All these complaints!

jbroin1619_ESO
"It is amazing to hear how much everyone complains that an MMO was launched "unfinished" MMOs are NEVER finished! World of Warcraft was launched with almost no content past level 40. Hell, Maraudon wasn't even in the game yet. The issue lies with console gamers making the switch to online games and expecting a complete entity. this game will never be fixed, it will never be balanced, there will always be bugs that people find ... its the life of an MMO! So, rather than wallowing in negativity, how about we start enjoying what is RIGHT with the game, because, seriously ..there are ALOT more things good in this game than most others when they launch! I have been at the launch of about 12 MMOs and this was one of the smoothest launches I have ever been a part of!

Online games, in their beginnings, go through a lot of hell for the first year or so. enjoy the game for whats good about it and have a bit of faith that they will take pride in their product and always keep moving forward!

stop expecting a finished product and enjoy the living, always changing, world of ONLINE GAMES!"

I used this as a comment to someone elses post and figured it was worthy of its own title!
Edited by ZOS_HugoP on June 28, 2014 8:08PM
  • babylon
    babylon
    ✭✭✭✭✭
    ✭✭
    /facepalm
  • Valn
    Valn
    ✭✭✭✭✭
    I used this as a comment to someone elses post and figured it was worthy of its own title!

    so you're deliberately spamming the forums? okay

    complaining about complainers i see...
  • GreySix
    GreySix
    ✭✭✭✭✭
    Yeah, but when a AAA MMO effectively locks much if it's content behind forced-solo content, perhaps ... just perhaps some derision is justified.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • brandon
    brandon
    ✭✭✭✭
    It's not the console gamers who expect it to be bug free. It's the PC gamers who like to compare it to other mmo games they played.
  • subecsanur
    subecsanur
    ✭✭✭
    Denial!! The good that keeps disappearing with each major patch? Need to realize your not the only one in game that has been around with more than 12 mmo experience, and tbh this is actually one of the worst despite all the potential and hooplah that it had in the beginning.

    A lot of good seems to go away fast once you go beyond lvl 10, whilst most other mmo's that is when you actually gain and even more when you hit the end lvls. So far what we keep hoping for seem to fail and actually add more issues to the base that was good.
  • Nox_Aeterna
    Nox_Aeterna
    ✭✭✭✭✭
    You know why most other MMOs go F2P? Because of this logic.

    Todays market is not like 10 years ago , this game cant survive like WoW did , because it is late for that party , a hell of a lot late. There are tons of MMOs out there , tons of players already jumped ship because there are other options they think are much better out.

    This game has huge issues since launch , fine , most MMOs share this trait , the real issue is how they manage to break more than fix on half the patches and still cling to certain design choices that do nothing but cost them players left and right (like the forced solo instance and the forced group content for vrs 11/12 to a smaller degree).
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • jbroin1619_ESO
    Forced solo instance ... so you are complaining that character development and an awesome personal story, that you are required to play (which, honestly takes up about ...MAYBE 2 total hours of game play) ruins the game? what is "broke" I'm in vet levels, and I am not experiencing hardly any issues that others complain about, I get next to no lag, I can solo or group, hardly, if any, lag in Cyrodiil ... vet mobs are hard? oh noes ... a game that has difficulty!

    people are jumping ship to other MMOs that are better? I don't think there is a better F2P mmo out there ... there are a lot of subpar, graphically challenged, yet easy to play games that require next to no challenge.

    Bag space bother you in the game....how about we limit trade skills to only 2 per character then and offer all the bag space in the world?

    character unbalanced, name me any game in which all characters are perfectly balanced?

    Do you not like the fact that you can either quest to level or grind mobs to level? oh no .. to many choices?

    hate the fact that magicka is the dominate over stamina builds .... ya me too .. it sucks! but I have faith it will change!

    umm .. damn I'm trying to think of all these game ending bugs and directions and I cant think of many at all!

    sandbox PvP bother you? do you feel forced to fight castle to castle? think outside the box! once you open up and take it for what it offers, the PvP in this game will grow exponentially! skirmishes, gank squads, open world choke points, battles behind the lines, gate ganking!, stealth death squads! ..there is so many possibilities right now! doesn't mean they wont add more PvP options down the road .. its just what it was launched with ...give it time to grow!!


    List the real issues with the game that don't involve simple difficulties of gameplay ... and also .. anyone can see what's wrong! .. with your list, give a solution you think would fix it!
  • SaibotLiu
    SaibotLiu
    ✭✭✭✭
    So many activities!

    I sear ZOS once you fix these bugs, were going to have so much more room for activities!
  • Lodestar
    Lodestar
    ✭✭✭✭
    Lodestar wrote: »
    It is amazing to hear how much everyone complains that an MMO was launched "unfinished" MMOs are NEVER finished!

