It would be objectively better. That build would die less and kill faster for any player with the stamina points divided between health and magicka.Can't offer bow advice, but as a dual dagger NB i have no problems. My attribute spread is 1magicka and 1 stamina for every 2 health (so at level 50 that's 12 mag, 25 hp, 12 sta). Armor (medium) has magicka enchants up to magicka pool cap, then rest hp enchants. I use magicka skills only. Stamina goes to blocks/dodges.
concealed weapon/dark cloak/piercing mark/impale/ambush
Your build would actually be much better if you didn't have any points in stamina.
Better for who?
If its working for him who's to judge?
It would be objectively better. That build would die less and kill faster for any player with the stamina points divided between health and magicka.Can't offer bow advice, but as a dual dagger NB i have no problems. My attribute spread is 1magicka and 1 stamina for every 2 health (so at level 50 that's 12 mag, 25 hp, 12 sta). Armor (medium) has magicka enchants up to magicka pool cap, then rest hp enchants. I use magicka skills only. Stamina goes to blocks/dodges.
concealed weapon/dark cloak/piercing mark/impale/ambush
Your build would actually be much better if you didn't have any points in stamina.
Better for who?
If its working for him who's to judge?
It would be objectively better. That build would die less and kill faster for any player with the stamina points divided between health and magicka.Can't offer bow advice, but as a dual dagger NB i have no problems. My attribute spread is 1magicka and 1 stamina for every 2 health (so at level 50 that's 12 mag, 25 hp, 12 sta). Armor (medium) has magicka enchants up to magicka pool cap, then rest hp enchants. I use magicka skills only. Stamina goes to blocks/dodges.
concealed weapon/dark cloak/piercing mark/impale/ambush
Your build would actually be much better if you didn't have any points in stamina.
Better for who?
If its working for him who's to judge?
1, Kill faster: Stamina affects the damage of light and heavy attacks. I am using those a lot.
2, Die less: Having more stamina allows me for one more roll dodge/CC break/etc. where someone without it would have to take damage.
3, Since i am a Redguard, i actually get a % based increase to stamina. The higher the base, the better the effect of this passive.
mousekime111rwb17_ESO wrote: »It would be objectively better. That build would die less and kill faster for any player with the stamina points divided between health and magicka.Can't offer bow advice, but as a dual dagger NB i have no problems. My attribute spread is 1magicka and 1 stamina for every 2 health (so at level 50 that's 12 mag, 25 hp, 12 sta). Armor (medium) has magicka enchants up to magicka pool cap, then rest hp enchants. I use magicka skills only. Stamina goes to blocks/dodges.
concealed weapon/dark cloak/piercing mark/impale/ambush
Your build would actually be much better if you didn't have any points in stamina.
Better for who?
If its working for him who's to judge?
1, Kill faster: Stamina affects the damage of light and heavy attacks. I am using those a lot.
2, Die less: Having more stamina allows me for one more roll dodge/CC break/etc. where someone without it would have to take damage.
3, Since i am a Redguard, i actually get a % based increase to stamina. The higher the base, the better the effect of this passive.
It says that it affects light and heavy attacks. It doesn't - 168 weapon damage means 140 damage light attacks (after hitting the average vr mob with mark target on them) - with static natural stamina this remains the same
https://www.youtube.com/watch?v=EiUATvbFDUQsfradenb14_ESO wrote: »I am doing a NB with bows and stealth, that's the idea behind the class. I keep having issues with the class, feeling vastly underpowered, unable to complete quests, like im wearing a wal-mart shopping bag as armor. (Im wearing blue medium armor) Everyone kept saying to use this skill, or that skill and you would be awesome, so I waited till the so-called 'NB update patch' occurred, saving 14 skill points so I could choose my class path post-patch.
That's when I noticed the problem: I am stam based, my bow line is stam based, my armor is stam based, thus I dumped the bulk of my points into stam and not a single point into magika. All the flippin 3 skill lines are MAGIKA based and I cannot use them now. No wonder the couple skills I did choose early on don't work for ****. I have a mana pool size of a baby bottle!
This really sucks as I also am a werewolf, which needs a good stam build to operate (WW is currently unuseable and broken, but one day it might be fixed) so to be an effective fighter and dps I need the stam, but to survive I need magika, cant have both or I would truly be averagely ineffective.
I have given up attempting to play the NB. I think I'll play something else.
