Maintenance for the week of April 6:
• [COMPLETE] ESO Store and Account System for maintenance – April 9, 9:00AM EDT (13:00 UTC) - 6:00PM EDT (22:00 UTC)

The difficulty level of some VR mobs just doesn't make much sense.

  • DeLindsay
    DeLindsay
    ✭✭✭✭✭
    All of the VR difficulty complaining on the forums is 100% due to 1.1.2 breaking the damage output of VR1-VR10 enemies. Even though ZoS says they reverted it back to pre-1.1.2 numbers they either didn't get it right or aren't being honest. It's kind of sad when you can go into Craglorn and solo 6-7 mobs having them hit you for ~150 each attack and then go back to VR1 and have 3 Skeevers destroy you while hitting you for 400-600 each (normal attacks). And be lucky if you don't get hit by a heavy or casted attack that do 1600-2K+, all from random zone enemies, not bosses. Hell the zone bosses don't hit that hard.

    I was playing the morning of 1.1.2 and pre-patch VR1-VR6 was only a little more difficult than 1-50, as expected. Post patch it was impossible, you couldn't solo 2 mobs. Post ZoS's "we reverted the damage output to pre-patch numbers" it's somewhere in between. It's still not a the level it was pre-1.1.2 but it's not impossible like it was just after the patch. Some enemies will randomly do stupid high damage, but I think that's more an issue with ALL enemies at every level than just VR.
  • Nathano
    Nathano
    ✭✭✭
    Another patch and still no changes to veteran zone difficulty. With the numerous threads on the forum you would have thought there would at least be a response from the devs saying they are looking into it. But going on the silence it seems they are happy with the balance of veteran content. Well I'm not. So I'm out.
    rclws4.png
  • Jimm_ay
    Jimm_ay
    ✭✭✭
    I am in the rift as well. The trash mobs I can handle it is the bosses that seem to really suck. the worst are single instance as well. I gave up on my main story line quest when I got to a point where there was a boss who spawned to adds after I killed the two adds. So I go on my merry way questing and come to a Khajit village. Not to spoil but there is one point where it spawns trash mobs of 2 then 3, then 2 then3 then 3 ---I mean group after group...all archers and duals..I felt like i was in a group dungeon. I would do dolmen and world bosses but try and find more than 3 people in a vr zone to do that with..
  • Yankee
    Yankee
    ✭✭✭✭
    I felt stronger at level 7 than I feel at VR7 and I find that just stupid.

    Another problem I ran into is by the time I got to VR7 zones there seemed to be so few players I was often not able to do the dolmans and world bosses. Those are a large chunk of VP and it is sorely needed.

    ZOS does not appear to be concerned though. Must be their subscription base overall is not dropping as fast as our guild members are bailing from this game.
  • Nathano
    Nathano
    ✭✭✭
    Yankee wrote: »
    ZOS does not appear to be concerned though. Must be their subscription base overall is not dropping as fast as our guild members are bailing from this game.
    The thing is when you unsubscribe there is no option to give feedback. In other MMOs that I have played you get to fill out a box stating your reasons for leaving. Perhaps having something like that would help ZOS understand why some people are unhappy with the game's current state.

    Edited by Nathano on June 17, 2014 2:48PM
  • Yankee
    Yankee
    ✭✭✭✭
    Nathano wrote: »
    Yankee wrote: »
    ZOS does not appear to be concerned though. Must be their subscription base overall is not dropping as fast as our guild members are bailing from this game.
    The thing is when you unsubscribe there is no option to give feedback. In other MMOs that I have played you get to fill out a box stating your reasons for leaving. Perhaps having something like that would help ZOS understand why some people are unhappy with the game's current state.

    Agree, but;

    While official forum threads obviously do not represent the whole player base, the fairly consistent theme of the threads complaining about VR should have given ZOS a clue by now. And I am pretty sure they have.

    I am more concerned with any changes made being too little, and too late. Would be nice to keep a robust player population and enough revenue to support new content.
    Edited by Yankee on June 17, 2014 3:13PM
  • Homm
    Homm
    ✭✭✭
    8z1v2q.jpg

    Seems legit.
    Edited by Homm on June 17, 2014 3:11PM
  • steveb16_ESO46
    steveb16_ESO46
    ✭✭✭✭✭
    hamon wrote: »
    i highlighted this issue about a month ago now with vet content and got plenty L2P feedback... but now i think the weight of evidence is overwhelming and the L2P crowd (even with their limited capacity for understanding) have been forced to accept how bad things are.

