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Pure crafting character, Can it be done?

Reignskream
Reignskream
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Was wondering if I would be able to maximize all of my skill points into crafting, and become a full fledged crafter and craft everything possible, and still have enough skill points to be combat effective. Has anybody played around with this, and is it possible?Not being in end game yet (lvl 36), I don't know how many skill points are achievable.
  • Gedalya
    Gedalya
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    I am playing a Khajiit as a crafter/trader for RP; lot of fun. You just have to be smart and realize your limits when you adjust your points like this; you will relying heavily on fewer than normal skill points in class/weapon/armour skills.
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  • Reignskream
    Reignskream
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    Gedalya wrote: »
    I am playing a Khajiit as a crafter/trader for RP; lot of fun. You just have to be smart and realize your limits when you adjust your points like this; you will relying heavily on fewer than normal skill points in class/weapon/armour skills.

    I have a Khajiit Nightblade I'm using as well. I think if I'm correct I've read somewhere that 300 skill points are obtainable, but can't confirm that. Hopefully it is, because if so, ill be able to maximize all crafting & still be able to be plenty combat effective. I think maximizing all crafting trees are a total of 170 pts.
    Edited by Reignskream on May 19, 2014 8:53PM
  • AlexDougherty
    AlexDougherty
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    Gedalya wrote: »
    I am playing a Khajiit as a crafter/trader for RP; lot of fun. You just have to be smart and realize your limits when you adjust your points like this; you will relying heavily on fewer than normal skill points in class/weapon/armour skills.

    I have a Khajiit Nightblade I'm using as well. I think if I'm correct I've read somewhere that 300 skill points are obtainable, but can't confirm that. Hopefully it is, because if so, ill be able to maximize all crafting & still be able to be plenty combat effective. I think maximizing all crafting trees are a total of 170 pts.
    Yes about 300 skillpoints, but Nightblade needs the most help from passives, might be doable for a DK (or Sorceror or Templar), but I seriously doubt that a Nightblade is in the Running for a pure crafter.
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  • DrywFiltiarn
    DrywFiltiarn
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    Indeed there would be around 300 skill points obtainable as far as known so far (will probably become more once 1.1 patch is release with 2 more levels and a new zone). This will mean you will have to retrieve every single sky-shard from every zone as well as doing all the questlines and such that will reward skill points, etc. So basicly you will have to be a VT10 with everything there is to do in-game completed fully.

    But I think that with 300 points and around 170 points in all crafting trees, with the remaining 130 points you can come a long way in regards to your combat skills. In the end, how much points do you require to created a good combat build considering you can use a max of 10 regular abilities and 2 ultimates in total?
  • lavendercat
    lavendercat
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    with my first character i was just running around looting the barrels and mats. also exploring. i put quite a few skill points on my crafts. it took me ages to find my first cooking recipe but when i did, i was so happy and made loads and loads of food with all the meat i had lol.

    so um, after a while of this i got a bit bored. so now i quest as well as craft and explore. i have since made a few new characters and not put any points on crafting. i want to mainly put my skill points on combat, because i need to survive some quest bosses a bit later.

    so, i dont know if it can be done really, but tbh for me personally im going to wait until i have lots of combat points before i go into craft points again.
    hello :)
  • Worstluck
    Worstluck
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    So far I have focused on two crafts each per character and it works pretty well. If you focus on what you want to do combat-wise, it's really easy to do. As far as maxing them all out and still being combat effective, it should be possible, check out esohead and make your build.

    Only problem with focusing on crafting is the severe lack of bank space that is provided. You will need a few mule alts.
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  • Innocente
    Innocente
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    Bottom line answer to your question is 'No'. You cannot be a 'Pure' crafting character as you need Skill Points for crafting skills, even if you don't do your own gathering. In addition, after a certain level, those Skill Points must come from areas that require advanced combat abilities, and groups. With the latest nerfs and such to Recipe drops, it will be very hard to find ones to buy. In addition, many crafting stations are located out in the field, guarded by multiple-pull mob sets. ESO is simply not a game that allows for non-combat participation.
  • Reignskream
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    Gedalya wrote: »
    I am playing a Khajiit as a crafter/trader for RP; lot of fun. You just have to be smart and realize your limits when you adjust your points like this; you will relying heavily on fewer than normal skill points in class/weapon/armour skills.

