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Werewolves NOT fixed

Talrenos
Talrenos
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So in the patch notes is:
•Werewolf
•General: Fixed an issue so transforming out of werewolf form when you are crowd-controlled will no longer break your light and heavy attacks.
•Devour: We have removed the cooldown period for this ability. You can use Devour only once per corpse.

Really? That's it? Make devour slightly better? Still can't stay in WW form and the host of other problems are all completely ignored. If that's all your doing then forget this BS, I want a full respect so I can delete this piece of crud skill line, as its apparent you have no plans to do anything worthwhile with WW.

[edited for profanity bypass]
Edited by ZOS_Icy on August 3, 2025 6:54PM
  • Valn
    Valn
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    I actually think removing the cooldown is an improvement, a start, it allows you to be a werewolf for longer...assuming youre level v12 fighting level v1 mobs. However werewolves are still vastly underpowered. You have no chance of using werewolf effectively against V11 mobs, or even in PVP, you just die so quickly
  • Orchish
    Orchish
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    With how pathetically weak WW are and with the 50% poison arrow damage increase overtime, if you play PvP best off to just cure your self of WW and just become a Vampire like everyone else.
  • Valn
    Valn
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    the only good thing about ww is the ultimate passive
  • stumpy999
    stumpy999
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    I saw a PC WW for the first time yesterday. I guess this is a pretty niche thing so of low priority etc
  • Talrenos
    Talrenos
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    I used to be able to sell a 'bite' for 10k, after patch now I can't give it away for free.

    [snip]
    [edited for baiting]
    Edited by ZOS_Icy on August 3, 2025 6:55PM
  • Orchish
    Orchish
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    stumpy999 wrote: »
    I saw a PC WW for the first time yesterday. I guess this is a pretty niche thing so of low priority etc

    You don't see people use WW because it actually makes us weaker than in our normal form. I've been a WW for 2 months and since levelling it up and investing all points into it, i've used it once just to show it off to a friend. Even with the vampire nerf, WW is still incredibly weak in comparison.
  • stumpy999
    stumpy999
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    [snip]

    Stamina paradigm builds, of which the WW is supposed to be the apogee, have linked issues.

    It may simple be that WW is niche and too complicated at the moment to sort

    [edited for baiting]
    Edited by ZOS_Icy on August 3, 2025 6:55PM
  • Sonja
    Sonja
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    Such a shame....And look guys, there are around 30-ish werewolf threads in total, guess in how many of them did Zenimax post?

    If your answer is zero then you are right, it just shows how much they care about us or that skill line in general.

    I have ''tagged'' Gina, Jessica and game director several times now in several werewolf threads, they never responded.

    Gina also said that werewolf skill line fixes will be put up like they were with NB,Templar etc but instead only stamina ''fixes'' and Templar stuff were posted.

    I saw a post when Gina Bruno or was it Jessica said that they have multiple windows open and that they follow these forums and respond etc.....I can't help it but wonder how did they menage to miss every single werewolf thread for the past 3 months ?
  • Orchish
    Orchish
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    "A few Whiners" ? Have you not been on the forums long? there have been many threads about this since release, Most people myself included just gave up on it after while. The only reason i never cured mine was because i had hoped that ZOS would address the issues and thus make WW viable. As of right now, the only WW you will ever see in Cyrodiil are those who have just become one and have no idea how bad they are.

    As for PvE, You will only see people use them simply to level them up.
  • stumpy999
    stumpy999
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    You often get niche groups that are extremely vocal. They demand attention and work like crazy to lobby for their niche. No worries, I would do it too.

    But yeah, "a few whiners"

    It's not that I think WW is not valid and I'd love to try one of those styles but it just does not affect the bulk of the player base.

    So there is a elite segment of the player base, that loves the elite bit and the fact that they can sell membership to their club, but elite means small numbers.

    Small numbers get ignored when there are a lot of things to do.

    Ergo - an elite moaning about being ignored = "a few whiners"

    But hey if you are giving away bites you can bite me
  • Sonja
    Sonja
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    stumpy999 wrote: »
    You often get niche groups that are extremely vocal. They demand attention and work like crazy to lobby for their niche. No worries, I would do it too.

