https://www.youtube.com/watch?v=nqxFqCidqxwI would prefer puncturing sweep to be toned down a little and get a way to regain magicka. But I suppose it's too late...
traigusb14_ESO2 wrote: »Oh yeah forgot sweeps because I was leveling another ultimate. It was good before... it is sooo much better now.
Between this and my last post, I Heavy armor tanked 3 craiglorn dungeons (VR 11 with VR 9 gear (mostly blue+).
Died 1 time due to getting stuck on furniture. Should be even better when I get all my VR12 gear together.
Melee in this game , especially at endgame is near suicide.
I think im gonna up a video of how insane it is to melee the final boss of vr crypt of hearts. I can do it, but its retardedly hard compared to range.
Given the massive risk of death and difficulty of it, our main melee skill should be MASSIVELY better dps then ranged. Currently it's still quite inferior to what DK/Sors and even NB can do with a destro at a very long and safe range. Or even resto for sorc (crystal frags).
I really donr get it. This happened in some other mmos I played too. Everyone ranges, and range does more.
Its just stupid game balance.
Melee = risk.
Balance the game against risk and reward. Stop rewarding the cowards.
Biting jabs can ONLY be fixed by allowing us to block while its being channeled, along with another +10% dmg. Othwise I still cannot use it without putting myself at too grave risk.
As yea you can interupt it SORT OF with a timed block. But the game just doesnt give a ***, you just die sometimes. Perfect timing , I just die. Its too lagged/bugged and with zero invuln frame roll dodge, melee are already near suicide in the hardest content anyways.
It might have been due to lag or current FPS drop issue, but on a few occasions, it seemed to me I have been knocked down while channeling Rite of Passage despite now in-built CC immunity (I normally use Immovable before RoP, but skipped it - why needlessly waste stamina, right?). So, improvement welcomed, but...
Also on a few occasions, after attacking with Focused/Toppling Charge (which has not been changed, bar tooltip), I was unable to use ability nor block, nor just hit the other player for a few seconds, though I was able to move (or rather run around in panic). Again, I can imagine cause is something more general then just skill or class, but at the moment, this is disruptive for how I play the class.
p_tsakirisb16_ESO wrote: »traigusb14_ESO2 wrote: »Oh yeah forgot sweeps because I was leveling another ultimate. It was good before... it is sooo much better now.
Between this and my last post, I Heavy armor tanked 3 craiglorn dungeons (VR 11 with VR 9 gear (mostly blue+).
Died 1 time due to getting stuck on furniture. Should be even better when I get all my VR12 gear together.
Can we have your build & gear please?
Assuming you used Heavy armour & Weapon and didn't went down with Light armour and Destro staff.
Accept apologies for my cynicism, however many wrote here the same claim, but when we actually got their builds they were Staff & 5 LA / 2HA builds.
Thanks for sharing that video.
It seems undeniable we've gained an increase in survivability. Whether or not that is enough is a matter of contention.