    I have a Khajiit Nightblade I'm using as well. I think if I'm correct I've read somewhere that 300 skill points are obtainable, but can't confirm that. Hopefully it is, because if so, ill be able to maximize all crafting & still be able to be plenty combat effective. I think maximizing all crafting trees are a total of 170 pts.
    Yes about 300 skillpoints, but Nightblade needs the most help from passives, might be doable for a DK (or Sorceror or Templar), but I seriously doubt that a Nightblade is in the Running for a pure crafter.

    I'll be the one to put that to the test. Guarantee I'll be able to do it as well. Just will take a respec here, and there lol.
  • Reignskream
    Reignskream
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    Indeed there would be around 300 skill points obtainable as far as known so far (will probably become more once 1.1 patch is release with 2 more levels and a new zone). This will mean you will have to retrieve every single sky-shard from every zone as well as doing all the questlines and such that will reward skill points, etc. So basicly you will have to be a VT10 with everything there is to do in-game completed fully.

    But I think that with 300 points and around 170 points in all crafting trees, with the remaining 130 points you can come a long way in regards to your combat skills. In the end, how much points do you require to created a good combat build considering you can use a max of 10 regular abilities and 2 ultimates in total?

    You don't need that much to create a nice combat effective build for pvp/pve. You don't need much at all IMO.
  • Reignskream
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    Worstluck wrote: »
    So far I have focused on two crafts each per character and it works pretty well. If you focus on what you want to do combat-wise, it's really easy to do. As far as maxing them all out and still being combat effective, it should be possible, check out esohead and make your build.

    Only problem with focusing on crafting is the severe lack of bank space that is provided. You will need a few mule alts.

    Mules are already set in place thanks to my main :D
  • Reignskream
    Reignskream
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    Innocente wrote: »
    Bottom line answer to your question is 'No'. You cannot be a 'Pure' crafting character as you need Skill Points for crafting skills, even if you don't do your own gathering. In addition, after a certain level, those Skill Points must come from areas that require advanced combat abilities, and groups. With the latest nerfs and such to Recipe drops, it will be very hard to find ones to buy. In addition, many crafting stations are located out in the field, guarded by multiple-pull mob sets. ESO is simply not a game that allows for non-combat participation.

    There never was a mention of non combat participation. Its a balance of me doing all crafting skills, and keeping some combat on the side as well.

    I believe being a full fledged crafter with small combat abilities is very doable in ESO. Ill get the abilities i really need for dungeons/solo play so i can get things, while in the meantime having most in my crafting. with 300 skill points, it is i dont want to say easy to obtain, but being a pure crafter is possible.

    Ofcourse my crafter will be completely in crafting, and then my crafter will also room for combat abilities.

    I see this to be a very possible thing. Just will take time. He will be a pure crafter, invested into every crafting skill, along with combat abilities. if we have 300 skill points, and only crafting takes 170, that leaves me with about 130 pts.

    more than enough to make an effective combat build to handle myself in pvp/pve.
    Edited by Reignskream on May 19, 2014 10:30PM
  • Sihnfahl
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    Yes, it IS possible to get everything in crafting and still have plenty of skill points left over for reasonable combat skills.

    Of the 300+ possible skill points, you only need to invest a little under 130 of them to max out all crafting skill lines...

    Heck, I've maxed out blacksmithing and provisioning, made a severe dent in alchemy, clothing and woodworking (30+) and am sitting around 19 in enchanting.

    ALL while having full heavy armor, full One handed, maxed out fighter's guild, assault points, and points in all three class skill lines to make me a fun force in Cyrodiil.
    Edited by Sihnfahl on May 19, 2014 10:34PM
  • Reignskream
    Reignskream
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    Sihnfahl wrote: »
    Yes, it IS possible to get everything in crafting and still have plenty of skill points left over for reasonable combat skills.

