The issues related to logging in to the European PC/Mac megaserver have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!

Did the Devs lie to me in this thread?

  • ShedsHisTail
    ShedsHisTail
    ✭✭✭✭✭
    IKilled007 wrote: »
    In this thread I asked specifically:
    Does Zenimax share all the patches it makes in the patch notes?

    Or does Zenimax make some changes they do not share with us? And I'm not talking about minor changes like cleaning up some code here and there -- I'm talking about substantive changes to our abilities or mob/npc abilities or to difficulty or to armor and weapons or armor sets, etc.

    If they do make stealth changes, why do they do this? Why wouldn't they want us to know about substantive changes?


    ZOS_HugoP admin replied unambiguously:
    Greetings folks!

    Please be sure that the patch-notes contain every change we made to the game, even the smallest one.

    If you think that something changed without being listed in the patch-note, feel free to share that with us, so we can review it :)

    Thank you!


    Where are the patch noted about the wolf respawn rates in Crow's Wood being reduced, effectively destroying it as a farm/grind? Credibility is important to me. Did I miss this patch note? If so, I will apologize profusely. If I did not, WTF devs?

    Nope, I don't see any lies there.
    In fact, the Dev reply is an -instruction- to you to review the patch notes and bring any unlisted changes to their attention. It's a request/command, not an answer to your question at all.

    "Please be sure that the patch-notes contain every change we made to the game, even the smallest one."

    That's them asking you to double check.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • Arsenic_Touch
    Arsenic_Touch
    ✭✭✭✭✭
    amadoth wrote: »
    A lot of you (you know who you are) bash this game every chance you get. This was done wrong, this didn't get communicated to me, they nerfed my farming ability on such and such mob...the question I ask is this:

    Why are you folks even playing this game?

    Would you prefer that no one ever question ninja nerfs and not post about bugs and issues that they're having? do you think that will make for a positive gaming experience? If so, I got a bridge for sale. Some people actually want to see this game improve, despite their negative posts. Here's a better question, if you have such an issue with these posts, why are you even reading them? why bother responding?
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • Slash8915
    Slash8915
    ✭✭✭✭✭
    amadoth wrote: »
    A lot of you (you know who you are) bash this game every chance you get. This was done wrong, this didn't get communicated to me, they nerfed my farming ability on such and such mob...the question I ask is this:

    Why are you folks even playing this game?

    Because we still have hope for it. Otherwise, we wouldn't even take the time to post here. I never farmed the wolves, but the shadiness of these stealth nerfs isn't right.

    Also, @ZOS_GinaBruno... I like you. You're by far my favorite admin on these forums. But you can't tell me that all of these stealth "fixes" being left out of patch notes is purely an accident. There are several of them EVERY patch. It's either ZoS being very underhanded, or just extremely incompetent.
    Edited by Slash8915 on July 3, 2014 7:07PM
  • ShedsHisTail
    ShedsHisTail
    ✭✭✭✭✭
    Snit wrote: »
    It's interesting that you assume they are lying -- to you personally -- rather than simply assuming that a new developer's patch note/ internal documentation process is not bulletproof.
    zgrssd wrote: »
    IKilled007 wrote: »
    Where are the patch noted about the wolf respawn rates in Crow's Wood being reduced, effectively destroying it as a farm/grind? Credibility is important to me. Did I miss this patch note? If so, I will apologize profusely. If I did not, WTF devs?
    Wait. Something was not noted explcitly in the patchnotes and your first thought is "Liar, liar pants on fire?".

    May I suggest you read the quote in the Op from ZoS, it does say they include every single change, no matter how small.

    No... It doesn't. Read it again.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • LrdRahvin
    LrdRahvin
    ✭✭✭✭✭
    Slash8915 wrote: »
    amadoth wrote: »
    A lot of you (you know who you are) bash this game every chance you get. This was done wrong, this didn't get communicated to me, they nerfed my farming ability on such and such mob...the question I ask is this:

    Why are you folks even playing this game?

    Because we still have hope for it. Otherwise, we wouldn't even take the time to post here. I never farmed the wolves, but the shadiness of these stealth nerfs isn't right.

