rhoekieb16_ESO wrote: »I can only say this to ZOS and to you,
You reap what you sow.
ZOS sow a game in early beta stage,riddled with gamebreaking bugs and some huge exploits,some identified but not fixed during testing(i still know of 10 exploits 80% of the playerbase has still no knowledge of,but they will at some point)
You reap, people running away in droves,ammount of negative posts and threads growing by the day on this and all ESO related forums.
And they deserve every last one of them.
Saying this makes you a problem, and admitting it gets your account locked dude. Why would you openly admit this?
Talketzanto wrote: »
It's too hard for them and they can't adapt from the other mmos to this one so they're going back to where they feel comfortable.
Yeah, I'm sure it's just the adapt thing you mentioned. What else could it be?
- The power gap between levels in Cyrodiil.
- Lack of end game
- lack of a real auction house.
- Near empty PvP / The pvp is the most badly designed pvp i have ever played.
- Lack of feedback from devs
- impossible to find any roleplay because of the way the phasing system works
- Bugs/crashes
- class balance is utter crap.
- 5 guilds system sucks
- Inventory GUI is horrible
- being forced into solo play quests
- No way of changing skill morphs without a full respec. Also, crazy respec cost.
- 15 minute long 'raids'
- Alchemy... just all of it... the fact that only 3 potions are of any real benefit, the fact that 2 completely different potions have the same name just because their 1st effect on the list is the same, the small amount of reagents...
- Lag
- Rapid Gear Decay.
- Overall direction of game
- Reasoning behind changing things because of bots
- megaserver/phasing/sharding system
- VR1 - VR12 Farming (Anomaly, Balmath etc)
- Broke abilities and passives
- intimidate/persuade but it does not translate to the other players choice if they cannot select it...
- instances of grouping are sometimes not working
- Memory leak problems
- Bad grouping tools
- the 'quick'slot system designed for consoles
- Tiny banks / Inventory space minigame taking about 25% of my play time
- guild store gui is bad /guild store does not work
- Unresponsive combat
- the lack of direction and interaction from/with the devs
- Bad guild banks options
- Lack of an real open world
- not seeing enemy players due to them not loaded on your screen
- Can't reply in mail
- No dueling
- poor atrocity that is VR leveling. / would like to see more possibilities to level from v1 to v12.
- No underwater swimming
- No law system
- I don't like the part where I can't login for 4 days because of Error 301.
- No housing
- Lack of user friendly GUI
- No options for floating names
- No way to preview gear on your character before actually equipping it.
"I think people just complain just to complain"
Yeah, no problems I can find.
Before the Mods move in this is not a quitting thread (I'm not quitting)
I can't even say that I'm eagerly awaiting Monday's fix. Honestly.. my main thought about Monday is "What else are they going to break?"
all i see is pointless whine
Quitter.
^^^^Blackwidow wrote: »Talketzanto wrote: »People always say they are leaving because the games broke.....whats broke? what broken game mechanic is really bothering you and stopping you from having fun?
There's nothing.....I think people just complain just to complain about pointless things...
It's too hard for them and they can't adapt from the other mmos to this one so they're going back to where they feel comfortable.
Yeah, I'm sure it's just the adapt thing you mentioned. What else could it be?
- The power gap between levels in Cyrodiil.
- Lack of end game
- lack of a real auction house.
- Near empty PvP / The pvp is the most badly designed pvp i have ever played.
- Lack of feedback from devs
- impossible to find any roleplay because of the way the phasing system works
- Bugs/crashes
- class balance is utter crap.
- 5 guilds system sucks
- Inventory GUI is horrible
- being forced into solo play quests
- No way of changing skill morphs without a full respec. Also, crazy respec cost.
- 15 minute long 'raids'
- Alchemy... just all of it... the fact that only 3 potions are of any real benefit, the fact that 2 completely different potions have the same name just because their 1st effect on the list is the same, the small amount of reagents...
- Lag
- Rapid Gear Decay.
- Overall direction of game
- Reasoning behind changing things because of bots
- megaserver/phasing/sharding system
- VR1 - VR12 Farming (Anomaly, Balmath etc)
- Broke abilities and passives
- intimidate/persuade but it does not translate to the other players choice if they cannot select it...
- instances of grouping are sometimes not working
- Memory leak problems
- Bad grouping tools
- the 'quick'slot system designed for consoles
- Tiny banks / Inventory space minigame taking about 25% of my play time
- guild store gui is bad /guild store does not work
- Unresponsive combat
- the lack of direction and interaction from/with the devs
- Bad guild banks options
- Lack of an real open world
- not seeing enemy players due to them not loaded on your screen
- Can't reply in mail
- No dueling
- poor atrocity that is VR leveling. / would like to see more possibilities to level from v1 to v12.