    It is amazing to see how many people quote this verbatim, without even thinking it through.

    No game is bug free, no. But time and again, context is ignored, to make a blanket defence. The context that is, software developers, are run by money people, and like any other corporation today, cut expenditure and anything else they can, including testing. And it is getting more prevalent in each industry.

    Only for some reason, software, has the same level of accountability, as banking, finance and politics. The money people want the money from the big new media, but, they don't want to offer the quality. And it is not just MMO's. In last 10 years, I have seen what I call "release now, patch later". And the shortfalls are becoming increasingly apparent across the board. MMOs are included, yet let off the hook rather bizzarely, simply for being MMOs.

    Yes, many MMOs launch incomplete with bugs, and warts. Which is exactly why, when having seen the regular fallout from this, it makes no sense to follow suit in the same way, or worse, try press your luck even more. The only people who want this are the investors. I really do not feel sorry for them, when an MMO they put money in, gets slammed, because the devs rushed it to give them what they wanted, over their customers.

    Nor, am I surprised when for the nth time the fallout happens under exactly the same circumstances. The definition of insanity is doing the same thing, and expecting a different result. It is no longer a defence to me, as it is evidence for the prosecution. If it happens so often, and you know it will likely happen again if you do it, the why do it?

    I don't really feel sorry for the investors when people complain about incomplete MMOs. And they are the people your really defending. I don't think they need defending.

    Since you just copy pasted your post, I have done so too.
  • Shiroro
    Shiroro
    ✭✭✭
    Way back at release they only needed to be concerned about a few things:

    - Client/server stability after the initial wave of players levels out. Poor stability is expected when the servers are getting crushed in the first few weeks but after that things should be reasonable
    - Game integrity (items don't randomly disappear, duping isn't possible, botting discouraged by design)
    - Gameplay that's balanced enough and controls that are tight enough that anyone can have fun playing it until more significant content gets added down the road
    - No game-breaking bugs (broken quests that prevent progression)
    - Limited "fun-breaking" design choices (forced solo content, phasing that prevents you from grouping, etc.)

    They either didn't listen or didn't have the resources available to handle any of these things. They deserve criticism for that. If this game released with the polish of Wildstar this game would be a HUGE hit.
  • tordr86b16_ESO
    tordr86b16_ESO
    ✭✭✭✭✭
    You've earned a LOL OP, but not the good kind. :)
  • Polwight
    Polwight
    There is a big difference between unfinished and non-functioning. I would submit that ZoE is merely reaping what they've sowed in regards to the very short-sided business decision to release a steaming turd into the marketplace because the suits felt it important to execute a cash-grab at the cost of the integrity and longevity of the game.

    I often wonder what this younger generation of consumers feels is a satisfactory level of functionality on products they purchase. If this product is any indication about their attitudes towards quality merchandise then I foresee this trend getting only worse in this genre and industry. Where are your standards for quality products you purchase with your hard earned dollars....really folks?
  • Alphashado
    Alphashado
    ✭✭✭✭✭
    ✭✭
    Yes people are going to complain when they care about a game and watch it die. Every other thread is about Dead VR zones, VR difficulty, VR tedium, class balance, etc.

    It is all tied together in one gigantic glaring issue. VR content. A thousand angry or concerned threads shine with a glaring light on this issue, yet ZoS and fanbois alike insist on ignoring it.

    "Everything is fine here folks. Move along. Nothing to see here"

    I haven't seen a game sink this fast since Conan. Yet ZoS refuses to say anything meaningful other than "we are aware of your concerns".

    Yes people are complaining because they are not getting what was advertised and what they paid for.
  • RazielSR
    RazielSR
    ✭✭✭✭✭
    Cant be real...seriously...
  • GreySix
    GreySix
    ✭✭✭✭✭
    Forced solo instance ... so you are complaining that character development and an awesome personal story, that you are required to play (which, honestly takes up about ...MAYBE 2 total hours of game play) ruins the game?

    Yes, especially since that "two hours" of forced-solo instancing effectively walls off most of the higher-level content.

    You forgot about that little detail, eh?
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • DeLindsay
    DeLindsay
    ✭✭✭✭✭
    Welcome to Humans. Where it's considered standard practice to complain that their McLatte is 1F hotter than the undisclosed temperature chart says it should be so they're gonna sue for "damages". This is common place in pretty much all MMO Forums these days, although ESO garnered a 'special' kind of hatred from day one which I think is completely unfounded but such is the internet, where everyone is an expert on everything because they read a paragraph about the subject from a person who watched a 2 minutes news cast about the subject.
  • Arsenic_Touch
    Arsenic_Touch
    ✭✭✭✭✭
    I know it's such a travesty for people to expect something to actually work properly.
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • AngryWolf
    AngryWolf
    ✭✭✭
    Wait....Mom...is that you???
  • EQBallzz
    EQBallzz
    ✭✭✭✭✭
    "It is amazing to hear how much everyone complains that an MMO was launched "unfinished" MMOs are NEVER finished! World of Warcraft was launched with almost no content past level 40. Hell, Maraudon wasn't even in the game yet. The issue lies with console gamers making the switch to online games and expecting a complete entity. this game will never be fixed, it will never be balanced, there will always be bugs that people find ... its the life of an MMO! So, rather than wallowing in negativity, how about we start enjoying what is RIGHT with the game, because, seriously ..there are ALOT more things good in this game than most others when they launch! I have been at the launch of about 12 MMOs and this was one of the smoothest launches I have ever been a part of!

