nikolaj.lemcheb16_ESO wrote: »Have you seen how little veteran ranks mean? V10 gear is about 10% stronger than lvl 50 gear.
The big difference is that high veteran players have been forced to become better players in order to survive and overcome what they have faced.
The difficulty increase every veteran level but you don't become stronger, so you have to learn to get on.
Taking on the challenge of getting up veteran levels is far more entertaining and interesting than farming and repeat farming for gear.
In pvp once you are V1 you are competitive if you are a good player, that is when you no longer get any ability or cap problems in Cyrodiil.
Not actually true, you get attribute points each Vr and also game spell/armor pen each Vr as well.
nikolaj.lemcheb16_ESO wrote: »Have you seen how little veteran ranks mean? V10 gear is about 10% stronger than lvl 50 gear.
like some other people have said before me:
I pay and play for being entertained.
i have enough challenges in my rl work and i want to be able to relax.
levels 1-50 are fine but VR is much too demanding.
dalendriaub17_ESO wrote: »It doesn't even make sense that there's wild beetles out there that are stronger than Molag Bal, what are these? Daedric Prince beetles?
rofl. thank you for making me laugh. It kind of reminds me of the first time I had to kill a Frost troll in Skyrim. I think I was level 8. It quickly destroyed me. I posted on the forum asking if it was a Super Troll.
But yes, the mob power is strange now. Skeevers should not be so strong. And I have had more difficulty with elite boss fights than Molag Bal.
Luvsfuzzybunnies wrote: »nikolaj.lemcheb16_ESO wrote: »Have you seen how little veteran ranks mean? V10 gear is about 10% stronger than lvl 50 gear.
The big difference is that high veteran players have been forced to become better players in order to survive and overcome what they have faced.
The difficulty increase every veteran level but you don't become stronger, so you have to learn to get on.
Taking on the challenge of getting up veteran levels is far more entertaining and interesting than farming and repeat farming for gear.
In pvp once you are V1 you are competitive if you are a good player, that is when you no longer get any ability or cap problems in Cyrodiil.
Not actually true, you get attribute points each Vr and also game spell/armor pen each Vr as well.
I never received any extra attributes for gitting veteran levels... still 49 health 0stam 0magicka. Me thinks you are mistaken.
The problem is that the game wasn't designed originally to have Vet levels. It was created that you would level up 1-50 in your faction, that's it. At that point you would have Cyrodiil or dungeons.
During the closed beta tests, people complained so much that they changed how the game progressed, letting people experience the other zones without having to reroll, and viola, VR was born. It's an afterthought (a rushed one at that), which is why it feels so disconnected to the rest of the game. Have you ever noticed that there is no level 50. You go from 49 to VR1. This is why.
Had they left VR out of the game and not cave to the people complaining that they wanted to see the entire game on a single character, we would have had a progression at end which made more sense. Even with Craglorn coming out, they could have made it a Level 50 zone (since we all would have been), and keep it a horizontal progression instead of a vertical one. Craglorn should have been an endgame PvE zone that you went to after the intial 1-50 content and it would have made so much sense. Unfortunately, there is no going back now and the damage is done.
nikolaj.lemcheb16_ESO wrote: »Have you seen how little veteran ranks mean? V10 gear is about 10% stronger than lvl 50 gear.
The big difference is that high veteran players have been forced to become better players in order to survive and overcome what they have faced.
The difficulty increase every veteran level but you don't become stronger, so you have to learn to get on.
Taking on the challenge of getting up veteran levels is far more entertaining and interesting than farming and repeat farming for gear.
In pvp once you are V1 you are competitive if you are a good player, that is when you no longer get any ability or cap problems in Cyrodiil.
Darkstorn42 wrote: »p.hurst1b16_ESO wrote: »...Daily random veteran (dungeons) for your tier with a solid reward such as 750g 10000VP per tier, a Grand soul gem and a roll on a blue item list...
This, yes, this is needed. Something that allows us to level in a way that isn't questing or boss grinding. I love dungeons, they are my favorite part of MMOs. I want there to be an actual reward for repeating them.
Please don't dumb down the game because someone thinks it is too hard, that has been the death nail for games that try to make easy mode, WoW is for that.
schroed360 wrote: »Darkstorn42 wrote: »p.hurst1b16_ESO wrote: »...Daily random veteran (dungeons) for your tier with a solid reward such as 750g 10000VP per tier, a Grand soul gem and a roll on a blue item list...
This, yes, this is needed. Something that allows us to level in a way that isn't questing or boss grinding. I love dungeons, they are my favorite part of MMOs. I want there to be an actual reward for repeating them.
Actually vet dungeon already give a big load of vet points.... I feel strange cause i see lot of poeple complaining about quests but there is not so much poeple who queue for vet dungeon...weird.