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When will they nerf DK again for PVP?

  • Erock25
    Erock25
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    Erock25 wrote: »
    I stated it before, Reflective Scale is the "Ranged" version of Blazing Shield.

    one counters range, the other counters anything in melee.



    @xsorusb14_ESO‌
    Now I don't have a templar but I'm trying to compare Blazing Shield and Reflective Scale from tooltips.

    Unless the tooltip is completely wrong, Blazing Shield is not at all like Reflective Scales and it leads me to believe you do not understand why Reflective Scales is OP. I have no problem with Reflective Scale in a 1 vs 1 situation. The real issue is that it allows DKs to survive against hordes of enemies, especially in keep defense/attack. Everyone is at range and the DK can basically attack with impunity.

    Blazing shield is 6 second 30% max HP dmg shield. So for a decently geared character in PVP let's say it is 1000 hp dmg shield. It does increase if surrounded by enemies upon activation but 4% of 1000 is 40, which is minimal, so you would need 8+ people around you to really make any pre-mitigation dmg shield increase in strength that means anything ... so I'm just going to ignore that for comparison sake, considering Reflective Scale does not need to be surrounded upon activation.

    So just for starters, Blazing Shield lasts for 6 seconds or 1000 pre-mitigation dmg, while Reflective Scales lasts for 4 seconds regardless. While being focus fired, you will eat up that pre-mitigation 1000 dmg is half a second and start taking dmg again. Reflective Scales can sit there and take 20k dmg if properly focus fired by a zerg without a single bit of dmg to the DK. Which would you rather have in Cyrodiil ... 1000 point dmg shield that stops magicka regen, or something that blocks all ranged dmg (a vast majority of dmg being thrown around in cyrodiil) for 4 seconds?

    Blazing Shield returns 53% of dmg taken to nearby enemies, which is a maximum of around 500 dmg to each enemy. The Dragon Fire Scale morph of Reflective Scale will return 135% of incoming dmg back to the attacker. So, each ranged attacker will get AT LEAST 500 dmg back for basically any ranged attack out there. In large scale fights, Reflective SCale will output much more dmg than Blazing Shield because A) blazing only hits enemies right around you which isn't always the case, and B) blazing shield tops out at 500 dmg non crit.

    Blazing Shield doesn't have a cap on the amount of people it gets the 4% from, and it absorbs basically all damage, then unloads it on anyone near ya... I've seen it crit for close to 1k damage. The Magicka Regen itself isn't that big of an issue either with things like Warlock/Pots and Restro Staff.

    Trust me..You fight a Templar spamming it once..and you'll get why its comparable to Reflective Scale. Cause you'll find that you won't be able to go anywhere near the Templar... And the the second you're not near him, he's going to be using Heavy Restro to get mana back.. If you start ranging him, he'll charge you.

    It also doesn't have the big ole wings that basically says.. hey, stop attacking that guy.


    If the high end you'v seen is it critting for 1k then that is pretty weak. That means it only absorbed around 1320 total dmg pre-mitigation. That is basically two long range casts. So if this templar was targeted by three people, the third attack would do damage. If you agree that the majority of people in cyrodiil are using ranged attacks, DK with reflective scale could stand up to 20+ people casting ranged attacks. Do you understand what I am getting at? The templar skill is really nice and awesome when you get jumped or focused by 2-4 people, but no matter what you basically insta-dead if jumped by 6+, while the DK can survive 20+ no problem unless he gets swarmed by a bunch of charging melee, which usually isn't the case (especially if he is playing smart).
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • tordr86b16_ESO
    tordr86b16_ESO
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    sagitter wrote: »
    For you it's so easy , maybe i m still noob and need some advices, but have you ever tryed a nightblade?.Ofc i m penalized cause i m a vampire also and dk's offensive abilities are all fire damage. All the shiphoning damage abilities are reflected and also bow attacks, only bombard 20 m and magnum 10 m and aoe (blah for a nightblade) are not, and that make me useless at distance 28+ m, melee vs good dk for me it's almost impossible , if i open with a stealth attack and i m able to dmg 50% they use greendblood and still out dps me due to high fire dmg.
    I'm leveling a DK now and at lvl 11 i can easy kill lvl 20 mobs, and that was almost impossible with my poor nb.

    woe is me, woe is me...
  • SRIBES
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    Erock25 wrote: »
    AsweetRoll wrote: »
    Erock25 wrote: »
    AsweetRoll wrote: »
    Erock25 wrote: »
    AsweetRoll wrote: »
    Erock25 wrote: »
    AsweetRoll wrote: »
    Refelctive Scales is fine. It is ignorance or plain stupidity that is the problem here. If you are NOT going to research the abilities that other classes have then you have no business in PvP.

    https://www.youtube.com/watch?v=28g9LCqNBD0
    Sure, i'm on the side that it's not a OP ability, just a strong one. But that's a bad example, the sorcerer in the video thought he had the jump on him, by the time fragments was in the air he used reflect. The guy may not have had addons resulting in him not realizing he was fighting a dragonknight. Everyone does have to learn at some point, and there's not a huge chance that every single dk build uses scale. I guess you could say the sorc should have gone in sneak, that's what I would have done if I were the sorc and had the jump.

    Maybe as a DK you just don't realize how often you see those wings because you don't have projectiles, but wings are now a constant sight in pvp. I wouldn't be surprised if 75%+ of DK are using them regularly.
    So lets do some math, assuming that 25% of the ESO population picked the dragonknight class since there 4 classes, and you're saying 75% of dks are using it, that's about a 18% chance of a dragonknight having it on a hotbar. Now lets remember there are lower level dks in PvP and also not every dk PvPs. So this drops the chance of you running into a scale user ever lower, now encountering a scale user or dragonknight is a whole other chance. So it's a pretty damn low chance of you running into a scale user, while it's still a chance, it's unlikely, I would say you have about a 9% chance of running into one. Of course this can vary, this is just theoretically speaking.
    And if your a sorc vel familar is honestly the perfect counter it absolutely wrecks ***. There is no CC immunity from it and it hits pretty hard. If you have cost reduction rigs and neck and 7/7 light in worm cult and have other gear with seducer or something you can get its cost next to nothing+ the 20% magika restore on death. The stun can be blocked but the damage can't be. Tanking out the damage from the player with a sword and shield is great. It will catch dks off guard because they think your just a pet user and don't use projectiles, but when fragments proc you use it. Keeping damage shields up is great as I mentioned before also. But never block when you have damage shields up unless its for CC immunity. Does this seem to make more sense?

    No. You make no sense at all. I say 75% of DK use scale in pvp and you go on about low level players and all this other nonsense that does not factor at all into the statement that 75% of DK use scale in pvp. You really are a dimwit and I feel every time I answer one of your posts, I get dumber myself. You're so desperate to not be nerfed, I simply mention one comment on your post and you go on some long spiel about how sorc can counter DK with vol familiar.

    Woah settle down. Let me explain this to you, maybe you can understand then I will teach you how to play eso and teach you some manners.
    1) 1/4 classes=25% chance of encountering a dragonknight
    2) You claim 75% of dks use scales (which is bs since a lot of dks are lower levels and also PvP. Also sybrane is a must have for scale users which in that case for them to be competitive they must have the vr version. VR 5-12, if they don't have this they are less effective and scales won't really help them as much.)
    3) 25% x .75= 18% chance of you encountering a dragonknight who uses scales but you don't take into account lower leveles or the ones who PvE which drops the chance even lower. But we're just throwing random numbers out there ofc. I never claimed I was desperate not to be nerfed, the amount of ignorance you put into each post is a joke.. I've admitted sybrane needs a fix but it's nothing insane like you're making it out to be. Vel familiar is what gets me, don't use it and keep geting your ass smashed bud. Up to you, "Play the way you want to play" but please don't ask for nerfs if you're not willing to use the skills or advice others have given you to beat it.