    Online games, in their beginnings, go through a lot of hell for the first year or so. enjoy the game for whats good about it and have a bit of faith that they will take pride in their product and always keep moving forward!

    stop expecting a finished product and enjoy the living, always changing, world of ONLINE GAMES!"

    I used this as a comment to someone elses post and figured it was worthy of its own title!

    Well, you were wrong. I would like to complain about your complaining about the complaints. 2/5 stars
  • jbroin1619_ESO


    Yes, especially since that "two hours" of forced-solo instancing effectively walls off most of the higher-level content.

    You forgot about that little detail, eh?[/quote]

    Umm, I one shotted molag bal if that's what you are saying! just because theres some people that find it difficult to beat an ingame activity, doesn't mean the game is broke, just means you need to figure out how to beat it!

  • Volkodav
    Volkodav
    ✭✭✭✭✭
    ✭✭
    GreySix wrote: »
    Forced solo instance ... so you are complaining that character development and an awesome personal story, that you are required to play (which, honestly takes up about ...MAYBE 2 total hours of game play) ruins the game?

    Yes, especially since that "two hours" of forced-solo instancing effectively walls off most of the higher-level content.

    You forgot about that little detail, eh?

    THIS IS THE TRUTH. Having paid way up front for it,we should be allowed to go where we choose,and have all content available to us.Even if we arent to that level,or havent done every single quest in a single phase.
    I wont give up on this game,but I wont keep my mouth shut when I see something wrong.If we all did that we wouldnt deserve the patches.
  • DeLindsay
    DeLindsay
    ✭✭✭✭✭
    THIS IS THE TRUTH. Having paid way up front for it,we should be allowed to go where we choose,and have all content available to us.Even if we arent to that level,or havent done every single quest in a single phase.
    I wont give up on this game,but I wont keep my mouth shut when I see something wrong.If we all did that we wouldnt deserve the patches.

    Inoright, you should totally be able to go run around Craglorn at level 3 with VR11 enemies just to say "ohai". Lol at your argument "having paid way up front for it". You mean like when you pay way up front for ALL games? Just like you pay way up front for WoW, plus multiple expansions so you can run all the way to Northrend on your level 1 character too? It's a pretty poor argument that you are upset because you can't get to every single nook and cranny of every single zone from day 1 and that somehow is ZoS's fault for poor game design. Plenty of MMO's place level restrictions on certain content/zones.

    In ESO however you can in fact grab ANY quest from ANY zone you have access to at ANY level, though good luck killing enemies +45 levels over you. Most other MMO's have quest level restrictions on top on content level restrictions. Also your beloved WoW does in fact have phased zones that you cannot access until you have completed certain parts of quests and are of a certain level, again poor choice of comparison.
    Edited by DeLindsay on June 29, 2014 2:08AM
  • coryevans_3b14_ESO
    coryevans_3b14_ESO
    ✭✭✭✭✭
    You know why most other MMOs go F2P? Because of this logic.

    Todays market is not like 10 years ago , this game cant survive like WoW did , because it is late for that party , a hell of a lot late. There are tons of MMOs out there , tons of players already jumped ship because there are other options they think are much better out.

    This game has huge issues since launch , fine , most MMOs share this trait , the real issue is how they manage to break more than fix on half the patches and still cling to certain design choices that do nothing but cost them players left and right (like the forced solo instance and the forced group content for vrs 11/12 to a smaller degree).

    This x100 interweb points.

    These folks have the WORST patches I've ever seen. To break so many things after each patch is ridiculous and sad.
  • Exodus5656
    Exodus5656
    ✭✭
    I totally agree with this post! I am personally a console switch to pc. In my defense I have played wow when it was towards its end game content. I came in during the kung fu panda craze made it to lvl 80 and did not have enough time to play. I think this game was pretty good from the time I started to play it and personally could not wait for the console version. So now that I have the PC version I think I might just keep it on my pc. lol I love it that much that I am going to finally build a pc for gaming.. so this is exactly what I wanted when I started to play wow. I remember the first time I played when I told my buddy Chris. " Dude the game is cool, but the graphics suck!" Since then I have waited for an mmo that is like this.. I like it, but I don't like the bugs. The funny thing is that I have constantly found bugs in almost every software out there being a game, itunes, or even windows itself. It is just a part of programming..
  • KariTR
    KariTR
    ✭✭✭✭✭
    I'd attribute 90% of the 'bugs' to players misunderstanding the game mechanics. In a way that's cool - who wants to be thinking about software or hardware mechanics when playing a game? - but it also ticks me off when players immediately jump to the conclusion that, for example, a boss with a resurrection ability is 'bugged' because he didn't die immediately the first time you killed him. I'd have probably been less annoyed if this player hadn't been in a VR zone at the time.