    Also, @ZOS_GinaBruno, I like you. You're by far my favorite admin on these forums. But you can't tell me that all of these stealth "fixes" being left out of patch notes is purely an accident. There are several of them EVERY patch. It's either ZoS being very underhanded, or just extremely incompetent.

    Or both
  • amadoth
    amadoth
    amadoth wrote: »
    A lot of you (you know who you are) bash this game every chance you get. This was done wrong, this didn't get communicated to me, they nerfed my farming ability on such and such mob...the question I ask is this:

    Why are you folks even playing this game?

    Would you prefer that no one ever question ninja nerfs and not post about bugs and issues that they're having? do you think that will make for a positive gaming experience? If so, I got a bridge for sale. Some people actually want to see this game improve, despite their negative posts. Here's a better question, if you have such an issue with these posts, why are you even reading them? why bother responding?

    I want the game to get better as well, I think the easy answer is the majority do. The thing that's missing from a lot of these posts is what or how can we help fix the game. Constructive criticism or ideas/suggestions go much further than asking if ZOS lied to me or us. If you bash everything ZOS says or does you're not helping and actually you're ruining the game for the majority of us.
  • Arsenic_Touch
    Arsenic_Touch
    ✭✭✭✭✭
    Snit wrote: »
    It's interesting that you assume they are lying -- to you personally -- rather than simply assuming that a new developer's patch note/ internal documentation process is not bulletproof.
    zgrssd wrote: »
    IKilled007 wrote: »
    Where are the patch noted about the wolf respawn rates in Crow's Wood being reduced, effectively destroying it as a farm/grind? Credibility is important to me. Did I miss this patch note? If so, I will apologize profusely. If I did not, WTF devs?
    Wait. Something was not noted explcitly in the patchnotes and your first thought is "Liar, liar pants on fire?".

    May I suggest you read the quote in the Op from ZoS, it does say they include every single change, no matter how small.

    No... It doesn't. Read it again.

    He meant to say "Please be assured" most likely lost in translation, or typed in a hurry. But it's funny nonetheless.
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • Slash8915
    Slash8915
    ✭✭✭✭✭
    amadoth wrote: »
    amadoth wrote: »
    A lot of you (you know who you are) bash this game every chance you get. This was done wrong, this didn't get communicated to me, they nerfed my farming ability on such and such mob...the question I ask is this:

    Why are you folks even playing this game?

    Would you prefer that no one ever question ninja nerfs and not post about bugs and issues that they're having? do you think that will make for a positive gaming experience? If so, I got a bridge for sale. Some people actually want to see this game improve, despite their negative posts. Here's a better question, if you have such an issue with these posts, why are you even reading them? why bother responding?

    I want the game to get better as well, I think the easy answer is the majority do. The thing that's missing from a lot of these posts is what or how can we help fix the game. Constructive criticism or ideas/suggestions go much further than asking if ZOS lied to me or us. If you bash everything ZOS says or does you're not helping and actually you're ruining the game for the majority of us.

    See, we tried that in the beginning. All it resulted in was ZoS being silent and never communicating. Once the "mean" threads started popping up, ZoS started replying. So naturally, people starting posting more of those.

    I honestly feel bad for the admins on these forums because they have to put up with all of us. I really do. But there's no other way to get our point across to ZoS and actually have them listen.
    Edited by Slash8915 on July 3, 2014 7:11PM
  • Arsenic_Touch
    Arsenic_Touch
    ✭✭✭✭✭
    amadoth wrote: »
    \

    I want the game to get better as well, I think the easy answer is the majority do. The thing that's missing from a lot of these posts is what or how can we help fix the game. Constructive criticism or ideas/suggestions go much further than asking if ZOS lied to me or us. If you bash everything ZOS says or does you're not helping and actually you're ruining the game for the majority of us.

    Do tell how this thread is going to negatively impact the majority of players? Did you even read the OP or know what it's about?
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • nerevarine1138
    nerevarine1138
    ✭✭✭✭✭
    ✭✭✭✭✭
    We're really reaching for things to whine about, aren't we?

    The harder they make this game for people to grind, the happier I will be. Might actually make people in Craglorn group up for the content.