    Again I feel dumb for responding but if I say 75% of DK in pvp use Scales, that has already taken into account the ones that are too low of a level to use it. Also, assuming there are just as many temp/NB as DK/sorc in pvp is probably wrong as well. I'd say dk/sorc are sitting up around 30% each at least. None of this matters at all when it comes to how OP reflective scales is, but I find it humorous how your latest tactic for defending Scales is saying that it isn't all that common (which multiple people on multiple message boards have told you is false).

    You keep saying to use Vol Fam but you keep calling it Vel Familiar for some reason... leading me to believe you have never used it yourself because you don't even know the name of it. Vol Fam is slow as *** and completely useless in most situations in PVP. Any situation where a fight starts where there is distance between you and the enemy is a bad time to use Vol Familiar. Trust me, I've used it for a very extended period of time in Cyrodiil. It only works when you get the stealth jump on your opponent or in dueling situations. Yes I would use it in a duel, but duels aren't what PVP is about and do you know what is insanely powerful in the most common form of PVP (tons of ranged dmg coming from multiple opponents) ???? REFLECTIVE SCALE.

    If you want to teach manners you should re-read your first entries into this thread and how often you threw around the terms crying, bitching, and whining.

    You're so mad.. Please calm down erock, vol familiar (happy now? Lmao) is what gets me in PvP. You just don't use the skills you have at your disposal in a fight. Vol familiar is great
    1) no CC immunity after it explodes
    2) It's a AoE
    3) if you explode it multiple times you will wreck people, when fragments proc cast it in between.
    I have caught people off guard and they still won with vol familiar. They tank hits and let it explode
    You seem to spend more time asking for a nerf then actually playing pvp. Honestly, l2p. I have found plenty of sorcs that beat me and if you watch syphers streams sorcs kill him also. How? It comes down to skill and proper timing.

    It is clear you have never actually pvp'd with vol familiar. Trust me, you would understand if you had. It is useless in a huge majority of cyrodiil encounters. I'm waiting on the reply post where you spew a random list of useless facts that have nothing to do with why vol familiar sucks, which is it is a stupid pet with terrible targeting and closing speed.
    Keep getting your ass ran over. Up to you, i'm telling you what gets me. Some players will be more skilled then you and that's why they win. There is one skill in the sorcerer class that is reflected, i'm sure you can find a way to use that ability at the proper moments and situations. You have room for 9 other skills when they use reflect. It's not that hard to see them use it, when it's up for 4 seconds don't cast projectiles. Simple. You have 9 other skills you can use or 10 if you choose not to use that skill. I encountered a sorc that was at lower then 30% health, (this was not a duel) he casted absorb magic then used fragments on proc and went to 100% health because he casted fragments for about 1.5k damage, I reflected it for 35% increased damage on him and it restored his health for 115% of the damage done. Absorb is good for fighting any class also, a great source for healing. Sword and shield is also great for being tanky. You claim that half the damage sources are projectiles which is false, i'm not going to go through every skill and see if that's true but I can just tell you it's not true. The sorcerer class has 1 ability that is reflected. The templar/nightblade have two I believe. No one ever said you need to use projectiles in the first place.
    Edited by SRIBES on July 5, 2014 7:27PM
  • Xsorus
    Xsorus
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    Erock25 wrote: »
    Erock25 wrote: »
    I stated it before, Reflective Scale is the "Ranged" version of Blazing Shield.

    one counters range, the other counters anything in melee.



    @xsorusb14_ESO‌
    Now I don't have a templar but I'm trying to compare Blazing Shield and Reflective Scale from tooltips.

    Unless the tooltip is completely wrong, Blazing Shield is not at all like Reflective Scales and it leads me to believe you do not understand why Reflective Scales is OP. I have no problem with Reflective Scale in a 1 vs 1 situation. The real issue is that it allows DKs to survive against hordes of enemies, especially in keep defense/attack. Everyone is at range and the DK can basically attack with impunity.

    Blazing shield is 6 second 30% max HP dmg shield. So for a decently geared character in PVP let's say it is 1000 hp dmg shield. It does increase if surrounded by enemies upon activation but 4% of 1000 is 40, which is minimal, so you would need 8+ people around you to really make any pre-mitigation dmg shield increase in strength that means anything ... so I'm just going to ignore that for comparison sake, considering Reflective Scale does not need to be surrounded upon activation.

    So just for starters, Blazing Shield lasts for 6 seconds or 1000 pre-mitigation dmg, while Reflective Scales lasts for 4 seconds regardless. While being focus fired, you will eat up that pre-mitigation 1000 dmg is half a second and start taking dmg again. Reflective Scales can sit there and take 20k dmg if properly focus fired by a zerg without a single bit of dmg to the DK. Which would you rather have in Cyrodiil ... 1000 point dmg shield that stops magicka regen, or something that blocks all ranged dmg (a vast majority of dmg being thrown around in cyrodiil) for 4 seconds?

    Blazing Shield returns 53% of dmg taken to nearby enemies, which is a maximum of around 500 dmg to each enemy. The Dragon Fire Scale morph of Reflective Scale will return 135% of incoming dmg back to the attacker. So, each ranged attacker will get AT LEAST 500 dmg back for basically any ranged attack out there. In large scale fights, Reflective SCale will output much more dmg than Blazing Shield because A) blazing only hits enemies right around you which isn't always the case, and B) blazing shield tops out at 500 dmg non crit.

    Blazing Shield doesn't have a cap on the amount of people it gets the 4% from, and it absorbs basically all damage, then unloads it on anyone near ya... I've seen it crit for close to 1k damage. The Magicka Regen itself isn't that big of an issue either with things like Warlock/Pots and Restro Staff.

    Trust me..You fight a Templar spamming it once..and you'll get why its comparable to Reflective Scale. Cause you'll find that you won't be able to go anywhere near the Templar... And the the second you're not near him, he's going to be using Heavy Restro to get mana back.. If you start ranging him, he'll charge you.

    It also doesn't have the big ole wings that basically says.. hey, stop attacking that guy.


    If the high end you'v seen is it critting for 1k then that is pretty weak. That means it only absorbed around 1320 total dmg pre-mitigation. That is basically two long range casts. So if this templar was targeted by three people, the third attack would do damage. If you agree that the majority of people in cyrodiil are using ranged attacks, DK with reflective scale could stand up to 20+ people casting ranged attacks. Do you understand what I am getting at? The templar skill is really nice and awesome when you get jumped or focused by 2-4 people, but no matter what you basically insta-dead if jumped by 6+, while the DK can survive 20+ no problem unless he gets swarmed by a bunch of charging melee, which usually isn't the case (especially if he is playing smart).

    1k Damage is what I saw in a 1v1.

    Again, I can choose not to attack a DK with ranged attacks, Blazing Shield doesn't give much options either way, If i attack with range, he'll charge and it'll explode on me, if I attack in melee, it'll explode on me, if I don't attack he'll just regain mana via Heavy Attack.

    and there is no way ever for a DK to survive 20+ people unless he's an emp and even then...

