Learn your class, especially Ultimate managment form Siphon tree - all I can say...gougefub17_ESO wrote: »Prove it or you are a troll.
oziebanks_ESO wrote: »nerevarine1138 wrote: »oziebanks_ESO wrote: »I will save my rant about the non-working skills and passives for the end of this post, frankly we all know the issues with the NB skills.
The real issue that most people just don't talk about, is that NB is meant to be an assassin class. Save your "play the way you want" talk, we all know that the second the class system was implemented, the roles were cast.
Stopped reading there. Just because you can't think beyond the class name doesn't mean that Nightblades are exclusively a stealth-melee-DPS class. Nightblades make fantastic tanks and healers. And casters. And pretty much whatever you want.
When you finally stop thinking that classes in this game are the same as classes in other MMOs, you'll probably be happier.
Ok, so a NB can make a good healer or tank. What about dps? You know, the thing that NB is mainly based around? Your telling me that a supposed play the way you want to game, is forcing me to use a resto staff, or use heavy armor and tank...
I don't care if you want to admit it or not, the NB is supposed to be DPS class. That is what it is supposed to excel in, and it doesnt. And frankly the "be more creative and use this build" excuse is getting old. Your litterally saying that NB can only be viable in ANY role except the one it was designed for.
Wrong. Any class fills any role, and Nightblades weren't designed for DPS.
That said, I focus on DPS with my main Nightblade, and I'm plowing through VR content at a perfectly decent clip.
So why have classes at all if this classic class talk is meaningless in ESO's hybrid MMOG? Frankly it does stink and for me in particular trying to get past a forced solo boss battle in the main story line using 'classic' NB tactics only to learn now that that boss (Molag Bal) is scripted and easy to kill if and apparently only if you kite him?nerevarine1138 wrote: »Wrong. Any class fills any role, and Nightblades weren't designed for DPS.
That said, I focus on DPS with my main Nightblade, and I'm plowing through VR content at a perfectly decent clip.
oziebanks_ESO wrote: »I will save my rant about the non-working skills and passives for the end of this post, frankly we all know the issues with the NB skills.
The real issue that most people just don't talk about, is that NB is meant to be an assassin class. Save your "play the way you want" talk, we all know that the second the class system was implemented, the roles were cast. Now some players have made some very unique modifications to their classes and excel in roles you wouldn't think about. But the hard and simple fact is that NB is meant to be a single target, glass cannon. Well we got the glass part, but where is our cannon?
I have leveled NB to VR10 using DW, and sometimes off spec'ing my bow on some bosses. Ambush, concealed weapons, and stealth are fine, but to be completely honest, after the initial strike, NB become almost useless. We have no real powerful attacks that even qualify us at assassins. Yeah mark target is ok but the weakness is tossed right back at us. The siphon skill line is ok but to be honest that screams mage to me, not assassin. In fact, the bow line is the only thing that I have ever seen that really makes a NB almost one-shot someone short of using Soul Shred from stealth (which, again... nerfed).
Long story short, you gave us *** skills for our class, and very little REAL survivability. You made ALL class skills rely on magic, but you were not consistent on how our damage scales. How is it that our main armor set boosts stamina regen, but we rely on magic?!? And screw weapon attacks and skills, those are not NB skills, they are weapon skills. On top of that, Blur is only for a 15% chance to dodge! That sounds more like a 2 skill point passive then an active skill. That is terrible! We have other near useless skills like Summon Shade, which isn't even a real summon, its just a debuff. Yes its true using something like healing paths and sap we can sustain our health and ive seen the video of the NB tank soloing tons of mobs, but most of us don't play that way. We are medium armor assassins with have no room on our bars for survivability AND damage.
You either need to A) completely overhaul our class (unlikely I know), orSeriously boost the damage output of the classic NB build. There is no need to boost any of the healing we have, we aren't meant to be healers, but our damage it nothing, single target or otherwise.
Now, the rest of the rant. (Spoiler alert, a lot of this has been said 1000 times)
ZOS... you give us a broken class on launch... ok fine, its a new game. This patch was supposed to fix some issues with our class, mainly passives... Well the passives you fixed are next to useless so no help there... You broke 3 skills in this patch... ok, first real big update, ill let that slide too.
