If I respec to accommodate for these excellent skills I have not levelled before I have to start from scratch but because I am a VR level I can only earn skill xp from VR mobs. So class level 1 in VR3 mobs.
You have no idea!
EDIT: I bolded the important bit in your comment.
If I respec to accommodate for these excellent skills I have not levelled before I have to start from scratch but because I am a VR level I can only earn skill xp from VR mobs. So class level 1 in VR3 mobs.
I love how people complain that the game is too hard. They blame the debs and come here to beg for a change. Somehow the answer escapes them ... The cold hard reality.
It's not the game is too hard ... It's that your not good enough at it.
The solution
First accept this as the issue
Second educate yourself on how or best play your class and chosen build
Third improve your gameplay
Win!
I just leveled a DK into early veteran content. And the only thing I can say about the DK experience is that it's only a matter of time before they smack this guy up with the nerf bat. Despite them saying they aren't "nerfing them into Oblivion", they will.
You simply don't have the experience to be making the kind of rude ass insults you're throwing around. You're a DK who just hit VR7, yeah, it's been very easy for you so far. "You don't know *** Jon Snow."
It failed because people abused mechanics that ZOS destroyed, so those who abused early and abused often have a head start few others coming along now will ever make up.Difficult level was probably increased trying to slow down people reaching VR12 so fast. However it failed, as I run into 9 out of 10 players at vr12 in cyrodiil now.
Um, no, after I hit VR1 my XP stopped outside the VR zones, I checked, it stopped, even in Coldharbour.This is incorrect, you gain XP from everything you do in the game, period. People misunderstand and think once you hit level 50 (VR1) that nothing gives XP anymore but EVERYTHING does
If I respec to accommodate for these excellent skills I have not levelled before I have to start from scratch but because I am a VR level I can only earn skill xp from VR mobs. So class level 1 in VR3 mobs.
This is incorrect, you gain XP from everything you do in the game, period. People misunderstand and think once you hit level 50 (VR1) that nothing gives XP anymore but EVERYTHING does, you just don't see it flash across your screen anymore. I'm just about to pop VR8 and noticed I was missing an achievement on my noob island. I went back and sure enough I even missed a quest. I did that quest while killing level 4's, turned it in and got 10.8K VP (for the quest turn in) and during that one of my abilities I was learning new leveled to Rank 2. This was from killing those level 4's. You also get XP every time you lockpick a chest.
@Hilgara - Adding you in this as your comment is similar.
You don't seem to be aware that some people actually play this game in its entirety when they first play it.
I did all of the achievements I could to level 50. That's all the quests, all the lore books, all the skyshards. I continued that trend for VR1 and VR2.
Yes you also get XP from chests, so are you suggesting I instead just trawl through each zone looking for chests? It's akin to grinding VR1 crabs, I probably get more from grinding VR1 crabs.
The problem I am having in VR3 quests is I am finding it difficult to complete them, especially when there is a minor elite npc I am expected to kill at the end of the quest line (to complete the quest). I was respeccing to try and get to a point where I could finish quests again. Swings and roundabouts.
fromtesonlineb16_ESO wrote: »Um, no, after I hit VR1 my XP stopped outside the VR zones, I checked, it stopped, even in Coldharbour.This is incorrect, you gain XP from everything you do in the game, period. People misunderstand and think once you hit level 50 (VR1) that nothing gives XP anymore but EVERYTHING does
KrisButtar wrote: »I've been trying all the tips and suggestions, even respec my character twice. No luck, even had a VR12 friend watch in game what i was doing and they don't understand why I'm dying. I deleted my VR character and wish I could transfer over my sub to someone.
fromtesonlineb16_ESO wrote: »Um, no, after I hit VR1 my XP stopped outside the VR zones, I checked, it stopped, even in Coldharbour.This is incorrect, you gain XP from everything you do in the game, period. People misunderstand and think once you hit level 50 (VR1) that nothing gives XP anymore but EVERYTHING does
No it didn't, I 100% guarantee you are still getting XP for everything you do. XP is what levels your ability trees like Dual Weild, or Light Armor, etc. You won't get any VP from killing anything or lockpicking a chest when the zone is too low for you, but XP is always ticking away in the background. You will also get VP from ALL quest turn ins, regardless of it's level once you're VR1+.