  • Erock25
    Erock25
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    AsweetRoll wrote: »
    Erock25 wrote: »
    AsweetRoll wrote: »
    Erock25 wrote: »
    AsweetRoll wrote: »
    Erock25 wrote: »
    AsweetRoll wrote: »
    Erock25 wrote: »
    AsweetRoll wrote: »
    Refelctive Scales is fine. It is ignorance or plain stupidity that is the problem here. If you are NOT going to research the abilities that other classes have then you have no business in PvP.

    https://www.youtube.com/watch?v=28g9LCqNBD0
    Sure, i'm on the side that it's not a OP ability, just a strong one. But that's a bad example, the sorcerer in the video thought he had the jump on him, by the time fragments was in the air he used reflect. The guy may not have had addons resulting in him not realizing he was fighting a dragonknight. Everyone does have to learn at some point, and there's not a huge chance that every single dk build uses scale. I guess you could say the sorc should have gone in sneak, that's what I would have done if I were the sorc and had the jump.

    Maybe as a DK you just don't realize how often you see those wings because you don't have projectiles, but wings are now a constant sight in pvp. I wouldn't be surprised if 75%+ of DK are using them regularly.
    So lets do some math, assuming that 25% of the ESO population picked the dragonknight class since there 4 classes, and you're saying 75% of dks are using it, that's about a 18% chance of a dragonknight having it on a hotbar. Now lets remember there are lower level dks in PvP and also not every dk PvPs. So this drops the chance of you running into a scale user ever lower, now encountering a scale user or dragonknight is a whole other chance. So it's a pretty damn low chance of you running into a scale user, while it's still a chance, it's unlikely, I would say you have about a 9% chance of running into one. Of course this can vary, this is just theoretically speaking.
    And if your a sorc vel familar is honestly the perfect counter it absolutely wrecks ***. There is no CC immunity from it and it hits pretty hard. If you have cost reduction rigs and neck and 7/7 light in worm cult and have other gear with seducer or something you can get its cost next to nothing+ the 20% magika restore on death. The stun can be blocked but the damage can't be. Tanking out the damage from the player with a sword and shield is great. It will catch dks off guard because they think your just a pet user and don't use projectiles, but when fragments proc you use it. Keeping damage shields up is great as I mentioned before also. But never block when you have damage shields up unless its for CC immunity. Does this seem to make more sense?

    No. You make no sense at all. I say 75% of DK use scale in pvp and you go on about low level players and all this other nonsense that does not factor at all into the statement that 75% of DK use scale in pvp. You really are a dimwit and I feel every time I answer one of your posts, I get dumber myself. You're so desperate to not be nerfed, I simply mention one comment on your post and you go on some long spiel about how sorc can counter DK with vol familiar.

    Woah settle down. Let me explain this to you, maybe you can understand then I will teach you how to play eso and teach you some manners.
    1) 1/4 classes=25% chance of encountering a dragonknight
    2) You claim 75% of dks use scales (which is bs since a lot of dks are lower levels and also PvP. Also sybrane is a must have for scale users which in that case for them to be competitive they must have the vr version. VR 5-12, if they don't have this they are less effective and scales won't really help them as much.)
    3) 25% x .75= 18% chance of you encountering a dragonknight who uses scales but you don't take into account lower leveles or the ones who PvE which drops the chance even lower. But we're just throwing random numbers out there ofc. I never claimed I was desperate not to be nerfed, the amount of ignorance you put into each post is a joke.. I've admitted sybrane needs a fix but it's nothing insane like you're making it out to be. Vel familiar is what gets me, don't use it and keep geting your ass smashed bud. Up to you, "Play the way you want to play" but please don't ask for nerfs if you're not willing to use the skills or advice others have given you to beat it.

    Again I feel dumb for responding but if I say 75% of DK in pvp use Scales, that has already taken into account the ones that are too low of a level to use it. Also, assuming there are just as many temp/NB as DK/sorc in pvp is probably wrong as well. I'd say dk/sorc are sitting up around 30% each at least. None of this matters at all when it comes to how OP reflective scales is, but I find it humorous how your latest tactic for defending Scales is saying that it isn't all that common (which multiple people on multiple message boards have told you is false).

    You keep saying to use Vol Fam but you keep calling it Vel Familiar for some reason... leading me to believe you have never used it yourself because you don't even know the name of it. Vol Fam is slow as *** and completely useless in most situations in PVP. Any situation where a fight starts where there is distance between you and the enemy is a bad time to use Vol Familiar. Trust me, I've used it for a very extended period of time in Cyrodiil. It only works when you get the stealth jump on your opponent or in dueling situations. Yes I would use it in a duel, but duels aren't what PVP is about and do you know what is insanely powerful in the most common form of PVP (tons of ranged dmg coming from multiple opponents) ???? REFLECTIVE SCALE.

    If you want to teach manners you should re-read your first entries into this thread and how often you threw around the terms crying, bitching, and whining.

    You're so mad.. Please calm down erock, vol familiar (happy now? Lmao) is what gets me in PvP. You just don't use the skills you have at your disposal in a fight. Vol familiar is great
    1) no CC immunity after it explodes
    2) It's a AoE
    3) if you explode it multiple times you will wreck people, when fragments proc cast it in between.
    I have caught people off guard and they still won with vol familiar. They tank hits and let it explode
    You seem to spend more time asking for a nerf then actually playing pvp. Honestly, l2p. I have found plenty of sorcs that beat me and if you watch syphers streams sorcs kill him also. How? It comes down to skill and proper timing.

    It is clear you have never actually pvp'd with vol familiar. Trust me, you would understand if you had. It is useless in a huge majority of cyrodiil encounters. I'm waiting on the reply post where you spew a random list of useless facts that have nothing to do with why vol familiar sucks, which is it is a stupid pet with terrible targeting and closing speed.
    Keep getting your ass ran over. Up to you, i'm telling you what gets me. Some players will be more skilled then you and that's why they win. There is one skill in the sorcerer class that is reflected, i'm sure you can find a way to use that ability at the proper moments and situations. You have room for 9 other skills when they use reflect. It's not that hard to see them use it, when it's up for 4 seconds don't cast projectiles. Simple. You have 9 other skills you can use or 10 if you choose not to use that skill. I encountered a sorc that was at lower then 30% health, (this was not a duel) he casted absorb magic then used fragments on proc and went to 100% health because he casted fragments for about 1.5k damage, I reflected it for 35% increased damage on him and it restored his health for 115% of the damage done. Absorb is good for fighting any class also, a great source for healing. Sword and shield is also great for being tanky. You claim that half the damage sources are projectiles which is false, i'm not going to go through every skill and see if that's true but I can just tell you it's not true. The sorcerer class has 1 ability that is reflected. The templar/nightblade have two I believe. No one ever said you need to use projectiles in the first place.

    You still don't get it or just chose to ignore the main point I'm getting at. It is useless to respond to you anymore.
    You earned the 500 LOLs badge.
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  • SRIBES
    SRIBES
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    Erock25 wrote: »
    AsweetRoll wrote: »
    Erock25 wrote: »
    AsweetRoll wrote: »
    Erock25 wrote: »
    AsweetRoll wrote: »
    Erock25 wrote: »
    AsweetRoll wrote: »
    Erock25 wrote: »
    AsweetRoll wrote: »
    Refelctive Scales is fine. It is ignorance or plain stupidity that is the problem here. If you are NOT going to research the abilities that other classes have then you have no business in PvP.

    https://www.youtube.com/watch?v=28g9LCqNBD0
    Sure, i'm on the side that it's not a OP ability, just a strong one. But that's a bad example, the sorcerer in the video thought he had the jump on him, by the time fragments was in the air he used reflect. The guy may not have had addons resulting in him not realizing he was fighting a dragonknight. Everyone does have to learn at some point, and there's not a huge chance that every single dk build uses scale. I guess you could say the sorc should have gone in sneak, that's what I would have done if I were the sorc and had the jump.

