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thanx for snipe nerf, 1 less stamina ability to care about now

Awe
Awe
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•Snipe: Reduced the cast time for this ability from 3 seconds to 2 seconds. We also reduced the range for this ability from 40 meters to 35 meters, and reduced the minimum range from 20 meters to 10 meters

Making it's range lower than most instant cast skill worst idea ever, making it useless. thank you, i will remove it from bar.


and 1 more:
•Long Shots: This passive ability’s bonus is now applied to enemies greater than 40 meters away.

ehem, how can i even reach 40m away enemies? ok,in cyro we have +7m distance, and in pve this passive stops working?
Does it mean that it applies additionally to those far targets, meaning before this passive was buged, had range xx-40? Or did you delete this passive for pve, as written in patch notes?


if before this update i wanted to finish my remaining days in ESO,now i'm thinking to leave this *** game right after current campaines end.
  • Xnemesis
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    err they also reduced the cast time boss so I doubt its a nerf. alliance skills will let you hit from further than 40m. They also reduced the min range... tell me about the nerfs again?
  • SwampRaider
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    i never use snipe unless im stealthed. i guess they are trying to make this like the sorcs ability crystal shards?
    Character: Eros, Eros I I, The Paw of Woe
    Class: Templar Healer/MagWarden/ Stam Sorc
    Alliance: DC
    Campaign: Vivec (pc/na)
    Guardians of Daggerfall
  • Awe
    Awe
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    it was the longest range skill, now it still has very long cast time, and range lower than many instant cast skills.
    ally skills are working for both you and opponent.
    Snipe was the only skill, that could hit resourse flag npcs from out of their range.
    and 2 sec aiming at a 10m target, useless even to comment...
    it is nerf.
  • Gilvoth
    Gilvoth
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    Awe wrote: »
    •Snipe: Reduced the cast time for this ability from 3 seconds to 2 seconds. We also reduced the range for this ability from 40 meters to 35 meters, and reduced the minimum range from 20 meters to 10 meters

    Making it's range lower than most instant cast skill worst idea ever, making it useless. thank you, i will remove it from bar.


    and 1 more:
    •Long Shots: This passive ability’s bonus is now applied to enemies greater than 40 meters away.

    ehem, how can i even reach 40m away enemies? ok,in cyro we have +7m distance, and in pve this passive stops working?
    Does it mean that it applies additionally to those far targets, meaning before this passive was buged, had range xx-40? Or did you delete this passive for pve, as written in patch notes?


    if before this update i wanted to finish my remaining days in ESO,now i'm thinking to leave this *** game right after current campaines end.

    it's intentional to make it LOOK like they buffed us bow and duel wield nightblades, it's intentional and decieving and to be honest insulting because they think we are stupid.
    Edited by Gilvoth on June 24, 2014 5:16PM
  • Xozah
    Xozah
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    Awe wrote: »
    •Snipe: Reduced the cast time for this ability from 3 seconds to 2 seconds. We also reduced the range for this ability from 40 meters to 35 meters, and reduced the minimum range from 20 meters to 10 meters

    Isn't this a buff?

    2sec cast time instead of 3sec.

    10-35meter in range (40 with focused aim morph) instead of 20-40 (45 with focused aim morph).

    I prefer the new one.
    Edited by Xozah on June 24, 2014 5:37PM
  • SwampRaider
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    we can spam it like crystal shards now. and with proper crit...aww hell..i forgot stamina builds wont have any CC break left if we spam stamina abiliies.


    It's a nerf, ladies and gents!
    Character: Eros, Eros I I, The Paw of Woe
    Class: Templar Healer/MagWarden/ Stam Sorc
    Alliance: DC
    Campaign: Vivec (pc/na)
    Guardians of Daggerfall
  • martinhpb16_ESO
    martinhpb16_ESO
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    Well they reduced the minimum from 20 to 10 which is great because you could never use it up close. The reduced cast time is a real bonus.

    I can live with the -5 metre maximum. There are some passive buffs I think in fighters guild? when firing from a keep.

    I use it a lot in sieges.

    Its a good buff imo.

    At least the spelling is difficult for you.
    Hew's Bane*
  • Samadhi
    Samadhi
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    Awe wrote: »
    ...

    Making it's range lower than most instant cast skill worst idea ever, making it useless. thank you, i will remove it from bar.

    ...

    What instant cast skills is the range lower than?

