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Mistakes were made (Veteran Ranks)

  • Luvsfuzzybunnies
    Luvsfuzzybunnies
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    ShADoW0s wrote: »
    Have you seen how little veteran ranks mean? V10 gear is about 10% stronger than lvl 50 gear.

    The big difference is that high veteran players have been forced to become better players in order to survive and overcome what they have faced.

    The difficulty increase every veteran level but you don't become stronger, so you have to learn to get on.

    Taking on the challenge of getting up veteran levels is far more entertaining and interesting than farming and repeat farming for gear.

    In pvp once you are V1 you are competitive if you are a good player, that is when you no longer get any ability or cap problems in Cyrodiil.

    Not actually true, you get attribute points each Vr and also game spell/armor pen each Vr as well.

    I never received any extra attributes for gitting veteran levels... still 49 health 0stam 0magicka. Me thinks you are mistaken.
    Jukette VR12 DC Nightblade 14 day campaign.
    Kitten Kisser VR12 DC Sorcerer 14 day campaign
  • demenzia
    demenzia
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    I hope they won't listen to you, the pve is already too easy to play, especially non veteran content. The levelling is too quick and killing most enemies is not challenging enough. I started to play with my new character a couple of weeks ago and I got an impression that the overall difficulty was decreased, including world bosses and dungeons. Could solo most of it, apart from group dungeons (though you can easily do them with 4 dps, healer and tank are no longer must have) and died very rarely. Considering that my new char is a sorc in light armour and the first one is DK with lots of health, it shouldn't be easier to play through, but it actually is. This time I levelled too fast, just by doing all quests, dungeons etc. and always left the zone being at least 2-3 lvls above the level I was supposed to be. It is actually frustrating. I would prefer more challenging pve experience and more obstacles on the way to VR rank. It doesn't seem fair to me that Zos only listens to those who moan about how difficult to play and just nerf everything they can.
    Edited by demenzia on June 30, 2014 1:31AM
  • Lalai
    Lalai
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    I don't want them to change Veteran content. That isn't to say it's not a problem for some people (however big or small a group those people are).. I just like the content, so I don't want it to change. Being able to experience everything on one character, and essentially at a "new game +" type difficulty are things that attracted me to the game.

    What I would much rather they do is provide an alternate pathway to level, and then leave the VR other faction areas completely optional. Add something for the folks that don't enjoy it, but don't take away from the folks that do.
    Fisher extraordinaire!
    Send me your worms, crawlers, guts, and insect parts.
    Templar Healer
    Daggerfall Covenant, NA
  • rekina
    rekina
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    Have you seen how little veteran ranks mean? V10 gear is about 10% stronger than lvl 50 gear.

    lol can't even math this... how is that 10%? Literally the worst lying comment ever
    Edited by rekina on June 29, 2014 8:50PM
  • kewl
    kewl
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    "Here lies ESO...
    ...Mistakes were made."

    +10 bacon for you!
  • Adrastes
    Adrastes
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    like some other people have said before me:
    I pay and play for being entertained.
    i have enough challenges in my rl work and i want to be able to relax.
    levels 1-50 are fine but VR is much too demanding.
  • Evandus
    Evandus
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    It's definitely weird for me to finally finish up the Molag Bal fight and find myself in Queen Aryen's Jurisdiction. I have to admit, I'm having a huge issue with coming to love the DC and now being expected to assist opposing factions.

    I hit VR1 two weeks ago while starting Coldharbour on my main character. And I had no idea why I wasn't excited to fight Molag Bal and move on. Many things in this thread illustrate what I'm coming to know as why.

    Before I started playing during the beta I'd decided that I support the Daggerfall Covenant. And I'm coming to discover that it's just motivation killing to log in and do content in support of the enemy.

    Yes, it's a bit petty. I totally agree with anyone who would say so. Yet playing this game past level 49 as intended appears to equate to embracing the opposing team at the championship game. And that's kind of messed up considering I play this game for the fun factor. There is no fun to be had helping your enemies. At least, not for me.
  • Esha76
    Esha76
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    Adrastes wrote: »
    like some other people have said before me:
    I pay and play for being entertained.
    i have enough challenges in my rl work and i want to be able to relax.
    levels 1-50 are fine but VR is much too demanding.

    Exactly! My whole reason for having issue with it myself.
    "There is no moisture in your angry stares." - Laughs-at-All
    "I don't know why I bother guarding you horrible people." - Orama Sadas
    "Scales here is about to have a really bad day..." - Valeric
    "Just tell me what you're doing here before I turn your heart into a tomato..." - Sereyne
    "Break those rocks! Dig those ditches! Why??? Because I want you to!!!" - Ifriz the Unraveller
    "There are worse masters than I. Far worse." - Molag Bal
    "I humiliated the Daedra in Mehrunes Spite." - You, when turning in a specific Undaunted Daily.
    "I'm not finding YOU very pleasant!" - Adla the Brewer
    "Old Ri'hirr likes his birds slow and stupid!" - Old Ri'hirr
    "When things get dirty... Oh, I get so flustered." - Meredil the Archivist
    "Too many Argonians about these days..." - Davon's Watch Guard back at launch (though I think this one has been removed from game)
  • apostate9
    apostate9
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    Rofaka wrote: »
    It doesn't even make sense that there's wild beetles out there that are stronger than Molag Bal, what are these? Daedric Prince beetles?

    rofl. thank you for making me laugh. It kind of reminds me of the first time I had to kill a Frost troll in Skyrim. I think I was level 8. It quickly destroyed me. I posted on the forum asking if it was a Super Troll.

