DontBeAfraid wrote: »
DontBeAfraid wrote: »
And why should this be the solution? It cannot seriously be so that for a modern game you need to do a hardcore tweak on your computer, that is not even remotely close to normal for 99% of all PC users, for it to work like other normal games!
DontBeAfraid wrote: »
CheesusChrist95 wrote: »DontBeAfraid wrote: »
Please tell me if the cores will be overheated by doing this, i did not know about such a tweak.
What is decent? Anything other than stock?
It's because your CPU limit your GPU. If CPU need to process instructions like: change positions of 500 players at the same time, show all skills, effects, attacks... There is a lot work for CPU.
Overclocking your CPU should give you some more fps. Overclocking 10% from for example 4x3000 MHz = 4x3300 MHz. ESO will still use 55% but now it's not 6600 MHz in total, it's 7260 MHz, so you have some more processing power.
There is logic - as I stated before, CPU is limiting your FPS.
Game probably use only 2 cores, so you sit at around 50% (45%-55%). Well, ESO use 4 cores only when you have freeze... That's sad because almost everyone has now 4 or more cores. Overclocking your CPU will help you for sure. That's all.
It's because your CPU limit your GPU. If CPU need to process instructions like: change positions of 500 players at the same time, show all skills, effects, attacks... There is a lot work for CPU.
Overclocking your CPU should give you some more fps. Overclocking 10% from for example 4x3000 MHz = 4x3300 MHz. ESO will still use 55% but now it's not 6600 MHz in total, it's 7260 MHz, so you have some more processing power.
Sorry you are not making sense, read what I write.
NONE of my CPU cores are more then 55% used, the game can use 45% more of a core if its single threaded, BUT IT DOES NOT!
A NORMAL game that is single threaded would use 100% of a core when it was stressed, TESO does not. It uses about 55% and stops.
The ONLY solution I can see is that the GPU does in fact use 100% of its power, but AIDA64 is reading it wrong. But I do not know, since AIDA is the only way I can see the usage ingame live.
So can anyone comment on this, do we know for sure its the GPU that is stressed? It would be the logical answer, and if so buying another gpu and run crossfire would be a good idea.
As it is now I cannot see any logic in the stats I am seeing reported from AIDA64 ingame live on my Logitech keyboard.
There is logic - as I stated before, CPU is limiting your FPS.
Game probably use only 2 cores, so you sit at around 50% (45%-55%). Well, ESO use 4 cores only when you have freeze... That's sad because almost everyone has now 4 or more cores. Overclocking your CPU will help you for sure. That's all.
No
I am talking about EACH core, I am watching EACH core, and NO CORE is used over 55%, its NOT the total CPU.
Hope that clears up the situation
There is logic - as I stated before, CPU is limiting your FPS.
Game probably use only 2 cores, so you sit at around 50% (45%-55%). Well, ESO use 4 cores only when you have freeze... That's sad because almost everyone has now 4 or more cores. Overclocking your CPU will help you for sure. That's all.
No
I am talking about EACH core, I am watching EACH core, and NO CORE is used over 55%, its NOT the total CPU.
Hope that clears up the situation
Just quote myself, no the CPU is NOT overworked, its actually not using more then about 60% of ONE core. If it was overworked that core would be at 100% or close to, and it NEVER gets there.
There is simply put something VERY STRANGE going on with the ESO engine!
Its neither stressing the CPU (not even one core), neither the graphics card, and at the same time it slows down like the CPU or the GPU is maxed, which they are NOT.
Video game software tools haven't reached the point where it is simple for video game programmers to do that yet.