    Anything I can think of caps out at 28 meters at the highest.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • siledre
    siledre
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    they should decrease the keep NPC sorc's range then as well, even before this nerf I could never get close enough to get a shot off before I was being attacked by them
  • coryevans_3b14_ESO
    coryevans_3b14_ESO
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    LOL nerf? cutting down the cast time by 30% and the minimum range? This is a huge buff. For one, in cyrodil you gain a 5 to 7 meter range, also there are set bonuses that add range. You're looking at it all wrong imo.
  • Mujuro
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    Awe wrote: »
    ehem, how can i even reach 40m away enemies? ok,in cyro we have +7m distance, and in pve this passive stops working?
    Does it mean that it applies additionally to those far targets, meaning before this passive was buged, had range xx-40? Or did you delete this passive for pve, as written in patch notes?


    if before this update i wanted to finish my remaining days in ESO,now i'm thinking to leave this *** game right after current campaines end.

    Unless I'm missing something, yeah, it looks like ZOS changed the passive to be completely and utterly useless in "regular" PvE, as the range can only be hit in Cyrodiil. I guess ZOS must have gotten tired of me sniping folks from atop keeps.
  • rwood0604_ESO
    rwood0604_ESO
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    Awe wrote: »
    •Snipe: Reduced the cast time for this ability from 3 seconds to 2 seconds. We also reduced the range for this ability from 40 meters to 35 meters, and reduced the minimum range from 20 meters to 10 meters

    Making it's range lower than most instant cast skill worst idea ever, making it useless. thank you, i will remove it from bar.


    and 1 more:
    •Long Shots: This passive ability’s bonus is now applied to enemies greater than 40 meters away.

    ehem, how can i even reach 40m away enemies? ok,in cyro we have +7m distance, and in pve this passive stops working?
    Does it mean that it applies additionally to those far targets, meaning before this passive was buged, had range xx-40? Or did you delete this passive for pve, as written in patch notes?


    if before this update i wanted to finish my remaining days in ESO,now i'm thinking to leave this *** game right after current campaines end.

    it's intentional to make it LOOK like they buffed us bow and duel wield nightblades, it's intentional and decieving and to be honest insulting because they think we are stupid.

    Funny you say that because when I read both of you guys posts I also think you are stupid, you get 1sec off the casting time meaning you just pump them out faster and you lose 5m max range but gain 10m because of your new minimum so over all you get 1sec faster cast time and 5m more in your range metter so how is that a nerf?
  • Talketzanto
    Talketzanto
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    Huge buff.....without a doubt #love it
  • yodased
    yodased
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    One thing you must remember about this patch.

    You are now automatically immune from being cc spam to death. Break talons and you can't be taloned again for 8 seconds.

    Thats huge.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Samadhi
    Samadhi
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    Mujuro wrote: »
    Awe wrote: »
    ehem, how can i even reach 40m away enemies? ok,in cyro we have +7m distance, and in pve this passive stops working?
    Does it mean that it applies additionally to those far targets, meaning before this passive was buged, had range xx-40? Or did you delete this passive for pve, as written in patch notes?


    if before this update i wanted to finish my remaining days in ESO,now i'm thinking to leave this *** game right after current campaines end.

    Unless I'm missing something, yeah, it looks like ZOS changed the passive to be completely and utterly useless in "regular" PvE, as the range can only be hit in Cyrodiil. I guess ZOS must have gotten tired of me sniping folks from atop keeps.

    I discussed this with another player in the PTS patch notes.

    What seems to be the change is that Long Shots deals increasing damage up to 40m.
    Apparently after the change, the damage extends to ranges above 40m.

    The range above 40m would be attained via the Snipe morph + Cyrodiil buff + Alliance War Assault passive.

    The passive should still apply to long-range shots under 40m; it's just been fixed to continue scaling past that threshold.
    Edited by Samadhi on June 24, 2014 6:12PM
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Beeftips
    Beeftips
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    Bow got a huge buff... the loss of 5 meters is nothing considering yea you can now snipe someone 10 meters away. I don't know about the rest of you bow users, but all these changes just made me a lot more powerful.
  • Gilvoth
    Gilvoth
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    Awe wrote: »
    •Snipe: Reduced the cast time for this ability from 3 seconds to 2 seconds. We also reduced the range for this ability from 40 meters to 35 meters, and reduced the minimum range from 20 meters to 10 meters

    Making it's range lower than most instant cast skill worst idea ever, making it useless. thank you, i will remove it from bar.


    and 1 more:
    •Long Shots: This passive ability’s bonus is now applied to enemies greater than 40 meters away.

    ehem, how can i even reach 40m away enemies? ok,in cyro we have +7m distance, and in pve this passive stops working?
    Does it mean that it applies additionally to those far targets, meaning before this passive was buged, had range xx-40? Or did you delete this passive for pve, as written in patch notes?


    if before this update i wanted to finish my remaining days in ESO,now i'm thinking to leave this *** game right after current campaines end.

    it's intentional to make it LOOK like they buffed us bow and duel wield nightblades, it's intentional and decieving and to be honest insulting because they think we are stupid.