VP = Only applies to your Veteran Rank level, nothing else.
XP = Applies to levels 1-the moment you ding 50 and ALL ability trees.
IP = Only applies to Crafting, you get a tiny amount for all when you learn a new Motif. Otherwise it's from crafting, deconstruction and research.
EDIT: Guild/World trees are excluded from the "ALL ability trees" comment as they have other, noted requirements for leveling.
Thanks for playing please leave now, so the pugs for veteran levels are better. kthxbye
I love how people complain that the game is too hard. They blame the debs and come here to beg for a change. Somehow the answer escapes them ... The cold hard reality.
It's not the game is too hard ... It's that your not good enough at it.
The solution
First accept this as the issue
Second educate yourself on how or best play your class and chosen build
Third improve your gameplay
Win!
I'm gonna guess you're one of those who was VR10 prior to 1.1.2 and haven't bothered yourself to actually go back and try out the content since the patch. Thus you can sit in your expert chair and belittle everyone for being bads when it was VERIFIED BY ZOS that they made a mistake with 1.1.2's patch with respect to VR difficulty. But yeah, ur right, we're wrong, ZoS is wrong, we're all just bads and you're the king of the internet.
Adramelach wrote: »All this "learn how to play" stuff is garbage. The underlying message, of course, is "learn how to play LIKE US" and tosses "Play as you like" out the window.
Look, if ESO had been advertised like this, I could perfectly understand: "Discover the perfect and only combination of class, skills, equipment, and play style you need to succeed, or die trying! Choose wisely, because picking the wrong class or trying to play in an incorrect manner will result in a quick and grisly death! Remeber, there can be Only One (build) and you must unlock its secrets to survive. Elder Scrolls Online - Play Our Way or Die!"
Ok, so yeah, I'd have seen all this coming then.
However, as that wasn't the message, I had actually thought that perhaps I could play My way and succeed.
I know, I've heard the other argument - "well not all ways can succeed, and if you thought "play your way" meant using a crappy build and being completely unskilled, then you're wrong."
But, am I? There are games I applaud that have a "cinematic" mode of play. That's for people that are 100% story and RP focus, and if they want to play a completely underskilled, hopelessly outclassed build that would never work, but is "cool" to them and fits their concept of how they'd see the fantasy story play out, so what? They are paying money for the privilege of seeing the story unfold for their chosen archetype, whether "e-sport worthy" or not. Who cares? Why should the company flip them off and send them packing, because they can't pwn PvP and elite Raids?
I say, introduce proper difficulty levels and scaling, and let the l33t crowd epeen their way through the thing, banging their chests and displaying their skillz and ability to crush lesser players, and let others simply enjoy the story and the content, even if it's using a build that would be crushed in elite play, but is something they identify with and enjoy experiencing the world with. What exactly is the problem with that?
NerfEverything wrote: »Learn to play is not garbage. Complaining about not being able to play like you want in Vet levels is garbage. You got to play your stupid builds 1-50. There is no reason why they should work in Vet levels. Why should someone who wants to play as a naked DK with a bow be able to do the hardest content in the game?
It seems like you don't want to play a game, you want to watch an interactive movie. And you can do that 1-50. But for the other 99% of people who play video games need the difficulty of Vet levels to remain challenging. There is no reason why a game company should be catering to such a useless demographic. Especially not in an MMO. People like you tend to stop subbing after the first month because you get distracted by the next shiny cinematic trailer.
I'm gonna guess you're one of those who was VR10 prior to 1.1.2 and haven't bothered yourself to actually go back and try out the content since the patch. Thus you can sit in your expert chair and belittle everyone for being bads when it was VERIFIED BY ZOS that they made a mistake with 1.1.2's patch with respect to VR difficulty. But yeah, ur right, we're wrong, ZoS is wrong, we're all just bads and you're the king of the internet.
