Well I certainly dont love it when there is a 2-3s skill lag every time you try to swap (and then you click again and again wondering wtf is happening and it swaps back in the middle of popping a skill)
WOW just WOW way to be logical there just takes all the fun out of the fight LOL.
I LOVE our limited hot bar it goes well with the combat. I couldn't imagine having to hit a key past 5 with this gameplay.
Wish all MMO's would steal this combat system.
Take ambush and forget about the using teleport strike in dungeons. There are far better AOE crowd control abilities for dungeon play, like volcanic rune. For solo play, bombard (bow), and mass hysteria are also good crowd control.Problem is that some morphs completely change your ability to deal with different content. Take Ambush (NB class skill) Its is a great ability for PvP and single target. One of the class defining abilities of the NB. But its other morph is lotus fan. The NB has very few AoE abilities and lotus fan is one of them. If you take ambush you are severely gimping your dungeon viability since most of them require AoE. Should you really be locked out of half the games content because of a decision you are forced to make?
jelliedsoup wrote: »Seems a little like overkill to me, I can't see why the option to spend 2 skill points on either morph and the ability to toggle between the two is not an option.
Shaun98ca2 wrote: »The thing is they don't want people changing morphs cause the direction of the wind changed.
They don't want people to easily change builds. This is to give meaning to every build and to be known for something.
Since EVERY class can do EVERYTHING it makes sense they should make the rescepcing almost nonexistent.
People complained there was no role identity as everybody can be everything and this GIVES and identity to each player for the choices they made leveling up their character.
Respecing should be something a player RARELY does not something to do cause its a minute later.
Being able to respect a single ability allows that even if you "think" its costly it really isn't.
The current cost works that's why people are complaining.
jelliedsoup wrote: »Shaun98ca2 wrote: »The thing is they don't want people changing morphs cause the direction of the wind changed.
They don't want people to easily change builds. This is to give meaning to every build and to be known for something.
Since EVERY class can do EVERYTHING it makes sense they should make the rescepcing almost nonexistent.
People complained there was no role identity as everybody can be everything and this GIVES and identity to each player for the choices they made leveling up their character.
Respecing should be something a player RARELY does not something to do cause its a minute later.
Being able to respect a single ability allows that even if you "think" its costly it really isn't.
The current cost works that's why people are complaining.
The skills not working is a problem.
People complain when it works? How do know when it's not working?
born2beagator wrote: »born2beagator wrote: »and it's not just the insane cost....the tedium of re-entering EVERY skill point all over again is irritating. Oh and you had better not getting going to quick while entering those and make a mistake.
Of course, that didn't happen to you, did it?
Nope. I've refused to respec because of the cost. Its absurd. I have ONE MORPH I want to change. Thats it. I'm not spending upwards of 15K for one morph. Unfortunately that one morph is venom shot in the bow skill line. I've got no ranged interrupt
Shaun98ca2 wrote: »monden1980b16_ESO wrote: »The costs of respeccing don't bother me that much (you don't respec every day)... it's just inconvenient that one has to redistribute over 100 skill points just because you want to chance 1 morph (actually, I once made an error when redistributing my skill points and had to start new...)
That would suck. I guess that's a mistake you don't make twice.
Shaun98ca2 wrote: »snowmanflvb14_ESO wrote: »murklor007neb18_ESO wrote: »Its always been overkill and its stupid.
For example, the cost of my respec is now 17000 gold per skill. That's right, I only want to change a single morph depending on whether I solo PvE or group PvE/PvP. The rest... Well I'd want to change their morph too but they are acceptable (dont use most anyway since we only got 5 skill slots in the EU, the others are just for show as weapon swapping dont work).
Its the same situation as in GW2 where you want to respec when you go into dungeon compared to when you guild raid WvW, except there the cost is 0.0001% of what the cost is in ESO. Having at least dual specs available would be nice, but nope not even that. Its pay up or shut up.
Absolutely stupid. One of those things that make you hate the game every time you logon. Oh so I feel like PvP today? Nope, not allowed because Zenimax doesnt want me to respec from my group PvE spec. It shouldnt be like this, sigh...
weapon swapping works fine for me. I fine this need for more slots interesting. In most cased we use a 3-5 skill rotation so the fact we have 12 plus our light and heavy attacks seems enough to me.
WOW just WOW way to be logical there just takes all the fun out of the fight LOL.
I LOVE our limited hot bar it goes well with the combat. I couldn't imagine having to hit a key past 5 with this gameplay.
Wish all MMO's would steal this combat system.
Shaun98ca2 wrote: »monden1980b16_ESO wrote: »The costs of respeccing don't bother me that much (you don't respec every day)... it's just inconvenient that one has to redistribute over 100 skill points just because you want to chance 1 morph (actually, I once made an error when redistributing my skill points and had to start new...)
That would suck. I guess that's a mistake you don't make twice.
I made that mistake twice. The lesson? Don't respec while drinking / on mind altering substances.