    Of the 300+ possible skill points, you only need to invest a little under 130 of them to max out all crafting skill lines...

    I thought it was 170, but like i said i could have been off earlier.
  • Nazon_Katts
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    Innocente wrote: »
    Bottom line answer to your question is 'No'. You cannot be a 'Pure' crafting character as you need Skill Points for crafting skills, even if you don't do your own gathering. In addition, after a certain level, those Skill Points must come from areas that require advanced combat abilities, and groups. With the latest nerfs and such to Recipe drops, it will be very hard to find ones to buy. In addition, many crafting stations are located out in the field, guarded by multiple-pull mob sets. ESO is simply not a game that allows for non-combat participation.

    The answer to the OP's question is a 'Yes', actually. The wording is a bit misleading and I share your definition of a 'pure crafter', as in non-combat character. A pure non-combat crafter is not very feasible (with a group carrying you through the content, it could work), but a full crafter with a viable combat build is very much possible, my main is going to be one.

    I made my way to VR1 as a Bow/Shadow/Medium Armor Stamina NB and, since it's actually less draining on SP and rather tough to survive in VR, switched to Resto/Shadow/Light/Magicka and had to level them from scratch. I'm around 30 in each, except Shadow, miss a couple of passives, but have a build which works a whole lot better than my other set up.

    I don't think I have to put that much points into it to make it to VR5, there's almost two entire alliances worth of SP still to be had and maybe 25 SP missing for a full crafter, including all the character passives without an effect on crafting.

    In retrospect, however, should you be looking for the fastest way to build a full crafter, I'd recommend leveling to VR and finding your build first, you can work on your crafting skills pretty fast just with deconstructing VR drops. Maybe Enchanting and Alchemy will sent you back to gather low level runes and water, but everything else needed for grinding out the professions will be readily available in VR zones.
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  • Vunter
    Vunter
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    I have a khajiit character for crafting: "The cat that does craft".
    He's a sorcerer with restoration staff.
    If you're interested, here is the build:
    Active abilities;
    Unstable Clannfear
    Summon Restoring Twilight
    Rapid Regeneration
    Combat Prayer
    Passive abilities:
    Restoration Expert 2/2
    Cycle of Life 2/2
    Evocation 3/3
    Recovery 2/2
    Spell Warding 1/2

    All the other points are spent in crafting trees.
    As you can see, I have only 4 active combat skills: 2 minions and 2 resto staff skills.
    I'm level 31 and I had no problem so far.
    Edited by Vunter on May 19, 2014 10:36PM
  • Rizcarn
    Rizcarn
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    Doable, even as a NB, currently V10 nb with have 97 Skill points in crafting. Just had to plan out a bit more where I was going to put the points when leveling. Now sitting on 249 skill points with 42 still to get from pvp levels, 2 from pre 50 dungeons , 6 from post 50 dungeons. Have 7 un-spent, and going to get back 9 points once all traits are learned. Thinking of dropping hireling and getting back more.
    Still have a lot more abilitys then I need. 51 class, 24 weapons, 17 armor, 18 world, 24 guild, 2 alliance, 9 racial, 97 craft.
  • Tigermonkey
    Tigermonkey
    Soul Shriven
    YES absolutely this can be done! Its me. My VR14 Khajit Nightblade has maxed out all craft skills and has more traits researched than anyone else I have met (not enough time even since pre-launch for all yet). At the same time he is workable for combat as he had to get all adventures & shards for the skillpoints. Tigermonkey may not be the greatest killer in the gane but he may be one of the greatest one-stop-shop crafters. He can make almost anything and still hold his own when adventuring with (or without) friends.
  • AshySamurai
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    YES absolutely this can be done! Its me. My VR14 Khajit Nightblade has maxed out all craft skills and has more traits researched than anyone else I have met (not enough time even since pre-launch for all yet). At the same time he is workable for combat as he had to get all adventures & shards for the skillpoints. Tigermonkey may not be the greatest killer in the gane but he may be one of the greatest one-stop-shop crafters. He can make almost anything and still hold his own when adventuring with (or without) friends.

