The 'Long Time Issues' - do you still BR these? Are ZOS at work on fixes?

Tavore1138
Tavore1138
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Just curious because there are a lot of old bugs that no-one seems to raise anymore but they seem to still exist and there seems to be no mention of them in upcoming patches. Have people just given up or what?

Examples:
  1. VR Mob strength that got raised in Craglorn release and still seems to be a problem for at least some mobs still?
  2. Abilities not firing but charging resource anyway (not the normal lag delay stuff but when you hit the button and your stat drops but no effect happens) mainly NB stuff like teleport or the Assassin ultimate?
  3. Dropping out of invisibility due to 'over time' effects and sometimes it just not working at all.
  4. The lag levels in EU evenings.
  5. The vanishing ultimate - several theories have been advanced but noen proven and silence from ZOS.
  6. Bots in general.

To list a few, people might be able to add more.

Obviously those of us who haven't cancelled at this point have found ways to live with them or work around them and still get enough joy from playing, and that is cool - but that doesn't mean they should not be acknowledged, worked on and fixed.

In the unlikely event that someone from ZOS happens to pick up on this thread I would be interested to know if these problems are being worked on for future fixes.

Can certainly appreciate that this is a first game for a newly created engine and that means some of these may take a while longer to fix or need deep level work on the engine itself but it would be good to know if they are on someone's list.
  • Nazon_Katts
    Nazon_Katts
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    Enough has been said, but too little was done. They either fix things or they don't and people either cope or just leave.
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    They dont do anything other than break classes and support their pet class stick and dress.
  • Tavore1138
    Tavore1138
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    I'm not overly happy about these issues either but it would be good to have some feedback from ZOS?

    Interesting new one, I just morphed Sparks into Ember Explosion and now no melee attack ever misses... is it that all melee attacks are supposed to have 40% miss chance and my luck sucks or that the main target has 100% and the rest have 40% in which case this is busted? By the observations that a sparkly aura hangs round at least one of then I would think the first but by the results the second... If so would be helpful to know by the description that paying a point to morph the ability makes it worse!!
    Edited by Tavore1138 on June 20, 2014 9:33PM
  • KariTR
    KariTR
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    Just curious because there are a lot of old bugs that no-one seems to raise anymore but they seem to still exist and there seems to be no mention of them in upcoming patches. Have people just given up or what?

    Examples:
    1. VR Mob strength that got raised in Craglorn release and still seems to be a problem for at least some mobs still?
    2. Abilities not firing but charging resource anyway (not the normal lag delay stuff but when you hit the button and your stat drops but no effect happens) mainly NB stuff like teleport or the Assassin ultimate?
    3. Dropping out of invisibility due to 'over time' effects and sometimes it just not working at all.
    4. The lag levels in EU evenings.
    5. The vanishing ultimate - several theories have been advanced but noen proven and silence from ZOS.
    6. Bots in general.

    1. I don't have an issue with VR mobs (just about to move to VR5 zone), but I didn't experience Veteran rank until after the Craglorn release, so it's always been the way it is to me.
    2 and 3, you allude to being mainly NB issues. My NB is only low level, so I can't comment on these issues yet.
    4. I had awful lag last night (19/06), but then when I finished for the night and went to shut down my computer, it started installing the windows updates that had been installing while I was playing *rolls eyes at self* Approaching two simultaneous environmental effects - e.g. oblivion portal AND running water close to each other - causes a bit of a stutter for a second or two, but otherwise the game is pretty much lag-free for me.
    5. Haven't seen a bot in ages (again, playing VR zones, which may explain it).

  • Tavore1138
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    Let me know when you are thru your 7/8 areas - the numbers don't seem to have dropped since this was 'fixed' byt glad it is not bugging you - would it be rude to ask your class/playstyle?

    My PC is sort of powerful, pretty sure it is not a lag issue plus network tools suggest EU server lag is server related not client.

    VR is mostly bot free.

    Assume no ultimate issues?
  • coryevans_3b14_ESO
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    bots are not an issue anymore. There may be a few here and there, but all games have at the minimum a few here and there. They have done a great job takin care of them.
  • coryevans_3b14_ESO
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    Oh, and with my NB dw and my temp healer I have had 0 issues with vet mobs since they fixed the silent buff to all open world mobs.
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