Maverick827 wrote: »
We can manage the extra junk loot via addons ..
ZOS_GinaBruno wrote: »Hey guys, we're working on getting clarification on this. We'll let you know as soon as we have some information.
I never said it was right, but at least it's possible. That was the entire point of my post.Maverick827 wrote: »
We can manage the extra junk loot via addons ..
Why do we need to manage something that is not supposed to be in the game in the first place?
And speaking about add-ons, I don't find normal to use 20+ add-ons only to bring basic functionality to the game that was supposed to be already included. Especially in a premium subscription based game.
Maverick827 wrote: »I never said it was right, but at least it's possible. That was the entire point of my post.Maverick827 wrote: »
We can manage the extra junk loot via addons ..
Why do we need to manage something that is not supposed to be in the game in the first place?
And speaking about add-ons, I don't find normal to use 20+ add-ons only to bring basic functionality to the game that was supposed to be already included. Especially in a premium subscription based game.
cisadanepajsuxrwb17_ESO wrote: »Is there an addon that automatically deletes every white items that has 0g value? I know theres one that deletes whatever you put on the list but that is such a nuisance
They are doing that because people complained about immersion and that in every other elder scrolls franchise game you could pick crap you didn't want or need up and store it in your house in a pentagon with your wive's dead heads next to it.
Alphashado wrote: »I don't mind it near as much as some others do. If some people wanted the game to feel more like an ES RPG, then I am cool with that. Doesn't bother me at all and the game needs every sub it can muster at this point.
LonePirate wrote: »Why are there now junk weapons and armor pieces appearing inside lootable backpacks and furniture like dressers and cabinets? I much prefer the pre-patch drops of food, recipes and crafting materials instead of this useless garbage. Yes, the other stuff still drop, just not as frequently now because of the junk weapons and armor that have been added to the loot tables.
Guys, just use this mod, Dustman: http://www.esoui.com/downloads/info97-Dustman.html
It auto deletes those weapons and armor. Takes a couple settings changes and it works wonderfully.
EDIT: I have also noticed that these items have not altered the loot table too much. They appear to be taking the place of low quality stuff like flint and lockpicks. Sucks having to use a mod to do this, but what can you do...
jamie.goddenrwb17_ESO wrote: »I was thinking, there is no reason that these 0g items can't be made to have a value further down the track when the Thieves guild/justice system is implemented.
Pinching swords and armor and going through the bags of NPC's will then trigger crime which will add the whole risk vs reward aspect and prevent bots from grinding them for cash. It just seems to suck right now because up until this point we've had free reign over anything not nailed down.
Brings up a further point, people are going to go apes*** when crime is added and we can't take anything we want anymore... It will be a hell of a sight!!
This whole thing seems like a setup for future plans to me.
andre.roques.3b14_ESO wrote: »I played long enough last night to feed my horses and loot a handful of containers and world visible items. I didn't see a single trash item inside of containers. Maybe I am seeing something different because I don't autoloot? I did note the break down xp value for dwarven and orichalcum BS items ranged between 150-200 inspiration for the baseline items.
I'm sorry, I didn't realize that average players are punished because a few *** cheat. Awesome!