    Pointing out yet another ninja nerf change to the game is reaching? you must have short arms.

    It's not a "nerf," and it was in the patch notes. They specifically said they were making general changes to the enemies in public dungeons. Your inability to read does not equate to a lack of communication on ZO's part.

    And yes, I would love if they made grinding a less viable option in this game. You have 100+ well-written quests, bosses, dolmens, dungeons, delves, PvP, etc. If you can't find something to do besides run in a circle smashing the same button over and over again, you just aren't trying.
    ----
    Murray?
  • amadoth
    amadoth
    Slash8915 wrote: »
    amadoth wrote: »
    amadoth wrote: »
    A lot of you (you know who you are) bash this game every chance you get. This was done wrong, this didn't get communicated to me, they nerfed my farming ability on such and such mob...the question I ask is this:

    Why are you folks even playing this game?

    Would you prefer that no one ever question ninja nerfs and not post about bugs and issues that they're having? do you think that will make for a positive gaming experience? If so, I got a bridge for sale. Some people actually want to see this game improve, despite their negative posts. Here's a better question, if you have such an issue with these posts, why are you even reading them? why bother responding?

    I want the game to get better as well, I think the easy answer is the majority do. The thing that's missing from a lot of these posts is what or how can we help fix the game. Constructive criticism or ideas/suggestions go much further than asking if ZOS lied to me or us. If you bash everything ZOS says or does you're not helping and actually you're ruining the game for the majority of us.

    See, we tried that in the beginning. All it resulted in was ZoS being silent and never communicating. Once the "mean" threads started popping up, ZoS started replying. So naturally, people starting posting more of those.

    So your answer is to be mean and demeaning because that's what they responded to? All I can say is Wow...we've got a long way to go as a human race if this is how we act.

    It's like you folks actually know how all this stuff works. If the people working on the code/patches were writing the patch notes then I would be more alarmed. But the writing of the patch notes is done by a different group that doesn't even work on the patches. It's sure easy for things to be missed when things are going back and forth between groups.
  • ShedsHisTail
    ShedsHisTail
    ✭✭✭✭✭
    Snit wrote: »
    It's interesting that you assume they are lying -- to you personally -- rather than simply assuming that a new developer's patch note/ internal documentation process is not bulletproof.
    zgrssd wrote: »
    IKilled007 wrote: »
    Where are the patch noted about the wolf respawn rates in Crow's Wood being reduced, effectively destroying it as a farm/grind? Credibility is important to me. Did I miss this patch note? If so, I will apologize profusely. If I did not, WTF devs?
    Wait. Something was not noted explcitly in the patchnotes and your first thought is "Liar, liar pants on fire?".

    May I suggest you read the quote in the Op from ZoS, it does say they include every single change, no matter how small.

    No... It doesn't. Read it again.

    He meant to say "Please be assured" most likely lost in translation, or typed in a hurry. But it's funny nonetheless.

    Did he? Did he, really? :P
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • nerevarine1138
    nerevarine1138
    ✭✭✭✭✭
    ✭✭✭✭✭
    Slash8915 wrote: »
    amadoth wrote: »
    amadoth wrote: »
    A lot of you (you know who you are) bash this game every chance you get. This was done wrong, this didn't get communicated to me, they nerfed my farming ability on such and such mob...the question I ask is this:

    Why are you folks even playing this game?

    Would you prefer that no one ever question ninja nerfs and not post about bugs and issues that they're having? do you think that will make for a positive gaming experience? If so, I got a bridge for sale. Some people actually want to see this game improve, despite their negative posts. Here's a better question, if you have such an issue with these posts, why are you even reading them? why bother responding?

    I want the game to get better as well, I think the easy answer is the majority do. The thing that's missing from a lot of these posts is what or how can we help fix the game. Constructive criticism or ideas/suggestions go much further than asking if ZOS lied to me or us. If you bash everything ZOS says or does you're not helping and actually you're ruining the game for the majority of us.

    See, we tried that in the beginning. All it resulted in was ZoS being silent and never communicating. Once the "mean" threads started popping up, ZoS started replying. So naturally, people starting posting more of those.

