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Why very few people are doing dungeons and end game.

  • Hadria
    Hadria
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    No stupid token collecting you want that *** go play one of the many many many mmos out there that have that BS. ESO is not and will not be that.
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    Nobody is doing endgame because the majority get to VR find it is unplayable/not fun and quit. Only the "elitist guilds" like VR the way it is.
  • OrangeTheCat
    OrangeTheCat
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    No way I want a gear treadmill. Gear treadmills are the pinnacle of pointlessness.
  • Halrloprillalar
    Halrloprillalar
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    Hadria wrote: »
    No stupid token collecting you want that *** go play one of the many many many mmos out there that have that BS. ESO is not and will not be that.

    I'm fine with not having a token system, but there needs to be some incentive for this rather frustrating content. It will be like the low level dungeons - run once, forget it exists.
  • tplink3r1
    tplink3r1
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    dungeons should have a chace to drop legendary refining mats too.
    VR16 Templar
    VR3 Sorcerer
  • hk11
    hk11
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    There is no real reason to progress at this time. After you get the gear you need from Trials, there is not a 25 man raid or something that you need the gear for.

    If they want longevity, they will probably have to introduce a tiered PvE system where you need to complete A before being able to B, while introducing new "A" and "B" at regular intervals.

    I know WoW makes people rage, but they were pretty good at this. It sometimes took guilds months to get a raid to farm status, and then a new raid is introduced. If you are not into that, that's fine but I'm not sure what else MMOs can really offer in terms of longevity. That's what traditional MMOs offer. Trying to stray from this formula is fine, but dont expect people to play it year after year.
    Edited by hk11 on June 26, 2014 6:23PM
  • Hadria
    Hadria
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    Hadria wrote: »
    No stupid token collecting you want that *** go play one of the many many many mmos out there that have that BS. ESO is not and will not be that.

    I'm fine with not having a token system, but there needs to be some incentive for this rather frustrating content. It will be like the low level dungeons - run once, forget it exists.

    you can't just play it any and enjoy it?
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    hk11 wrote: »
    There is no real reason to progress at this time. After you get the gear you need from Trials, there is not a 25 man raid or something that you need the gear for.

    If they want longevity, they will probably have to introduce a tiered PvE system where you need to complete A before being able to B, while introducing new "A" and "B" at regular intervals.

    I know WoW makes people rage, but they were pretty good at this. It sometimes took guilds months to get a raid to farm status, and then a new raid is introduced. If you are not into that, that's fine but I'm not sure what else MMOs can really offer in terms of longevity.

    Anyone who suggests end game tiered gear progression needs to be drug out in the street and shot. This is an elder scrolls game not a wow clone. You would just single handedly suggest that crafting become useless and all soloers need to gtfo
  • hk11
    hk11
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    hk11 wrote: »
    There is no real reason to progress at this time. After you get the gear you need from Trials, there is not a 25 man raid or something that you need the gear for.

    If they want longevity, they will probably have to introduce a tiered PvE system where you need to complete A before being able to B, while introducing new "A" and "B" at regular intervals.

    I know WoW makes people rage, but they were pretty good at this. It sometimes took guilds months to get a raid to farm status, and then a new raid is introduced. If you are not into that, that's fine but I'm not sure what else MMOs can really offer in terms of longevity.

    Anyone who suggests end game tiered gear progression needs to be drug out in the street and shot. This is an elder scrolls game not a wow clone. You would just single handedly suggest that crafting become useless and all soloers need to gtfo

    No I think soloing is fine for getting to the level cap, in fact I prefer it. I'm not saying that is the only way to make an MMO, it just seems to be the only way you are going to get people to continue to play it.
  • Hadria
    Hadria
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    hk11 wrote: »
    hk11 wrote: »
    There is no real reason to progress at this time. After you get the gear you need from Trials, there is not a 25 man raid or something that you need the gear for.

    If they want longevity, they will probably have to introduce a tiered PvE system where you need to complete A before being able to B, while introducing new "A" and "B" at regular intervals.