    Maybe as a DK you just don't realize how often you see those wings because you don't have projectiles, but wings are now a constant sight in pvp. I wouldn't be surprised if 75%+ of DK are using them regularly.
    So lets do some math, assuming that 25% of the ESO population picked the dragonknight class since there 4 classes, and you're saying 75% of dks are using it, that's about a 18% chance of a dragonknight having it on a hotbar. Now lets remember there are lower level dks in PvP and also not every dk PvPs. So this drops the chance of you running into a scale user ever lower, now encountering a scale user or dragonknight is a whole other chance. So it's a pretty damn low chance of you running into a scale user, while it's still a chance, it's unlikely, I would say you have about a 9% chance of running into one. Of course this can vary, this is just theoretically speaking.
    And if your a sorc vel familar is honestly the perfect counter it absolutely wrecks ***. There is no CC immunity from it and it hits pretty hard. If you have cost reduction rigs and neck and 7/7 light in worm cult and have other gear with seducer or something you can get its cost next to nothing+ the 20% magika restore on death. The stun can be blocked but the damage can't be. Tanking out the damage from the player with a sword and shield is great. It will catch dks off guard because they think your just a pet user and don't use projectiles, but when fragments proc you use it. Keeping damage shields up is great as I mentioned before also. But never block when you have damage shields up unless its for CC immunity. Does this seem to make more sense?

    No. You make no sense at all. I say 75% of DK use scale in pvp and you go on about low level players and all this other nonsense that does not factor at all into the statement that 75% of DK use scale in pvp. You really are a dimwit and I feel every time I answer one of your posts, I get dumber myself. You're so desperate to not be nerfed, I simply mention one comment on your post and you go on some long spiel about how sorc can counter DK with vol familiar.

    Woah settle down. Let me explain this to you, maybe you can understand then I will teach you how to play eso and teach you some manners.
    1) 1/4 classes=25% chance of encountering a dragonknight
    2) You claim 75% of dks use scales (which is bs since a lot of dks are lower levels and also PvP. Also sybrane is a must have for scale users which in that case for them to be competitive they must have the vr version. VR 5-12, if they don't have this they are less effective and scales won't really help them as much.)
    3) 25% x .75= 18% chance of you encountering a dragonknight who uses scales but you don't take into account lower leveles or the ones who PvE which drops the chance even lower. But we're just throwing random numbers out there ofc. I never claimed I was desperate not to be nerfed, the amount of ignorance you put into each post is a joke.. I've admitted sybrane needs a fix but it's nothing insane like you're making it out to be. Vel familiar is what gets me, don't use it and keep geting your ass smashed bud. Up to you, "Play the way you want to play" but please don't ask for nerfs if you're not willing to use the skills or advice others have given you to beat it.

    Again I feel dumb for responding but if I say 75% of DK in pvp use Scales, that has already taken into account the ones that are too low of a level to use it. Also, assuming there are just as many temp/NB as DK/sorc in pvp is probably wrong as well. I'd say dk/sorc are sitting up around 30% each at least. None of this matters at all when it comes to how OP reflective scales is, but I find it humorous how your latest tactic for defending Scales is saying that it isn't all that common (which multiple people on multiple message boards have told you is false).

    You keep saying to use Vol Fam but you keep calling it Vel Familiar for some reason... leading me to believe you have never used it yourself because you don't even know the name of it. Vol Fam is slow as *** and completely useless in most situations in PVP. Any situation where a fight starts where there is distance between you and the enemy is a bad time to use Vol Familiar. Trust me, I've used it for a very extended period of time in Cyrodiil. It only works when you get the stealth jump on your opponent or in dueling situations. Yes I would use it in a duel, but duels aren't what PVP is about and do you know what is insanely powerful in the most common form of PVP (tons of ranged dmg coming from multiple opponents) ???? REFLECTIVE SCALE.

    If you want to teach manners you should re-read your first entries into this thread and how often you threw around the terms crying, bitching, and whining.

    You're so mad.. Please calm down erock, vol familiar (happy now? Lmao) is what gets me in PvP. You just don't use the skills you have at your disposal in a fight. Vol familiar is great
    1) no CC immunity after it explodes
    2) It's a AoE
    3) if you explode it multiple times you will wreck people, when fragments proc cast it in between.
    I have caught people off guard and they still won with vol familiar. They tank hits and let it explode
    You seem to spend more time asking for a nerf then actually playing pvp. Honestly, l2p. I have found plenty of sorcs that beat me and if you watch syphers streams sorcs kill him also. How? It comes down to skill and proper timing.

    It is clear you have never actually pvp'd with vol familiar. Trust me, you would understand if you had. It is useless in a huge majority of cyrodiil encounters. I'm waiting on the reply post where you spew a random list of useless facts that have nothing to do with why vol familiar sucks, which is it is a stupid pet with terrible targeting and closing speed.
    Keep getting your ass ran over. Up to you, i'm telling you what gets me. Some players will be more skilled then you and that's why they win. There is one skill in the sorcerer class that is reflected, i'm sure you can find a way to use that ability at the proper moments and situations. You have room for 9 other skills when they use reflect. It's not that hard to see them use it, when it's up for 4 seconds don't cast projectiles. Simple. You have 9 other skills you can use or 10 if you choose not to use that skill. I encountered a sorc that was at lower then 30% health, (this was not a duel) he casted absorb magic then used fragments on proc and went to 100% health because he casted fragments for about 1.5k damage, I reflected it for 35% increased damage on him and it restored his health for 115% of the damage done. Absorb is good for fighting any class also, a great source for healing. Sword and shield is also great for being tanky. You claim that half the damage sources are projectiles which is false, i'm not going to go through every skill and see if that's true but I can just tell you it's not true. The sorcerer class has 1 ability that is reflected. The templar/nightblade have two I believe. No one ever said you need to use projectiles in the first place.

    You still don't get it or just chose to ignore the main point I'm getting at. It is useless to respond to you anymore.
    Why? Because you don't understand what i'm saying? You don't understand how this game works if you don't understand what i'm saying. It's so simple, you have one skill as a sorcerer that gets reflected.
  • Ardeni
    Ardeni
    ✭✭
    I just got to test emperor on a caster vampire dk and I have to say that I annihilated absolutely anything in my way with endless bat swarm + pulsar/dragon blood/reflective scales. No amount of players could kill me as the ultimate required for bat swarm regenerated while I was using the bat swarm as long as I had more than 3 targets. The only deaths that I had were from unfortunate contacts with fire siege weapons, but in the end of the day I killed around 400 people dying ~5 times.

    Now, I've seen the same being done on a nightblade but for one reason or another it doesn't work as well. Perhaps and mana/hp regen from ultimate activation indeed boosts survivability just that much or then the players just don't know what they're doing or don't care if they die.

    I think that at least the standard, dragon blood and reflective scales (at least with the syrabane set) could deserve some tweaking. Maybe there could be spell projectiles that could always go through reflective abilities. Or that auto attacks would not be considered as spells. Standard has already been nerfed once, but I guess it still requires some tweaking damage-wise. As for dragon blood, it definitely deserves some kind of a timer similar to bolt escape. Spamming it has to start costing more mana or giving less health. Killing dks is incredibly tiresome for now due to the endless healing spam (which just goes on and on thanks to the set of syrabane).
  • cracker81
    cracker81
    ✭✭✭
    Ardeni wrote: »
    I just got to test emperor on a caster vampire dk and I have to say that I annihilated absolutely anything in my way with endless bat swarm + pulsar/dragon blood/reflective scales. No amount of players could kill me as the ultimate required for bat swarm regenerated while I was using the bat swarm as long as I had more than 3 targets. The only deaths that I had were from unfortunate contacts with fire siege weapons, but in the end of the day I killed around 400 people dying ~5 times.

