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Give Templars Summon please

  • emeraldbay
    emeraldbay
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    if you just want a way to bring your groupies to your position quickly in Cyrodiil, why does this have to be a class-specific skill?
  • Selique
    Selique
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    Do... You mean reviving a player that's dead? Cause "Summoning" doesn't mean that...
    Falls-With-Grace ~ Shadowscale (Argonian Night Blade)
    Selique Lasra ~ Captain, Smuggler, Swashbuckler (Redguard Templar)
    Chases-Comets ~ Shellback Warrior (Argonian Dragon Knight)
    Slissix-Kir ~ Swamp Shaman (Argonian Sorcerer)
    Hail Sithis..
  • Xenite
    Xenite
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    emeraldbay wrote: »
    Enkil wrote: »
    Sorcerer summons PVE crap.. I'm talking about being able to summon other players.. This skill is common in MMOs
    Summon other players in what context? Are you suggesting we just pull random players out of thin air and have them help us? Or maybe you can only summon group members (if so, isn't that what the "travel to player" function is for?)?

    Yeah, I'm sure that is what he meant. You just smash the magic button when you need and out pops a random max player from somewhere across Tamriel.

    "Sup, I'm Steve... do me a solid and kill that for me would you?"

    "Aww c'mon man, it's a mudcrab.... *sigh*"

    Sure it would be a hit with players!

  • Riptide
    Riptide
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    Please no. Please better magicka management instead. Thanks.
    Esse quam videri.
  • Phantax
    Phantax
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    I'm not against being able to summon other players. I know its not an MMO but Dark Souls 2 ability to summon other players works very well. Wouldn't be against seeing something like that.
    Not class specific though, that'd be pretty useless, every class should be able to do it !

    ;)
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • eliisra
    eliisra
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    I always get ganked by 2 filthy opportunist NB cats, if getting to far away from my group. I cant win ofc running mostly heal/support Templar. It's more a matter of how long I can endure endless stuns and hard hits, before or if helps arrives.

    Now imagine if I could summon one of my groups Standard/Talon face-rolling OP DK's to my location when that happens? Not to bad. I do like the idea.

    Than again I'm more interested in getting healing priority as a settings option.

    How hard can it be: Self-group-ally.

    Wasting 300+ magicka and a 1.5k BoL heal on random suicidal guy standing in oil and not using purge, than you die yourself because of it.

    Also better magicka management please. Sacrificing 20-25% health on Spell Symmetry only works in PvE, not when you have freaking players shooting at you.
  • Coggage
    Coggage
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    Enkil wrote: »
    Coggage wrote: »
    How would "summoning players" in any way be better or more efficient than just using the existing feature to "travel to" a player in your group or guild?

    Are u serious? How bout "You cannot jump within the same campaign".

    Is it not obvious that this suggestion relates to Cyrodiil???
    Nope. Your initial post makes no mention of Cyrodil.
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