It would be objectively better. That build would die less and kill faster for any player with the stamina points divided between health and magicka.Can't offer bow advice, but as a dual dagger NB i have no problems. My attribute spread is 1magicka and 1 stamina for every 2 health (so at level 50 that's 12 mag, 25 hp, 12 sta). Armor (medium) has magicka enchants up to magicka pool cap, then rest hp enchants. I use magicka skills only. Stamina goes to blocks/dodges.
concealed weapon/dark cloak/piercing mark/impale/ambush
Your build would actually be much better if you didn't have any points in stamina.
Better for who?
If its working for him who's to judge?
1, Kill faster: Stamina affects the damage of light and heavy attacks. I am using those a lot.
2, Die less: Having more stamina allows me for one more roll dodge/CC break/etc. where someone without it would have to take damage.
3, Since i am a Redguard, i actually get a % based increase to stamina. The higher the base, the better the effect of this passive.
mousekime111rwb17_ESO wrote: »It would be objectively better. That build would die less and kill faster for any player with the stamina points divided between health and magicka.Can't offer bow advice, but as a dual dagger NB i have no problems. My attribute spread is 1magicka and 1 stamina for every 2 health (so at level 50 that's 12 mag, 25 hp, 12 sta). Armor (medium) has magicka enchants up to magicka pool cap, then rest hp enchants. I use magicka skills only. Stamina goes to blocks/dodges.
concealed weapon/dark cloak/piercing mark/impale/ambush
Your build would actually be much better if you didn't have any points in stamina.
Better for who?
If its working for him who's to judge?
1, Kill faster: Stamina affects the damage of light and heavy attacks. I am using those a lot.
2, Die less: Having more stamina allows me for one more roll dodge/CC break/etc. where someone without it would have to take damage.
3, Since i am a Redguard, i actually get a % based increase to stamina. The higher the base, the better the effect of this passive.
It says that it affects light and heavy attacks. It doesn't - 168 weapon damage means 140 damage light attacks (after hitting the average vr mob with mark target on them) - with static natural stamina this remains the same
Watch this video:https://www.youtube.com/watch?v=EiUATvbFDUQ
Notice how the basic damage with dagger light attack went up from 70 to 75 after he ate stamina food.
He is actually 100% right. I don't know why you would throw people off from good advice. I know you are on your own crusade but come on, the guy is using 100% magicka skills. He is going to do more damage and abe able to cast more if those points in Stamina were put in to magicka. On my NB with 0 points or gear in to Stamina I have more than enough stamina to dodge/block which is the only thing he says he uses Stamia for.
If you want to use a Stamina build great for you but there is no sense it trying to persuade this guy not to take very good advice, this guy is not using a single stamina ability.
He is actually 100% right. I don't know why you would throw people off from good advice. I know you are on your own crusade but come on, the guy is using 100% magicka skills. He is going to do more damage and abe able to cast more if those points in Stamina were put in to magicka. On my NB with 0 points or gear in to Stamina I have more than enough stamina to dodge/block which is the only thing he says he uses Stamia for.
If you want to use a Stamina build great for you but there is no sense it trying to persuade this guy not to take very good advice, this guy is not using a single stamina ability.
Anyone wanting to play through all vet content uses more than 5 skills. Anyone serious about playing end game needs to unlock as many abilities as they have Sp for. You have to be able to reslot of whatever the encounter demands and have the resources to feed those abilities. This is more true for NB's since our strengths are in melee.
Even the class melee abilities scale off weapon damage which in turn scale off stamina. If any one is ignoring stamina but still using melee attacks you are gimping your damage
It would be objectively better. That build would die less and kill faster for any player with the stamina points divided between health and magicka.Can't offer bow advice, but as a dual dagger NB i have no problems. My attribute spread is 1magicka and 1 stamina for every 2 health (so at level 50 that's 12 mag, 25 hp, 12 sta). Armor (medium) has magicka enchants up to magicka pool cap, then rest hp enchants. I use magicka skills only. Stamina goes to blocks/dodges.
concealed weapon/dark cloak/piercing mark/impale/ambush
Your build would actually be much better if you didn't have any points in stamina.
Better for who?
If its working for him who's to judge?
1, Kill faster: Stamina affects the damage of light and heavy attacks. I am using those a lot.
2, Die less: Having more stamina allows me for one more roll dodge/CC break/etc. where someone without it would have to take damage.
3, Since i am a Redguard, i actually get a % based increase to stamina. The higher the base, the better the effect of this passive.