NerfEverything wrote: »Adramelach wrote: »All this "learn how to play" stuff is garbage. The underlying message, of course, is "learn how to play LIKE US" and tosses "Play as you like" out the window.
Look, if ESO had been advertised like this, I could perfectly understand: "Discover the perfect and only combination of class, skills, equipment, and play style you need to succeed, or die trying! Choose wisely, because picking the wrong class or trying to play in an incorrect manner will result in a quick and grisly death! Remeber, there can be Only One (build) and you must unlock its secrets to survive. Elder Scrolls Online - Play Our Way or Die!"
Ok, so yeah, I'd have seen all this coming then.
However, as that wasn't the message, I had actually thought that perhaps I could play My way and succeed.
I know, I've heard the other argument - "well not all ways can succeed, and if you thought "play your way" meant using a crappy build and being completely unskilled, then you're wrong."
But, am I? There are games I applaud that have a "cinematic" mode of play. That's for people that are 100% story and RP focus, and if they want to play a completely underskilled, hopelessly outclassed build that would never work, but is "cool" to them and fits their concept of how they'd see the fantasy story play out, so what? They are paying money for the privilege of seeing the story unfold for their chosen archetype, whether "e-sport worthy" or not. Who cares? Why should the company flip them off and send them packing, because they can't pwn PvP and elite Raids?
I say, introduce proper difficulty levels and scaling, and let the l33t crowd epeen their way through the thing, banging their chests and displaying their skillz and ability to crush lesser players, and let others simply enjoy the story and the content, even if it's using a build that would be crushed in elite play, but is something they identify with and enjoy experiencing the world with. What exactly is the problem with that?
Learn to play is not garbage. Complaining about not being able to play like you want in Vet levels is garbage. You got to play your stupid builds 1-50. There is no reason why they should work in Vet levels. Why should someone who wants to play as a naked DK with a bow be able to do the hardest content in the game?
It seems like you don't want to play a game, you want to watch an interactive movie. And you can do that 1-50. But for the other 99% of people who play video games need the difficulty of Vet levels to remain challenging. There is no reason why a game company should be catering to such a useless demographic. Especially not in an MMO. People like you tend to stop subbing after the first month because you get distracted by the next shiny cinematic trailer.
V content is supposed to be hard. no nerfs!!!
SteveCampsOut wrote: »NerfEverything wrote: »Learn to play is not garbage. Complaining about not being able to play like you want in Vet levels is garbage. You got to play your stupid builds 1-50. There is no reason why they should work in Vet levels. Why should someone who wants to play as a naked DK with a bow be able to do the hardest content in the game?
It seems like you don't want to play a game, you want to watch an interactive movie. And you can do that 1-50. But for the other 99% of people who play video games need the difficulty of Vet levels to remain challenging. There is no reason why a game company should be catering to such a useless demographic. Especially not in an MMO. People like you tend to stop subbing after the first month because you get distracted by the next shiny cinematic trailer.
Sounds to me like you just willfully ignored this particular post:I'm gonna guess you're one of those who was VR10 prior to 1.1.2 and haven't bothered yourself to actually go back and try out the content since the patch. Thus you can sit in your expert chair and belittle everyone for being bads when it was VERIFIED BY ZOS that they made a mistake with 1.1.2's patch with respect to VR difficulty. But yeah, ur right, we're wrong, ZoS is wrong, we're all just bads and you're the king of the internet.
NerfEverything wrote: »Adramelach wrote: »All this "learn how to play" stuff is garbage. The underlying message, of course, is "learn how to play LIKE US" and tosses "Play as you like" out the window.
Look, if ESO had been advertised like this, I could perfectly understand: "Discover the perfect and only combination of class, skills, equipment, and play style you need to succeed, or die trying! Choose wisely, because picking the wrong class or trying to play in an incorrect manner will result in a quick and grisly death! Remeber, there can be Only One (build) and you must unlock its secrets to survive. Elder Scrolls Online - Play Our Way or Die!"