    I know WoW makes people rage, but they were pretty good at this. It sometimes took guilds months to get a raid to farm status, and then a new raid is introduced. If you are not into that, that's fine but I'm not sure what else MMOs can really offer in terms of longevity.

    Anyone who suggests end game tiered gear progression needs to be drug out in the street and shot. This is an elder scrolls game not a wow clone. You would just single handedly suggest that crafting become useless and all soloers need to gtfo

    No I think soloing is fine for getting to the level cap, in fact I prefer it. I'm not saying that is the only way to make an MMO, it just seems to be the only way you are going to get people to continue to play it.

    then its the peoples problem not the mmo, people need to change.
  • Halrloprillalar
    Halrloprillalar
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    Hadria wrote: »
    Hadria wrote: »
    No stupid token collecting you want that *** go play one of the many many many mmos out there that have that BS. ESO is not and will not be that.

    I'm fine with not having a token system, but there needs to be some incentive for this rather frustrating content. It will be like the low level dungeons - run once, forget it exists.

    you can't just play it any and enjoy it?

    Enjoy what? Wiping? Spending gold? Killing scripted mobs with outrageous health and damage so I can get crawlers?

    Even GW2, which has no 'gear treadmill' per se, has some kinds of incentives for doing that stuff (though I haven't played in ages) even if they are cosmetic.
    ESO does not reward group pve content (except trials which I haven't done) in any way whatsoever.

    I guess I'll just go back to pvp where I at least get a kick out of it and there are objectives and scoreboards.
  • Soloeus
    Soloeus
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    Laura wrote: »
    NOTE: I am not speaking for myself obviously I enjoy the game and want it to live. I am commenting on observations and comments made by those around me and in guilds. The reasons people give me for not wanting to continue doing trials and dungeons are the same. I help lead a trials group that has awesome times and people are bleeding out faster than we can recruit and there reason is always the same. A good game is fun AND makes you feel rewarded people simply don't feel rewarded. and no - I am not wanting the game to turn into WoW I barely played WoW and didn't enjoy it.

    NOTE 2: people have come up with some great ways/ideas throughout the thread of making dungeons and raids more desirable without messing with the crafting or gear. Read through for some of those. I like how this community thinks outside the box.

    I know you guys wanted crafting to be the best gear in the game but its seriously becoming a problem. There is a way you could have made it where crafting would work with this but with the current crafting system there is no way (it would work if there were items or ingredients needed from raids and dungeons to make the best gear)

    I hear it all the time ALL the time people get tired of trials and dungeons because there is no reason to do them.

    Worm cult? Aether set? they are only slightly better (arguably) than the best crafted gear and in these cases its only best for one or two people to have it.

    Where are the rare daedric weapons? The incredible one of a kind legendary weapon of awesome that takes forever to get?

    The game is seriously lacking that excitement you get from finding awesome one of a kind items and many MANY opportunities have been missed.

    There is a reason that other games have the raid gear and etc significantly better - because it works it gets people into the game.

    I see it all the time - people get BIS crafted then POOF they are bored and leave.

    There are ways that crafting could be kept relevant and keep people occupied in end game but some serious system revamps would need to be done because lets be honest.. its not hard to max out everything in this game and I don't know many people who can't make there own gear.

    I know a lot of people won't agree with me but you wonder why few people are doing the awesome craglorn content? why would you. Why is it hard for me to get people to do dungeons more than once? Why do people not care for farming trials that much?

    There is no carrot - no matter how good the stick is people will almost always choose the path of least resistance. IE - /g LF crafter to make (set bonus) light armor OR just make it yourself

    If you have been raiding and doing dungeons in end game and you quit what was your reason? What has kept you from returning to the content or getting excited for it?

    Garbage.

    Hiding crafting behind Raid-Walls and PVP-Walls is not fun. That enables crating to one player type only.

