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XP gain is far too low

Malpherian
Malpherian
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Recently I came back to ESO to find it now takes on average 48 hours for the casual player to get from level 1 to level 10, and if they by some chance miss a few side quests, they will be facing level 15 quests at level 10. Which of course they will be unable to complete.

The XP rate needs to be increased by a minimum of 25%, but preferably 50%. I realize the devs want players to look around and explore. But when you are leveling alts this is pointless as you've already seen everything, and they have not added anything new to the lower level areas, for lower levels. (Most games don't).

I realize also that this may be an attempt to discourage alts, and that's all well and good.

Except for:

As I stated in another discussion, the Class Trait wall forces you to roll a certain class to be a certain type of character and do that job "Well". This problem, makes the above problem an issue, as players who want to be a full on Healer, are forced to reroll a Templar for example.
Edited by Malpherian on June 29, 2014 12:37AM
  • stabbykitteh
    stabbykitteh
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    I'm generally over-leveled for each new zone, without grinding. I think people are bypassing the starter areas or are missing more than 'a few' side-quests.

    The game is story driven, and based around questing to level. What you're asking would require a complete rework. Increasing XP that much would completely mess up all the folks who like to quest, because they'd be so over-leveled they'd get no reward for the content.
    Edited by stabbykitteh on June 29, 2014 1:06AM
  • Malpherian
    Malpherian
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    I'm generally over-leveled for each new zone, without grinding. I think people are bypassing the starter areas or are missing more than 'a few' side-quests.

    The game is story driven, and based around questing to level. What you're asking would require a complete rework. Increasing XP that much would completely mess up all the folks who like to quest, because they'd be so over-leveled they'd get no reward for the content.

    On my character I was refering to, from my personal experience. In the last 48 hours (Since the new patch). It took me 48 hours to get to level 10, at which point I had done almost every single quest, in every zone I could, I am now stuck on several level 15 quests which I can not complete, and which now I have very few quests left to do in whcih to gain those 5 levels (Some fighters guild and mages guild quests).

    I am not sure if you are aware but, this last patch they severely nerfed xp gains to attempt to get rid of Bots, (from what I have read and heard from others having similar issues).

    If the xp was increased by the amounts I suggested at 25% I would be level 13. at 50% I would be level 15 - 17. Neither of which is over leveled for this area or these quests.

    I as a player should not have to do every single quest in an area to simply reach the level needed to complete quest I was assigned at level 8, which require you to be 15 to complete.
    Edited by Malpherian on June 29, 2014 1:26AM
  • pavelcherepanskyrwb17_ESO
    I've been constantly over-leveled during the main story part and currently about half a VR level above what I'm supposed to be for VR content. In order to be drastically under-leveled you need not just to miss 'a few' quests, but like a third of quests in each of the zones and some world bosses and anchors too. I think XP is too high...
    "Do you want the book or not? Then go whack some people with Wabbajack!!"
  • Malpherian
    Malpherian
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    I've been constantly over-leveled during the main story part and currently about half a VR level above what I'm supposed to be for VR content. In order to be drastically under-leveled you need not just to miss 'a few' quests, but like a third of quests in each of the zones and some world bosses and anchors too. I think XP is too high...

    Again, you've been that level for weeks. I am talking about Just after the last patch, and in the last 48 hours.

    So unless you have leveled a character from 1-10 since the last new patch, you wont be able to understand what I am talking about.
  • stabbykitteh
    stabbykitteh
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    Malpherian wrote: »
    I am not sure if you are aware but, this last patch they severely nerfed xp gains to attempt to get rid of Bots, (from what I have read and heard from others having similar issues).

    I must have missed that in the patch notes. Which patch did that? Last I knew, they had bumped up mob XP. I certainly seems that way to me anyway, the last new character I rolled was level 8 before I left Khenarthi's Roost (no where near 48 hours after I started).