    Funny you say that because when I read both of you guys posts I also think you are stupid, you get 1sec off the casting time meaning you just pump them out faster and you lose 5m max range but gain 10m because of your new minimum so over all you get 1sec faster cast time and 5m more in your range metter so how is that a nerf?

    the dragonights, sorcerers, and also the templars have a skill that lets them shoot themselves immediatly up into my face and knock us nighblades down
    then spam attack us with litteraly 3 seconds and we are dead.
    we have no defence for this and cannot stop imminant death. so our stealth plays a critcal role. if after i cast that snipe i am immediatly seen and unable to retain my stealth then its basicly my death sentence.

    which has allways been the case.
    the fact of the matter is there has been NO increase, there has been NO buff to us AT ALL!
    Edited by Gilvoth on June 24, 2014 6:24PM
  • Vunter
    Vunter
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    Nevermind.
    Edited by Vunter on June 24, 2014 6:24PM
  • Beeftips
    Beeftips
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    Awe wrote: »
    •Snipe: Reduced the cast time for this ability from 3 seconds to 2 seconds. We also reduced the range for this ability from 40 meters to 35 meters, and reduced the minimum range from 20 meters to 10 meters

    Making it's range lower than most instant cast skill worst idea ever, making it useless. thank you, i will remove it from bar.


    and 1 more:
    •Long Shots: This passive ability’s bonus is now applied to enemies greater than 40 meters away.

    ehem, how can i even reach 40m away enemies? ok,in cyro we have +7m distance, and in pve this passive stops working?
    Does it mean that it applies additionally to those far targets, meaning before this passive was buged, had range xx-40? Or did you delete this passive for pve, as written in patch notes?


    if before this update i wanted to finish my remaining days in ESO,now i'm thinking to leave this *** game right after current campaines end.

    it's intentional to make it LOOK like they buffed us bow and duel wield nightblades, it's intentional and decieving and to be honest insulting because they think we are stupid.

    Funny you say that because when I read both of you guys posts I also think you are stupid, you get 1sec off the casting time meaning you just pump them out faster and you lose 5m max range but gain 10m because of your new minimum so over all you get 1sec faster cast time and 5m more in your range metter so how is that a nerf?

    the dragonights, sorcerers, and also the templars have a skill that lets them shoot themselves immediatly up into my face and knock us nighblades down
    then spam attack us with litteraly 3 seconds and we are dead.
    we have no defence for this and cannot stop imminant death. so our stealth plays a critcal role. if after i cast that snipe i am immediatly seen and unable to retain my stealth then its basicly my death sentence.

    which has allways been the case.
    the fact of the matter is there has been NO increase, there has been NO buff to us AT ALL!

    You, sir, seem to be playing NB wrong. I am able to escape from all of those classes quite easily after they gap close on me.
  • yodased
    yodased
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    the dragonights, sorcerers, and also the templars have a skill that lets them shoot themselves immediatly up into my face and knock us nighblades down
    then spam attack us with litteraly 3 seconds and we are dead.
    we have no defence for this and cannot stop imminant death. so our stealth plays a critcal role. if after i cast that snipe i am immediatly seen and unable to retain my stealth then its basicly my death sentence.

    which has allways been the case.
    the fact of the matter is there has been NO increase, there has been NO buff to us AT ALL!

    I also have a skill that brings you to me. Its pretty rad.

    That being said if you are continually being killed by gapclosers then "spam" attacks, its 100% a L2P issue and I am usually so against telling people to L2P.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Gilvoth
    Gilvoth
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    yodased wrote: »

    the dragonights, sorcerers, and also the templars have a skill that lets them shoot themselves immediatly up into my face and knock us nighblades down
    then spam attack us with litteraly 3 seconds and we are dead.
    we have no defence for this and cannot stop imminant death. so our stealth plays a critcal role. if after i cast that snipe i am immediatly seen and unable to retain my stealth then its basicly my death sentence.

    which has allways been the case.
    the fact of the matter is there has been NO increase, there has been NO buff to us AT ALL!

    I also have a skill that brings you to me. Its pretty rad.