- No underwater swimming
- No law system
- I don't like the part where I can't login for 4 days because of Error 301.
- No housing
- Lack of user friendly GUI
- No options for floating names
- No way to preview gear on your character before actually equipping it.
"I think people just complain just to complain"
Yeah, no problems I can find.
Blackwidow wrote: »Talketzanto wrote: »People always say they are leaving because the games broke.....whats broke? what broken game mechanic is really bothering you and stopping you from having fun?
There's nothing.....I think people just complain just to complain about pointless things...
It's too hard for them and they can't adapt from the other mmos to this one so they're going back to where they feel comfortable.
Yeah, I'm sure it's just the adapt thing you mentioned. What else could it be?
- The power gap between levels in Cyrodiil.
- Lack of end game
- lack of a real auction house.
- Near empty PvP / The pvp is the most badly designed pvp i have ever played.
- Lack of feedback from devs
- impossible to find any roleplay because of the way the phasing system works
- Bugs/crashes
- class balance is utter crap.
- 5 guilds system sucks
- Inventory GUI is horrible
- being forced into solo play quests
- No way of changing skill morphs without a full respec. Also, crazy respec cost.
- 15 minute long 'raids'
- Alchemy... just all of it... the fact that only 3 potions are of any real benefit, the fact that 2 completely different potions have the same name just because their 1st effect on the list is the same, the small amount of reagents...
- Lag
- Rapid Gear Decay.
- Overall direction of game
- Reasoning behind changing things because of bots
- megaserver/phasing/sharding system
- VR1 - VR12 Farming (Anomaly, Balmath etc)
- Broke abilities and passives
- intimidate/persuade but it does not translate to the other players choice if they cannot select it...
- instances of grouping are sometimes not working
- Memory leak problems
- Bad grouping tools
- the 'quick'slot system designed for consoles
- Tiny banks / Inventory space minigame taking about 25% of my play time
- guild store gui is bad /guild store does not work
- Unresponsive combat
- the lack of direction and interaction from/with the devs
- Bad guild banks options
- Lack of an real open world
- not seeing enemy players due to them not loaded on your screen
- Can't reply in mail
- No dueling
- poor atrocity that is VR leveling. / would like to see more possibilities to level from v1 to v12.
- No underwater swimming
- No law system
- I don't like the part where I can't login for 4 days because of Error 301.
- No housing
- Lack of user friendly GUI
- No options for floating names
- No way to preview gear on your character before actually equipping it.
"I think people just complain just to complain"
Yeah, no problems I can find.
Blackwidow wrote: »I think ESO has turned into a niche game like DDO, Rift, SWTOR and others like that.Am I the only one who enjoys the empty Veteran Zones?
http://forums.elderscrollsonline.com/discussion/107497/i-found-a-silver-lining#latest
LrdRahvinb14a_ESO wrote: »Blackwidow wrote: »Those are just your opinions, not everyone dislikes most of what you listed.
Actually they are not my opinions at all. They are a list of complaints from this forum from other players.
http://forums.elderscrollsonline.com/discussion/108433/what-do-you-not-like-about-playing-eso/p1
Oh....
SNAP
LrdRahvinb14a_ESO wrote: »Blackwidow wrote: »Those are just your opinions, not everyone dislikes most of what you listed.
Actually they are not my opinions at all. They are a list of complaints from this forum from other players.
http://forums.elderscrollsonline.com/discussion/108433/what-do-you-not-like-about-playing-eso/p1
Oh....
SNAP
That literally changes nothing. There is no real difference between 1 player's opinion and <0.01% of players opinion that posted in that thread.
Alphashado wrote: »Blackwidow wrote: »I think ESO has turned into a niche game like DDO, Rift, SWTOR and others like that.Am I the only one who enjoys the empty Veteran Zones?
http://forums.elderscrollsonline.com/discussion/107497/i-found-a-silver-lining#latest
And what do all those games have in common? They all started as subscription games and went F2P. Every one of them. If ESO goes F2P then I will know for certain that it's time to move on.
LrdRahvinb14a_ESO wrote: »LrdRahvinb14a_ESO wrote: »Blackwidow wrote: »Those are just your opinions, not everyone dislikes most of what you listed.
Actually they are not my opinions at all. They are a list of complaints from this forum from other players.
http://forums.elderscrollsonline.com/discussion/108433/what-do-you-not-like-about-playing-eso/p1
Oh....