    Now, I've seen the same being done on a nightblade but for one reason or another it doesn't work as well. Perhaps and mana/hp regen from ultimate activation indeed boosts survivability just that much or then the players just don't know what they're doing or don't care if they die.

    I think that at least the standard, dragon blood and reflective scales (at least with the syrabane set) could deserve some tweaking. Maybe there could be spell projectiles that could always go through reflective abilities. Or that auto attacks would not be considered as spells. Standard has already been nerfed once, but I guess it still requires some tweaking damage-wise. As for dragon blood, it definitely deserves some kind of a timer similar to bolt escape. Spamming it has to start costing more mana or giving less health. Killing dks is incredibly tiresome for now due to the endless healing spam (which just goes on and on thanks to the set of syrabane).

    Nerf!!! Nerf!!!! Because this guy steam rolled all and a tank dk took to long to kill. Very good we can all Nerf that dk due to you killing him slowly. He should have died quicker, dam tanks.
  • SRIBES
    SRIBES
    ✭✭✭✭✭
    Ardeni wrote: »
    I just got to test emperor on a caster vampire dk and I have to say that I annihilated absolutely anything in my way with endless bat swarm + pulsar/dragon blood/reflective scales. No amount of players could kill me as the ultimate required for bat swarm regenerated while I was using the bat swarm as long as I had more than 3 targets. The only deaths that I had were from unfortunate contacts with fire siege weapons, but in the end of the day I killed around 400 people dying ~5 times.

    Now, I've seen the same being done on a nightblade but for one reason or another it doesn't work as well. Perhaps and mana/hp regen from ultimate activation indeed boosts survivability just that much or then the players just don't know what they're doing or don't care if they die.

    I think that at least the standard, dragon blood and reflective scales (at least with the syrabane set) could deserve some tweaking. Maybe there could be spell projectiles that could always go through reflective abilities. Or that auto attacks would not be considered as spells. Standard has already been nerfed once, but I guess it still requires some tweaking damage-wise. As for dragon blood, it definitely deserves some kind of a timer similar to bolt escape. Spamming it has to start costing more mana or giving less health. Killing dks is incredibly tiresome for now due to the endless healing spam (which just goes on and on thanks to the set of syrabane).

    Sure it deserves tweaking. I have said that myself. But it shouldn't have a timer like bolt escape at all. Different abilities. And I don't see why people just start asking for nerfs now?
    Dragons blood is fine, templars and nbs will take care of its healing for sure
    Standard can be countered by rolling out or using negate. If you sit around in it you deserve to die.
    Scales... Don't use projectiles on people who use it unless your doing the absorb magic trick. There is one skill in the sorc class that is a projectile and I believe two in the templar and nb class. It's people who sit around there and cast projectiles really need to learn what it does. The skill already drains stamina, so if your getting attacked by a bunch of people and you get stunned, the people who us projectiles won't get it reflected and will kill you. It's there own fault.
    And the fact that you're emperor doesn't really make a difference.
    Dropping ultimates restores your stamina, you have double attributes and it sounds like you have a decent build. The emperor is supposed to be OP. It's a reward for climbing to the top of the leaderboards. You're a god among men for reason.
  • FlatLine84
    FlatLine84
    ✭✭
    Dks need a Nerf enough said, the second a class has the ability to own in any situation IMO its op.
  • SRIBES
    SRIBES
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    FlatLine84 wrote: »
    Dks need a Nerf enough said, the second a class has the ability to own in any situation IMO its op.

    Dks don't need a nerf, enough said. Tell me why/ what abilities they need a nerf and I can tell you the exact counters to that if you're willing to listen to me and not be ignorant like some others on the thread.. I think we know who i'm talking about. And since when does reflective scales own AoE or melee abilites? It dorsn't even reflect all ranged abilites. It doesn't own in any situation.
    Edited by SRIBES on July 6, 2014 3:51AM
  • FlatLine84
    FlatLine84
    ✭✭
    AsweetRoll wrote: »
    FlatLine84 wrote: »
    Dks need a Nerf enough said, the second a class has the ability to own in any situation IMO its op.

    Dks don't need a nerf, enough said. Tell me why/ what abilities they need a nerf and I can tell you the exact counters to that if you're willing to listen to me and not be ignorant like some others on the thread.. I think we know who i'm talking about. And since when does reflective scales own AoE or melee abilites? It dorsn't even reflect all ranged abilites. It doesn't own in any situation.


    I assume your a dk. Dks have been op since beta. Best heal in the game, unbreakable knock down, spell reflect, sustain, DPs, and tanky rolled up into one. Haha sure.
  • SRIBES
    SRIBES
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    FlatLine84 wrote: »
    AsweetRoll wrote: »
    FlatLine84 wrote: »
    Dks need a Nerf enough said, the second a class has the ability to own in any situation IMO its op.

    Dks don't need a nerf, enough said. Tell me why/ what abilities they need a nerf and I can tell you the exact counters to that if you're willing to listen to me and not be ignorant like some others on the thread.. I think we know who i'm talking about. And since when does reflective scales own AoE or melee abilites? It dorsn't even reflect all ranged abilites. It doesn't own in any situation.


    I assume your a dk. Dks have been op since beta. Best heal in the game, unbreakable knock down, spell reflect, sustain, DPs, and tanky rolled up into one. Haha sure.
    I'm every class.
    The heal isn't that great at all. It only is good when under 25% health and smart players will be using there executioners by then. Templar self heals are far better, you claiming it's the best self heal is silly. Templar heals can also crit while dragons blood can't. They also aren't a % they are a hard number. Heals can also be chopped in half by templars or nbs. I actully think templars are the best 1v1 class, they are tanky and have the best self heals (not dks) they don't really have burst but can let DoTs tick while they tank out damage, sun shield can also crit which hits pretty hard.
    Anyone is able to use spell reflect from the sword and shield skill line, a great counter to it is to use your projectile that you want to use and have absorb magic up. Once they reflect it, it reflects the attack back for 35% more damage and absorb magic heals you for 115% of that damage. Scale also costs magika/stamina of the skill that the dk reflected. Ex. Fragments=300 cost, dk reflects it for 300 magika back at you+the cost of scales. Scales isn't thay bad. The sorc class has one projectile. One. You don't even have to use it. Scales is a magika waste if no one reflects projectiles on them. If you do use projectiles on them after they flop there big ass wings yoy deserve to die from them.
    The only thing broken is the invasion+talons combo which is a pain in the ass. That needs to be fixed but wasn't intended. And there is no skill thay grants the dk class sustain. The only sustain they get is from using ultimates which isn't even really considered sustain imo. Things like crit surge or siphoning strikes are sustain. I think you misuderstood what sustain is. Any class can be tanky with a sword and shield.
    Hell a couple of the best PvP players are nightblades and templars. Varus nightblade from legend and some templar are pretty powerful, the templar is a vamp and wooped every single dks ass besides lefty lucy I think. A great tatic in PvP is to use CC, DoTs, Burst, then finisher. Heal when needed and keep buffs/debuffs up on enemy through out the fight. It comes down to player skill, timing and opportunites you're presented with through out the fight. Any class can be op with the right build and player behind the keyboard.
    Edited by SRIBES on July 6, 2014 6:01AM
  • Molisin01
    Molisin01
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    Both Dk and Vamp need to be nerfed back to the stone age in order to pay for all the bat swarm exploits and ap farming they tried on us in PvP
  • OtarTheMad
    OtarTheMad
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    ✭✭
    I really don't think DK's need much more of a nerf. I mean you just got to roll out of standards... do I still get killed by them sometimes? yeah... but mainly I roll out... don't wait and assume it's friendly... just roll out of it. Same with talons, roll out... works almost all the time. Reflective Scales... I don't use certain abilities... no big deal... I have others.