    Not trying to pick a fight with you, but I still think you might be missing more than a few quests.
  • Malpherian
    Malpherian
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    I know I spent an hour farming mobs and watching my xp bar... Not a budge the entire time, the only time it moved was when I turned in a quest.
  • Nicky_W
    Nicky_W
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    I'm currently playing a 3rd and 4th character through the zones, and granted I'm not really listening to the quests or talking because...well this is my 3rd/4th character.

    So far I've got one char from 1-7 in 2 hours and 36 minutes. (This was done just 2 days ago, after the patch)
    And one character from 1-22 in 17hrs.

    You do need to account for me not listening to the quests...I've done them multiple times already, and perhaps I do have a faster pace as I'm not doing any crafting/collection etc.

    These times are basically moving from quest hub to quest hub with dungeons, world bosses and dolmens inbetween.
    Edited by Nicky_W on June 29, 2014 1:33AM
  • JungleBoot
    JungleBoot
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    If the XP was lowered as suggested, it was done to slow players down -- not the bots. The people running bots don't care about XP gains. They mainly care about collecting mats -- those that use them. The further into the game you progress the less you see of bots -- with bots disappearing all together by the time you reach Eastmarch for the Ebonheart Pact.

    The XP you gain in starter areas is going to vary by faction due to the number of quests available. For example, there are far more quests for the Daggerfall Covenenat than there is for the Ebonheart Pact. Once you return to Stonefalls through Bal Foyen ( and not skipping quests ), you should have reached level 6 - 8. But, a lot of that depends on if you grinded skeletons at the barrow to reach Fighters Guild rank 2. If you are just blazing through quests and not having to fight enemies much, then that is your problem. There isn't too much they can do about players clearing zones before you reach them so that you have little to do in the way of completing quests. So, you have to grind enemies your level or slightly above to gain levels and get back on track.

    Unfortunately, that is how MMOs work. Some of that you can blame on every gamer that has former WoW like experience begging for WoW-like experiences in ESO. Because - in their warped view, an MMO can't be an MMO unless it is a duplicate of WoW.
    Platform: PS4
    CP 405
  • Malpherian
    Malpherian
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    JungleBoot wrote: »
    If the XP was lowered as suggested, it was done to slow players down -- not the bots. The people running bots don't care about XP gains. They mainly care about collecting mats -- those that use them. The further into the game you progress the less you see of bots -- with bots disappearing all together by the time you reach Eastmarch for the Ebonheart Pact.

    The XP you gain in starter areas is going to vary by faction due to the number of quests available. For example, there are far more quests for the Daggerfall Covenenat than there is for the Ebonheart Pact. Once you return to Stonefalls through Bal Foyen ( and not skipping quests ), you should have reached level 6 - 8. But, a lot of that depends on if you grinded skeletons at the barrow to reach Fighters Guild rank 2. If you are just blazing through quests and not having to fight enemies much, then that is your problem. There isn't too much they can do about players clearing zones before you reach them so that you have little to do in the way of completing quests. So, you have to grind enemies your level or slightly above to gain levels and get back on track.

    Unfortunately, that is how MMOs work. Some of that you can blame on every gamer that has former WoW like experience begging for WoW-like experiences in ESO. Because - in their warped view, an MMO can't be an MMO unless it is a duplicate of WoW.

    I prefer the Elder scrolls way of leveling, you level your weapon armor and trait skills/crafting skills = You gain levels.

    No Xp so to speak, you level those skills by using them.

    Another thing that makes this game so UN-Elder Scrolls like.

  • apterous
    apterous
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    what's the point in playing long term mmo if you level to max in under a week?
  • Cogo
    Cogo
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    apterous wrote: »
    what's the point in playing long term mmo if you level to max in under a week?

    Exactly.

    ESO really showed that levels is not everything. Its nice to see People in all levels and zones. Um, still think vet 4 and up are few?

    A tip for you for exp. Explore exp and opening chests is ....very good.
    Since I do not use any addons, I run around like a headless chicken in all zones, behind every tree, moving every rock. checking behind a house.....oh crap...a troll!

