
Well said. I like your idea to have the weakness scale with vampire stages; it's logical.Nox_Aeterna wrote: »Well , it deppends on how viable the devs want the vampires in general to be , like said above , you can , to a point , bypass the fire problem , ofc , you are still a lot weaker to it and so on.
It is hard for me to decide if they should or not reduce it in my opinion , mostly because , the other skills are indeed good so it appears to be a fair trade we get.
Maybe they should instead make it scale with the stages , so only if you are on stage 4 you get 50% weakness.
"other" Why is my Vampire even threatened by frost magic?? lol? Keep the silly fire weakness, but buff our frost resistance to hold up to, you know, logic.
Oh, and "balance."
"other" Why is my Vampire even threatened by frost magic?? lol? Keep the silly fire weakness, but buff our frost resistance to hold up to, you know, logic.
Oh, and "balance."
What logic says that a stinking disgusting pile of (un)dead flesh should not be damaged by frost? Actually maybe they should also add an increase chance of freezing, that would be logical to me.
And Vamps do not deserve no freaking balance.
poodlemasterb16_ESO wrote: »My Red Witch is only level 30 but I have 800 fire resist hung on her. Her spell resist is impressive too.
I keep her at stage 4, except for single boss missions, I'll feed her for them. Any simple questing works better if my Drain Essence is cheap. My witch is OP and delicate but she can happily wade in the trash now. You have to be careful but when it's clicking, I'm draining them right dead right in front of me, and I can loot em' before they hit the ground. I actually have to hold back a bit so I don't take too much health before they get to me. The 3 and even 5 man groups are just fun. She is a thirsty girl.
xMovingTarget wrote: »If you cant stand it, then dont be a vampire. for all the bonuses are coming some negatives. Thats how it is and how it should be. If you are a vamp, you can heal in combat, sprint in sneak etc. therefor you have that negative fire resist.
Rings etc are cool. but gimping your DPS because you cant wear spell damage is also a trade off. In my eyes there is no reason to really be a vampire. at least not in PvE.
But at the end of the day, YOU choose to be a vamp, so YOU have to live with its pros and cons. And if YOU dont like it, cure it! Its just that easy.
tordr86b16_ESO wrote: »Getting nearly 1 shot by these veteran caster mobs is getting really old. I like challenge but getting killed just by getting hit once is just silly. I personally hope they remove this fire debuff entirely or at least reduce it down to some sane number because everything in this game, including most instances have tons of fire damage everywhere.
Playing vampire is like switching on hardmode, especially when healing a group with vamps.
tordr86b16_ESO wrote: »we have more negatives than positives, and spell resistance is bunk. i have 1900 and it doesn't help jack ***. i added 1000 fire res and it is still not enough.
xMovingTarget wrote: »If you cant stand it, then dont be a vampire. for all the bonuses are coming some negatives. Thats how it is and how it should be. If you are a vamp, you can heal in combat, sprint in sneak etc. therefor you have that negative fire resist.
Rings etc are cool. but gimping your DPS because you cant wear spell damage is also a trade off. In my eyes there is no reason to really be a vampire. at least not in PvE.
But at the end of the day, YOU choose to be a vamp, so YOU have to live with its pros and cons. And if YOU dont like it, cure it! Its just that easy.
p_tsakirisb16_ESO wrote: »tordr86b16_ESO wrote: »Getting nearly 1 shot by these veteran caster mobs is getting really old. I like challenge but getting killed just by getting hit once is just silly. I personally hope they remove this fire debuff entirely or at least reduce it down to some sane number because everything in this game, including most instances have tons of fire damage everywhere.
Playing vampire is like switching on hardmode, especially when healing a group with vamps.
Put a purple Fire protection glyph on a purple jewel.
You can afford to lose one regen from jewel, due to the Vampire passives.
Personally having 1060 Fire Protection goes long road at Veteran Levels (VR5+) and at Cyrodiil.
Especially at Cyrodiil I laugh at the Dragonknights and the Fire damage Casters.
And yes I am a Khajiit Templar Vampire. And never bothered to get off Stage 4 either. Feels pointless the hassle to try find victims.