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Major Show Stopper LOW FPS.

  • TESOrite
    TESOrite
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    @Audigy .... I tend to agree that it may be an SLI problem on my end that is next on my list of testing to-dos of going into single screen modus (I am running an eyefinity setup).

    Heat is good and driver not sure but will let you know in a minute or two. Pity because before the major patch all was good FPS wise even with all on MAX wide ;)
  • Perphection
    Perphection
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    TESOrite wrote: »
    While I was chatting away I have the results for the second Grinder tests. It seems that there is a mixture of Framerate problems (FPS) and LAG (server sided Network routing problems).

    I was able to improve classical FPS problems by tuneing down Shadowing and Anti-Alaising which reduced the size of the data packages going to the server somewhat in Cyridiill, but just by a hair (15 FPS instead of 8).

    If you noticed I specifically mentioned reduced the data package size. I noticed that the game itsself is just fine and local config is also not producing the LAG. I used a Proxy to see if the LAG improves if the routing hops are shorter to no avail.

    The only thing left that I can see is Network Server performance on the Zenimax side of things. Reboots of the game improve a bit till the Memory buffer is full and then its 8 FPS again. I am going to attempt to increase the mem buff and see if that helps or do some package shaping and see if that helps.

    See you soon.

    Monitor your GPU, and you'll see that there is nothing you can do to fix this.

    When you get those horrid frame rates, your GPU % usage drops, mine goes as low as 2% and will not surpass 15% when this problem starts, which is every time I see a group of enemy players.

    Hmm, on that note maybe I won't have lag in PvP anymore, all the players have left.
  • Dusty5
    Dusty5
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    Nope OP its not you. As of right now post ninja hotfix there are 4 pages of complaints/bug reports over FPS and multiple issues covering everything from movement lockup during combat to players /mob disappearing/memory leaks the list goes on and on. As normal ZOS has nothing in dev tracker so yea here we go again
  • TESOrite
    TESOrite
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    Went into windowed mode and set to Ultra-High. GPU usage stays steady at about 70% temp also a steady 68c. On AurialsBow at Alessia (LAG central lol) and FPS is a steady 30 fps. GPU usage so far only drops when porting so far
  • TESOrite
    TESOrite
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    OK, so far the lowest my fps has gone is 18 fps but went right back up to 30 to 35 fps in windowed fullscreen mode Ultra-High settings. Eyefinty and SLI is without a doubt not working properly.
  • TESOrite
    TESOrite
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    At Sejanus with pretty much everyone there and spells flying all over the place it went down to 11 fps.
  • TESOrite
    TESOrite
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    LOL .... so at Sejanus it went way down to 10 fps. GPU was at a steady 50% with Ultra-high and Windoed mode. Going to scale down to high and see the diff. Server screamed uncle and crashed btw.
  • crislevin
    crislevin
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    I always run game in windowed fs mode, so no, windowed fs mode is not the solution.
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    Forum defense trolls are out strong in this thread.
  • TESOrite
    TESOrite
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    OK settings that seem somewhat better. Windowed FS with V-Sync and Anti-Ali off. all other setting set high. So far that is giving me an FPS in large battles of 30.
  • Swordguy
    Swordguy
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    I've tried to find these low fps issues... but I fear it might be a loose nut behind the keyboard that is causing the problem.
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  • SFBryan18
    SFBryan18
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    This forum has a support section.
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