    I found loads of chests 1-50- My achievement says 742/1000. I wasnt looking for anything specific. Just nosy and I see skyshards everywhere! (Dont know where they are).

    One main reason I like ESO is cause its not easy xp bam level. You CAN do it, if you follow a guide and grind (Shiver). But normal playing.....you get to play and each level means something!
    Edited by Cogo on June 29, 2014 2:11AM
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • vyndral13preub18_ESO
    vyndral13preub18_ESO
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    I could tell no differences in xp gain in the starter area today as i went from level 4-6. But I am awful sexay, so that may of had an affect.
  • TheDrunkenMagi
    Open more chests. I recently discovered that players who are struggling to maintain levels with the content have opened around 20 chests by the time they are level 50. While players who are vastly out leveling every zone have opened around 100 chests by the time they are level 50.

    An advanced chest gives you approximately 1 quest's worth of EXP.
  • Mortosk
    Mortosk
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    apterous wrote: »
    what's the point in playing long term mmo if you level to max in under a week?

    Umm.. End game? Raiding? PVP? Oh yea, this game doesn't have a PVE end game. Well there's still PVP I guess.

    Perhaps that's why they still drag out the leveling process so long despite the entire community screaming at them that it's ridiculously slow.
    "Now I stand, the lion before the lambs and they do not fear. They can not fear." --Arthas Menethil (aka, The Lich King)
  • ESOcrafter
    ESOcrafter
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    Leveling progression on this game is great.....glad for once I can play an MMO and not reach max lvl in a week.

    MMOs are meant to be played over a long duration and have the feeling of investment in your character. How could you feel invested if everything is handed to you?
    Edited by ESOcrafter on June 29, 2014 2:51AM
  • thebigfist
    thebigfist
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    I used to play Aion. No grind can EVER be worse.
  • Jade_Knightblazerb14_ESO
    No way, I been Over level since Grahtwood. (5 level over), I haven't seen mob drops since this zone and I am in Cold Harbor now.

    EXP 1-50 is insane....
  • Cogo
    Cogo
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    thebigfist wrote: »
    I used to play Aion. No grind can EVER be worse.

    Played EQ the first 5 years? 4-5s months to reach lvl 50, which was highest then ;-)
    And forget soloing!
    Edited by Cogo on June 29, 2014 3:06AM
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Cogo
    Cogo
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    Mortosk wrote: »
    apterous wrote: »
    what's the point in playing long term mmo if you level to max in under a week?

    Umm.. End game? Raiding? PVP? Oh yea, this game doesn't have a PVE end game. Well there's still PVP I guess.

    Perhaps that's why they still drag out the leveling process so long despite the entire community screaming at them that it's ridiculously slow.

    Well, I Had one HELL of a ride. And I took my dear time sir!

    Trade skills, explore, pvp was fun! Lvl 20-30 or so. I catapulted quite well!
    Most cool was all the long story lines, main, mage and fighter quest lines.
    And all the hidden side quests you could find with multiple choises and sometimes a skill point in reward!

    I have to point out, the really well done instanced dungeons, from level 12-16 and up. They are a real challenge. Not gear, not char skills. But player skills and cooperation. Was like a mini raid! Loved every single one of em! Even though it probably was the worst Exp/hour, hehe.

    Anyway, I had fun! Cold harbour is not to neglect. Very cool place. And I love the fact that you could populate hollow city MORE by doing all kinds of quests in that zone that wasnt needed for the main story line.

    There also is roleplay value for those who are into that. And those players can be quite happy and enjoy their game at any level.

    I am bound to Ebonheart! I wount leave that alliance, so giving me the experience of the other story lines and zones IS really fun. And I LIKE that you dont speed through it.

    PvE end game is kinda bad! But I think they are improving it. For example, many problems some of my guild members had who where much faster levelers then me, I didnt get once I got to that point. Game keeps fixing.

    Just fix the "#¤"#¤ CYRO LAG! And we get more to do.