    You wish.
  • DeLindsay
    DeLindsay
    ✭✭✭✭✭
    Homm wrote: »
    8z1v2q.jpg

    Seems legit.

    I got 1-shot in my VR10 zone by the same exact thing, only he hit me for 2222 and since I was attacking 3 total enemies I wasn't at full health = dirt nap.
  • Nathano
    Nathano
    ✭✭✭
    Homm wrote: »
    8z1v2q.jpg

    Seems legit.

    Had a fair few of those myself :(
    sljk9l.jpg

    The sad thing is when doing veteran dungeons I take way less damage from mobs and bosses than I do when I'm out questing. How can mobs that are designed for soloing hit much harder than mobs and bosses designed for 4 players with a dedicated healer!?
  • hamon
    hamon
    ✭✭✭✭✭
    Homm wrote: »
    8z1v2q.jpg

    Seems legit.

    ye getting one shotted by puke... if thats working as intended the devs need to be one shot to the job centre and told to find another career imo

  • draxredd
    draxredd
    Soul Shriven
    I can do with the difficulty
    I just want some fun playing
  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
    ✭✭✭✭✭
    Taking mudcrabs, skeevers and spiders and scaling them up to be more powerful than your highly experienced character was indeed a stupid move. Story-wise, I feel like my AD character had better report back home to the Queen, saying that we should simply surrender immediately. Those beetles in Stonefalls rip me to shreds in seconds, yet the locals seem undaunted and go about farming their fields nearby wearing only shirt and pants. And if the city guards have any chance at all dealing with the local wildlife and those super powerful bandits I see roaming the land, then we should have simply sent a pack of those guards to Coldharbour to rip Molag Bal to shreds with their bare hands.

    I can get through the fights, if only barely and with many failed attempts. It's just that the entire concept is utterly stupid story-wise and makes me feel like a wimp. Where is the fun in that? I remember feeling this underpowered at the start of Morrowind where none of my sword swings even landed on the bandit I tried to fight. (I actually rage-quit that game before I had a friend tell me that I was stupid to dive straight into a random bandit cave with bad gear and no training and expect to live. After that I had hundreds of hours of fun.) The same happened when I turned up the difficulty to max in Oblivion just to see if I could handle it. In both cases I had to fear a single skeever looking my way, but that passed quickly, and after a little while I felt rewarded for learning to play and having my character pick up some skill.

    Not so in ESO. There has been nothing but humiliation in PvE after I hit VR ranks, a constant struggle to survive any encounter and an endless series of deaths. It seems like it only gets worse as I progress through the VR zones, because I don't get any stronger, just ever so slightly better geared (and rapidly poorer). Every single trash mob around me seems to have superpowers. It. Just. Doesn't. Make. Sense.

    For me, VR content is simply broken. Luckily, I can roll two alts to see the "VR zones" at regular levels the way they were designed, without the stupid and mindless difficulty scaling and with rewards that match the risk and actually make you feel like you are getting somewhere. So, still months of fun before I need to quit for lack of things to do. Just don't expect to see me help populate the empty VR zones. They are empty for very good reasons.
  • LariahHunding
    LariahHunding
    ✭✭✭✭

    For me, VR content is simply broken. Luckily, I can roll two alts to see the "VR zones" at regular levels the way they were designed, without the stupid and mindless difficulty scaling and with rewards that match the risk and actually make you feel like you are getting somewhere. So, still months of fun before I need to quit for lack of things to do. Just don't expect to see me help populate the empty VR zones. They are empty for very good reasons.

    I wish that I had done this. VR has ruined the content for me. Don't know if I could go back and enjoy it.

    inb4 l2p
    "Give a man a sweet roll, he only has one to steal. Give him a sweet roll recipe, he have bunches to steal."

  • OFC_it
    OFC_it
    ✭✭
    Some of this is tough when no one is around. Soul gems are your friend here.
  • Bler
    Bler
    ✭✭✭
    Maybe it's just me, but I feel that mob damage is based on a percentile (ex: Skeever slam deals dmg roughly equivalent to 15% total player health) and not a static number. If so, that would explain the difficulty that everyone seems to be having in VR zones regardless of their rank.
    My Character:

    Priso: VR12 High Elf Sorcerer. Guildmaster of the Blood Knights of Sithis.