SNAP
That literally changes nothing. There is no real difference between 1 player's opinion and <0.01% of players opinion that posted in that thread.
This literally MEANS nothing.
~99.99% of statistics given on the internet are completely made up.
Before the Mods move in this is not a quitting thread (I'm not quitting)
I am however not playing the game while it's in its current state !
[bTried a couple of times to engage in conversation but nothing. (not saying these peeps were bots, they weren't but they certainly weren't friendly either)
(snip)
I'm having more fun/interaction with other players here than I was in the game (and for that to be true there is something definitely, seriously wrong)
Actually I find saturday daytime in the summer to be slow..I played last night around midnight and the place was busy.
Agreed. MMOs usually are slowest in the Summer, it's been suggested that one or two gamers venture out of their basements and into the sunlight although I personally think there must be some other explanation.
Blackwidow wrote: »Talketzanto wrote: »People always say they are leaving because the games broke.....whats broke? what broken game mechanic is really bothering you and stopping you from having fun?
There's nothing.....I think people just complain just to complain about pointless things...
It's too hard for them and they can't adapt from the other mmos to this one so they're going back to where they feel comfortable.
Yeah, I'm sure it's just the adapt thing you mentioned. What else could it be?
- The power gap between levels in Cyrodiil.
- Lack of end game
- lack of a real auction house.
- Near empty PvP / The pvp is the most badly designed pvp i have ever played.
- Lack of feedback from devs
- impossible to find any roleplay because of the way the phasing system works
- Bugs/crashes
- class balance is utter crap.
- 5 guilds system sucks
- Inventory GUI is horrible
- being forced into solo play quests
- No way of changing skill morphs without a full respec. Also, crazy respec cost.
- 15 minute long 'raids'
- Alchemy... just all of it... the fact that only 3 potions are of any real benefit, the fact that 2 completely different potions have the same name just because their 1st effect on the list is the same, the small amount of reagents...
- Lag
- Rapid Gear Decay.
- Overall direction of game
- Reasoning behind changing things because of bots
- megaserver/phasing/sharding system
- VR1 - VR12 Farming (Anomaly, Balmath etc)
- Broke abilities and passives
- intimidate/persuade but it does not translate to the other players choice if they cannot select it...
- instances of grouping are sometimes not working
- Memory leak problems
- Bad grouping tools
- the 'quick'slot system designed for consoles
- Tiny banks / Inventory space minigame taking about 25% of my play time
- guild store gui is bad /guild store does not work
- Unresponsive combat
- the lack of direction and interaction from/with the devs
- Bad guild banks options
- Lack of an real open world
- not seeing enemy players due to them not loaded on your screen
- Can't reply in mail
- No dueling
- poor atrocity that is VR leveling. / would like to see more possibilities to level from v1 to v12.
- No underwater swimming
- No law system
- I don't like the part where I can't login for 4 days because of Error 301.
- No housing
- Lack of user friendly GUI
- No options for floating names
- No way to preview gear on your character before actually equipping it.
"I think people just complain just to complain"
Yeah, no problems I can find.
For every guy like this who sees the sky falling, there are 50 players *playing* who are thoroughly enjoying the experience. They don't stop to post "this game is great", they just play.
My wife and I left out of frustration earlier on so I know the feeling, but we came back and realized what we were missing. There are still annoying problems, but the positives vastly outweigh (for us) any negatives. The game is great and full of promising potential. I still yell at my screen from time to time lol, but there is a reason we both keep coming back.
As for population, one thing you will notice is that players gravitate to efficient hubs to call home. For the AD, the town of rawl'kha in Reaper's March is always fantastically crowded because it is the best town in the game for quick access to way shrine, bank , crafting stations, merchants, etc. The bank is ALWAYS overpopulated. The gamer population is there, they are just more efficient than you realize.
I quit when I discovered that VR11 and VR12 were only achievable by group grinding.
What's with that. You can play solo quite well right up until the point where the game dramatically changes and your playstyle of choice is now invalid.
There were a lot of other issues I had with the game but that was the nail in the coffin for me.
What clown is making the decisions for this game ? If I made this many bad calls at work I would not have a job.
By all means provide content for solo AND grouping but don't just suddenly abandon one entire method. Are they braindead.
Ohhh...the "you are all hoarders there's a tv show for you kinds of people" guy.
So not only does he make bad decisions non-stop, but he clearly does not respect the player base at all. We need to lose him.
Ohhh...the "you are all hoarders there's a tv show for you kinds of people" guy.
So not only does he make bad decisions non-stop, but he clearly does not respect the player base at all. We need to lose him.