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  • Tigermonkey
    Tigermonkey
    Soul Shriven
    Well I am not saying it wasn't tough coming through as a crafter while starving myself of skillpoints for combat but it can be done so it answers the question of this thread.
  • Nazon_Katts
    Nazon_Katts
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    YES absolutely this can be done! Its me. My VR14 Khajit Nightblade has maxed out all craft skills and has more traits researched than anyone else I have met (not enough time even since pre-launch for all yet). At the same time he is workable for combat as he had to get all adventures & shards for the skillpoints. Tigermonkey may not be the greatest killer in the gane but he may be one of the greatest one-stop-shop crafters. He can make almost anything and still hold his own when adventuring with (or without) friends.

    You're a filthy necromancer!

    Tigermonkey see, Tigermonkey do?

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  • Morticide828
    Morticide828
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    I have a Khajiit Nightblade I'm using as well. I think if I'm correct I've read somewhere that 300 skill points are obtainable, but can't confirm that. Hopefully it is, because if so, ill be able to maximize all crafting & still be able to be plenty combat effective. I think maximizing all crafting trees are a total of 170 pts.

    I have 283 skillpoints, all crafts mastered, all Hirelings max level, resin expertise etc, and it took 123

    Only things I don't use are Snakeblood in Alchemy (*** passive), and the Drink buff extender & duplicating passives (useless).

    I would say I can still play effectively :smile:
    Morticide Baen'ath - Dragonknight ●

    ● The Eight Divines ●

    ● NA ● AD ● DUNMER ●
  • DeLindsay
    DeLindsay
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    Yes having a single Character with full crafting is absolutely possible and still being viable in end game (even though you said you're 36 OP). Keep in mind there's quite a few points in the various Crafting professions that are more wants than needs like Keen Eye, or at least Keen Eye past 1/3. Snakeblood in Alchemy is absolutely useless at this time. Also, it helps if you have a single Alt that does all your Refining since that frees up Bank space and your main Character's bag space. That frees up 9 points for your main. But as far as having all the necessary points in Crafting it takes 97-100 of the 141 total. That gives you Rank 9/9 (or 6/6) for all Professions and 4/4 for Research and 3/3 for Improvement/Hirelings as well as a few other points. There are currently ~323 Skill Points in game so even at lower levels if you can have a decent build or 2 while going very deep into Crafting.
  • Ungodlyomenb14_ESO
    im a Woodelf Nightblade rank 13. I have 272 skill points I was able to Get almost everything in all craftings 50 in most and 45+ in 2 and i still have skill points sitting around. I can play 3-4 different specs aswell as werewolf being maxed.

    The biggest trick is 1 point in nodes after farming a while u dont even need that. U know what your looking for and where saves alot of points down the road. I still have about 30 ish skyshards to get aswell. And im about to drop werewolf form.
  • Sharee
    Sharee
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    I have a Khajiit Nightblade I'm using as well. I think if I'm correct I've read somewhere that 300 skill points are obtainable, but can't confirm that. Hopefully it is, because if so, ill be able to maximize all crafting & still be able to be plenty combat effective. I think maximizing all crafting trees are a total of 170 pts.

    I have 283 skillpoints, all crafts mastered, all Hirelings max level, resin expertise etc, and it took 123

    Only things I don't use are Snakeblood in Alchemy (*** passive), and the Drink buff extender & duplicating passives (useless).

    I would say I can still play effectively :smile:

    Same here, it is certainly possible to have all crafting maxed and still be an effective combat character.

    It should be mentioned however that you will have to sacrifice flexibility. You won't have to skillpoints to max out all class skills, multiple weapons, complete vampire skill line, complete mage's guild skill line, complete assault and support lines, and and and...