    But yeah, "a few whiners"

    It's not that I think WW is not valid and I'd love to try one of those styles but it just does not affect the bulk of the player base.

    So there is a elite segment of the player base, that loves the elite bit and the fact that they can sell membership to their club, but elite means small numbers.

    Small numbers get ignored when there are a lot of things to do.

    Ergo - an elite moaning about being ignored = "a few whiners"

    But hey if you are giving away bites you can bite me

    I am imperial edition early access player and i can safely say you have no clue about the subject and issues you decided to participate in.

    You are either:

    A) New around here

    B. ) Not familiar with the issue at hand

    c) Combination of A & B

    Great chunk of population are vampires, there are ''few'' werewolfs because its a broken skill tree and waste of points, if it were any good there would be more, just like there are armies of vamps in Cyrodill.

    Few decide to go werewolf because few want to gimp themselves.
    Edited by Sonja on June 25, 2014 10:57AM
  • recon011994
    Yes, I concur that the WW has many issues.

    However, EOS has many issues. None of these issues make it the game unplayable. I have a VR WW and also a V. I do think that the WW is pretty weak compared to the V. The Vampire racial disadvantages are offset by their drain and passives. It is pretty balanced. I do not see the WW balanced, nor do I really see the advantages of being a WW at this time. I think they should be much more powerful due to their time limit in form and weakness. They should have more tank and the ultimate bugs need to be fixed.

    However, I will keep the WW since I am sure it will eventually be fixed. The developers can only fix so many issues at once. I personally believe they have done a very good job thus far. I do not expect them to be able to fix all things for all people as it is unrealistic. This is a game, but it is also a business. They must prioritize their efforts.

    Therefore, to @JessicaFolsom, @GinaBruno, and the rest of the team. I appreciate your efforts. Keep up the good work. There are many of us out there that live in the real world and understand these issues. I have faith you will get to us WW's when time permits.
    Edited by recon011994 on June 25, 2014 11:23AM
  • Mori
    Mori
    It doesnt matter if its a few or half the freakin population - we ALL pay the same to play the game, and ALL demand the same recognition and understanding that they are paying for. The fact is that us werewolves are being ignored all together, and how is that fair when we pay this game like everybody else?

    We deserve and demand to get recognized and get some real fixes for werewolves and staminabuilds. Then again, ZOS can't even manage to do it properly with the devour *** they patched today. Not to mention lowering our survivability with increasing poison damage and crit rating. GG

    We've just been Zenimaxed.....AGAIN!
  • Mori
    Mori
    Of course we're now a small population - getting no love from the developers usually gets ppl to see if the grass is greener on the other side. A sheep following the crowd - bloodsucker casters...

    BUT!! We still pay like everybody else, and zenimax said to play how you like...
    How would you feel if you were being totally ignored since game release?
    Edited by Mori on June 25, 2014 11:46AM
  • stumpy999
    stumpy999
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    So what would happen if you spent a month giving free WW bites and spamming pack hunts on the forums? Would your population increase?

    Give you the numbers to demand attention, don't know but I think some creative anarchy is called for....
  • ScardyFox
    ScardyFox
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    stumpy999 wrote: »
    blah blah blah -snip-

    It is utterly irrelevant if there 1 of us, 500 of us, 5,000 of us, etc. The fact is, several times over they have admitted the skill line ISN'T working as it should. They have said several times over they're going to address it in some bizarre nebulous fashion. They said they were going to release class info for it this week.

    It isn't a matter of being a whiner or whatever absurd word you want to place in your insipid posting. Its a matter of expecting them to honor what they say. They admitted there is a large problem and said they would have fixes for it for us to see.

    This is just another aspect of the collage of credibility issues they have brought upon themselves. People expect what they say will happen - to bizarrely enough - actually happen.