    That video just showed a player being better than some of the others he faced. I saw a Sorc in the video, what he probably should have done when he saw the Reflective Scales... either pull back your Crystal Shard or hold block... after that what you do is use the Streak ability (just once no spamming or you're just a DB) to stun him and let the NB do his thing. Use Mages Fury or Daedric Curse or encase him so he can't get away from your groups attacks. Crushing Shock (destro staff ability) seems to work too on Reflective Scales I do believe.

    Every class has an ability that people are just going to whine about and honestly I just smh, learn to counter it... heck even ask a DK in your guild how to counter it or what his weaknesses are. I would hate for ZOS to nerf any class to the point where it's either 1. useless to play it or 2. no one even uses the abilities anymore. (which it's starting to get that way cause you don't see many melee weapons right now in pvp which is sad)
  • Erock25
    Erock25
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    ✭✭
    OtarTheMad wrote: »
    I really don't think DK's need much more of a nerf. I mean you just got to roll out of standards... do I still get killed by them sometimes? yeah... but mainly I roll out... don't wait and assume it's friendly... just roll out of it. Same with talons, roll out... works almost all the time. Reflective Scales... I don't use certain abilities... no big deal... I have others.

    That video just showed a player being better than some of the others he faced. I saw a Sorc in the video, what he probably should have done when he saw the Reflective Scales... either pull back your Crystal Shard or hold block... after that what you do is use the Streak ability (just once no spamming or you're just a DB) to stun him and let the NB do his thing. Use Mages Fury or Daedric Curse or encase him so he can't get away from your groups attacks. Crushing Shock (destro staff ability) seems to work too on Reflective Scales I do believe.

    Every class has an ability that people are just going to whine about and honestly I just smh, learn to counter it... heck even ask a DK in your guild how to counter it or what his weaknesses are. I would hate for ZOS to nerf any class to the point where it's either 1. useless to play it or 2. no one even uses the abilities anymore. (which it's starting to get that way cause you don't see many melee weapons right now in pvp which is sad)

    @OtarTheMad‌

    What class are you and what abilities would you use on a DK who was keeping Reflective Scales up? Serious question.

    As for your input on what the Sorc in the video should have done, Streak would have done nothing because that guy had block held down the entire time. Mages Fury would have tickled (like 150 dmg) because he wasn't in execute range. Vel Curse takes 3.5 seconds to do dmg. Crushing shock is reflected by Scales.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • SRIBES
    SRIBES
    ✭✭✭✭✭
    Erock25 wrote: »
    OtarTheMad wrote: »
    I really don't think DK's need much more of a nerf. I mean you just got to roll out of standards... do I still get killed by them sometimes? yeah... but mainly I roll out... don't wait and assume it's friendly... just roll out of it. Same with talons, roll out... works almost all the time. Reflective Scales... I don't use certain abilities... no big deal... I have others.

    That video just showed a player being better than some of the others he faced. I saw a Sorc in the video, what he probably should have done when he saw the Reflective Scales... either pull back your Crystal Shard or hold block... after that what you do is use the Streak ability (just once no spamming or you're just a DB) to stun him and let the NB do his thing. Use Mages Fury or Daedric Curse or encase him so he can't get away from your groups attacks. Crushing Shock (destro staff ability) seems to work too on Reflective Scales I do believe.

    Every class has an ability that people are just going to whine about and honestly I just smh, learn to counter it... heck even ask a DK in your guild how to counter it or what his weaknesses are. I would hate for ZOS to nerf any class to the point where it's either 1. useless to play it or 2. no one even uses the abilities anymore. (which it's starting to get that way cause you don't see many melee weapons right now in pvp which is sad)

    @OtarTheMad‌

    What class are you and what abilities would you use on a DK who was keeping Reflective Scales up? Serious question.

    As for your input on what the Sorc in the video should have done, Streak would have done nothing because that guy had block held down the entire time. Mages Fury would have tickled (like 150 dmg) because he wasn't in execute range. Vel Curse takes 3.5 seconds to do dmg. Crushing shock is reflected by Scales.

    He could have used vol familiar or volcanic rune. Or if he were a melee sorc similar to atropos's build he could have taken him on.
    Edited by SRIBES on July 6, 2014 5:37PM
  • Erock25
    Erock25
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    ✭✭
    AsweetRoll wrote: »
    Erock25 wrote: »
    OtarTheMad wrote: »
    I really don't think DK's need much more of a nerf. I mean you just got to roll out of standards... do I still get killed by them sometimes? yeah... but mainly I roll out... don't wait and assume it's friendly... just roll out of it. Same with talons, roll out... works almost all the time. Reflective Scales... I don't use certain abilities... no big deal... I have others.

    That video just showed a player being better than some of the others he faced. I saw a Sorc in the video, what he probably should have done when he saw the Reflective Scales... either pull back your Crystal Shard or hold block... after that what you do is use the Streak ability (just once no spamming or you're just a DB) to stun him and let the NB do his thing. Use Mages Fury or Daedric Curse or encase him so he can't get away from your groups attacks. Crushing Shock (destro staff ability) seems to work too on Reflective Scales I do believe.

    Every class has an ability that people are just going to whine about and honestly I just smh, learn to counter it... heck even ask a DK in your guild how to counter it or what his weaknesses are. I would hate for ZOS to nerf any class to the point where it's either 1. useless to play it or 2. no one even uses the abilities anymore. (which it's starting to get that way cause you don't see many melee weapons right now in pvp which is sad)

    @OtarTheMad‌

    What class are you and what abilities would you use on a DK who was keeping Reflective Scales up? Serious question.

    As for your input on what the Sorc in the video should have done, Streak would have done nothing because that guy had block held down the entire time. Mages Fury would have tickled (like 150 dmg) because he wasn't in execute range. Vel Curse takes 3.5 seconds to do dmg. Crushing shock is reflected by Scales.

    He could have used vol familiar or volcanic rune. Or if he were a melee sorc similar to atropos's build he could have taken him on.

    You really need to stop commenting on Vol Familiar without using it. Seriously, go try it in Cyrodiil. Go see for yourself while it takes 5 seconds for it to travel 10m or maybe it will just stand there and not move. I PVP'd with vol familiar for a long time and it was a waste of a slot besides if you were dueling or solo ganking lone stragglers.

    Volcanic Rune is too easy to dodge.

    Melee Sorc? Come on now. I love melee sorc but unless you are dueling or ganking lone stragglers, it is suicide in all other parts of PVP. It was doable before the BE nerf, but now without that mobility, good luck.

    You really should try your suggestions before trying to contribute. It is obvious you don't play your Sorc anymore or at all in PVP.
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • SRIBES
    SRIBES
    ✭✭✭✭✭
    Erock25 wrote: »
    AsweetRoll wrote: »
    Erock25 wrote: »
    OtarTheMad wrote: »
    I really don't think DK's need much more of a nerf. I mean you just got to roll out of standards... do I still get killed by them sometimes? yeah... but mainly I roll out... don't wait and assume it's friendly... just roll out of it. Same with talons, roll out... works almost all the time. Reflective Scales... I don't use certain abilities... no big deal... I have others.

    That video just showed a player being better than some of the others he faced. I saw a Sorc in the video, what he probably should have done when he saw the Reflective Scales... either pull back your Crystal Shard or hold block... after that what you do is use the Streak ability (just once no spamming or you're just a DB) to stun him and let the NB do his thing. Use Mages Fury or Daedric Curse or encase him so he can't get away from your groups attacks. Crushing Shock (destro staff ability) seems to work too on Reflective Scales I do believe.