    My Guild:

    The Blood Knights of Sithis is a 170+ man Vamp PVP guild that does it's PVPing in Wabbajack. PM me in-game or on the forums for an invite! All vamps are welcome!
  • Aoifesan
    Aoifesan
    ✭✭✭
    I had an NPC sorceror proc their execute tonight at VR 8 and it killed me with 1900 damage. Mind you I only have 2200 Hitpoints, so that's ridiculous.
  • rux616
    rux616
    ✭✭
    Vet content feels like playing a very unsatisfying Dark Souls in MMO form.
  • steveb16_ESO46
    steveb16_ESO46
    ✭✭✭✭✭
    OFC_it wrote: »
    Some of this is tough when no one is around. Soul gems are your friend here.

    Any content for whom the winning tactic is 'die your way through it' is a fail as epic as Lord of The Rings.
  • renton1x1x1
    renton1x1x1
    ✭✭✭
    id8vie.jpg

    it's possible that some mobs in some area's be slightly overtuned.

    This is at vr 9 on one the cadwell's gold quests in greenshade. fire mage dk 5 light 2 heavy. :D
    Edited by renton1x1x1 on June 20, 2014 10:49AM
    Renton Sc Breton Sorcerer VR14
    Renton Tp Argonian Templar VR14
    Renton Dk Imperial DragonKnight VR14
    Renton Nb Khajiit Nightblade VR10 Vampire

    www.alitheso.com Casual Social EU PvX Guild

    Ebonheart Pact EU PVP Decimation Elite Azura's Star
    The Traveling Merchant
    http://forums.elderscrollsonline.com/en-GB/discussion/190077/the-traveling-merchant-eu-craglorn-trading-guild

    So let me get this straight: You want to ride on a magic carpet to see the king of the potato people and beg with him for your freedom. And you're telling me that you're completely sane? - Rimmer - Red Dwarf V - Quarantine
  • Lunerdog
    Lunerdog
    ✭✭✭✭✭
    id8vie.jpg

    it's possible that some mobs in some area's be slightly overtuned.

    This is at vr 9 on one the cadwell's gold quests in greenshade. fire mage dk 5 light 2 heavy. :D




    From an imp ?

    Great balls of fire !!!

    Yup, slightly overtuned :)

  • steveb16_ESO46
    steveb16_ESO46
    ✭✭✭✭✭
    You could take the /sarcasm off and it'd pretty much pass for what some people say. :)
  • hamon
    hamon
    ✭✭✭✭✭
    You could take the /sarcasm off and it'd pretty much pass for what some people say. :)

    yes i put that there just so some nugget who can't detect sarcasm or irony reported me for being a troll. You are correct tho , thats more or less what folk keep saying the moment anyone speaks up about the horrible vet mode.

  • steveb16_ESO46
    steveb16_ESO46
    ✭✭✭✭✭
    Well I guess I hope there is a market for ESO being that type of game just so it survives. I used to enjoy combat heavy stuff but I've not got the time or the energy for it any more. I just don't want to be 'challenged' by every trash mob, it's not fun even if I can win every fight.

    But when people seriously say, without any hint of irony, that you need to carry a ton of soul gems as if that isn't an explicit admission that's something is badly wrong - well you know there's nothing left to say.

    Cancelled my sub renewal today but still have 3 months left.
  • renton1x1x1
    renton1x1x1
    ✭✭✭
    I like the difficulty for the most part, i've managed to solo most of the game including some world bosses. Basically the one with no adds or special mechanics just lots of dodging and blocking.

    It reminds me of the secret world specifically the gatekeeper dps ( youtube it and see what i mean) it filtered out the people who would struggle at endgame PVE. If you can't get to endgame then you have no business being there in the first place.

    If you want it easy and want to experience content of all the game's factions to
    re-Roll and do 1-50 again. If you want to get to endgame with out questing just grind bosses in craglorn it's boring as hell but it gets you there.

    A problem is that is there is no endgame to speak of - trials, veteran dungeons and pvp are there but there no reasons to repeat them once you've beat them. Sure pvp is ongoing but cyrodil is empty really - this might change with redesign of the campaign

    So over to zenimax give us stuff to do:

    solo player stuff, gold sinks, pvp improvements, ways for me to improvement my character, some kind of rewards for repeating dungeons and trials. Just more resons for me to log in everyday.