    I honestly feel bad for the admins on these forums because they have to put up with all of us. I really do. But there's no other way to get our point across to ZoS and actually have them listen.

    Correlation is not causation.

    The fact that communication increased (in your mind, at least) may have correlated with an increase in the number of complaint threads. That doesn't mean that one caused the other.
    ----
    Murray?
  • Slash8915
    Slash8915
    ✭✭✭✭✭
    amadoth wrote: »
    Slash8915 wrote: »
    amadoth wrote: »
    amadoth wrote: »
    A lot of you (you know who you are) bash this game every chance you get. This was done wrong, this didn't get communicated to me, they nerfed my farming ability on such and such mob...the question I ask is this:

    Why are you folks even playing this game?

    Would you prefer that no one ever question ninja nerfs and not post about bugs and issues that they're having? do you think that will make for a positive gaming experience? If so, I got a bridge for sale. Some people actually want to see this game improve, despite their negative posts. Here's a better question, if you have such an issue with these posts, why are you even reading them? why bother responding?

    I want the game to get better as well, I think the easy answer is the majority do. The thing that's missing from a lot of these posts is what or how can we help fix the game. Constructive criticism or ideas/suggestions go much further than asking if ZOS lied to me or us. If you bash everything ZOS says or does you're not helping and actually you're ruining the game for the majority of us.

    See, we tried that in the beginning. All it resulted in was ZoS being silent and never communicating. Once the "mean" threads started popping up, ZoS started replying. So naturally, people starting posting more of those.

    So your answer is to be mean and demeaning because that's what they responded to? All I can say is Wow...we've got a long way to go as a human race if this is how we act.

    It's like you folks actually know how all this stuff works. If the people working on the code/patches were writing the patch notes then I would be more alarmed. But the writing of the patch notes is done by a different group that doesn't even work on the patches. It's sure easy for things to be missed when things are going back and forth between groups.

    I personally don't make mean threads. Not often, anyways. I defend or bash the game when it merits it. In other words, I'm not an extremist one way or the other.

    But if you see a ton of threads asking for help with no responses from ZoS, then you see someone fed up with it that posts a more "aggressive" thread, and ZoS replies. what is your natural instinct going to be? Don't blame the people making the posts. Blame the team that didn't communicate until it got to that.
  • amadoth
    amadoth
    amadoth wrote: »
    \

    I want the game to get better as well, I think the easy answer is the majority do. The thing that's missing from a lot of these posts is what or how can we help fix the game. Constructive criticism or ideas/suggestions go much further than asking if ZOS lied to me or us. If you bash everything ZOS says or does you're not helping and actually you're ruining the game for the majority of us.

    Do tell how this thread is going to negatively impact the majority of players? Did you even read the OP or know what it's about?

    People read lots and lots of threads and get turned off by all the negative threads. I agree there are a lot of things that need to be fixed that would substantially improve the game but to go about it negatively isn't helping. I actually believe (my humble opinion) that is detracts from the end goal of making the game better. Try being nice, offer constructive criticism and ideas/suggestions to improve the game instead of bashing it over and over and over.
  • Arsenic_Touch
    Arsenic_Touch
    ✭✭✭✭✭

    It's not a "nerf," and it was in the patch notes. They specifically said they were making general changes to the enemies in public dungeons. Your inability to read does not equate to a lack of communication on ZO's part.

    And yes, I would love if they made grinding a less viable option in this game. You have 100+ well-written quests, bosses, dolmens, dungeons, delves, PvP, etc. If you can't find something to do besides run in a circle smashing the same button over and over again, you just aren't trying.

    Your uncanny ability to bend over backwards for ZoS is down right amusing. As is your uncanny ability to throw out insults when someone doesn't tow the company line. Keep up the great work, you're on a roll.

    Reducing spawn rates and by extension, drop rates, isn't a nerf? just wow.
    Not a single patch notes says anything about altering these mobs in crow's wood, though there are patch notes specifically pertaining to crow's wood that have nothing to do with this. Amazing how they forgot to put that in the section with the crow's wood change. Funny, there's no patch notes about general changes to mobs in public dungeons either yet you claim there is. Go figure.

    Let's see...

