Dear Zenimax,
I am not sure whether this has been discussed in the millions of complaints already posted on the forums, but I figure I will mention it anyway.
Could you please, while fixing the stew of chaos already within the game, find it in your hearts to allow my sorcerer's summoned creatures to NOT despawn when I walk through any door?
Having to respawn a creature at my sorcerer's level is quite embarrassing. One of the other fellow Mage Guild adepts saw me respawning my Clannfear and just instantly fell over laughing. Now the entire academy, as well as, the Arch-Mage is aware of this inconsistency in my abilities. I just figured, being a mage that has conquered the "Mad-God" Sheogorath, I should be able to get a handle on keeping my little summoned helpers around traveling through all those difficult wooden frames.
Thanks,
Christanya