redferne.requiemneb18_ESO wrote: »What's the point of this poll? The european servers aren't even patched yet...
I'm pretty satisfied with the patch. I feel like I kill things faster now (I'm a Templar), but I also happened to use a lot of the skills they buffed. Graphics look a bit better too. The new guild store filter options are amazing.. seriously, go check them out if you haven't. People in my guild were happy with the FOV slider, I personally don't do first person, so I have no input there.
Cons I've found so far include the junk in trunks and whatnot. I was expecting to be able to loot stuff we saw on the ground as far as if we saw a weapon, we could choose to take it.. not for them to put armor and such in trunks. Though I suppose it does kind of make sense (as in, it's normal for people to store clothing in trunks, wardrobes, and even backpacks when they're traveling).
Notifications for some things seem to be busted. As in.. there is no longer an indicator in the middle of the screen when you get a lore book, get a skill point, or get an achievement. You still get the thing, but no pop up to let you know. Minor thing for me, already bug reported it in game. If instead this was actually made an option some place and I just missed it, someone please educate me
That's all I've really found thus far.
yenkin2001b14_ESO wrote: ».
Sorry but going to be canceling my sub this week. Doubt I will last the six months. I am already quite board of the game, I can't see grinding VR levels as fun and profitable.
No you can't have my stuff make your own
coryevans_3b14_ESO wrote: »williamburr2001b14_ESO wrote: »brandon.2023b14_ESO wrote: »On top of possibly being a means to deter bots and gold farmers, the fans of the ES series wanted more things to pick up for no real reason other than being able to pick it up. To someone more mmo oriented this is a useless feature. To those who actually role play in a roleplaying game this is called immersion.
I hate to burst your bubble here, but walking into a squalid Argonian peasant hut in the middle of a swamp, rooting through his barrels, and finding a pile of valueless shortswords, is not immersion. Fighting your way to the bottom of an ancient, forgotten crypt, to open a dusty urn and find...a tomato?...is not immersion. There are a lot of game reasons for random things to be in odd containers all over the freaking place, but "Immersion," and the desire or need to conform to it, are not among them.
I hate to burst your bubble, but your opinion on immersion may not be what is immersion to someone else.
My class got some nice fixed but this junk weapons and armor in boxes and barrels is just too much. It's one thing to have to work around bugs and imbalances at every turn... It's another for them to intentionally introduce moment by moment annoyances into the game. It's just too much.
Billing is up in the next few days. This might be the straw. I don't find constant inventory management fun on any level.
mbarnett25 wrote: »I don't mind the problems with the add-ons, they will be fixed in a few days