    You have to pick something and stick with it(or respec a lot).
  • farrier_ESO
    farrier_ESO
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    My main is a crafter. I put some points into other stuff, to complete quests, but I've maxed out crafting, and focused mainly on that.
    I don't expect to be ANY use in PvP, nor much use in grouping, but I can craft anything and everything. Typically for stuff that needs grouping (overland bosses, anchors, etc) I can find some lower-level people to group with who appreciate even my lesser skills.
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  • stefan.gustavsonb16_ESO
    stefan.gustavsonb16_ESO
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    Vunter wrote: »
    I have a khajiit character for crafting: "The cat that does craft".
    He's a sorcerer with restoration staff.
    If you're interested, here is the build:
    [snip]
    As you can see, I have only 4 active combat skills: 2 minions and 2 resto staff skills.
    I'm level 31 and I had no problem so far.

    The PvE part of the game has become very, very easy and doesn't require any change of tactics in levels 1-50.
  • Morticide828
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    Sharee wrote: »
    It should be mentioned however that you will have to sacrifice flexibility. You won't have to skillpoints to max out all class skills, multiple weapons, complete vampire skill line, complete mage's guild skill line, complete assault and support lines, and and and...

    You have to pick something and stick with it(or respec a lot).

    True to a point. I only have Medium Armour maxed out with skillpoints, as well as 2 Handed, Dual Wield, and Bow - Although only the skills I actually use.

    Dragonknight Extended Chains, Flames of Oblivion, Igneous weapons, Green dragons blood, Cinder storm (Won't use after today), and Standard of Might are pretty much all I use from my Class abilities.

    For mages guild, it was only Spell Symmetry - and that was only to keep flames of oblivion up (Don't need after patch).

    Fighters guild had all passives except bounty (I don't PVP), because flawless dawnbreaker is a MUST for weapon builds.


    So I'm still somewhat Versatile. With the 123 in crafting, It still leaves me with about 30 odd points to float around & try different things if I need too.

    That said, it costs maybe 16K for a full respec. Cheap as chips compared to how it used to be :grin:
    Morticide Baen'ath - Dragonknight ●

    ● The Eight Divines ●

    ● NA ● AD ● DUNMER ●
  • Sharee
    Sharee
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    My main is a crafter. I put some points into other stuff, to complete quests, but I've maxed out crafting, and focused mainly on that.
    I don't expect to be ANY use in PvP, nor much use in grouping, but I can craft anything and everything. Typically for stuff that needs grouping (overland bosses, anchors, etc) I can find some lower-level people to group with who appreciate even my lesser skills.
    There's plenty of us out there!

    You will be able to PvP just fine, don't worry. Just make sure you max out your skillpoints (skyshard hunting).

    The actual amount of skillpoints you need for PvP for a focused build is not that much. 30 for class passives(if that), 20 for weapon passives, 10 for armor passives, 2 per skill slotted(so 24) = 84, add something extra, i would say 100-ish skillpoints should have you covered combat-wise. Crafting takes 120-130. Total available is over 300, so you still have 70-ish to spend as you want.

    Focus on only one armor type, only two weapons, and you shouldnt have too many issues.
  • I_killed_Vivec
    I_killed_Vivec
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    My main (in fact the only character I really play) is VR14, maxed out in all crafts, maxed out in two armour lines and three weapon lines. Full passives but I tend to only use two or three weapon skills from each line - and similarly for class skills.

    As mentioned above, snakeblood is useless, keen eye only needs 1/3 (and nothing for enchanting), the passives to extend the life of drinks was useless in 1.5 (because drinks were useless in 1.5).

    If hirelings really are nerfed in 1.6 then there's points to be saved there too :)
  • Edhelas_Naven
    Edhelas_Naven
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    It is certainly doable. My Main, Breton Templar Healer is siting at 260 Skill points now and I have maxed out all crafting skills except provision due to not bothering about bag and bank space maintenance. Just yesterday I easily maxed provision on an alt.

    I have more than enough skill points for my combat skills both for group and solo.

    But I am planning to move all consumable skills to another alt (certainly not enchanting, no way!) and retain the skill point for more aliance war skill lines and some more in the undaunted skill lines. He has most motifs except Barbaric, Primal, Deadric, Dwemer and Imperial (though I have Imperial Edition) so armor crafts will remain. Though Skills that bost potion effects in the alchemy craft will remain too.
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