I used this as a comment to someone elses post and figured it was worthy of its own title!
jbroin1619_ESO wrote: »It is amazing to hear how much everyone complains that an MMO was launched "unfinished" MMOs are NEVER finished!
It is amazing to see how many people quote this verbatim, without even thinking it through.
No game is bug free, no. But time and again, context is ignored, to make a blanket defence. The context that is, software developers, are run by money people, and like any other corporation today, cut expenditure and anything else they can, including testing. And it is getting more prevalent in each industry.
Only for some reason, software, has the same level of accountability, as banking, finance and politics. The money people want the money from the big new media, but, they don't want to offer the quality. And it is not just MMO's. In last 10 years, I have seen what I call "release now, patch later". And the shortfalls are becoming increasingly apparent across the board. MMOs are included, yet let off the hook rather bizzarely, simply for being MMOs.
Yes, many MMOs launch incomplete with bugs, and warts. Which is exactly why, when having seen the regular fallout from this, it makes no sense to follow suit in the same way, or worse, try press your luck even more. The only people who want this are the investors. I really do not feel sorry for them, when an MMO they put money in, gets slammed, because the devs rushed it to give them what they wanted, over their customers.
Nor, am I surprised when for the nth time the fallout happens under exactly the same circumstances. The definition of insanity is doing the same thing, and expecting a different result. It is no longer a defence to me, as it is evidence for the prosecution. If it happens so often, and you know it will likely happen again if you do it, the why do it?
I don't really feel sorry for the investors when people complain about incomplete MMOs. And they are the people your really defending. I don't think they need defending.
jbroin1619_ESO wrote: »Forced solo instance ... so you are complaining that character development and an awesome personal story, that you are required to play (which, honestly takes up about ...MAYBE 2 total hours of game play) ruins the game?
jbroin1619_ESO wrote: »"It is amazing to hear how much everyone complains that an MMO was launched "unfinished" MMOs are NEVER finished! World of Warcraft was launched with almost no content past level 40. Hell, Maraudon wasn't even in the game yet. The issue lies with console gamers making the switch to online games and expecting a complete entity. this game will never be fixed, it will never be balanced, there will always be bugs that people find ... its the life of an MMO! So, rather than wallowing in negativity, how about we start enjoying what is RIGHT with the game, because, seriously ..there are ALOT more things good in this game than most others when they launch! I have been at the launch of about 12 MMOs and this was one of the smoothest launches I have ever been a part of!
Online games, in their beginnings, go through a lot of hell for the first year or so. enjoy the game for whats good about it and have a bit of faith that they will take pride in their product and always keep moving forward!
stop expecting a finished product and enjoy the living, always changing, world of ONLINE GAMES!"
I used this as a comment to someone elses post and figured it was worthy of its own title!
jbroin1619_ESO wrote: »Forced solo instance ... so you are complaining that character development and an awesome personal story, that you are required to play (which, honestly takes up about ...MAYBE 2 total hours of game play) ruins the game?
Yes, especially since that "two hours" of forced-solo instancing effectively walls off most of the higher-level content.
You forgot about that little detail, eh?
WhiskeyRiver.AZub17_ESO wrote: »THIS IS THE TRUTH. Having paid way up front for it,we should be allowed to go where we choose,and have all content available to us.Even if we arent to that level,or havent done every single quest in a single phase.
I wont give up on this game,but I wont keep my mouth shut when I see something wrong.If we all did that we wouldnt deserve the patches.
Nox_Aeterna wrote: »You know why most other MMOs go F2P? Because of this logic.
Todays market is not like 10 years ago , this game cant survive like WoW did , because it is late for that party , a hell of a lot late. There are tons of MMOs out there , tons of players already jumped ship because there are other options they think are much better out.
This game has huge issues since launch , fine , most MMOs share this trait , the real issue is how they manage to break more than fix on half the patches and still cling to certain design choices that do nothing but cost them players left and right (like the forced solo instance and the forced group content for vrs 11/12 to a smaller degree).
It's not the console gamers who expect it to be bug free. It's the PC gamers who like to compare it to other mmo games they played.
TheGrandAlliance wrote: »What is the difference between ESO and WoW you ask as to why ESO is treated differently?
WoW has a story that people care about. ESO has an /epicfail story esp VR range: You simply do not care about the factions/core characters in this game like you do Alliance/Horde.
And as others have noted above: The "Life Expectancy" of a MMORPG in a market filled with them is a month at best. Releasing a beta and expecting people to pay 15USD/month in an economy with large scale youth unemployment among other issues is /epicfail.