    That being said if you are continually being killed by gapclosers then "spam" attacks, its 100% a L2P issue and I am usually so against telling people to L2P.

    so, your telling me i need to learn to play?

    lets take a short look at my normal experiance in eso as a nightblade and then we can see who it is thats wrong in thier game play.

    https://www.youtube.com/watch?v=pxv7Hqv48dU

    im constantly knocked down and spam hit while i cannot get up.

    Edited by Gilvoth on June 24, 2014 6:48PM
  • yodased
    yodased
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    You just showed me a video of you getting killed by 3 people. and what?

    patch 1.2.3 fixes your "perma" stun anyways as you are immune from the same CC/knockdown/stun/snare after being caught in it. So just like after breaking CC, which you didn't do, you are immune to CC after.

    3 people killed you. 3 vs 1. 1. 2. 3. vs 1.

    You expect to live through this why?
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Gilvoth
    Gilvoth
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    1st of all thats not me in that video, second its Not 3 people killing him its just 2 people.
    we nighblade duel wield bow users have no defence ffor being knocked down unless its by block which you need to be very very fast (immediate infact) to be able to stop that. we dont have a knock down skill like the dragonights fist and sorcerers crystal shard.
    we are easily killed especially if we are knocked down.
    and by the way since we are a stamina based class then why arent we able to (by using stamina) not be knocked down?
    any stamina based class should be pretty hard to knock down just because of thier "Stamina"
  • rwood0604_ESO
    rwood0604_ESO
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    Awe wrote: »
    •Snipe: Reduced the cast time for this ability from 3 seconds to 2 seconds. We also reduced the range for this ability from 40 meters to 35 meters, and reduced the minimum range from 20 meters to 10 meters

    Making it's range lower than most instant cast skill worst idea ever, making it useless. thank you, i will remove it from bar.


    and 1 more:
    •Long Shots: This passive ability’s bonus is now applied to enemies greater than 40 meters away.

    ehem, how can i even reach 40m away enemies? ok,in cyro we have +7m distance, and in pve this passive stops working?
    Does it mean that it applies additionally to those far targets, meaning before this passive was buged, had range xx-40? Or did you delete this passive for pve, as written in patch notes?


    if before this update i wanted to finish my remaining days in ESO,now i'm thinking to leave this *** game right after current campaines end.

    it's intentional to make it LOOK like they buffed us bow and duel wield nightblades, it's intentional and decieving and to be honest insulting because they think we are stupid.

    Funny you say that because when I read both of you guys posts I also think you are stupid, you get 1sec off the casting time meaning you just pump them out faster and you lose 5m max range but gain 10m because of your new minimum so over all you get 1sec faster cast time and 5m more in your range metter so how is that a nerf?

    the dragonights, sorcerers, and also the templars have a skill that lets them shoot themselves immediatly up into my face and knock us nighblades down
    then spam attack us with litteraly 3 seconds and we are dead.
    we have no defence for this and cannot stop imminant death. so our stealth plays a critcal role. if after i cast that snipe i am immediatly seen and unable to retain my stealth then its basicly my death sentence.

    which has allways been the case.
    the fact of the matter is there has been NO increase, there has been NO buff to us AT ALL!

    First off, take all you said and then tell me how if snipe stayed how it was it would make any of that better for you? if they shoot up to your face wouldn't a small cast time and a short minimum benefit you? Secondly this isn't about nightblades this is a post talking about snipe and thirdly if you are sniping out in the open like that it's your fault for making poor choices, I however will choose to stand a top a nice fort and commence my snipe barrage.
  • Gilvoth
    Gilvoth
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    oh, and also you said

    " just like after breaking CC, which you didn't do, you are immune to CC after."

    you may be new to this fact but the truth is that when i click on ANY skill on my bar there is a dice roll per say that happens

    1) it iether does not even respond or
    2) it does respond but has a several second delay that does not react untill too late or
    3) it responds exactly as intended but does not hit the target or react as inteded because of our skills are broken.
  • Beeftips
    Beeftips
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    This seems like a 100% L2P issue. Not trying to be rude but I've done 6 v 1, managed to kill 2 and still escaped...
  • rwood0604_ESO
    rwood0604_ESO
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    yodased wrote: »

    the dragonights, sorcerers, and also the templars have a skill that lets them shoot themselves immediatly up into my face and knock us nighblades down
    then spam attack us with litteraly 3 seconds and we are dead.
    we have no defence for this and cannot stop imminant death. so our stealth plays a critcal role. if after i cast that snipe i am immediatly seen and unable to retain my stealth then its basicly my death sentence.

    which has allways been the case.
    the fact of the matter is there has been NO increase, there has been NO buff to us AT ALL!