    1.2.4 says nothing about it.
    1.2.3 says nothing about but specifically mentions crow's wood for something else, imagine that.
    1.1.5 says nothing about it.
    1.1.4 says nothing about it.
    1.1.3 says nothing about it.
    1.1.2 says nothing about it.
    Do you see a trend here yet?

    But this is all coming from someone who has claimed that they NEVER make stealth changes unless it pertains to security or connections despite almost if not every single patch having ninja changes that have been well documented on the forums and on reddit. Thumbs up.
    Edited by Arsenic_Touch on July 3, 2014 7:59PM
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • nerevarine1138
    nerevarine1138
    ✭✭✭✭✭
    ✭✭✭✭✭

    It's not a "nerf," and it was in the patch notes. They specifically said they were making general changes to the enemies in public dungeons. Your inability to read does not equate to a lack of communication on ZO's part.

    And yes, I would love if they made grinding a less viable option in this game. You have 100+ well-written quests, bosses, dolmens, dungeons, delves, PvP, etc. If you can't find something to do besides run in a circle smashing the same button over and over again, you just aren't trying.

    Your uncanny ability to bend over backwards for ZoS is down right amusing. As is your uncanny ability to throw out insults when someone doesn't tow the company line. Keep up the great work, you're on a roll.

    Reducing spawn rates and by extension, drop rates, isn't a nerf? just wow.
    Not a single patch notes says anything about altering these mobs in crow's wood, though there are patch notes specifically pertaining to crow's wood that have nothing to do with this. Amazing how they forgot to put that in the section with the crow's wood change. Funny, there's no patch notes about general changes to mobs in public dungeons either yet you claim there is. Go figure.

    Let's see...

    1.2.4 says nothing about it.
    1.2.3 says nothing about but specifically mentions crow's wood for something else, imagine that.
    1.1.5 says nothing about it.
    1.1.4 says nothing about it.
    1.1.3 says nothing about it.
    1.1.2 says nothing about it.
    Do you see a trend here yet?

    But this is all coming from someone who has claimed that they NEVER make stealth changes unless it pertains to security or connections despite almost if not every single patch having ninja changes that have been well documented on the forums and on reddit. Thumbs up.

    Maybe you should read 1.1.2 again:
    Public Dungeons
    Increased the difficulty of the following public dungeons:
    Village of the Lost
    Razak’s Wheel
    The Lion’s Den
    The Vile Manse
    Crimson Cove
    Rulanyil’s Fall
    Hall of the Dead
    Sanguine’s Demesne
    Lost City of the Na-Totambu
    Obisidian Scarp

    They didn't specify how difficulty was adjusted in each area (as stated by the green post earlier), but changing the enemy type is a way of increasing difficulty. I'm sure you'll find some reason to say that it was super-dishonest and mean and that we should be stamping our widdle feet in frustration because stuff. But it was in the patch notes.

    And leaving things out of notes by mistake isn't a "stealth change". It's not a particularly good thing, but honestly, do you have nothing better to moan about?
    Edited by nerevarine1138 on July 3, 2014 10:12PM
    ----
    Murray?
  • IKilled007
    IKilled007
    ✭✭✭✭

    It's not a "nerf," and it was in the patch notes. They specifically said they were making general changes to the enemies in public dungeons. Your inability to read does not equate to a lack of communication on ZO's part.

    And yes, I would love if they made grinding a less viable option in this game. You have 100+ well-written quests, bosses, dolmens, dungeons, delves, PvP, etc. If you can't find something to do besides run in a circle smashing the same button over and over again, you just aren't trying.

    Your uncanny ability to bend over backwards for ZoS is down right amusing. As is your uncanny ability to throw out insults when someone doesn't tow the company line. Keep up the great work, you're on a roll.

    Reducing spawn rates and by extension, drop rates, isn't a nerf? just wow.
    Not a single patch notes says anything about altering these mobs in crow's wood, though there are patch notes specifically pertaining to crow's wood that have nothing to do with this. Amazing how they forgot to put that in the section with the crow's wood change. Funny, there's no patch notes about general changes to mobs in public dungeons either yet you claim there is. Go figure.

    Let's see...