We are talking about the skills they listed. I went through every single zone of VR content without a single point in Stamina. There is absolutley no need for it unless that is just the playstyle you prefer. You can be a sneak attack melee range NB without any Stamina based skills. I would actually argue you can do it easier without any stamina based skills.
We are talking about the skills they listed. I went through every single zone of VR content without a single point in Stamina. There is absolutley no need for it unless that is just the playstyle you prefer. You can be a sneak attack melee range NB without any Stamina based skills. I would actually argue you can do it easier without any stamina based skills.
You dont understand what scales from what then. Just because it is a class skill does not mean the damage scales off magicka. If its melee it scales off weapon damage. Sure you can do it without having a lot of stamina but if you have a good build you can have both stam and mag soft capped and get the best of both worlds
He is actually 100% right. I don't know why you would throw people off from good advice. I know you are on your own crusade but come on, the guy is using 100% magicka skills. He is going to do more damage and abe able to cast more if those points in Stamina were put in to magicka. On my NB with 0 points or gear in to Stamina I have more than enough stamina to dodge/block which is the only thing he says he uses Stamia for.
If you want to use a Stamina build great for you but there is no sense it trying to persuade this guy not to take very good advice, this guy is not using a single stamina ability.
Anyone wanting to play through all vet content uses more than 5 skills. Anyone serious about playing end game needs to unlock as many abilities as they have Sp for. You have to be able to reslot of whatever the encounter demands and have the resources to feed those abilities. This is more true for NB's since our strengths are in melee.
Even the class melee abilities scale off weapon damage which in turn scale off stamina. If any one is ignoring stamina but still using melee attacks you are gimping your damage
What skills in NB scale with stamina? Impale .. goes down and up with Magicka .. Surprise atttack .. down and up with Magicka .. Teleport Strike .. down and up with Magicka
What exact skills in NB scale with Stamina?
I have a DK, Sorc and NB and out of all of them my NB does feel the weakest; on my NB while I need to really prep for an encounter my other classes just plow though them without a thought in the world.
What skills in NB scale with stamina? Impale .. goes down and up with Magicka .. Surprise atttack .. down and up with Magicka .. Teleport Strike .. down and up with Magicka
What exact skills in NB scale with Stamina?
One more time.....Melee skills ALL scale off weapons damage, which in turn scales off stamina. Before commenting again do some research. this has been a well known fact for a while now.
We are talking about the skills they listed. I went through every single zone of VR content without a single point in Stamina. There is absolutley no need for it unless that is just the playstyle you prefer. You can be a sneak attack melee range NB without any Stamina based skills. I would actually argue you can do it easier without any stamina based skills.
You dont understand what scales from what then. Just because it is a class skill does not mean the damage scales off magicka. If its melee it scales off weapon damage. Sure you can do it without having a lot of stamina but if you have a good build you can have both stam and mag soft capped and get the best of both worlds
Concealed Weapon IV with one ring off 407 Magic Damage. Add ring with 76 Magicka (even overcharged so not getting full effect) 433 Magic damage. Add ring with 56 stamina in its place 407 magic damage. Adding Stamina had NO effect on Concealed Weapons adding Magicka did.
Concealed Weapon IV with one ring off 407 Magic Damage. Add ring with 76 Magicka (even overcharged so not getting full effect) 433 Magic damage. Add ring with 56 stamina in its place 407 magic damage. Adding Stamina had NO effect on Concealed Weapons adding Magicka did.
Yes. As pure NB with no weapon skills stamina is almost worthless. Since we also use 'bound weapons' in reality for our melee skills we could even take down our weapons and do just fine. Actually the best pure Melee NB with no stamina skills would do the best damage with a resto for 10% damage increase.
There is a lot of misunderstanding regarding what scales from what in this game.
ambush, surprise attack, killers blade etc use magicka as a resource but the damage is scaled magicka and weapon power. Also the crit is not derived from your magicka crit it is derived from your weapons crit. I could spend half the evening finding supporting info for this but I'd rather be playing the game. It's been a hot topic on Tamriel Foundty and Reddit for a while now but the theory crafter (god love them) have been busy with the calculators and spread sheets and the conclusion is as I have stated above.
The point is that you can have both softcapped, which give the most versatility in a build so why not?
You can talk about theorycraft, supporting evidence and and spread sheets until you are blue in the face but you can just log on to your character and change equipment and see the results, which are damage increasing with Magicka but not Stamina or weapon damage.
Same exact test but with a ring that adds both 61 stamina and 8 Weapon Damage .. 407 Concealed Weapon.