    But yes, the mob power is strange now. Skeevers should not be so strong. And I have had more difficulty with elite boss fights than Molag Bal.

    Yeah, the 4th wall is broken for me. Diamonds are worthless, but some dirt-poor peasant girl is charging me 19,000 Gold Coins...for a bigger purse.

    The guards know the Great Shackle is destroyed, but the chains keep coming down? Am I in an alternate timeline or not? What is the state of the world I live in? I don't really know and I am starting to not care. I just pick the worse possible ending of every newb quest I am railroaded into doing for enemies, collect my pitiful XP and walk away, hoping I can endure the pain long enough to ever see Craglorn.

  • Darkstorn42
    Darkstorn42
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    ShADoW0s wrote: »
    Have you seen how little veteran ranks mean? V10 gear is about 10% stronger than lvl 50 gear.

    The big difference is that high veteran players have been forced to become better players in order to survive and overcome what they have faced.

    The difficulty increase every veteran level but you don't become stronger, so you have to learn to get on.

    Taking on the challenge of getting up veteran levels is far more entertaining and interesting than farming and repeat farming for gear.

    In pvp once you are V1 you are competitive if you are a good player, that is when you no longer get any ability or cap problems in Cyrodiil.

    Not actually true, you get attribute points each Vr and also game spell/armor pen each Vr as well.

    I never received any extra attributes for gitting veteran levels... still 49 health 0stam 0magicka. Me thinks you are mistaken.

    You do not get extra attribute points but you get 10 more magicka and stamina and 15 extra health with each VR level. These intern increase your damage a small amount.
  • apostate9
    apostate9
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    Jaxom wrote: »
    The problem is that the game wasn't designed originally to have Vet levels. It was created that you would level up 1-50 in your faction, that's it. At that point you would have Cyrodiil or dungeons.

    During the closed beta tests, people complained so much that they changed how the game progressed, letting people experience the other zones without having to reroll, and viola, VR was born. It's an afterthought (a rushed one at that), which is why it feels so disconnected to the rest of the game. Have you ever noticed that there is no level 50. You go from 49 to VR1. This is why.

    Had they left VR out of the game and not cave to the people complaining that they wanted to see the entire game on a single character, we would have had a progression at end which made more sense. Even with Craglorn coming out, they could have made it a Level 50 zone (since we all would have been), and keep it a horizontal progression instead of a vertical one. Craglorn should have been an endgame PvE zone that you went to after the intial 1-50 content and it would have made so much sense. Unfortunately, there is no going back now and the damage is done.

    There is going back, if they know what is good for them. I will give me VRs back. I will. Make me lvl 50 and let me ave Craglorn/Cyrodill. Perfect. Instead, I am looking at a demi-god with a pot on his head tell me a I can choose which enemy alliance to help: Red for Pact, Blue for DC, Green for AD. Choose a color...oh wait, that's the end of Mass Effect 3.
  • Asava
    Asava
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    What I don't get is that you cripple a daedric prince and kill his minions then trolls wreck you afterwards. More than 3 regular mobs will wipe the floor with you in vr. It's just stupid.
  • Stratti
    Stratti
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    Have you seen how little veteran ranks mean? V10 gear is about 10% stronger than lvl 50 gear.

    The big difference is that high veteran players have been forced to become better players in order to survive and overcome what they have faced.

    The difficulty increase every veteran level but you don't become stronger, so you have to learn to get on.

    Taking on the challenge of getting up veteran levels is far more entertaining and interesting than farming and repeat farming for gear.

    In pvp once you are V1 you are competitive if you are a good player, that is when you no longer get any ability or cap problems in Cyrodiil.

    This so this. I have started tanking vet Dungeouns and am an accomplished tank for the last 10 years and love it . The amount of v11 or v10 bad players is astounding.

    One of the best healers I've had was v1 and rocked it. People need to understand that vet is nothing more than a soft cap raise and access to better enchant but it isn't another level. It's a rank. V8 vs v12 difference is bugger all.

    Get out of the track if skipping content and crying while you do it that the levelling is a grind . It's all in the end because you think end game starts at v12 when it doesn't it starts at v1
  • schroed360
    schroed360
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    ...Daily random veteran (dungeons) for your tier with a solid reward such as 750g 10000VP per tier, a Grand soul gem and a roll on a blue item list...

    This, yes, this is needed. Something that allows us to level in a way that isn't questing or boss grinding. I love dungeons, they are my favorite part of MMOs. I want there to be an actual reward for repeating them.

    Actually vet dungeon already give a big load of vet points.... I feel strange cause i see lot of poeple complaining about quests but there is not so much poeple who queue for vet dungeon...weird.
  • Rofaka
    Rofaka
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    Nylan wrote: »
    Please don't dumb down the game because someone thinks it is too hard, that has been the death nail for games that try to make easy mode, WoW is for that.

    It's not about making it easier, it's about unifying the endgame so the playerbase is connected instead of spread over all these different veteran ranks.
  • Rofaka
    Rofaka
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    schroed360 wrote: »
    ...Daily random veteran (dungeons) for your tier with a solid reward such as 750g 10000VP per tier, a Grand soul gem and a roll on a blue item list...

    This, yes, this is needed. Something that allows us to level in a way that isn't questing or boss grinding. I love dungeons, they are my favorite part of MMOs. I want there to be an actual reward for repeating them.

    Actually vet dungeon already give a big load of vet points.... I feel strange cause i see lot of poeple complaining about quests but there is not so much poeple who queue for vet dungeon...weird.

    That's probably because of the added difficulty. On top of that, people probably don't feel the need to grind their D's off after defeating Molag Bal.
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