    I quit getting excited because I am sick of getting my arse kicked by trash mobs and every single encounter with trash mobs being some mad max shootout. Storm Atronachs blocking parts of the game, nerfs to Crowd Control, being unable to solo content like solo dungeons, and trash mobs.

    I also don't like polluting my quiet living room with Voice Chat programs which all groups demand you to use or kick you.

    I shouldn't have to install these funny programs to play the game.

    Within; Without.
  • NerfEverything
    NerfEverything
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    Add top tier crafting recipes and mats to dungeons and trials and you kill 2 birds with one stone.
    Edited by NerfEverything on June 26, 2014 6:43PM
  • khele23eb17_ESO
    khele23eb17_ESO
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    Hadria wrote: »
    Hadria wrote: »
    No stupid token collecting you want that *** go play one of the many many many mmos out there that have that BS. ESO is not and will not be that.

    I'm fine with not having a token system, but there needs to be some incentive for this rather frustrating content. It will be like the low level dungeons - run once, forget it exists.

    you can't just play it any and enjoy it?

    Is it good enough to run repeatedly just for the fun of it?
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Sakiri
    Sakiri
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    And immediately *** off half your craft base. No recipe drops in dungeons. End of story.
  • Tavore1138
    Tavore1138
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    tplink3r1 wrote: »
    dungeons should have a chace to drop legendary refining mats too.

    No... just no...

    You want them go out and work for them.

    Or spend your dungeon loot buying them from someone who has.

    Kids... Me hit stuff two times, me want shinies or go sulk...
  • Halrloprillalar
    Halrloprillalar
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    tplink3r1 wrote: »
    dungeons should have a chace to drop legendary refining mats too.

    No... just no...

    You want them go out and work for them.

    Or spend your dungeon loot buying them from someone who has.

    Kids... Me hit stuff two times, me want shinies or go sulk...

    What dungeon loot? Those three pathetic greens?
  • NobleX35
    NobleX35
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    yodased wrote: »
    FYI this is not a raid grinding game. Just making sure that is known.

    Never has been, never was designed to be, never will be. This is not that game, if you want that game go to that game.

    Why not? This is an Elder Scrolls game...dungeon delving has always been a HUGE part of these games. This is also an MMO...so naturally the two would go very well together.
    Like 20 threads a day about this and other asinine things. They aren't going to completely overhaul the premise of the game because you have sad panda face.

    20 threads?...a day?...really? BS...I browse the forums daily and have only seen maybe 1 or 2 others that address the issue that op has. And what are you talking about "completely overhaul the premise of the game?" The dungeons are already in the game, and as stated above this is an Elder Scrolls game and an MMO, so all they have to do is make the dungeons more rewarding and worthwhile to run.
    "Only the dead have seen the end of war."
  • NobleX35
    NobleX35
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    yodased wrote: »
    FYI this is not a raid grinding game. Just making sure that is known.

    Never has been, never was designed to be, never will be. This is not that game, if you want that game go to that game.

    Why not? This is an Elder Scrolls game...dungeon delving has always been a HUGE part of these games. This is also an MMO...so naturally the two would go very well together.
    Like 20 threads a day about this and other asinine things. They aren't going to completely overhaul the premise of the game because you have sad panda face.

    20 threads?...a day?...really? BS...I browse the forums daily and have only seen maybe 1 or 2 others that address the issue that op has. And what are you talking about "completely overhaul the premise of the game?" The dungeons are already in the game, and as stated above this is an Elder Scrolls game and an MMO, so all they have to do is make the dungeons more rewarding and worthwhile to run.
    "Only the dead have seen the end of war."
  • martinhpb16_ESO
    martinhpb16_ESO
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    Nobody is doing endgame because the majority get to VR find it is unplayable/not fun and quit. Only the "elitist guilds" like VR the way it is.

    What is an elitist guild? As you are still here are you in one?
    Edited by martinhpb16_ESO on June 27, 2014 11:25AM
    At least the spelling is difficult for you.
    Hew's Bane*
  • martinhpb16_ESO
    martinhpb16_ESO
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    Soloeus wrote: »
    Garbage.