    Feel free to carry on being a chattering head though - as several pointed out you have no idea what you're talking about. In fact, the only real reason I am even addressing your bankrupted post, is to point out to whatever dev happens to stroll on by, that you guys have once again proven ESO's veracity is not something to be taken serious.
    Edited by ScardyFox on June 25, 2014 12:07PM
  • MintyBadger
    MintyBadger
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    Seriously? Are we going to be put on ignore again for the next 2 months?
  • ScardyFox
    ScardyFox
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    Nothing yet?
  • jgc471980
    jgc471980
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    Anyone Test Devour please, I am still seeing it on some "sort"of cool down Seems to let me Eat/Devour every second mob I Kill but wont let me Devour Every add I Kill
  • Lord_Draevan
    Lord_Draevan
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    I've only ever seen another player in Werewolf form 2-3 times, yet I'm always seeing Vamp abilities in both PvP and PvE. It's simple as to why: a Werewolf is supposed to be a glass cannon, able to dish out tremendous damage but not able to take much in return.
    As it is, Werewolves are glass vases: not able to deal or receive much damage. It's not viable yet so you rarely see it.
    I'm a man of few words. Any questions?
    NA/PC server
  • andreas.rudroffb16_ESO
    Werewolves are JUST USELESS ... (pure optical perk)

    Vampire ist just usefull in leveling phase.... (and with enough FR playable but not usefull in EG)

    get over it, since release and noone cares to fix that


    both are just a "if you want" perk ..... as they should be
    Edited by andreas.rudroffb16_ESO on June 25, 2014 5:17PM
  • ScardyFox
    ScardyFox
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    As it is, Werewolves are glass vases: not able to deal or receive much damage.

    Your description is far too generous. :smile:



  • MintyBadger
    MintyBadger
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    So pretty much we're on the ignore list.
  • ScardyFox
    ScardyFox
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    More than likely
  • Hypertionb14_ESO
    Hypertionb14_ESO
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    They havent actually removed the devour timer. its still there but with a slight reduction in the time it takes to cool down..

    i say slight as in about 2-3 seconds less.

    so yeah they have done nothing at all for WWs...
    Edited by Hypertionb14_ESO on June 25, 2014 7:05PM
    I play every class in every situation. I love them all.
  • Sonja
    Sonja
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    How about they start with....ahm....dunno...maybe a crowd control break option in a game full of crowd control?

    I am playing a werewolf in pvp (suicide i know) and all the 146128461284612 issues aside, the one that annoys me the most is that ANYONE can stun lock me till i revert to human or die. Werewolf is not a pigeon, werewolf is a beast and beast should be able to break out of CC if a human can do it, why can't a beast that should be several times stronger then said human..... Doesn't make sense...

    You will always be stronger in this game by playing as a human and using any other ultimate then the ww one.

    I have ultimate that costs 50 points....why should i use werewolf ultimate for 725?

    Werewolf only makes me weaker, huge risk, zero reward.
  • Clutch
    Clutch
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    Valn wrote: »
    I actually think removing the cooldown is an improvement, a start, it allows you to be a werewolf for longer...assuming youre level v12 fighting level v1 mobs. However werewolves are still vastly underpowered. You have no chance of using werewolf effectively against V11 mobs, or even in PVP, you just die so quickly

    Agreed. Looking at it in the short term, the change to devour is pretty descent. Hopefully there's some large patch in the time ahead that will apply QoL additions to the tree as a whole.

  • Oberon
    Oberon
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    If Werewolf Transformation cost ZERO ultimate, it would still be a massive dps loss and significant downgrade in your survivability.

    If you could stay in Werewolf form all of the time without it ever going away you would look great, and be completely useless in all other respects.

    It's. That. Bad.
  • Talrenos
    Talrenos
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    *sigh* This is never going to be fixed. ZOS simply does not care and is feeding us a bunch of bull****. I can hear the conversation now:

    "They still think that WW is broken? Well its not, I designed the system and I love it, its perfect!" "Well, no one else thinks so" "That right, well just lower the timer on devour, then tell em we removed it completely, that'll take care of the little whiney biaches" 'You got it boss!"

  • tordr86b16_ESO
    tordr86b16_ESO
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    Orchish wrote: »
    With how pathetically weak WW are and with the 50% poison arrow damage increase overtime, if you play PvP best off to just cure your self of WW and just become a Vampire like everyone else.

    vamp is no better in pvp. expert hunter, silver bolt... you can 1 shot with some luck, 3 shot most the time. fighters guild skill line is overpowered in pvp, i don't even *** get why they implemented vamp/were to the game only to gimp yourself / get killed easily.
    Edited by tordr86b16_ESO on June 25, 2014 11:14PM
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