I didn't see a "Feedback" section of the forums so I am leaving this hear in hopes that the developers read this and take what I have to say into consideration.
I have finished the main storyline twice now with different characters. Each time I go from feeling like the storyline is great and everything is fine to "What the hell"?
After defeating Molag Bal, you regain your soul. This is all fine and dandy but afterwards you are sent by Cadwell to the next alliances area to continue the quest. This is also fine. In fact, I like this because it means I can get the whole story with one character. (Even if it feels like this was a tacked on attempt at the last minute to make the game feel bigger and longer than it really is.) My problem lies with the soul...or at least the NPC and questline interpretations of you not having one. Several of the quests throughout the story in all 3 factions rely on telling a story of you not having a soul and being the only one capable of completing a task because of this. But this is no longer the case.
Some may say this is not a big deal. I feel it is for one reason alone. Immersion...and the fact that this pulls you out of the games immersion every time it comes across. I do have a very simple solution.
Meridia does not return your soul until you have finished seeing the perspective of the war from the sides of all 3 factions. Cadwell assists you in doing this obviously and he should act as though he has knowledge of your past exploits that others do not. After seeing all there is to see of the storyline for all 3 factions, Meridia can give one final quest to regain your soul.
Please consider this or something else to remedy this issue. For myself, and I am sure many others, it is a serious distraction from the immersion of the game itself. There are other continuity issues with the overall story of Elder Scrolls as well as bugs and issues that I am sure you are already addressing. I do not wish to address any of these in this thread.
Thank you.