    1.2.4 says nothing about it.
    1.2.3 says nothing about but specifically mentions crow's wood for something else, imagine that.
    1.1.5 says nothing about it.
    1.1.4 says nothing about it.
    1.1.3 says nothing about it.
    1.1.2 says nothing about it.
    Do you see a trend here yet?

    But this is all coming from someone who has claimed that they NEVER make stealth changes unless it pertains to security or connections despite almost if not every single patch having ninja changes that have been well documented on the forums and on reddit. Thumbs up.

    Maybe you should read 1.1.2 again:
    Public Dungeons
    Increased the difficulty of the following public dungeons:
    Village of the Lost
    Razak’s Wheel
    The Lion’s Den
    The Vile Manse
    Crimson Cove
    Rulanyil’s Fall
    Hall of the Dead
    Sanguine’s Demesne
    Lost City of the Na-Totambu
    Obisidian Scarp

    They didn't specify how difficulty was adjusted in each area (as stated by the green post earlier), but changing the enemy type is a way of increasing difficulty. I'm sure you'll find some reason to say that it was super-dishonest and mean and that we should be stamping our widdle feet in frustration because stuff. But it was in the patch notes.

    And leaving things out of notes by mistake isn't a "stealth change". It's not a particularly good thing, but honestly, do you have nothing better to moan about?

    It's not a "nerf," and it was in the patch notes. They specifically said they were making general changes to the enemies in public dungeons. Your inability to read does not equate to a lack of communication on ZO's part.

    And yes, I would love if they made grinding a less viable option in this game. You have 100+ well-written quests, bosses, dolmens, dungeons, delves, PvP, etc. If you can't find something to do besides run in a circle smashing the same button over and over again, you just aren't trying.

    Your uncanny ability to bend over backwards for ZoS is down right amusing. As is your uncanny ability to throw out insults when someone doesn't tow the company line. Keep up the great work, you're on a roll.

    Reducing spawn rates and by extension, drop rates, isn't a nerf? just wow.
    Not a single patch notes says anything about altering these mobs in crow's wood, though there are patch notes specifically pertaining to crow's wood that have nothing to do with this. Amazing how they forgot to put that in the section with the crow's wood change. Funny, there's no patch notes about general changes to mobs in public dungeons either yet you claim there is. Go figure.

    Let's see...

    1.2.4 says nothing about it.
    1.2.3 says nothing about but specifically mentions crow's wood for something else, imagine that.
    1.1.5 says nothing about it.
    1.1.4 says nothing about it.
    1.1.3 says nothing about it.
    1.1.2 says nothing about it.
    Do you see a trend here yet?

    But this is all coming from someone who has claimed that they NEVER make stealth changes unless it pertains to security or connections despite almost if not every single patch having ninja changes that have been well documented on the forums and on reddit. Thumbs up.

    Maybe you should read 1.1.2 again:
    Public Dungeons
    Increased the difficulty of the following public dungeons:
    Village of the Lost
    Razak’s Wheel
    The Lion’s Den
    The Vile Manse
    Crimson Cove
    Rulanyil’s Fall
    Hall of the Dead
    Sanguine’s Demesne
    Lost City of the Na-Totambu
    Obisidian Scarp

    They didn't specify how difficulty was adjusted in each area (as stated by the green post earlier), but changing the enemy type is a way of increasing difficulty. I'm sure you'll find some reason to say that it was super-dishonest and mean and that we should be stamping our widdle feet in frustration because stuff. But it was in the patch notes.

    And leaving things out of notes by mistake isn't a "stealth change". It's not a particularly good thing, but honestly, do you have nothing better to moan about?

    1. Crow's Wood is not listed in there.
    2. You're calling a reduction in the number of mobs and in their respawn rate "an increase in difficulty"? LOL It's a farm nerf, nothing more.

    But please, keep up the contortions -- it's entertaining.
    The only substitute for victory is overkill.
  • KariTR
    KariTR
    ✭✭✭✭✭
    crislevin wrote: »
    Just to provide some clarification, we never intend to leave information out of the patch notes. That said, mistakes do happen, and there have been times when we've accidentally missed something. We've always updated the patch notes (including a reply so it's not snuck in) with anything we edit after they're published. We are continually working on our patch note process to ensure important fixes aren't missed, but please understand that we never intentionally leave things out.

