jelliedsoup wrote: »Thank you, I will try the add-on. I've only got about 12 at the moment.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
Blackwidow wrote: »A lack of AH just makes people shout more in /zone chat.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
ruze84b14_ESO wrote: »I think this is exactly what was intended with avoiding an auction house. The sets you are looking for are appropriately rare and hard to get, which means they can make them more powerful, and desirable, without also ensuring that every player is then wearing the darn things.
As far as getting that set, I did see an online auction house somewhere that seemed fairly legit, but not sure where, sorry.
wrlifeboil wrote: »ruze84b14_ESO wrote: »I think this is exactly what was intended with avoiding an auction house. The sets you are looking for are appropriately rare and hard to get, which means they can make them more powerful, and desirable, without also ensuring that every player is then wearing the darn things.
As far as getting that set, I did see an online auction house somewhere that seemed fairly legit, but not sure where, sorry.
What lame reasoning trying to associate set piece drops and why an auction house doesn't exist. The devs could easily make all set drops bind on pickup if they really wanted set pieces to be non-tradeable. An AH doesn't exist because the game as designed can't handle it. The game has problems serving up a few thousand items in a guild store. Imagine a megaserver AH with millions of items. Sorry but the anti-AH propaganda just bugs me sometimes.
What's your purpose in making guild stores for guild members only? Why not make them for everyone? – sliyerking
Our goal is to make the economy more player-based, but not to have a system that allows you to find anything at any time because there are so many players involved on a megaserver. With extremely large communities, low-percentage drops can become highly available in auction houses. It ends up harming the “gear chase” portion of the game.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
ruze84b14_ESO wrote: »Blackwidow wrote: »A lack of AH just makes people shout more in /zone chat.
Disagree.
But I've seen no proof at all that 'Auction House' somehow means less spam. It maybe *should*, but I've never seen it actually work.
Blackwidow wrote: »ruze84b14_ESO wrote: »Blackwidow wrote: »A lack of AH just makes people shout more in /zone chat.
Disagree.
It's just a fact, sorry.
If there is a tool that let's people sell fast and get on with the game, they will use it most of the time.
Exceptions would be for rare items.But I've seen no proof at all that 'Auction House' somehow means less spam. It maybe *should*, but I've never seen it actually work.
It is just logical that AHs help will lower sale chat. It is why it was invented in the first place.
In EQ, before AHs, zones were just full of sales chatter. They they added a bizarre zone where people were personal AHs and the sales chatter in all other zones dropped to almost nothing.
The whole point of AHs is to stop all the /zone sales.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
ruze84b14_ESO wrote: »I agree, that's the point. I'm not arguing the logic.
But people do not behave in a logical manner.
And every MMO game (I've played, over a decade) that has an auction house still has a profuse amount of trade spam in local channels, unless it's heavily moderated by back-end programing or in-game mods.
A fact isn't just a good argument,it's backed up with real evidence.
And the evidence does not support the argument that 'adding an auction house removes local channel spam'.
ruze84b14_ESO wrote: »What's your purpose in making guild stores for guild members only? Why not make them for everyone? – sliyerking
Our goal is to make the economy more player-based, but not to have a system that allows you to find anything at any time because there are so many players involved on a megaserver. With extremely large communities, low-percentage drops can become highly available in auction houses. It ends up harming the “gear chase” portion of the game.
ruze84b14_ESO wrote: »What's your purpose in making guild stores for guild members only? Why not make them for everyone? – sliyerking
Our goal is to make the economy more player-based, but not to have a system that allows you to find anything at any time because there are so many players involved on a megaserver. With extremely large communities, low-percentage drops can become highly available in auction houses. It ends up harming the “gear chase” portion of the game.
What?
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.