Ok, so yeah, I'd have seen all this coming then.
However, as that wasn't the message, I had actually thought that perhaps I could play My way and succeed.
I know, I've heard the other argument - "well not all ways can succeed, and if you thought "play your way" meant using a crappy build and being completely unskilled, then you're wrong."
But, am I? There are games I applaud that have a "cinematic" mode of play. That's for people that are 100% story and RP focus, and if they want to play a completely underskilled, hopelessly outclassed build that would never work, but is "cool" to them and fits their concept of how they'd see the fantasy story play out, so what? They are paying money for the privilege of seeing the story unfold for their chosen archetype, whether "e-sport worthy" or not. Who cares? Why should the company flip them off and send them packing, because they can't pwn PvP and elite Raids?
I say, introduce proper difficulty levels and scaling, and let the l33t crowd epeen their way through the thing, banging their chests and displaying their skillz and ability to crush lesser players, and let others simply enjoy the story and the content, even if it's using a build that would be crushed in elite play, but is something they identify with and enjoy experiencing the world with. What exactly is the problem with that?
Learn to play is not garbage. Complaining about not being able to play like you want in Vet levels is garbage. You got to play your stupid builds 1-50. There is no reason why they should work in Vet levels. Why should someone who wants to play as a naked DK with a bow be able to do the hardest content in the game?
It seems like you don't want to play a game, you want to watch an interactive movie. And you can do that 1-50. But for the other 99% of people who play video games need the difficulty of Vet levels to remain challenging. There is no reason why a game company should be catering to such a useless demographic. Especially not in an MMO. People like you tend to stop subbing after the first month because you get distracted by the next shiny cinematic trailer.V content is supposed to be hard. no nerfs!!!
Elitists detected..
We have no problem having a hard ENDGAME (if you have trouble realizing what that is - it's the ACTUAL, NEWEST and HARDEST content. Which should be Trials within Craglorn, not EXPING part). Having 5/6 of the game with raid-like difficulty just drives people away.
Also, most world bosses are easier to solo than most trash packs. You don't see a problem right there?
My main is a VR10 NB in medium, DW/Bow with Tamriel Hero title and completed Cadwell’s – solo’ed all solo content. It is do-able, even on these “broken” NBs, definitely not impossible. The question is, was it enjoyable? Not after VR7 – it was a punishing death grind against trash mobs of inconsistent difficulty. Some cases it was almost easy, but in many upper VR cases, most basic trash mobs hit ridiculously too hard. It was nothing more than an irritating and unrewarding chore.
It’s one very legitimate thing to come into these threads and say something along the lines of “I really liked the VR difficulty, and I hope it stays that way as I get a lot from it.” Versus… well, how did one lovely woman put it? “It really is a matter of learning how to play - I'm sorry but it is.” Comments like that only come from arrogant elitist gamers who serve no purpose but to spread angst and hostility in these forums. They have one agenda which is to try to feel superior in order to compensate for various deficiencies in their “normal” lives, thus resorting to maladaptive self-righteous ego enhancing behaviors. In short: It’s called being rude – “I’m sorry but it is.”
The mechanics in the VR zones of all the mobs and bosses are exactly the same as they are 1-50. Nothing changes other than their health, damage resistance, and damage output. There is no way anyone would have made it to VR if they didn’t figure out “Fire bad!!” during levels 1-10. Not because of giving up after the repeated deaths, but due to that fact they would lack so much cognitive ability they wouldn’t be able to tell the difference between the toilet and the tub… and couldn’t use either without drooling excessively on themselves. It’s perfectly ok for you to like the way VR is, but it’s not ok to throw around an attitude toward those who don’t like it. And vice-versa for that matter. So take the arrogant, insulting, and demeaning comments elsewhere as they are nothing but detrimental and counter-productive. There's enough venom in the world.