
Some good advice but having to sneak past everything doesn't sound like a lot of fun.
Many people who rolled NB's would disagree with that statementSome good advice but having to sneak past everything doesn't sound like a lot of fun.
Fairydragon3 wrote: »OH GOD i only have to see the picture to know exactly where that is and what you are talking about, fortunately those things are slow, just take a few soul; gems and this place was easy, there are only 3 gargoyles in there, and you can avoid them all this way
Alphashado wrote: »You have 3 options here.
1. Fight it (pretty much impossible)
2. Die and spirit run past it (pointless waste of a soul gem and gear repair)
3. Run past it in hopes that you can survive long enough to reset it without gaining threat from every other mob in the dungeon along the way. (usually pointless waste of a soul gem and gear repair)
Alphashado wrote: »I was able to finish the dungeon, get the achievement and the skyshard.
Alphashado wrote: »its just a matter of how many soul gems you want to use.
Alphashado wrote: »You have 3 options here.
1. Fight it (pretty much impossible)
2. Die and spirit run past it (pointless waste of a soul gem and gear repair)
3. Run past it in hopes that you can survive long enough to reset it without gaining threat from every other mob in the dungeon along the way. (usually pointless waste of a soul gem and gear repair)Alphashado wrote: »I was able to finish the dungeon, get the achievement and the skyshard.
So, just out of interest, which of the 3 options did you chose to beat the cunning puzzle that ZOS set you?
I guess it was 2 or 3 based on:Alphashado wrote: »its just a matter of how many soul gems you want to use.
Either way I don't see any great problem with ZOS setting things up so that the players have to think their way through problems taking into account the different strengths and weaknesses of their toon and the resources available to them.
Nope. That was your choice.Alphashado wrote: »Alphashado wrote: »You have 3 options here.
1. Fight it (pretty much impossible)
2. Die and spirit run past it (pointless waste of a soul gem and gear repair)
3. Run past it in hopes that you can survive long enough to reset it without gaining threat from every other mob in the dungeon along the way. (usually pointless waste of a soul gem and gear repair)Alphashado wrote: »I was able to finish the dungeon, get the achievement and the skyshard.
So, just out of interest, which of the 3 options did you chose to beat the cunning puzzle that ZOS set you?
I guess it was 2 or 3 based on:Alphashado wrote: »its just a matter of how many soul gems you want to use.
Either way I don't see any great problem with ZOS setting things up so that the players have to think their way through problems taking into account the different strengths and weaknesses of their toon and the resources available to them.
You really consider willingly dieing and ghost walking past the mob to be an acceptable example of "thinking your way through a problem"?
Really?
Nope. That was your choice.Alphashado wrote: »Alphashado wrote: »You have 3 options here.
1. Fight it (pretty much impossible)
2. Die and spirit run past it (pointless waste of a soul gem and gear repair)
3. Run past it in hopes that you can survive long enough to reset it without gaining threat from every other mob in the dungeon along the way. (usually pointless waste of a soul gem and gear repair)Alphashado wrote: »I was able to finish the dungeon, get the achievement and the skyshard.
So, just out of interest, which of the 3 options did you chose to beat the cunning puzzle that ZOS set you?
I guess it was 2 or 3 based on:Alphashado wrote: »its just a matter of how many soul gems you want to use.
Either way I don't see any great problem with ZOS setting things up so that the players have to think their way through problems taking into account the different strengths and weaknesses of their toon and the resources available to them.
You really consider willingly dieing and ghost walking past the mob to be an acceptable example of "thinking your way through a problem"?
Really?
Being a NB I sneaked past. Assuming that you're not a NB then you could still have sneaked past by using an invisibility potion.
Others would have killed it.
Others might have grouped up.
All viable options.
EDIT: another option that I've used in some circumstances is to wait for someone else to get aggro on a mob and then either jump in on the fight or just sneak around it.
Alphashado wrote: »I believe you are missing the point. There is no logical reason why this mob is here.
You really consider willingly dieing and ghost walking past the mob to be an acceptable example of "thinking your way through a problem"?
Really?
Both - pick your fights; pick where to fight; and if it isn't going so well...