    How can you play for that long and not know this is intended behaviour not a bug?
  • Aureli
    Aureli
    ✭✭✭
    brandon wrote: »
    It's not the console gamers who expect it to be bug free. It's the PC gamers who like to compare it to other mmo games they played.

    But the MMO's that they are comparing ESO to have been out for a long time, or were developed and produced by a company that already has 2-3 MMO's under their belt, or are much, much smaller scaled than ESO aspires to. Sure, ZOS made a lot of mistakes or poor design decisions, but so does every other company. They also made a lot of good ones too, and they've been fairly quick to address some of the mistakes. Comparing ANY game to FF14:ARR, the only other major sub MMO in the last couple years, is a completely unfair comparison.

    Second point: In an era where major online releases, even by major, AAA publishers/developers, seems to be plagued with connection issues, server drops, severe lag, and countless other issues, ESO deserves credit for having one of the smoothest launches that we've seen in a long time. Even GTA Online, which had months to prepare for their launch, still screwed up. And we all remember the D3 fiasco.
    Edited by Aureli on June 29, 2014 6:25AM
  • TheGrandAlliance
    TheGrandAlliance
    ✭✭✭✭
    What is the difference between ESO and WoW you ask as to why ESO is treated differently?


    WoW has a story that people care about. ESO has an /epicfail story esp VR range: You simply do not care about the factions/core characters in this game like you do Alliance/Horde.


    Also... customer relations with this game is a total disaster with this game unlike Blizzard: There they never stop talking. This game is like GW2/ArenaNet but far worse in terms of "being left in the dark".


    And as others have noted above: The "Life Expectancy" of a MMORPG in a market filled with them is a month at best. Releasing a beta and expecting people to pay 15USD/month in an economy with large scale youth unemployment among other issues is /epicfail.
    Edited by TheGrandAlliance on June 29, 2014 7:49AM
    Indeed it is so...
  • Aureli
    Aureli
    ✭✭✭
    What is the difference between ESO and WoW you ask as to why ESO is treated differently?


    WoW has a story that people care about. ESO has an /epicfail story esp VR range: You simply do not care about the factions/core characters in this game like you do Alliance/Horde.

    And as others have noted above: The "Life Expectancy" of a MMORPG in a market filled with them is a month at best. Releasing a beta and expecting people to pay 15USD/month in an economy with large scale youth unemployment among other issues is /epicfail.

    Really? Everyone I've talked to either absolutely loves Ayrenn. King Jorunn is the queen's bee, or however that saying goes, and don't even get me started on how awesome the dungeon delving siblings are. They are my favorite quest line so far. Most people absolutely love the stories. The thing we don't love is how spread out they are (the main and faction quest lines are all 5 levels apart).

    I have heard a lot of stuff about WoW over the years (never played it myself). You want to know the one thing that I have never, ever heard about it? Yup, the story. Nobody has ever talked to me about how much they loved the intricacies of the Alliance versus Horde story, the depth of character relationships or political intrigue.

    The sub model works, look at WoW which is STILL attracting subscribers, and FFIV:ARR which is succeeding beyond all expectations after it's initial failure. The problem with the model is the sheer size of the FTP competition competing for market share. As far as we can see right now, ESO is doing well. Despite the many bugs that mar the game's image, the impressive (and depressing) amount of negativity it receives (some deserved, a lot undeserved or uncalled for), it's succeeding. Whether it can maintain the sub model is something that remains to be seen, given how games like RIFT and TSW were forced to eventually drop the subscriber model.
    Edited by Aureli on June 29, 2014 8:29AM
  • TheGrandAlliance
    TheGrandAlliance
    ✭✭✭✭
    ...apparetnly you never talked to RPers (WoW or otherwise) before. Perhaps not aware of Slyvannas Windrunner? Thrall? So on so forth.

    WoW is built around many core characters and stories, with 1345123412423 of pages of backstory (you can read on wowpedia.org). With ESO: Of course there is generally TES story but characters in this game are very limited.


    If you notice my username perhaps that would answer your question alas case in point ESO wise: PvPers don't care about lore. PvEers don't care about Emperor Title.


    Thus.... /epicfail ESO (although main story has potential at least)...
    Indeed it is so...
Sign In or Register to comment.