    I quit getting excited because I am sick of getting my arse kicked by trash mobs and every single encounter with trash mobs being some mad max shootout. Storm Atronachs blocking parts of the game, nerfs to Crowd Control, being unable to solo content like solo dungeons, and trash mobs.

    I also don't like polluting my quiet living room with Voice Chat programs which all groups demand you to use or kick you.

    I shouldn't have to install these funny programs to play the game.

    - I tried an experiment yesterday, I pulled 5 trash mobs in an enclosed space. I kind of thought I would die, but I didn't. It wasn't too hard.

    - All I can say is that as the type of player who has enjoyed the social side of mmo's for over seven years and has installed "funny programs" I have learnt a lot through discussing tactics and builds etc.

    - You can use a headset and that way you only pollute your ears. Not using voice chat is fine for easy group dungeons but for more difficult content you really need voice to be able to react to situations quickly and understand the plan, esp in a game like ESO where chat function is pretty ham-fisted. e.g. the other day I tried a vet dungeon with guild mates and we discussed using different skills and tactics until we finally got it right. I would hate to see content watered down just to accommodate for non-voice players, it would be a shame. Just think of it as like using skype or the telephone.

    The risk of just one guy not hearing what is needed will just wipe the group, and no-one wants to spend their time multiple wiping just because one guy refuses to use voice-chat. I've raided with plenty of people who don't use a mic because they are shy, but they need to hear, otherwise its a bit like undertaking a group task at work with one person listening to their ipod, they just don't hear what the plan is and the risk of them making a mistake is high.

    Edited by martinhpb16_ESO on June 27, 2014 11:40AM
    At least the spelling is difficult for you.
    Hew's Bane*
  • martinhpb16_ESO
    martinhpb16_ESO
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    This is an elder scrolls game not a wow clone.

    No this is an MMO not a Skyrim clone. Otherwise get rid of chat, trials, dungeons, dolmens, pvp, player trading, guilds etc etc.

    Maybe it's time to move on from the default WOW whine.

    At least the spelling is difficult for you.
    Hew's Bane*
  • GeeYouWhy
    GeeYouWhy
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    The content is boring, uninspired and repetitive.
    Konrandir, Vampire Sorcerer
  • martinhpb16_ESO
    martinhpb16_ESO
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    I'm a crafter and I don't do dungeons, so I should be able to have the best gear and I don't care that people who do like dungeons have no decent rewards for the effort they put in, because the way they play is wrong.

    -sarcasm off-

    In the same vein...

    I am a dungeon diver and I don't want to spend time hunting materials or learning a craft so I should be able to have the best gear simply from going around hitting things a few times and I don't care if people who take the time to craft and collect materials have no decent rewards for the effort they put in, etc.

    /end sarcasm

    Or you could seek a solution that works for both types of player?

    Yes exactly a solution that works for both and the reason for my sarcastic post. But also if you read through this thread you will see nothing that echoes your parody but plenty that echoes mine.

    Also I think we would agree that crafting the best takes some effort. Similarly trials and vet dungeons demand far more time, in-game resources and involvement than simply just "hitting things a few times".
    At least the spelling is difficult for you.
    Hew's Bane*
  • kitsinni
    kitsinni
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    Crafting does take time but honeslty how much do you really "work for it"? Go to town spam Looking for cloth shoes with Divine trait, couple clicks come back in XX days and done. A few points in the hirelings and some other passives you are getting purple and golds in the mail twice a day, researching three things in each craft at a time and stacks of the lowest level mats are turning in to gold upgrade mats. Not to mention you can max every crafting line without ever making a single thing. I guess the "work for it" is the wayshrine that is a 30 second walk from the special crafting station. You don't even have to have a single recipe except for cooking everything is there for everyone who just clicks it and forgets it.

    Honeslty crafting in this game is the easiest crafting for the highest reward in any game I have ever played.
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