Good question but... were is your suggestion??
Learn to use Dev Tracker:Veteran ranks…when and how is ZOS going to fix this?
Many players like being able to 'see all the content' on a single character, it's the stupidly tedious over-buffed mobs that is the main problem.THE WHOLE TAMRIEL is there to add more story. It is just that ZOS wanted to go the easy way, to recycle the same things all over again and people playing like stupids until they want to add more content (if ever happens considering the amount of people leaving the game).
fromtesonlineb16_ESO wrote: »Many players like being able to 'see all the content' on a single character, it's the stupidly tedious over-buffed mobs that is the main problem.THE WHOLE TAMRIEL is there to add more story. It is just that ZOS wanted to go the easy way, to recycle the same things all over again and people playing like stupids until they want to add more content (if ever happens considering the amount of people leaving the game).
Obviously your idea about 'more story' is ridiculous given the resources and time it needs, you'd be talking about at least 10 full zones-worth of content, it's crass to expect ZOS to have done this at this stage.
fromtesonlineb16_ESO wrote: »Learn to use Dev Tracker:Veteran ranks…when and how is ZOS going to fix this?
http://forums.elderscrollsonline.com/discussion/comment/1006891
It's something we're working on, but we're not quite ready to share the overall vision yet as it's still a bit in flux. We will as soon as we can! We know everyone is eager to hear what we have in mind.
Fairydragon3 wrote: »Although I agree that Using the other alliances as end game questing is a bit lazy, They did give a reason in the lore for why it is like this. If you actually listened to Cadwell ,The gift that Merida leaves you lets you experience what it would be like if you landed somewhere else when first starting the game. He literally says that everyone would not remember your heroic feats vs Molag bal and others.
steveb16_ESO46 wrote: »fromtesonlineb16_ESO wrote: »Learn to use Dev Tracker:Veteran ranks…when and how is ZOS going to fix this?
http://forums.elderscrollsonline.com/discussion/comment/1006891
We do. And it says:It's something we're working on, but we're not quite ready to share the overall vision yet as it's still a bit in flux. We will as soon as we can! We know everyone is eager to hear what we have in mind.
Nothing about 'when' or 'how'.
steveb16_ESO46 wrote: »Fairydragon3 wrote: »Although I agree that Using the other alliances as end game questing is a bit lazy, They did give a reason in the lore for why it is like this. If you actually listened to Cadwell ,The gift that Merida leaves you lets you experience what it would be like if you landed somewhere else when first starting the game. He literally says that everyone would not remember your heroic feats vs Molag bal and others.
Well I hope Merida kept the receipt because it's one lousy gift.
NerfEverything wrote: »Still beating this dead horse eh?
VR levels are fine. This isn't World of Instant Gratificationquest.
steveb16_ESO46 wrote: »fromtesonlineb16_ESO wrote: »Learn to use Dev Tracker:Veteran ranks…when and how is ZOS going to fix this?
http://forums.elderscrollsonline.com/discussion/comment/1006891
We do. And it says:It's something we're working on, but we're not quite ready to share the overall vision yet as it's still a bit in flux. We will as soon as we can! We know everyone is eager to hear what we have in mind.
Nothing about 'when' or 'how'.
ZOS_JessicaFolsom wrote: »Hey folks,
We want you to know that we've seen all your feedback and concerns about Veteran Levels, Veteran Content, end-game character progression options, and we're in the process of planning some changes and improvements. We hope to be able to share our plans with you very soon (maybe in the next Road Ahead letter.)
NerfEverything wrote: »Still beating this dead horse eh?
VR levels are fine. This isn't World of Instant Gratificationquest.
Good question but... were is your suggestion??
NerfEverything wrote: »Still beating this dead horse eh?
VR levels are fine. This isn't World of Instant Gratificationquest.
It's fine if you are an idiot and think broken = awesome.
Here's what I run into numerous times every single day while questing at VR levels.
1. Bosses/Mobs that can only EVER be beaten if they actually use special abilities rather than just auto attack. Nothing better than a fight where you have a 0% chance to win if the opponent just auto attacks.