    I've maxxed all professions with enchantiing at 40 i'm vr 9 and ill be vr12 by next week. I'm happy to work on my alts. To be honest this is the first game where i actually felt like doing that. I Like questing and missed large chunks of zone story quests the first time round so that will keep me busy.

    My mum is shouting time for my hot pocket, time to crack open a window basements get a bit minging if not aired out. :D
    Edited by renton1x1x1 on June 21, 2014 1:03AM
    Renton Sc Breton Sorcerer VR14
    Renton Tp Argonian Templar VR14
    Renton Dk Imperial DragonKnight VR14
    Renton Nb Khajiit Nightblade VR10 Vampire

    www.alitheso.com Casual Social EU PvX Guild

    Ebonheart Pact EU PVP Decimation Elite Azura's Star
    The Traveling Merchant
    http://forums.elderscrollsonline.com/en-GB/discussion/190077/the-traveling-merchant-eu-craglorn-trading-guild

    So let me get this straight: You want to ride on a magic carpet to see the king of the potato people and beg with him for your freedom. And you're telling me that you're completely sane? - Rimmer - Red Dwarf V - Quarantine
  • Captain_Scheisse
    Captain_Scheisse
    Soul Shriven
    ahh good to hear.. im totally frustrated with 3-mob-groups + this sluggish lag fighting... well at least its totally badly designed and not tested, and its not my lack of skill......


    and of course have i canceled my subscription... im not paying for this

    Edited by Captain_Scheisse on June 21, 2014 12:37AM
  • Karnus
    Karnus
    ✭✭✭✭
    Worstluck wrote: »
    Mobs are still borked. Humanoid and skeleton VR mobs just spam special attacks, and do a lot more dps than many players and usually have more hp than most players.

    I took my epic and legendary, op-caster spec VR12 Nightblade to finish off some quests last night in The Rift (VR10 for me). Well, I should say that at first I tried to the quests with a 2h and a bow, as 2h is 44 level and bow is at 49 (both legendary covenant weapons) and I'm trying to level them. I had a very simple escort quest, to escort some scout to a sacrifice. This quest was not possible as melee or a bow. It just wasn't. Three skeletons spawn when you get to the quest area, all spamming 350 quick strikes every second, with 800 uppercuts every 4 seconds. It's nuts.

    To top it off, there are 3-4 waves of this, with the last wave containing a 20,000 hitpoint bone colossus, that also summons three adds of it's own. The amount of damage this quest puts out is just nuts. After repeated deaths, I said fine, I'll just put on my op light armor, equip my destro/resto staves and finish the quest. I finished the quest with 0 magicka and stamina, and about 1100 hp...just barely.

    After all this, spending probably an hour doing this thing, I am thinking, 'wow, the quest reward must be great!''. 151 gold. Yep. 151 gold for this. I spent 500+ in repair costs easy. I don't think there is any way a green/blue geared vr9-10 would be able to do this quest by themselves. My character is pretty strong and I could barely do it.

    It's really no wonder why veteran zones are mostly ghost towns during non-primetime hours. It's also no wonder why my alt has not budged from VR3 since the Craglorn patch hit.

    I've been having the same problem with this stupid quest, it should be a group quest.
    Formerly Karnus, the Marauder in Warhammer.
  • Sihnfahl
    Sihnfahl
    ✭✭✭✭
    Karnus wrote: »
    I've been having the same problem with this stupid quest, it should be a group quest.
    It's a very ... touchy quest, to be sure.

    My blue geared, melee DK did it solo, but it was in no way easy. Granted, melee build has its failures, but I can at least make a good dent in mob packs with effort and maneuvering.

    I can understand how classes that still have broken and poorly tuned abilities would crash and burn.
  • Robocles
    Robocles
    ✭✭✭✭✭
    That quest is tuned fine when you do it at normal level. The problem is their "tuning" of the VR mobs.
  • Sihnfahl
    Sihnfahl
    ✭✭✭✭
    Robocles wrote: »
    That quest is tuned fine when you do it at normal level. The problem is their "tuning" of the VR mobs.
    What, don't you like the regular attacks doing 350+ when you have 2k+ armor?

    And smacking you hard even through a block?
Sign In or Register to comment.