Just curious because there are a lot of old bugs that no-one seems to raise anymore but they seem to still exist and there seems to be no mention of them in upcoming patches. Have people just given up or what?
Examples:
- VR Mob strength that got raised in Craglorn release and still seems to be a problem for at least some mobs still?
- Abilities not firing but charging resource anyway (not the normal lag delay stuff but when you hit the button and your stat drops but no effect happens) mainly NB stuff like teleport or the Assassin ultimate?
- Dropping out of invisibility due to 'over time' effects and sometimes it just not working at all.
- The lag levels in EU evenings.
- The vanishing ultimate - several theories have been advanced but noen proven and silence from ZOS.
- Bots in general.
To list a few, people might be able to add more.
Obviously those of us who haven't cancelled at this point have found ways to live with them or work around them and still get enough joy from playing, and that is cool - but that doesn't mean they should not be acknowledged, worked on and fixed.
In the unlikely event that someone from ZOS happens to pick up on this thread I would be interested to know if these problems are being worked on for future fixes.
Can certainly appreciate that this is a first game for a newly created engine and that means some of these may take a while longer to fix or need deep level work on the engine itself but it would be good to know if they are on someone's list.