    In regards to the wolves in Crow's Wood, we did recently increase the difficulty slightly in all public dungeons (this is something that should have been in the patch notes when it was implemented). One of the things we did to support this effort was replace these individual wolves with the wolves that call their pack for backup, so even though there are technically less wolf mobs, there are more wolves when you include their pack members. It's just a different type of monster to provide more of a challenge.

    Hope this helps explain a few things, and thanks for understanding. If you ever have a question about something that appears to be missing from the patch notes, please bring it to our attention and we'll be happy to look into it.

    It would be the right thing to do to put these in the patch note and people wouldn't have to find out themselves.

    I appreciate your explanation, but lets just work together to make sure future patch note are accurate and comprehensive, so we don't have to discuss this type of topics ever again.

    I would suggest:

    1. list ALL changes, however small it may be.
    2. list accurate changes, rather than "we changed this" "... is increased", offer details, such as "this skill now deals 10% more damage", "increased drop rate of xxx to 0.0128", etc.
    3. offer skill refund when the skill is significantly changed.

    Why? They are under no obligation to give us any patch notes at all.

    And as someone who delivers reports daily as part of my employment, I can tell you something always gets missed unless you are working in a stagnant environment. Fortunately, employers have a better understanding of processes and how they work than your average gamer.
  • Aeradon
    Aeradon
    ✭✭✭✭✭
    Guys, please stop feeding the trolls and ignore them. They are doing nothing but argue with you in complete denial of facts.

    @nerevarine1138‌ @ShedsHisTail‌

    Hugo has already admitted the mistake of leaving details out in patch notes. The management has admitted that the patch notes regarding Crow's Wood was left out as a "mistake". Please do some reading before proceeding to deny the fact that ZOS has failed in providing complete patch notes.

    Also, I do not see any changes or updates being made to the patch notes after this thread is opened up. The management clearly refuse to list Crow's Wood changes to the notes even as it was discovered by players, is that still not a stealthy change? If the mistake is admitted, however no action was taken to fix it, is the person who made the mistake someone who wishes to correct it?
    People keep telling me they're gonna buy me an ale. They never do.

    There are only two things I can't stand in this world. People who are intolerant of other people's culture. And the Elves.

    Help make this compilation complete!
    Compilation of Ideas and Suggestions
  • crislevin
    crislevin
    ✭✭✭✭✭

    It's not a "nerf," and it was in the patch notes. They specifically said they were making general changes to the enemies in public dungeons. Your inability to read does not equate to a lack of communication on ZO's part.

    And yes, I would love if they made grinding a less viable option in this game. You have 100+ well-written quests, bosses, dolmens, dungeons, delves, PvP, etc. If you can't find something to do besides run in a circle smashing the same button over and over again, you just aren't trying.

    Your uncanny ability to bend over backwards for ZoS is down right amusing. As is your uncanny ability to throw out insults when someone doesn't tow the company line. Keep up the great work, you're on a roll.

    Reducing spawn rates and by extension, drop rates, isn't a nerf? just wow.
    Not a single patch notes says anything about altering these mobs in crow's wood, though there are patch notes specifically pertaining to crow's wood that have nothing to do with this. Amazing how they forgot to put that in the section with the crow's wood change. Funny, there's no patch notes about general changes to mobs in public dungeons either yet you claim there is. Go figure.

    Let's see...

    1.2.4 says nothing about it.
    1.2.3 says nothing about but specifically mentions crow's wood for something else, imagine that.
    1.1.5 says nothing about it.
    1.1.4 says nothing about it.
    1.1.3 says nothing about it.
    1.1.2 says nothing about it.
    Do you see a trend here yet?

    But this is all coming from someone who has claimed that they NEVER make stealth changes unless it pertains to security or connections despite almost if not every single patch having ninja changes that have been well documented on the forums and on reddit. Thumbs up.