    There is a new dungeon isnt it?
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Chatoyancy
    Chatoyancy
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    Malpherian wrote: »
    Recently I came back to ESO to find it now takes on average 48 hours for the casual player to get from level 1 to level 10, and if they by some chance miss a few side quests, they will be facing level 15 quests at level 10. Which of course they will be unable to complete.

    I haven't tried leveling from the beginning since the patch, but I was semi-planning to work on an alt this weekend, so if I do, I will report my findings.

    Taking 48 hours to get from level 1 to 10 doesn't really seem like a problem to me, but running out of quests is. I remember the first time I leveled a character back in early access, I struggled from about level 8 to level 15; I kept being underleveled for the content. Now I have the opposite issue -- I'm level 43 and still doing the beginning quests of Reaper's March.
  • fyendiarb16_ESO
    fyendiarb16_ESO
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    I haven't been able to play the last few days since I was too busy with other stuff, but if they indeed lowered the xp gain this much I will abandon my higher level characters apart from their crafting and make a new character!

    Been loving this game, but half the time my quests were grey and the mobs well over 5 levels below my characters meaning no challenge and no loot. They didn't give any xp either, but that was good since otherwise all quests would have been grey from level 20 or so on.

    I understand it is frustrating for those that just want to pvp or play at endgame, but for me personally this, if indeed correct, is an awesome change.
  • Delte
    Delte
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    All through out the game even on new characters I have been over leveled when questing.
  • Vannor
    Vannor
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    XP gain is far too high. I've never played an MMO where you level so fast. I would be far happier if the whole game had the levelling speed of Veteran content.
  • pinstripesc
    pinstripesc
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    I think we're taking a couple liberties by saying "the average player", assuming you're referring to yourself.
  • Hadria
    Hadria
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    I find the leveling just fine. No rush here to get to the end then complain about nothing to do, games been out very short time.
  • pronkg
    pronkg
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    Malpherian wrote: »
    I've been constantly over-leveled during the main story part and currently about half a VR level above what I'm supposed to be for VR content. In order to be drastically under-leveled you need not just to miss 'a few' quests, but like a third of quests in each of the zones and some world bosses and anchors too. I think XP is too high...

    Again, you've been that level for weeks. I am talking about Just after the last patch, and in the last 48 hours.

    So unless you have leveled a character from 1-10 since the last new patch, you wont be able to understand what I am talking about.





    I don't know what you are doing wrong here. I leveled and alt to lvl 10 within 4 hours yesterday by questing and I'm not even halfway the first zone.

    And like other say the xp gain in this game compared to other mmos I've played is really high.

    Being underlvld for quests is not a problem as well since the quests are really really easy for me at least
  • GnatB
    GnatB
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    JungleBoot wrote: »
    There isn't too much they can do about players clearing zones before you reach them so that you have little to do in the way of completing quests. So, you have to grind enemies your level or slightly above to gain levels and get back on track.

    Unfortunately, that is how MMOs work.

    Not all of them, some are smart enough to instance dungeons so just because some overpowered person entered just before you, the fights are all still there for you to enjoy. I tend to loot as I go and am fairly cautious. In this game, time and again I'll get to the boss just as somebody is offing it, and several times it won't respawn (or if it does, it's a SERIOUSLY long respawn timer) Really sort of getting annoying.

    Achievements Suck
  • JungleBoot
    JungleBoot
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    I agree with you. However, grouping isn't encouraged in any way other than stupid difficulty tactics -- not game design. You know you can handle three of the enemies before you. But, they stick 5 or 6 there to force you to wait for another player or group.
    Platform: PS4
    CP 405
  • Estin
    Estin
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    it took me like, 5-10 hours to get to level 10 without grinding. After 10 though, it generally slows down, but it is still fast.
  • WyndStryke
    WyndStryke
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    At least when I levelled a while ago, I was usually overlevelled for each area (I am a completionist, I do everything). Don't know if XP was affected by the recent patch, but it would be nice if they toned down the XP gain a little bit (particularly if they add new content in the 1-50 area).
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