I can let all of the above go ZOS, all of it. BUT ILL BE DAMNED, if you not only increase the difficulty of all the mobs in the veteran zones, almost giving them 50% more health AND damage output, but you have the gal to tell us that the NB fixes will come in 4-6 weeks?!?!? 4-6 weeks of a class that was barely holding it together solo as it was now having the added insult of MORE broken skills, against STRONGER monsters!!! You have literally made NB's almost useless, and more than a liability in ANY group content!
Ill be very frank here. You fix the NB issues ASAP. Not in 4-6 weeks, but as soon as you have a fix for an issue, you patch it. You listen to the players, and you respond to them more often! You explain to the players, WHY you decided to make the changes to vet content that you did with so much still broken, and you take into account player input on a class that honestly, needs a complete overhaul. After that you need to give out free one time respecs to all players to they can rebuild around the fixes and changes you have made. Offering respecs will not hurt your profits in anyway. this is yet another issue I have seen in forums over and over again yet I have not even seen a Dev get on and say anything about it.
And lower the mob strength until you get this stuff fixed!!!
Edit: Ok, I did not make my point on a couple of issues and for that I apologize. First, the NB itself did not get nerfed this latest patch. Aside from a couple more skills breaking, the NB overall POTENTIAL strength is the same. What happened, is the veteran enemies got a HUGE boost to damage and HP. Enemies of only vet7 are hitting me for 700 damage at a time, through medium armor. That is 3 hits and your dead. So no nerf to the NB, but we are at a disadvantage because while enemies were made stronger, we were not fixed, and our power remained the same.
On the issue of being forced into a role, I do not only mean Tank/Healer/DPS. I mean the skill trees as well. 90% of the people who have posted that are doing fine with their NB still, are using the siphon skill tree. Leeching strikes, sap, and the Shadow skill Refreshing Path seem to be the main thing that people are using to merely SURVIVE with the net patch. I say again, to those that like that playstyle, great. Use it, nobody is bashing you for using it. but there are two more skill trees that are DESIGNED for a solo playstyle, with high damage. The fact remains that the Shadow tree, and Assassin tree, are FAR too underpowered (forgetting that they are also broken, as I said ill let broken skills and passives slide for now) to be of any real use.
Finally. I have to be very blunt here. The NB is a class that is meant to do high single target DPS. It CAN be made to aoe, or be a caster, but the fact that it has two skill trees called Shadow (meant for stealth attacks, and burst damage) and Assassinate (for high single target damage out of stealth), means that it is supposed to have overwhelming single target potential. Between completely useless moves like blur (again, the 15% dodge chance sounds more like a passive then an active), Summon Shade (again, not a true pet that can hold agro), Mark (a move that literally makes you AND your target hit each other harder which pretty much negates its usefulness IMO), and Haste ( increases weapon speed by 30%, which is honestly not enough to be worth it in current state of game), we NB's are forced down the Siphon Skill tree in some way or another.
It is not that we cant still DPS, its that we cant DPS using two out of three of our trees. The two main trees for fast, ST DPS simply do not work, are completely underpowered, and are honestly a sick joke.
Learn your class, especially Ultimate managment form Siphon tree - all I can say...gougefub17_ESO wrote: »Prove it or you are a troll.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
LOL your really dont play the game do you. reserve your opinion until you have played the end game and your in a dress with your NB to stay vaible in end game activites. The truth is this is where we all end up . so in retorspect all classes make a good wizard.nerevarine1138 wrote: »oziebanks_ESO wrote: »I will save my rant about the non-working skills and passives for the end of this post, frankly we all know the issues with the NB skills.
The real issue that most people just don't talk about, is that NB is meant to be an assassin class. Save your "play the way you want" talk, we all know that the second the class system was implemented, the roles were cast.
Stopped reading there. Just because you can't think beyond the class name doesn't mean that Nightblades are exclusively a stealth-melee-DPS class. Nightblades make fantastic tanks and healers. And casters. And pretty much whatever you want.
When you finally stop thinking that classes in this game are the same as classes in other MMOs, you'll probably be happier.
Wifeaggro13 wrote: »LOL your really dont play the game do you. reserve your opinion until you have played the end game and your in a dress with your NB to stay vaible in end game activites. The truth is this is where we all end up . so in retorspect all classes make a good wizard.nerevarine1138 wrote: »oziebanks_ESO wrote: »I will save my rant about the non-working skills and passives for the end of this post, frankly we all know the issues with the NB skills.
