Hello, I was considering making a few characters for use in PvE. I played the beta and experimented with a few different character types, so I have a general idea of how levelling in this game works. I'm not super big on MMOs so I'm kind of a noob when it comes to how these games work.
For one of my characters, I wanted to make a Breton Templar and make it use primarily Restoring Light and Restoration Staff to make a healer. I'm pretty sure that's practically the only way to do it, but I was going to have One Handed + Shield as my secondary weapon and use Heavy Armor to make my character something of a Paladin to tank whenever necessary and swap to healing when that is needed. Perhaps this is better utilized with One Handed as my primary weapon and using an Orc and focusing on the tanking rather than the healing, but I felt playing a healer was enjoyable in the beta.
For another of my characters, I wanted to make a Sorcerer but felt my options were heavily limited when I chose to do a light armor Destruction Staff wielding Sorcerer, as all the abilities were practically all of the same thing: more AoEs or Single Target Damage. I was wondering if there was a weapon set that had good CC abilities, so I could use my Sorcerer Class skill lines for my damage spells, then use that weapon for CC to give my character a bit more options to use in combat so I can deal with multiple situations effectively.
Finally, I was considering making a Bosmer Bow wielding DPS character, though I didn't really have an interest in utilizing stealth as it didn't seem that interesting in this game. I haven't looked into the Bow skill line that extensively so don't really know the details on how this line works. Would I basically have to use a Nightblade in order to utilize this weapon set to the best of its abilities, or could I do a Templar or a Dragonknight and grant myself some spells in order to do even more DPS?
Thank you for your opinions on my builds. I'd appreciate if you'd share what everyone has figured out, rather than me spending a good chunk of my time figuring out what works and what doesn't. Obviously there's room for me to experiment on my own once I decide what class/role/weapon to use so I still can tweak my character to how I like best. Thank you again!