    Maybe you should read 1.1.2 again:
    Public Dungeons
    Increased the difficulty of the following public dungeons:
    Village of the Lost
    Razak’s Wheel
    The Lion’s Den
    The Vile Manse
    Crimson Cove
    Rulanyil’s Fall
    Hall of the Dead
    Sanguine’s Demesne
    Lost City of the Na-Totambu
    Obisidian Scarp

    They didn't specify how difficulty was adjusted in each area (as stated by the green post earlier), but changing the enemy type is a way of increasing difficulty. I'm sure you'll find some reason to say that it was super-dishonest and mean and that we should be stamping our widdle feet in frustration because stuff. But it was in the patch notes.

    And leaving things out of notes by mistake isn't a "stealth change". It's not a particularly good thing, but honestly, do you have nothing better to moan about?
    We're really reaching for things to whine about, aren't we?

    The harder they make this game for people to grind, the happier I will be. Might actually make people in Craglorn group up for the content.

    Pointing out yet another ninja nerf change to the game is reaching? you must have short arms.

    It's not a "nerf," and it was in the patch notes. They specifically said they were making general changes to the enemies in public dungeons.
    Your inability to read does not equate to a lack of communication on ZO's part.

    And yes, I would love if they made grinding a less viable option in this game. You have 100+ well-written quests, bosses, dolmens, dungeons, delves, PvP, etc. If you can't find something to do besides run in a circle smashing the same button over and over again, you just aren't trying.

    Your definition of "specify" is astounding. Follow your logic, following statement should be enough for all future patchnotes:

    Greetings adventurer:

    In this Patch x.y.x

    We changed some thing.
    Something is now more difficult
    Others are now easier
  • tino.antoninieb17_ESO
    Slash8915 wrote: »
    amadoth wrote: »
    amadoth wrote: »
    A lot of you (you know who you are) bash this game every chance you get. This was done wrong, this didn't get communicated to me, they nerfed my farming ability on such and such mob...the question I ask is this:

    Why are you folks even playing this game?

    Would you prefer that no one ever question ninja nerfs and not post about bugs and issues that they're having? do you think that will make for a positive gaming experience? If so, I got a bridge for sale. Some people actually want to see this game improve, despite their negative posts. Here's a better question, if you have such an issue with these posts, why are you even reading them? why bother responding?

    I want the game to get better as well, I think the easy answer is the majority do. The thing that's missing from a lot of these posts is what or how can we help fix the game. Constructive criticism or ideas/suggestions go much further than asking if ZOS lied to me or us. If you bash everything ZOS says or does you're not helping and actually you're ruining the game for the majority of us.

    See, we tried that in the beginning. All it resulted in was ZoS being silent and never communicating. Once the "mean" threads started popping up, ZoS started replying. So naturally, people starting posting more of those.

    I honestly feel bad for the admins on these forums because they have to put up with all of us. I really do. But there's no other way to get our point across to ZoS and actually have them listen.

    I really dont get u guys . If u went to restaurant. Ordered a meal . Cook screwed something. Would u still feel bad to say that to the waiter and ask him to bring other meal but this time properly prepared ? I suppose it will be normal thing to do. U wouldnt hesitate. Would u feel sorry for waiter ? I am sure u wouldnt. Administrators on these forums are hired to do that job . They are paid as well. None is insulting them or at least i haven't saw that. So what u talk about . I dont see reason why u sympathy for administrators if they just do their job . They are just doing their job - they represent their company. To whom we could speak with if not to the company representatives. Nothing is bad if u want to convey to the company which delivered flawed product that something is wrong and that you want better service - that is positive communication coz it is bridge in function of getting both sides of the table pleased.
    Trust me administrators on this forum are tough as nails trained to handle this kind of situations and guys like us. So at least take opportunity to play on equal level dont sell u short with mumbo jumbo ethics.
    And please stop giving credits for "perfect" communication . Why ? Communication is not purpose for itself. Purpose of communication in this case for us is to improve game and admins purpose of this communication ? They communicate in order to retain customers. So administrators obviously at least have us here on the forums - do u feel that players accomplished their goals ? When we got this game in good shape than u can speak about communication and how good it is and till then u can say that we just have opportunity to voice our concerns/suggestions out .
    Edited by tino.antoninieb17_ESO on July 6, 2014 12:19PM
Sign In or Register to comment.