Shaun98ca2 wrote: »jelliedsoup wrote: »Shaun98ca2 wrote: »The thing is they don't want people changing morphs cause the direction of the wind changed.
They don't want people to easily change builds. This is to give meaning to every build and to be known for something.
Since EVERY class can do EVERYTHING it makes sense they should make the rescepcing almost nonexistent.
People complained there was no role identity as everybody can be everything and this GIVES and identity to each player for the choices they made leveling up their character.
Respecing should be something a player RARELY does not something to do cause its a minute later.
Being able to respect a single ability allows that even if you "think" its costly it really isn't.
The current cost works that's why people are complaining.
The skills not working is a problem.
People complain when it works? How do know when it's not working?
That's a SMALL gripe in the grand scheme of things. Several months down the line its not going to matter.
Lets look at it from the perspective ALL the abilities are working as is then there isn't much more reason to need to be changing your skills all the time.
jelliedsoup wrote: »Shaun98ca2 wrote: »jelliedsoup wrote: »Shaun98ca2 wrote: »The thing is they don't want people changing morphs cause the direction of the wind changed.
They don't want people to easily change builds. This is to give meaning to every build and to be known for something.
Since EVERY class can do EVERYTHING it makes sense they should make the rescepcing almost nonexistent.
People complained there was no role identity as everybody can be everything and this GIVES and identity to each player for the choices they made leveling up their character.
Respecing should be something a player RARELY does not something to do cause its a minute later.
Being able to respect a single ability allows that even if you "think" its costly it really isn't.
The current cost works that's why people are complaining.
The skills not working is a problem.
People complain when it works? How do know when it's not working?
That's a SMALL gripe in the grand scheme of things. Several months down the line its not going to matter.
Lets look at it from the perspective ALL the abilities are working as is then there isn't much more reason to need to be changing your skills all the time.
Yeah conceptually i understand your point but skills are not working or have been nerfed. After you've paid for something it should not change unless you get a refund for it.
Sleevez340 wrote: »It blows me away that while sitting in front of your computer doing nothing, you can still find away to be more lazy.. By complaining about having to use time to do things. First world problems are pretty rough.
Sleevez340 wrote: »It blows me away that while sitting in front of your computer doing nothing, you can still find away to be more lazy.. By complaining about having to use time to do things. First world problems are pretty rough.
Sleevez340 wrote: »It blows me away that while sitting in front of your computer doing nothing, you can still find away to be more lazy.. By complaining about having to use time to do things. First world problems are pretty rough.
In my previous MMO when you respecced, all of your skill points were refunded to you and you had to put them back. Also at first it was quite expensive, but later on in the game it became free of charge.
So at least I'm not getting my panties in a twist that all the points get refunded and that you have to pay for it. Who knows if it becomes free in this game eventually too.
Sleevez340 wrote: »It blows me away that while sitting in front of your computer doing nothing, you can still find away to be more lazy.. By complaining about having to use time to do things. First world problems are pretty rough.
Shaun98ca2 wrote: »The thing is they don't want people changing morphs cause the direction of the wind changed.
They don't want people to easily change builds. This is to give meaning to every build and to be known for something.
Since EVERY class can do EVERYTHING it makes sense they should make the rescepcing almost nonexistent.
People complained there was no role identity as everybody can be everything and this GIVES and identity to each player for the choices they made leveling up their character.
Respecing should be something a player RARELY does not something to do cause its a minute later.
Being able to respect a single ability allows that even if you "think" its costly it really isn't.
The current cost works that's why people are complaining.
jelliedsoup wrote: »Seems a little like overkill to me, I can't see why the option to spend 2 skill points on either morph and the ability to toggle between the two is not an option.
The cost of respeccing seems a little odd unless you're trying to encourage gold sellers/buyers. Given there is so much nerfing and fixing of various skills, it seems only fair this is an option at the very least or a free respec is given to those people with a class which has been extensively changed.
murklor007neb18_ESO wrote: »Its always been overkill and its stupid.
For example, the cost of my respec is now 17000 gold per skill. That's right, I only want to change a single morph depending on whether I solo PvE or group PvE/PvP. The rest... Well I'd want to change their morph too but they are acceptable (dont use most anyway since we only got 5 skill slots in the EU, the others are just for show as weapon swapping dont work).
Its the same situation as in GW2 where you want to respec when you go into dungeon compared to when you guild raid WvW, except there the cost is 0.0001% of what the cost is in ESO. Having at least dual specs available would be nice, but nope not even that. Its pay up or shut up.
Absolutely stupid. One of those things that make you hate the game every time you logon. Oh so I feel like PvP today? Nope, not allowed because Zenimax doesnt want me to respec from my group PvE spec. It shouldnt be like this, sigh...
WoW allows dual spec, Rift I believe allowed quad specs. All built into the UI and these games are like ancient. Thought ESO was supposed to be Next Gen?