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if Weapon abilitys were better overall compaired to class abilitys, stamina builds would be the norm

Hypertionb14_ESO
Hypertionb14_ESO
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TO CLARIFY, this is if the most important deciding factor in any build were the skills from weapon trees and not class trees instead of the other way around

right now since all class abilitys are the primary source of anything for most players and are all magicka based, mages are the norm..

but if the focus was in favor of the universal weapon skills, Stamina would be more common since 4/6 of weapon skill trees are stamina based..

thats part of the problem with Magicka vs stamina balance atm.. Class ability are better and magicka based universally.

imagine if weapons were THE source of your primary DPS with class skills mostly used as support.

i think the layout of the games environment would be the exact oppsite of what it is now...

i mentioned once before that if you simply double or tripled the potential Damage of all stamina builds you would see a massive shift on builds, tho because all class skills are magicka you will always see less stamina skills actually slotted in general..

i wonder how this game would work out if each class had a tree that scaled based on HP, MP, and SP instead of all MP...... like Earthen Heart, or Shadow being based on your HP or Aedric Spear and assassination based on Stamina...

just an observation... since i cant play due to lagging gameplay issues and really dont feel like playing any other games atm i have a lot of time on my hands due to bordem
Edited by Hypertionb14_ESO on July 2, 2014 6:52AM
I play every class in every situation. I love them all.
  • sk8ingeckoub17_ESO
    sk8ingeckoub17_ESO
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    Eh so far I have found it far better to mix it up then a straight caster build bit that's just me. I'd rather it be balanced then a huge amount of one or the other though...
  • Shaun98ca2
    Shaun98ca2
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    TC......your premises is wrong.

    The issue between Magicka and Stamina stems directly from 1 issue sustained DPS.

    Magicka has High DPS and is capable of Sustaining it.

    Stamina DOESNT have high DPS and EVEN IF it did WOULDNT be able to even come close to sustaining it.

    So it boils down to a few things. Take ANY CLASS and neglect ALL Magicka gain on a PURE Magicka build....what do you get.....CRAP.

    Whats a Stamina build currently....CRAP.

    Well actually its not that those 2 are crap its actually that Magicka gain is OP and breaking the system we have which is STRICT resource management to adhere to. Magicka users DO NOT adhere to the resource management they work around it essentially getting "unlimited Magicka".

    IF you look at a Magicka Build without ANY Magicka gain other than regen you get

    Magicka = High Damage Low Sustainment
    Stamina = Good Damage High Sustainment


    A Stamina build doesn't need its Resource pool to sustain its good damage hence why its actually capable of allowing all the drains from its resource pool such as Block, Dodge, Stun, because it can sustain its damage through the increased Light/Heavy Attacks from points in Stamina.

    A Magicka build with NO resource and LOW-ZERO points in Stamina has crap for DPS where it can burst really well as a 1 trick pony but then is worthless when OOM.

    Once you start running out of Magicka you start to realize how much is required from Magicka just like a Stamina build IE CC Self Healing Buffs eat away your potential DPS.


    BUT Magicka builds DONT run out of Magicka.........SO WHY do we have the resource system anyways then???

    Is it by design to have to constantly have to have Equilibrium + Restro to be decent in anything you do in this game or is it simply those are broken and not working as intended increasing our DPS far higher than Devs intended which is why we are seeing the discrepancy between Magicka and Stamina.



    Make a FULL Magicka build with ZERO points towards Stamina use NO Magicka gain feats and see how well your DPS does 1 min 2 min 3 min. then compare that to a FULL Stamina build with ZERO points towards Magicka.
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