp guilds on Dawnbreaker are unsubbing

    Yep, same boat. Bought the 6 month plan, but have unsubbed.

    Never seen a modern MMO implode so epically.

    Gratz ZoS!
  • Raizin
    Raizin
    ✭✭✭✭
    We understand and respect the frustration in regards to the performance issues. We have our Engineering and QA teams currently working on tracking down and testing several things that we believe are contributing to the problem. This is a bit of a nebulous issue, as it has several contributing factors. Each time we nail down a contributing factor and fix it, we push that fix live. We promise to continue to keep you updated, and we do apologize that the issue is still persisting.

    saying its "nebulous" is quiet offensive :D. I dont think that it ll be "nebulous" for a month from now on, when the game ll be played by nobody.

    Also i dont want to see that pvp in the big event which is about to come, because that ll be just embarrassing to watch.
    Edited by Raizin on July 8, 2014 6:48AM
    HellSeesYou = v16/AD/Rank 37-Former emp/EU TB-AZura(Old Auriels Bow badass) ___ Vampire Templar/Resto/Destro staff user from Banana squad
    HellSeesAll - v16/EP/Rank 19 Magicka NB/Necrotic Lag member
    HellSeesUs - v16/AD/Rank 18 Stamina Templar
  • ZOS_HugoP
    ZOS_HugoP
    ✭✭✭
    Greetings folks,

    As announced here, we just deployed a hot-fix that should solve the issue. Please feel free to share your feedback about this with us in the mentioned thread.

    This thread is now closed to avoid duplicates.

    Thank you!
    Edited by ZOS_HugoP on July 8, 2014 7:20AM
    The Elder Scrolls Online Social Team - ZeniMax Online Studios
    Facebook | Twitter | Google+ | Tumblr | Pinterest | YouTube | ESO Knowledge Base
    Staff Post
This discussion has been closed.