Since I have a nice graphics card and a nice system I say MAKE IT PRETTIER AND NERF PEOPLE WITH LAME COMPUTERS.
Sorry!
I actually like games that properly utilize my nice graphics card and I'm sure other people who have nice cards also like to see them get put to good use. Generally mmo's are butt ugly compared to other single player or non-mmo multiplayer games because they have to be optimized to run on a much wider array of systems and much lower specs. If you don't have the card to run on ultra then you turn your settings down until you find the happy point where you can deal with the graphics and get an fps you like. This small lighting change isnt going to make or break your system unless you are already scraping the very bottom of minimum specs to play.
HAHAHA dear fellow I have turned off every single thing put it to lowest settings and still get the issue!Think this is pretty obvious as you can turn off shadows and grass.wafffllesss wrote: »Probably there will be an option to toggle the lighting.
aaronwalker27 wrote: »I would never want to be responsible for customer relations on an MMO. I couldn't handle all the complaining. These guys could find a way to put actual money into people's bank accounts and there'd still be tons of people complaining that it wasn't enough. Ugh...
LonePirate wrote: »My issue with this change is that some idiot thought it was more important to devote precious and limited developer time to this trivial and unneeded item than it was to have the devs fix actual problems in the game like broken quests and skills. I do not understand this reasoning at all.
I can't disagree with you. Jjosh!
I want my 100 FPS back
This is difference between Russian and another educations: you can't get such obvious things.
IrishGirlGamer wrote: »
That's a fairly significant drop.
@someuser: The point isn't what is now, but that it dropped that much. Imagine having 20-30 FPS before and then it drops like that ... at which point you can't even play.
@IrishGirlGamer if you ran 20-30fps and got a 40% drop I would sympathize and agree that a) it was an unacceptable frame drop and b) that it indeed would be unplayable.
But I have yet to hear that is the case.
But to the general population:
I could give two rat sh*ts less if you're getting consistent 40+ fps. Chill out and take your OCD meds. I've been gaming for a long time and I'm sick of hearing from kids that unless it is 80 - 150+ fps there is lag. No there isn't. The human eye can't even tell over 40ish fps and most monitors are capped at 60 fps (that's what 60mhz means for goodness sake).
Dear ZOS,
Each major patch you introduced has degraded game performance significantly.
Maybe you are proud of your improved graphic here and there, but you cannot put these type of cosmetic changes above the performance!
If your improved interior lighting means another 5 fps drop, you are effectively killing this game, since it already requires very high level graphic card to play at good video settings.
THINK OVER IT! OPTIMIZE IT!
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
ruze84b14_ESO wrote: »
Side note to the op: design teams and art departments do not work on PvP or mechanics. And while coding in the art assets and new lighting code into the engine does take some code monkeys time, in many cases these are actual members of the art department (as in, that is their job they are paid for).
This type of department-centric work environment is familiar to any players who work in the corporate world. There is NO overlap. Left hand usually doesn't know what the right hands doing, ideally so that they can put all their focus in their assigned tasks. That's a development leads job, putting all the pieces together.
Dear ZOS,
Each major patch you introduced has degraded game performance significantly.
Maybe you are proud of your improved graphic here and there, but you cannot put these type of cosmetic changes above the performance!
If your improved interior lighting means another 5 fps drop, you are effectively killing this game, since it already requires very high level graphic card to play at good video settings.
THINK OVER IT! OPTIMIZE IT!
are you kidding? the graphics look gorgeous now. everything is so much more vibrant. Im sorry your system is having difficulites, try messing around with the graphics slider in game
Dear ZOS,
Each major patch you introduced has degraded game performance significantly.
Maybe you are proud of your improved graphic here and there, but you cannot put these type of cosmetic changes above the performance!
If your improved interior lighting means another 5 fps drop, you are effectively killing this game, since it already requires very high level graphic card to play at good video settings.
THINK OVER IT! OPTIMIZE IT!
ruze84b14_ESO wrote: »
Side note to the op: design teams and art departments do not work on PvP or mechanics. And while coding in the art assets and new lighting code into the engine does take some code monkeys time, in many cases these are actual members of the art department (as in, that is their job they are paid for).
This type of department-centric work environment is familiar to any players who work in the corporate world. There is NO overlap. Left hand usually doesn't know what the right hands doing, ideally so that they can put all their focus in their assigned tasks. That's a development leads job, putting all the pieces together.
I cut your post short, but just wanna say I agree with every word you said.
I wish I was this good at writing posts. Good info, well simple read answering a complicated question with an easy answer.
Starting to think that I might be dumb! :-(
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
are you kidding? the graphics look gorgeous now. everything is so much more vibrant. Im sorry your system is having difficulites, try messing around with the graphics slider in game
lol, you do realize this doesn't affect most places, right? I doubt it made the game "much more vibrant" then before.
and btw, they have a system recommendation, and they treat that like nothing basically. Yeah with top GPU/CPU you are fine, but ZOS may want to check their log and figure out if they are just working too much for 1% of their players.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
LonePirate wrote: »My issue with this change is that some idiot thought it was more important to devote precious and limited developer time to this trivial and unneeded item than it was to have the devs fix actual problems in the game like broken quests and skills. I do not understand this reasoning at all.