The real issue that most people just don't talk about, is that NB is meant to be an assassin class. Save your "play the way you want" talk, we all know that the second the class system was implemented, the roles were cast.
Stopped reading there. Just because you can't think beyond the class name doesn't mean that Nightblades are exclusively a stealth-melee-DPS class. Nightblades make fantastic tanks and healers. And casters. And pretty much whatever you want.
When you finally stop thinking that classes in this game are the same as classes in other MMOs, you'll probably be happier.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
NinjaApacHe wrote: »nerevarine1138 wrote: »oziebanks_ESO wrote: »I will save my rant about the non-working skills and passives for the end of this post, frankly we all know the issues with the NB skills.
The real issue that most people just don't talk about, is that NB is meant to be an assassin class. Save your "play the way you want" talk, we all know that the second the class system was implemented, the roles were cast.
Stopped reading there. Just because you can't think beyond the class name doesn't mean that Nightblades are exclusively a stealth-melee-DPS class. Nightblades make fantastic tanks and healers. And casters. And pretty much whatever you want.
When you finally stop thinking that classes in this game are the same as classes in other MMOs, you'll probably be happier.
Stopped reading you after i saw your quote. I really hate fanboys. Our class should be a major sinlge target burst class, not a healing or tanking class. Period. They *** up completely.
To be fair, we do have lines/builds that can do exactly that, we just arent railroaded into it. I have four or five different combos i put on my bars.
My usual PvE setup is...
Bar 1 DW - Sap Essence, Steel Tornado, Refreshing Path, Swallow Soul, Leeching Strikes w/ Devouring Swarm Ultimate
Bar 2 Bow - Bombard, Silver Shards, Impale, Swallow Soul, Focused Attacks w/Bolstering Darkness Ultimate
For PvP I tend to run a pretty cookie cutter Bow Snipe DW Assasination/Shadow line build for ganking, and a bar full of Assault/Support abilities for large group.
What it really boils down to is that with enough skill point farming you can put together a toon that can fill like 3-4 different distinct roles AND excel at them,
I can tank bosses, heal my team, do amazing AOE DPS, and kill a player in 3 seconds before they even realize what was hitting them
Each one is a different set of skills but all contained in the nightblade lines.
Completely agree with the whole class skill using magika and skills that reek of mage abilities.
I hope they implement a class that uses stamina instead of magika.
This is the first character I have made in any of the ES games that I have had to think about magika. I have always players rangers or barbarian types which soley focus on stamina and athleticism.
This game so far forces us to use magika based skills to be viable.
ruze84b14_ESO wrote: »Wifeaggro13 wrote: »LOL your really dont play the game do you. reserve your opinion until you have played the end game and your in a dress with your NB to stay vaible in end game activites. The truth is this is where we all end up . so in retorspect all classes make a good wizard.nerevarine1138 wrote: »oziebanks_ESO wrote: »I will save my rant about the non-working skills and passives for the end of this post, frankly we all know the issues with the NB skills.
The real issue that most people just don't talk about, is that NB is meant to be an assassin class. Save your "play the way you want" talk, we all know that the second the class system was implemented, the roles were cast.
Stopped reading there. Just because you can't think beyond the class name doesn't mean that Nightblades are exclusively a stealth-melee-DPS class. Nightblades make fantastic tanks and healers. And casters. And pretty much whatever you want.
When you finally stop thinking that classes in this game are the same as classes in other MMOs, you'll probably be happier.
In truth, all classes seem to make perfectly fine wizards.
So it's my opinion that if they could bring everyone else (assassins, tanks, archers and warriors) up to that level? We'd have a pretty awesome game.
nerevarine1138 wrote: »oziebanks_ESO wrote: »I will save my rant about the non-working skills and passives for the end of this post, frankly we all know the issues with the NB skills.
The real issue that most people just don't talk about, is that NB is meant to be an assassin class. Save your "play the way you want" talk, we all know that the second the class system was implemented, the roles were cast.
Stopped reading there. Just because you can't think beyond the class name doesn't mean that Nightblades are exclusively a stealth-melee-DPS class. Nightblades make fantastic tanks and healers. And casters. And pretty much whatever you want.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
ruze84b14_ESO wrote: »To the learn to play comments, and my personal experience.
