You can buy a 1TB hard drive at newegg.com for $60 if memory is an issue.
A 7800rpm hard drive won't have any issues for a long time. Spending more money for a flash memory solid state drive is your choice but not necessary for a video game.
A 7800rpm hard drive won't have any issues for a long time. Spending more money for a flash memory solid state drive is your choice but not necessary for a video game.
Just because you are happy with old technology that bottlenecks your system and only use it for a video game doesn't mean we are all sheep.
The normal patchsize is below 100 MiB.Will patch size continue to be an issue?
Content releases will likely always be very large because they will have heavy hitters in regards to sound and image files. There simply is no way to make compressed imagery to be any smaller. Relatively the same concept with sound unless you are willing to lose additional quality.emeraldbay wrote: »This latest patch is outrageous. 9 GB, and for what?
I would be fine with the size if it weren't for the fact that this update really didn't add a whole lot of content.People expect Content updates to take longer/be bigger.
Think about this- a full texture overhaul for Skyrim leads into 2-3 GB. We aren't completely overhauling the textures in this game- we should be only replacing a few. Instead, it seems Zenimax has us downloading and replacing full texture packs, because they're too lazy to build a system that will only replace textures that need it.andre.roques.3b14_ESO wrote: »Content releases will likely always be very large because they will have heavy hitters in regards to sound and image files. There simply is no way to make compressed imagery to be any smaller. Relatively the same concept with sound unless you are willing to lose additional quality.
emeraldbay wrote: »In terms of sound, a few of my favorite sound overhaul mods (the Immersive Sounds collection for Skyrim) put together equal about 2 GB, and they've gotten around to replacing around 85% of the sounds in the game. Couple that with the fact that sound is relatively easy to compress (use 7Z format and you'll see what I mean), and it all leads up to Zenimax just being lazy. "This patch is huge, but that's okay because it's easier on us and people will still download it."
But see, the problem is that the extracted files are much larger than the game itself. They either have us replacing all of the game files, or legitimately adding 30 GB worth of content, and to be truthful, this and Craglorn put together have no excuse to add up to 30 GB. And that 30 GB is only if you ignore the fact that the first half of the patch is 25 GB. Both halves add up to anywhere between 50-60 GB.andre.roques.3b14_ESO wrote: »emeraldbay wrote: »In terms of sound, a few of my favorite sound overhaul mods (the Immersive Sounds collection for Skyrim) put together equal about 2 GB, and they've gotten around to replacing around 85% of the sounds in the game. Couple that with the fact that sound is relatively easy to compress (use 7Z format and you'll see what I mean), and it all leads up to Zenimax just being lazy. "This patch is huge, but that's okay because it's easier on us and people will still download it."
I've used the texture pack combiner or whatever for TESV and sountrack replacement mods. You sure that you're making an apples to apples comparison? Have you ever just compressed a single compressed HD image...they don't compress anymore, do they? I am familiar with 7zip/tar/etc. The patch is huge and yes there are maybe some ways to mitigate some of that concern.
So, since you like the texture mod concept. Assuming and guessing that the imagery on ESO can be further compressed may not be correct. As is it looks like the patch is 1/2-1/3 the size of the extracted files. How about we suggest that people who set their systems to lower graphic settings just download the lower bandwidth package? Again what priority do you want this effort given? Higher than bug fixes? Higher than content pushes? etc. I doubt ZOS is just swimming in pools of cash and personnel that they can just do anything and everything.
But lazy, hmm, not sure.
emeraldbay wrote: »But see, the problem is that the extracted files are much larger than the game itself. They either have us replacing all of the game files, or legitimately adding 30 GB worth of content, and to be truthful, this and Craglorn put together have no excuse to add up to 30 GB. And that 30 GB is only if you ignore the fact that the first half of the patch is 25 GB. Both halves add up to anywhere between 50-60 GB.
You can speak for yourself. Not everyone has the luxury to live in an area where a 9 GB download takes no time at all.It wasn't a patch. It was new content, an update. It wasn't that big of a deal to download either. You can expect the same thing every 4-6 weeks. Deal with it.
Once the patch finishes downloading and installing, I'll check the final size. Pre-patch, the game files take up between 35 and 36 GB. It's hard to imagine they'll get much bigger, but in the case that all 50+ GB worth of patch is put to good use, I'll hold my tongue. Otherwise, I see no reason to (basically) completely replace the game just for a couple of new additions.andre.roques.3b14_ESO wrote: »What is the final drive utilization for the current build? Maybe they did a complete replace for the reworked lighting in addition to the VR content. Without knowing what all was added and updated it is difficult to gauge what is reasonable or not.
Regardless, I would prefer to see incremental downloads in preparation for updates rather one gargantuan download. But that would have to be a launcher change...and like everything would have to be prioritized.
I'm certain Zenimax knew that they would be attracting the attention of Elder Scrolls fans as well as traditional MMO fans. Elder Scrolls up until now has been strictly single player, no internet connection required, so anyone anywhere could pick up a copy and play. I'd bet that many fans are playing this game as their first MMO, so they have no idea what to expect. Zenimax isn't doing their part to make it any easier on the Elder Scrolls fans that will, ultimately, stay with them the longest.Ragnar_Lodbrok wrote: »Ive long believed if your internet is so bad you cant afford to download patches, you shouldnt be playing mmos.