    Every class has an ability that people are just going to whine about and honestly I just smh, learn to counter it... heck even ask a DK in your guild how to counter it or what his weaknesses are. I would hate for ZOS to nerf any class to the point where it's either 1. useless to play it or 2. no one even uses the abilities anymore. (which it's starting to get that way cause you don't see many melee weapons right now in pvp which is sad)

    @OtarTheMad‌

    What class are you and what abilities would you use on a DK who was keeping Reflective Scales up? Serious question.

    As for your input on what the Sorc in the video should have done, Streak would have done nothing because that guy had block held down the entire time. Mages Fury would have tickled (like 150 dmg) because he wasn't in execute range. Vel Curse takes 3.5 seconds to do dmg. Crushing shock is reflected by Scales.

    He could have used vol familiar or volcanic rune. Or if he were a melee sorc similar to atropos's build he could have taken him on.

    You really need to stop commenting on Vol Familiar without using it. Seriously, go try it in Cyrodiil. Go see for yourself while it takes 5 seconds for it to travel 10m or maybe it will just stand there and not move. I PVP'd with vol familiar for a long time and it was a waste of a slot besides if you were dueling or solo ganking lone stragglers.

    Volcanic Rune is too easy to dodge.

    Melee Sorc? Come on now. I love melee sorc but unless you are dueling or ganking lone stragglers, it is suicide in all other parts of PVP. It was doable before the BE nerf, but now without that mobility, good luck.

    You really should try your suggestions before trying to contribute. It is obvious you don't play your Sorc anymore or at all in PVP.

    I do play my sorc. I play him as a caster sometimes and melee sorc other times. He's a dedicated ganker and I can take on almost any dragonknight. I'm actully starting to feel sorcs are the weakest class. I have the least trouble with them in PvP. Hell this templar yesterday was destroying almost every dk. Varus nightblade is a great player and stays at full health most of the time. i've given you many suggestions. But in the end it comes down to skill, something you obviously lack.
    Edited by SRIBES on July 6, 2014 9:10PM
  • cracker81
    cracker81
    ✭✭✭
    Dk Nerf dk Nerf ... $&@/ do you think about the f$&(@ dks that pve. Obviously not you $&@;. What if they Nerf your class into the ground? f((&@;ing classes to play. If you want just roll dk or f@)@" learn to play your g&) dam class. Yea, I been drink dam qq gets old $&@! My little bro can play a better sorc than you and probly me. He laughs at dks and pawns them. Sure as $&@? If he can you can too d@$@.
  • Inzababa
    Inzababa
    ✭✭✭
    if you throw 6 guys at me who have no idea what they're doing, I'll die.

    yeh, Nightblade :)
    Resistance is FUtilez
    Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.
    Tyranny, like hell, is not easily conquered; yet we have this consolation with us, that the harder the conflict, the more glorious the triumph. What we obtain too cheap, we esteem too lightly: it is dearness only that gives every thing its value.

    Resistance is FUtilez
  • OtarTheMad
    OtarTheMad
    ✭✭✭✭✭
    ✭✭
    Erock25 wrote: »
    OtarTheMad wrote: »
    I really don't think DK's need much more of a nerf. I mean you just got to roll out of standards... do I still get killed by them sometimes? yeah... but mainly I roll out... don't wait and assume it's friendly... just roll out of it. Same with talons, roll out... works almost all the time. Reflective Scales... I don't use certain abilities... no big deal... I have others.

    That video just showed a player being better than some of the others he faced. I saw a Sorc in the video, what he probably should have done when he saw the Reflective Scales... either pull back your Crystal Shard or hold block... after that what you do is use the Streak ability (just once no spamming or you're just a DB) to stun him and let the NB do his thing. Use Mages Fury or Daedric Curse or encase him so he can't get away from your groups attacks. Crushing Shock (destro staff ability) seems to work too on Reflective Scales I do believe.

    Every class has an ability that people are just going to whine about and honestly I just smh, learn to counter it... heck even ask a DK in your guild how to counter it or what his weaknesses are. I would hate for ZOS to nerf any class to the point where it's either 1. useless to play it or 2. no one even uses the abilities anymore. (which it's starting to get that way cause you don't see many melee weapons right now in pvp which is sad)

    @OtarTheMad‌

    What class are you and what abilities would you use on a DK who was keeping Reflective Scales up? Serious question.

    As for your input on what the Sorc in the video should have done, Streak would have done nothing because that guy had block held down the entire time. Mages Fury would have tickled (like 150 dmg) because he wasn't in execute range. Vel Curse takes 3.5 seconds to do dmg. Crushing shock is reflected by Scales.

    My DK's main bar is 1. Flame Lash 2. Executioner 3. Burning Talons 4. Critical Rush and 5. Green Dragon Blood. Ultimate is usually Dragon Leap but in PvE I use Standard of Might.

    My main class though is my Sorcerer who is VR 12. And you are right, if he used Streak while the guy was blocking it would have been useless, that's why you time it right and when he wasn't blocking (he wasn't blocking the whole time but yeah he did hold it a lot). I was just naming off a few, I do know Mages Fury is better as a finisher. My main Sorcerer bar is- 1. Crystal Blast 2. Endless Fury 3. Unstable Wall of Elements/Restraining Prison/Harness Magicka (depends on who I am fighting and where I am) 4. Critical Surge 5. Inner Light. my Ultimate is usually either Summon Charged Atronach or Meteor.

    I wasn't sure about Crushing Shock because I don't typically use it when I see Reflective Scales but the Vel. Curse can come in handy even though it takes time to work. The reason I mentioned the mage was because I saw he attacked with a NB and if they teamed together they could have taken him easily. Maybe I was mistaken about when I saw the Sorc.

  • cracker81
    cracker81
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    Inzababa wrote: »
    if you throw 6 guys at me who have no idea what they're doing, I'll die.

    yeh, Nightblade :)

    Oh $;@" no you did not. I roll a dk this mmo to tank. Dam now u got me wanting to be a nb. Why? Do u know stik n run? We do it from behind? I used to love being rogue type class but I really want to tank. Use your head separate them and u are the strongest class one on one use ur strengths not your weaknesses. A rogue class qq never seen that... A true rogue don't qq, they adept and kill. Usually the best pvp players r rogue classes. Hardest to play but deadliest if used right.
  • SRIBES
    SRIBES
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    Inzababa wrote: »
    if you throw 6 guys at me who have no idea what they're doing, I'll die.

    yeh, Nightblade :)

    One of the best nightblades in the game (imo) is varus nightblade. If you've seen him fight you would understand. Idk if he shares his nightblade build but it's a slice of cake to take on 6 people for him. Hell there is even a video of a nb soloing the first AA boss. It's about learning your class. As i have said many many times; any class can be OP with the right build, but it also requires skill
    http://tamrielfoundry.com/topic/nightblade-aa-first-boss-solo-guidebuild/#post-527768
    Now are we going to start screaming nerf because a skilled player could solo the first boss in AA? Smh
    Edited by SRIBES on July 7, 2014 12:09AM
  • Erock25
    Erock25
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    AsweetRoll wrote: »
    Erock25 wrote: »
    AsweetRoll wrote: »
    Erock25 wrote: »
    OtarTheMad wrote: »
    I really don't think DK's need much more of a nerf. I mean you just got to roll out of standards... do I still get killed by them sometimes? yeah... but mainly I roll out... don't wait and assume it's friendly... just roll out of it. Same with talons, roll out... works almost all the time. Reflective Scales... I don't use certain abilities... no big deal... I have others.