    I also have a skill that brings you to me. Its pretty rad.

    That being said if you are continually being killed by gapclosers then "spam" attacks, its 100% a L2P issue and I am usually so against telling people to L2P.

    so, your telling me i need to learn to play?

    lets take a short look at my normal experiance in eso as a nightblade and then we can see who it is thats wrong in thier game play.

    https://www.youtube.com/watch?v=pxv7Hqv48dU

    im constantly knocked down and spam hit while i cannot get up.

    Funny how that video shows a Sorc being killed so you wanna show me you playing a nightblade now? I was in pvp just before patch and saw a v12 sorc just 95% of it's hp taken by a nightblades first attack, the thing about pvp is most of the people run around trying to solo people but the PVP in the game isn't about going solo dolo and that's why most people are killed because of the numbers game. Sometimes people die it is the way of life learn from your mistakes it is much more helpful than just complaining as soon as it happens.
  • Gilvoth
    Gilvoth
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    Awe wrote: »
    •Snipe: Reduced the cast time for this ability from 3 seconds to 2 seconds. We also reduced the range for this ability from 40 meters to 35 meters, and reduced the minimum range from 20 meters to 10 meters

    Making it's range lower than most instant cast skill worst idea ever, making it useless. thank you, i will remove it from bar.


    and 1 more:
    •Long Shots: This passive ability’s bonus is now applied to enemies greater than 40 meters away.

    ehem, how can i even reach 40m away enemies? ok,in cyro we have +7m distance, and in pve this passive stops working?
    Does it mean that it applies additionally to those far targets, meaning before this passive was buged, had range xx-40? Or did you delete this passive for pve, as written in patch notes?


    if before this update i wanted to finish my remaining days in ESO,now i'm thinking to leave this *** game right after current campaines end.

    it's intentional to make it LOOK like they buffed us bow and duel wield nightblades, it's intentional and decieving and to be honest insulting because they think we are stupid.

    Funny you say that because when I read both of you guys posts I also think you are stupid, you get 1sec off the casting time meaning you just pump them out faster and you lose 5m max range but gain 10m because of your new minimum so over all you get 1sec faster cast time and 5m more in your range metter so how is that a nerf?

    the dragonights, sorcerers, and also the templars have a skill that lets them shoot themselves immediatly up into my face and knock us nighblades down
    then spam attack us with litteraly 3 seconds and we are dead.
    we have no defence for this and cannot stop imminant death. so our stealth plays a critcal role. if after i cast that snipe i am immediatly seen and unable to retain my stealth then its basicly my death sentence.

    which has allways been the case.
    the fact of the matter is there has been NO increase, there has been NO buff to us AT ALL!

    First off, take all you said and then tell me how if snipe stayed how it was it would make any of that better for you?

    because i WAS in stealth and 5 yards further away. now tho i am no longer allowed to be that far away.
    and by the way, it takes me 3 snipe shots to kill some one. by the time i got off that 1st shot i will be detected and hunted so i switch to my daggers and head into stealth but by then thier darn near healed and is as if i never even hit them.

    Edited by Gilvoth on June 24, 2014 7:05PM
  • Awe
    Awe
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    snipe is intended to be long range
    if you use snipe in close range (losing passive distance bonus as well) in place of venom arrow, interupting casts, magnum shot, breaking distance you definetly don't know how to play with a bow. so lowering min distance is useless change of the skill, thus not a buff.
    ok, 1sec faster cast is a buff
    but losing max distance is a huge debuff, which even with 2 sec cast makes snipe lose it's purpose, hit hard from high distance, and not being hit at same time
    total = nerf.

    All cyro bonuses work for everyone, thus don't affect gap between bow and answering target.

    by templar archer, 1st place in Aurial bow DC ally (NA server), w/o any oil farm.
    Edited by Awe on June 24, 2014 7:11PM
  • Gilvoth
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    Awe wrote: »
    snipe is intended to be long range
    if you use snipe in close range (losing passive distance bonus as well) in place of venom arrow, interupting casts, magnum shot, breaking distance you definetly don't know how to play with a bow. so lowering min distance is useless change of the skill, thus not a buff.
    ok, 1sec faster cast is a buff
    but losing max distance is a huge debuff, which even with 2 sec cast makes snipe lose it's purpose, hit hard from high distance, and not being hit at same time
    total = nerf.

    All cyro bonuses work for everyone, thus don't affect gap between bow and answering target.

    by templar archer, 1st place in Aurial bow DC ally, w/o any oil farm.

    perfectly stated and well said! finaly some one speaks better then i was.

This discussion has been closed.