I chose to be an archer nightblade. Tried to throw dual wield in there, didn't work. At about level 40, my nightblade was so very painful to play with I thought about shelving him completely as a crafting alt. Just outright saying 'I'm through' and working on someone else.
Finally trudged through to VR1, and started a few alts. Templar didn't work so well. Sorcerer and Dragonknights were far too powerful, and as a veteran MMO player, I could *taste* the nerf inbound. So I made my two-handed barbarian nightblade.
Bouncing back to the VR1, cause guildies wanted to play together. Veteran content was so much more of a pain. Dying a LOT. And then it sync'd. Something clicked. I was timing my knockbacks better, not spamming skills, rotating my abilities more so that I could play off some of their synergy better (which I admit I didn't fully understand).
All of a sudden, I'm coasting through content. Not as easily as some, but it was definitely a 'learn to play' experience.
But I've been playing these games for awhile. I had a feeling that the class wasn't broken (in my mind, that means completely unplayable), and the fault rested somewhere between my chair and keyboard.
In the end, there IS a lot to think about. Are you maximizing blocks? Are you using dodge against standard homing strikes? Are you knocking back your enemy at the max range? Are you hitting them with poison arrow when they are casting (particularly good on healers)? Are you rotating your magicka/stamina abilities so you don't empty one pool out completely?
My gear? Hasn't really changed (though next set, I'm switching to all medium 7/7 with divine trait for extra crit). All custom made anyhow. My tactics and playstyle? So much better.
My sub-VR alts never die now, unless I lag out. It really made that big of a difference.
So when someone tells you to 'learn to play', while it's galling and often insulting, it may actually be good advice. Go out, find you a mob, and try to get all the special abilities and rotations down, instead of doing what I did and pressing 1-5 as fast as you can with no apparent thought.
Doctoruniverse wrote: »NB are the best singletarget dps in the game.
NB are the best singletarget healers in the game.
But its not enough ?
Doctoruniverse wrote: »NB are the best singletarget dps in the game.
NB are the best singletarget healers in the game.
But its not enough ?
2. ZOS, how about nerfing the Wizard now since it seems to be at the top of the 'killing chain'? Tremendous fun to see him brought down to our level of incompetence.
ruze84b14_ESO wrote: »To the learn to play comments, and my personal experience.
I chose to be an archer nightblade. Tried to throw dual wield in there, didn't work. At about level 40, my nightblade was so very painful to play with I thought about shelving him completely as a crafting alt. Just outright saying 'I'm through' and working on someone else.
Finally trudged through to VR1, and started a few alts. Templar didn't work so well. Sorcerer and Dragonknights were far too powerful, and as a veteran MMO player, I could *taste* the nerf inbound. So I made my two-handed barbarian nightblade.
Bouncing back to the VR1, cause guildies wanted to play together. Veteran content was so much more of a pain. Dying a LOT. And then it sync'd. Something clicked. I was timing my knockbacks better, not spamming skills, rotating my abilities more so that I could play off some of their synergy better (which I admit I didn't fully understand).
All of a sudden, I'm coasting through content. Not as easily as some, but it was definitely a 'learn to play' experience.
But I've been playing these games for awhile. I had a feeling that the class wasn't broken (in my mind, that means completely unplayable), and the fault rested somewhere between my chair and keyboard.
In the end, there IS a lot to think about. Are you maximizing blocks? Are you using dodge against standard homing strikes? Are you knocking back your enemy at the max range? Are you hitting them with poison arrow when they are casting (particularly good on healers)? Are you rotating your magicka/stamina abilities so you don't empty one pool out completely?
My gear? Hasn't really changed (though next set, I'm switching to all medium 7/7 with divine trait for extra crit). All custom made anyhow. My tactics and playstyle? So much better.
My sub-VR alts never die now, unless I lag out. It really made that big of a difference.
So when someone tells you to 'learn to play', while it's galling and often insulting, it may actually be good advice. Go out, find you a mob, and try to get all the special abilities and rotations down, instead of doing what I did and pressing 1-5 as fast as you can with no apparent thought.
khele23eb17_ESO wrote: »Doctoruniverse wrote: »NB are the best singletarget dps in the game.
NB are the best singletarget healers in the game.
But its not enough ?
First of all, Im not so sure... Everytime someone posts a video of a caster NB doing good damage theres a caster DK/SRC somewhere in that same video doing more. Secondly, and more importantly, dont you even read what you reply to?