2. Bosses with unlimited uninterrupted healing ability. Sure, you can bash interrupt, you can try and acid arrow, none of that matters, because you can't do it forever and even a fraction of a second and they are healed back up to full. I've had bosses heal to full while being stunned and vampire drained, heal to full with stunned from concealment. A wave of the hand means unbeateable. They only way for me to win is to have the boss bug out and not heal.
I've had bosses do nothing but heal, autoattack, heal autoattack, and there is no strategy, outside completely changing your class or resetting skills that will let you beat this boss.
No, that is not fine, nor is wanting a game where they only way to beat certain bosses is for them to bug out a call for instant gratification.
NerfEverything wrote: »They are called veteran levels because they are supposed to be hard.
NerfEverything wrote: »NerfEverything wrote: »Still beating this dead horse eh?
VR levels are fine. This isn't World of Instant Gratificationquest.
It's fine if you are an idiot and think broken = awesome.
Here's what I run into numerous times every single day while questing at VR levels.
1. Bosses/Mobs that can only EVER be beaten if they actually use special abilities rather than just auto attack. Nothing better than a fight where you have a 0% chance to win if the opponent just auto attacks.
2. Bosses with unlimited uninterrupted healing ability. Sure, you can bash interrupt, you can try and acid arrow, none of that matters, because you can't do it forever and even a fraction of a second and they are healed back up to full. I've had bosses heal to full while being stunned and vampire drained, heal to full with stunned from concealment. A wave of the hand means unbeateable. They only way for me to win is to have the boss bug out and not heal.
I've had bosses do nothing but heal, autoattack, heal autoattack, and there is no strategy, outside completely changing your class or resetting skills that will let you beat this boss.
No, that is not fine, nor is wanting a game where they only way to beat certain bosses is for them to bug out a call for instant gratification.
L2P. They are called veteran levels because they are supposed to be hard. Watch some videos, ask for some tips. Most people aren't having difficulty with it. And I promise you no bosses are "unbeatable".
I'm a [snip] templar and I was able to solo through all the VR levels. You aren't playing correctly.
[Moderator Note: Edited per our rules on Cursing & Profanity]
gougefub17_ESO wrote: »NerfEverything wrote: »NerfEverything wrote: »Still beating this dead horse eh?
VR levels are fine. This isn't World of Instant Gratificationquest.
It's fine if you are an idiot and think broken = awesome.
Here's what I run into numerous times every single day while questing at VR levels.
1. Bosses/Mobs that can only EVER be beaten if they actually use special abilities rather than just auto attack. Nothing better than a fight where you have a 0% chance to win if the opponent just auto attacks.
2. Bosses with unlimited uninterrupted healing ability. Sure, you can bash interrupt, you can try and acid arrow, none of that matters, because you can't do it forever and even a fraction of a second and they are healed back up to full. I've had bosses heal to full while being stunned and vampire drained, heal to full with stunned from concealment. A wave of the hand means unbeateable. They only way for me to win is to have the boss bug out and not heal.
I've had bosses do nothing but heal, autoattack, heal autoattack, and there is no strategy, outside completely changing your class or resetting skills that will let you beat this boss.
No, that is not fine, nor is wanting a game where they only way to beat certain bosses is for them to bug out a call for instant gratification.
L2P. They are called veteran levels because they are supposed to be hard. Watch some videos, ask for some tips. Most people aren't having difficulty with it. And I promise you no bosses are "unbeatable".
I'm a f*cking templar and I was able to solo through all the VR levels. You aren't playing correctly.
You l2p'ers just don't get it. The bosses are NOT the damn problem. It's not because it's IMPOSSIBLE. It's the damn overland trash mobs that are tedious, unrewarding, and it AIN'T any damn fun.
And it's not just that VR serves not other purpose besides leveling, the content is not fresh, and the whole damn sequence is so illogical that immersion is impossible, unable to enjoy the content.
Of course some people like whips, chains, and self-flagellation, more power to you, have fun.
It's not much better than going to Craglorn and grinding it out.
EDIT: and your damn opinion is in the extreme minority.