    That video just showed a player being better than some of the others he faced. I saw a Sorc in the video, what he probably should have done when he saw the Reflective Scales... either pull back your Crystal Shard or hold block... after that what you do is use the Streak ability (just once no spamming or you're just a DB) to stun him and let the NB do his thing. Use Mages Fury or Daedric Curse or encase him so he can't get away from your groups attacks. Crushing Shock (destro staff ability) seems to work too on Reflective Scales I do believe.

    Every class has an ability that people are just going to whine about and honestly I just smh, learn to counter it... heck even ask a DK in your guild how to counter it or what his weaknesses are. I would hate for ZOS to nerf any class to the point where it's either 1. useless to play it or 2. no one even uses the abilities anymore. (which it's starting to get that way cause you don't see many melee weapons right now in pvp which is sad)

    @OtarTheMad‌

    What class are you and what abilities would you use on a DK who was keeping Reflective Scales up? Serious question.

    As for your input on what the Sorc in the video should have done, Streak would have done nothing because that guy had block held down the entire time. Mages Fury would have tickled (like 150 dmg) because he wasn't in execute range. Vel Curse takes 3.5 seconds to do dmg. Crushing shock is reflected by Scales.

    He could have used vol familiar or volcanic rune. Or if he were a melee sorc similar to atropos's build he could have taken him on.

    You really need to stop commenting on Vol Familiar without using it. Seriously, go try it in Cyrodiil. Go see for yourself while it takes 5 seconds for it to travel 10m or maybe it will just stand there and not move. I PVP'd with vol familiar for a long time and it was a waste of a slot besides if you were dueling or solo ganking lone stragglers.

    Volcanic Rune is too easy to dodge.

    Melee Sorc? Come on now. I love melee sorc but unless you are dueling or ganking lone stragglers, it is suicide in all other parts of PVP. It was doable before the BE nerf, but now without that mobility, good luck.

    You really should try your suggestions before trying to contribute. It is obvious you don't play your Sorc anymore or at all in PVP.

    I do play my sorc. I play him as a caster sometimes and melee sorc other times. He's a dedicated ganker and I can take on almost any dragonknight. I'm actully starting to feel sorcs are the weakest class. I have the least trouble with them in PvP. Hell this templar yesterday was destroying almost every dk. Varus nightblade is a great player and stays at full health most of the time. i've given you many suggestions. But in the end it comes down to skill, something you obviously lack.

    Completely ignore what I say. Bring up random stuff that has nothing to do with the topic. Name drop. Insult.

    Sounds about right for one of your posts. Have you tried volatile familiar yet?
    You earned the 500 LOLs badge.
    You received 500 LOLs. It ain't no fluke, you post great stuff and we're lucky to have you here. +50 points
  • hk11
    hk11
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    DKs cannot help it that they are one of the two playable and fun classes.
  • SRIBES
    SRIBES
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    Erock25 wrote: »
    AsweetRoll wrote: »
    Erock25 wrote: »
    AsweetRoll wrote: »
    Erock25 wrote: »
    OtarTheMad wrote: »
    I really don't think DK's need much more of a nerf. I mean you just got to roll out of standards... do I still get killed by them sometimes? yeah... but mainly I roll out... don't wait and assume it's friendly... just roll out of it. Same with talons, roll out... works almost all the time. Reflective Scales... I don't use certain abilities... no big deal... I have others.

    That video just showed a player being better than some of the others he faced. I saw a Sorc in the video, what he probably should have done when he saw the Reflective Scales... either pull back your Crystal Shard or hold block... after that what you do is use the Streak ability (just once no spamming or you're just a DB) to stun him and let the NB do his thing. Use Mages Fury or Daedric Curse or encase him so he can't get away from your groups attacks. Crushing Shock (destro staff ability) seems to work too on Reflective Scales I do believe.

    Every class has an ability that people are just going to whine about and honestly I just smh, learn to counter it... heck even ask a DK in your guild how to counter it or what his weaknesses are. I would hate for ZOS to nerf any class to the point where it's either 1. useless to play it or 2. no one even uses the abilities anymore. (which it's starting to get that way cause you don't see many melee weapons right now in pvp which is sad)

    @OtarTheMad‌

    What class are you and what abilities would you use on a DK who was keeping Reflective Scales up? Serious question.

    As for your input on what the Sorc in the video should have done, Streak would have done nothing because that guy had block held down the entire time. Mages Fury would have tickled (like 150 dmg) because he wasn't in execute range. Vel Curse takes 3.5 seconds to do dmg. Crushing shock is reflected by Scales.

    He could have used vol familiar or volcanic rune. Or if he were a melee sorc similar to atropos's build he could have taken him on.

    You really need to stop commenting on Vol Familiar without using it. Seriously, go try it in Cyrodiil. Go see for yourself while it takes 5 seconds for it to travel 10m or maybe it will just stand there and not move. I PVP'd with vol familiar for a long time and it was a waste of a slot besides if you were dueling or solo ganking lone stragglers.

    Volcanic Rune is too easy to dodge.

    Melee Sorc? Come on now. I love melee sorc but unless you are dueling or ganking lone stragglers, it is suicide in all other parts of PVP. It was doable before the BE nerf, but now without that mobility, good luck.

    You really should try your suggestions before trying to contribute. It is obvious you don't play your Sorc anymore or at all in PVP.

    I do play my sorc. I play him as a caster sometimes and melee sorc other times. He's a dedicated ganker and I can take on almost any dragonknight. I'm actully starting to feel sorcs are the weakest class. I have the least trouble with them in PvP. Hell this templar yesterday was destroying almost every dk. Varus nightblade is a great player and stays at full health most of the time. i've given you many suggestions. But in the end it comes down to skill, something you obviously lack.

    Completely ignore what I say. Bring up random stuff that has nothing to do with the topic. Name drop. Insult.

    Sounds about right for one of your posts. Have you tried volatile familiar yet?

    Insult? Stating facts buddy. If I can take on a dk or if other sorcs can take on me it simply means they're better than me. It comes down to skill and opportunities in the fight. Learn your class and don't start a thread for others to do it for you and don't ask for a class to get nerfed because you got your ass rolled.
    Edited by SRIBES on July 7, 2014 5:49AM
  • apostate9
    apostate9
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    demenzia wrote: »
    Still haven't learnt how to roll out of talons, not to cast spells on DK with Dragon scales and not to stand the middle of the standard?

    Nope. Nerf DK, because I can't be arsed to L2p.
  • Halrloprillalar
    Halrloprillalar
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    Erock25 wrote: »
    It's my opinion, after seeing how things have gone for the last 3 months, that the PvE part of the game will soon become unplayable because of all the nerfs called for by PvP players. No more than 2 or 3 days go by without someone who got beatup in PvP, runs to the forums squealing "nerf this, nerf that, it's too OP." I never thought I'd say this but, people need to learn to play before calling for nerfs. Except for a few skills that really are broken, most of the things I see people complaining about can be countered with intellegent play. But it seems people would rather cry if they can't "win" by mashing 1 or 2 buttons. *sigh...* (rant over.)

    Please enlighten me to how a ranged caster build can counter a Reflective Scales DK with intelligent play?

    Use your staff, use your conjoured pets, bring friends to help, figure it out by trying different things.

    lolololo?

    in other words "I'm a DK so I don't care", gotcha
    Edited by Halrloprillalar on July 9, 2014 7:34AM
  • TehMagnus
    TehMagnus
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    DK doesn't need more nerf, players skills need a buff. I play such a DK, and yes it is extremely easy to take on and destroy clueless players, then again, try fighting a Vampire sorcerer that keeps spaming vamp ultimate and Elemental explosion, try being one shot by a magicka based Nightblade. Try taking on a templar who knows what he is doing and keeps being max HP no matter what you do to him.

    TLDR:
    SKILL people, SKILL. Less QQ, more PEW PEW.
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